when I use the M203 grenade launcher which is built-in to the M4A1 Holo's, some things make me stuck:
- Using the Flare Green, Flare White or Smoke Grenade, nothing is noticed by Zombies, except the smoke of the grenade where the impact is. This looks quite normal, but it isn't, because:
- firing a M203 HE Grenade makes the Zombies being attracted to the Launcher instead of where the impact of the grenade is. And it is VERY loud, so a lot of Zeds are chasing for me instead of the grenade. This is weird.
As I understand, the Zeds must be attracted by firing every M203 Grenade, at least with sound radius of a pistol. Additionally, Zeds have to be attracted by the impact of non-flare grenades, too (Smoke & HE).
Since Flashlights, car lights etc. do nothing to Zeds, it is OK that the Flares do not have any effect on them.
With this in mind, I use rather seldom M203 HE's, but they make the most fun. Can or will this be changed in an upcoming release?
Question
vangrunz
Hey Folks,
when I use the M203 grenade launcher which is built-in to the M4A1 Holo's, some things make me stuck:
- Using the Flare Green, Flare White or Smoke Grenade, nothing is noticed by Zombies, except the smoke of the grenade where the impact is. This looks quite normal, but it isn't, because:
- firing a M203 HE Grenade makes the Zombies being attracted to the Launcher instead of where the impact of the grenade is. And it is VERY loud, so a lot of Zeds are chasing for me instead of the grenade. This is weird.
As I understand, the Zeds must be attracted by firing every M203 Grenade, at least with sound radius of a pistol. Additionally, Zeds have to be attracted by the impact of non-flare grenades, too (Smoke & HE).
Since Flashlights, car lights etc. do nothing to Zeds, it is OK that the Flares do not have any effect on them.
With this in mind, I use rather seldom M203 HE's, but they make the most fun. Can or will this be changed in an upcoming release?
Thanks for reading,
van Grunz
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