argleb Posted June 30, 2014 Report Share Posted June 30, 2014 Hello, new to the forums, been searching but aparently not very good for info on the issue im having at hand, Trying to get my static ammo crate for wicked ai to spawn the loot in it i have chosen. currently it will spawn in the spot I picked but with only 50 rounds of m240 and 50 rounds of m249 my current staticammocrates.sqf file /* Add ammmo boxes to static locations on map and fills it with loot from missionCfg.sqf creates a ammo box at [0,0,0] then fills it _box = createVehicle ["BAF_VehicleBox",[0,0,0], [], 0, "CAN_COLLIDE"]; [_box] call spawn_ammo_box; creates a 2nd ammo box at [1,1,1] then fills it _box2 = createVehicle ["BAF_VehicleBox",[1,1,1], [], 0, "CAN_COLLIDE"]; [_box2] call spawn_ammo_box; add custom ammo boxes below this line */ _box = createVehicle ["BAF_VehicleBox",[2802.12,6241.09,0], [], 0, "CAN_COLLIDE"]; [_box] call homburg.sqf; and my homburg.sqf file it is located in WAI/missions/compile/homburg.sqf //Extra Large Gun Box _box = _this select 0; _box setVariable ["ObjectID","1",true]; _box setVariable ["permaLoot",true]; PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_box]; clearWeaponCargoGlobal _box; clearMagazineCargoGlobal _box; // RIFLES _box addWeaponCargoGlobal ["DMR_DZ", 1]; _box addWeaponCargoGlobal ["BAF_LRR_scoped_W", 1]; _box addWeaponCargoGlobal ["M4A3_RCO_GL_EP1", 1]; _box addWeaponCargoGlobal ["M110_NVG_EP1", 1]; _box addWeaponCargoGlobal ["Mk_48_DES_EP1", 1]; _box addWeaponCargoGlobal ["M14_EP1", 1]; _box addWeaponCargoGlobal ["SCAR_L_CQC_CCO_SD", 1]; _box addWeaponCargoGlobal ["SCAR_H_LNG_Sniper_SD", 1]; _box addWeaponCargoGlobal ["M60A4_EP1_DZE", 1]; _box addWeaponCargoGlobal ["AK_47_M", 1]; _box addWeaponCargoGlobal ["DMR_DZ", 2]; _box addWeaponCargoGlobal ["M40A3", 1]; _box addWeaponCargoGlobal ["M24_des_EP1", 1]; _box addWeaponCargoGlobal ["SVD", 1]; _box addWeaponCargoGlobal ["BAF_LRR_scoped", 1]; _box addWeaponCargoGlobal ["M110_NVG_EP1", 1]; // PISTOLS _box addWeaponCargoGlobal ["M9", 1]; _box addWeaponCargoGlobal ["M9SD", 1]; _box addWeaponCargoGlobal ["UZI_SD_EP1", 1]; _box addWeaponCargoGlobal ["bizon_silenced", 1]; // AMMUNITION _box addMagazineCargoGlobal ["20Rnd_762x51_DMR", 10]; _box addMagazineCargoGlobal ["5Rnd_86x70_L115A1", 10]; _box addMagazineCargoGlobal ["30Rnd_556x45_Stanag", 15]; _box addMagazineCargoGlobal ["20Rnd_762x51_B_SCAR", 15]; _box addMagazineCargoGlobal ["100Rnd_762x51_M240", 10]; _box addMagazineCargoGlobal ["20Rnd_762x51_DMR", 10]; _box addMagazineCargoGlobal ["20Rnd_762x51_SB_SCAR", 10]; _box addMagazineCargoGlobal ["20Rnd_762x51_SB_SCAR", 10]; _box addMagazineCargoGlobal ["100Rnd_762x51_M240", 5]; _box addMagazineCargoGlobal ["30Rnd_762x39_AK47", 15]; _box addMagazineCargoGlobal ["15Rnd_9x19_M9SD", 20]; _box addMagazineCargoGlobal ["10Rnd_762x54_SVD", 10]; _box addMagazineCargoGlobal ["5Rnd_762x51_M24", 10]; _box addMagazineCargoGlobal ["20Rnd_762x51_DMR", 10]; _box addMagazineCargoGlobal ["5Rnd_86x70_L115A1", 5]; _box addMagazineCargoGlobal ["20Rnd_762x51_B_SCAR", 5]; _box addMagazineCargoGlobal ["15Rnd_9x19_M9", 10]; _box addMagazineCargoGlobal ["15Rnd_9x19_M9SD", 10]; _box addMagazineCargoGlobal ["30Rnd_9x19_UZI_SD", 10]; _box addMagazineCargoGlobal ["64Rnd_9x19_SD_Bizon", 10]; // ITEMS _box addMagazineCargoGlobal ["ItemTopaz", 1]; //BACKPACKS _box addBackpackCargoGlobal ["DZ_LargeGunBag_EP1", 2]; _box addBackpackCargoGlobal ["DZ_LargeGunBag_EP1", 2]; // CLOTHING _box addMagazineCargoGlobal ["Skin_Drake_Light_DZ", 2]; _box addMagazineCargoGlobal ["Skin_Sniper1_DZ", 2]; // CONSTRUCTION MATERIALS _box addMagazineCargoGlobal ["CinderBlocks", 50]; _box addMagazineCargoGlobal ["MortarBucket", 25]; _box addMagazineCargoGlobal ["PartPlywoodPack", 10]; _box addMagazineCargoGlobal ["cinder_garage_kit", 2]; _box addMagazineCargoGlobal ["PartGeneric", 10]; _box addMagazineCargoGlobal ["ItemSandbag", 15]; _box addMagazineCargoGlobal ["ItemTankTrap", 15]; _box addMagazineCargoGlobal ["forest_large_net_kit", 3]; _box addMagazineCargoGlobal ["park_bench_kit", 2]; _box addMagazineCargoGlobal ["ItemComboLock", 2]; // TOOLS _box addWeaponCargoGlobal ["ItemToolbox", 2]; _box addWeaponCargoGlobal ["ItemEtool", 2]; _box addWeaponCargoGlobal ["ItemCrowbar", 2]; _box addWeaponCargoGlobal ["ItemKnife", 2]; //MEDICAL SUPPLIES _box addMagazineCargoGlobal ["ItemBandage", 10]; _box addMagazineCargoGlobal ["ItemMorphine", 10]; _box addMagazineCargoGlobal ["ItemEpinephrine", 10]; _box addMagazineCargoGlobal ["ItemPainkiller", 15]; _box addMagazineCargoGlobal ["ItemWaterbottle", 10]; _box addMagazineCargoGlobal ["FoodCanBakedBeans", 15]; _box addMagazineCargoGlobal ["ItemAntibiotic", 10]; _box addMagazineCargoGlobal ["ItemBloodbag", 15]; Link to comment Share on other sites More sharing options...
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argleb
Hello, new to the forums, been searching but aparently not very good for info on the issue im having at hand,
Trying to get my static ammo crate for wicked ai to spawn the loot in it i have chosen.
currently it will spawn in the spot I picked but with only 50 rounds of m240 and 50 rounds of m249
my current staticammocrates.sqf file
and my homburg.sqf file it is located in WAI/missions/compile/homburg.sqf
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