Today I've had a couple of players complaining that their positions did not save when they logged out.
I checked my RPT and noticed this error.
14:07:11"DISCONNECT: z0d14cm45t3r (xxxxxxxx) Object: B 1-1-D:1 (z0d14cm45t3r) REMOTE, _characterID: 1381 at loc [8230.31,10862.7,0.00140381]"14:07:11Client:Remoteobject6:0not found
14:07:11Client:Remoteobject6:9not found
14:07:11Bad conversion: array
14:07:11Errorin expression <r"] call server_updateObject;
} forEach nearestObjects [_pos, dayz_updateObjects>
14:07:11 Error position: <nearestObjects [_pos, dayz_updateObjects>
14:07:11 Error 0 elements provided, 3 expected
14:07:11 File z\addons\dayz_server\compile\server_playerSync.sqf, line 209
14:07:12 "SkippingNullObject:<NULL-object>"
14:07:12 Warning: Cleanup player - person 6:8 not found
I do run a heavily modified server, And have been for the past 5-6 weeks. this is the first time i've had anyone mention the above happening and the first time i've seen this in my logs
This is the area of line 209, but I'm not noticing any issues with it?
// Force gear updates for nearby vehicles/tents
_pos = _this select0;{[_x,"gear"] call server_updateObject;} forEach nearestObjects [_pos, dayz_updateObjects,10];//[_charPos] call server_updateNearbyObjects;
Question
js2k6
Hi guys,
Today I've had a couple of players complaining that their positions did not save when they logged out.
I checked my RPT and noticed this error.
I do run a heavily modified server, And have been for the past 5-6 weeks. this is the first time i've had anyone mention the above happening and the first time i've seen this in my logs
This is the area of line 209, but I'm not noticing any issues with it?
Any ideas?
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