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Counting to infinity after dying, client restart needed?


500gb

Question

I managed to get an Overpoch Napf server up and running on an Amazon AWS EC2 instance.

 

It works great but I notice that after I die in my server, and I click abort, and OK in lobby to respawn, the game starts loading/authenticating and then it seems to just start counting to infinity.

 

But, if I quit the client completely, restart it and reconnect it lets me join without issue.

 

Anyone have this happen to them?

 

I'm suspecting this is my fault, some type of mis-configuration during setup on my part, but it's such a vague problem I'm having trouble searching forums/google for anything like it so I'm not sure where to look.

 

I'd like to get this fixed before I really advertise the server. I don't want people to have to quit the client to respawn! Anyone know if there's a log file I can view for clues?

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