jbladel Posted May 17, 2014 Report Share Posted May 17, 2014 so ive added a trader city at balota but i cannot get the safezone work, all my others (including ne aircraft) work. The class Sensors is posted down below class Sensors { items=7; class Item0 { position[]={6325.6772,304.99033,7807.7412}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="zonestary"; expCond="(player distance zonestary) < 100;"; expActiv="TitleText[""Now entering trader city Stary"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""Stary"";"; expDesactiv="TitleText[""Now leaving trader city Stary"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";"; class Effects { }; }; class Item1 { position[]={4063.4226,365.00577,11664.19}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="zonebash"; expCond="(player distance zonebash) < 100;"; expActiv="TitleText[""Now entering trader city Bash"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""Bash"";"; expDesactiv="TitleText[""Now leaving trader city Bash"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";"; class Effects { }; }; class Item2 { position[]={11447.472,317.26886,11364.504}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="zoneklen"; expCond="(player distance zoneklen) < 100;"; expActiv="TitleText[""Now entering trader city Klen"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""Klen"";"; expDesactiv="TitleText[""Now leaving trader city Klen"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";"; class Effects { }; }; class Item3 { position[]={1606.6443,289.70795,7803.5156}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="zonebandit"; expCond="(player distance zonebandit) < 100;"; expActiv="canbuild = false; inTraderCity = ""Bandit Trader"";"; expDesactiv="canbuild = true; inTraderCity = ""Any"";"; class Effects { }; }; class Item4 { position[]={12944.227,210.19823,12766.889}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="zonehero"; expCond="(player distance zonehero) < 100;"; expActiv="canbuild = false; inTraderCity = ""Hero Trader"";"; expDesactiv="canbuild = true; inTraderCity = ""Any"";"; class Effects { }; }; class Item5 { position[]={4789.12,2573.47,0.058}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="zonebolata"; expCond="(player distance zonebolata) < 75;"; expActiv="TitleText[""Now entering aircraft trader"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""Bolata Traders"";"; expDesactiv="TitleText[""Now leaving aircraft trader"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";"; class Effects { }; }; class Item6 { position[]={12060.471,0,12638.533}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="zoneaircraft"; expCond="(player distance zoneaircraft) < 50;"; expActiv="TitleText[""Now entering aircraft trader"",""PLAIN DOWN""]; canbuild = false; inTraderCity = ""aircraft"";"; expDesactiv="TitleText[""Now leaving aircraft trader"",""PLAIN DOWN""]; canbuild = true; inTraderCity = ""Any"";"; class Effects { }; }; }; }; Link to comment Share on other sites More sharing options...
0 Fully Posted May 18, 2014 Report Share Posted May 18, 2014 Because the cords are wrong =) position[]={4789.12,2573.47,0.058}; Change to position[]={4789.12,0.058,2573.47}; I hope this helps =) Link to comment Share on other sites More sharing options...
0 jbladel Posted May 20, 2014 Author Report Share Posted May 20, 2014 works now thanks Link to comment Share on other sites More sharing options...
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jbladel
so ive added a trader city at balota but i cannot get the safezone work,
all my others (including ne aircraft) work.
The class Sensors is posted down below
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