I am trying to use a modified version of server_updateObject.sqf witch is normally in the dayz_server.pbo @ dayz_server/compile/server_updateObject.sqf
My server host (Vilayer) seems to block any modification I make to dayz_server.pbo or dayz_code.pbo
For now I only added scripts that needed to modify dayz_code.pbo and I had no problem redirecting the files in my mission pbo so I can read from them. But now that I have to read from a dayz_server.pbo file I dont know where and how to call it so I can read from it?
Am I supposed to call the file in my init.sqf? or in my compiles.sqf file?
Do I use
call compile preprocessFileLineNumbers ?
or
[] execVM ?
or something else?
Thanks in advance!
EDIT : Maybe I am calling it right? and my problem is something else?
Question
LePogo
Hi!
I am trying to use a modified version of server_updateObject.sqf witch is normally in the dayz_server.pbo @ dayz_server/compile/server_updateObject.sqf
My server host (Vilayer) seems to block any modification I make to dayz_server.pbo or dayz_code.pbo
For now I only added scripts that needed to modify dayz_code.pbo and I had no problem redirecting the files in my mission pbo so I can read from them. But now that I have to read from a dayz_server.pbo file I dont know where and how to call it so I can read from it?
Am I supposed to call the file in my init.sqf? or in my compiles.sqf file?
Do I use
call compile preprocessFileLineNumbers ?
or
[] execVM ?
or something else?
Thanks in advance!
EDIT : Maybe I am calling it right? and my problem is something else?
Thanks again!
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