sirblockwood Posted July 6, 2014 Report Share Posted July 6, 2014 Yes i wanna show how much blood people have in the menu when the press the Ins key..How would i do that? Link to comment Share on other sites More sharing options...
0 kat Posted July 6, 2014 Report Share Posted July 6, 2014 Maybe trying a custom debug from this thread: Or using Infistar. Or adding it to playerstats.sqf *note that this is untested If you dont already have a custom compiles.sqf visit In your custom compiles.sqf find: dayz_spaceInterrupt = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\dayz_spaceInterrupt.sqf"; Change to: dayz_spaceInterrupt = compile preprocessFileLineNumbers "custom\dayz_spaceInterrupt.sqf"; Copy dayz_spaceInterrupt.sqf from dayz_code.pbo>actions and paste into your 'custom' folder Open your newly created dayz_spaceInterrupt.sqf and find this line: _nill = execvm "\z\addons\dayz_code\actions\playerstats.sqf"; Change to both instances to : _nill = execvm "custom\playerstats.sqf"; Copy playerstats.sqf from "dayz_code.pbo > actions > playerstats.sqf" and paste into your custom folder. Open your newly copied playerstats.sqf and paste this: private "_name"; //Let Zeds know [player,4,true,(getPosATL player)] spawn player_alertZombies; //display gui (temp hint) _name = if (alive player) then {name player;} else {"Dead Player";}; hintSilent parseText format [" <t size='1.20' font='Bitstream' color='#5882FA'>%1</t><br/><br/> <t size='1.20' font='Bitstream' color='#5882FA'>Survived %7 Days</t><br/><br/> <t size='1.15' font='Bitstream' align='left'>Blood Left: </t><t size='1.15' font='Bitstream' align='right'>%8</t><br/> <t size='1.15' font='Bitstream' align='left'>Zombies Killed: </t><t size='1.15' font='Bitstream' align='right'>%2</t><br/> <t size='1.15' font='Bitstream' align='left'>Headshots: </t><t size='1.15' font='Bitstream' align='right'>%3</t><br/> <t size='1.15' font='Bitstream' align='left'>Murders: </t><t size='1.15' font='Bitstream' align='right'>%4</t><br/> <t size='1.15' font='Bitstream' align='left'>Bandits Killed: </t><t size='1.15' font='Bitstream' align='right'>%5</t><br/><br/> <t size='1.15' font='Bitstream' align='left'>Humanity: </t><t size='1.15' font='Bitstream' align='right'>%6</t><br/><br/>", (_name), (player getVariable['zombieKills', 0]), (player getVariable['headShots', 0]), (player getVariable['humanKills', 0]), (player getVariable['banditKills', 0]), (player getVariable['humanity', 0]), (dayz_Survived) r_player_blood, ]; /* player createDiarySubject ["MyDiary","My Diary"]; player createDiaryRecord ["MyDiary",["Stats", "Zombies Killed: <execute expression=player getVariable['zombieKills', 0]'</execute>]]; player createDiaryRecord ["MyDiary",["Stats", "Headshots: <execute expression=player getVariable['headShots', 0]'</execute>]]; player createDiaryRecord ["MyDiary",["Stats", "Murders: <execute expression=player getVariable['humanKills', 0]'</execute>]]; player createDiaryRecord ["MyDiary",["Stats", "Bandits Killed: <execute expression=player getVariable['banditKills', 0]'</execute>]]; player createDiaryRecord ["MyDiary",["Stats", "Humanity: <execute expression=player getVariable['humanity', 0]'</execute>]]; */ Link to comment Share on other sites More sharing options...
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sirblockwood
Yes i wanna show how much blood people have in the menu when the press the Ins key..How would i do that?
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