cayote Posted April 26, 2014 Report Share Posted April 26, 2014 Well, even though everything seems to be working OK I'm getting a bunch (spammed) of these errors in my .rpt: 11:59:13 Error in expression < && (vehicle _x getVariable ["Sarge",0] != 1) && (vehicle _x getVariable ["Miss> 11:59:13 Error position: <!= 1) && (vehicle _x getVariable ["Miss> 11:59:13 Error !=: Type Bool, expected Number,String,Object,Side,Group,Text,Config entry,Display (dialog),Control,Team member,Task,Location 11:59:13 File z\addons\dayz_server\init\server_functions.sqf, line 798 In the spoiler is the code that is causing them (appreciation to bexs). Any idea what I need to do to fix this? I'm fairly new to any type of coding as you may have guessed although I can usually sort things out. // bexs epoch pack // red zone by Muhma if (isServer) then { _vehicle_0 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16360.224, 18572.273, 0.079653949], [], 0, "CAN_COLLIDE"]; _vehicle_0 = _this; _this setDir -14.879387; _this setPos [16360.224, 18572.273, 0.079653949]; }; _vehicle_1 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16373.582, 18579.852, 0.00034332275], [], 0, "CAN_COLLIDE"]; _vehicle_1 = _this; _this setDir 143.90701; _this setPos [16373.582, 18579.852, 0.00034332275]; }; _vehicle_3 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16410.75, 18602.559, 0.39133567], [], 0, "CAN_COLLIDE"]; _vehicle_3 = _this; _this setDir -7.8351684; _this setPos [16410.75, 18602.559, 0.39133567]; }; _vehicle_4 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16385.68, 18588.723, 0.00017929077], [], 0, "CAN_COLLIDE"]; _vehicle_4 = _this; _this setDir -48.511063; _this setPos [16385.68, 18588.723, 0.00017929077]; }; _vehicle_5 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16396.479, 18598.492, 0.00018310547], [], 0, "CAN_COLLIDE"]; _vehicle_5 = _this; _this setDir 146.99409; _this setPos [16396.479, 18598.492, 0.00018310547]; }; _vehicle_13 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier5x", [16456.998, 18498.551, 0.44626752], [], 0, "CAN_COLLIDE"]; _vehicle_13 = _this; _this setDir 31.666586; _this setPos [16456.998, 18498.551, 0.44626752]; }; _vehicle_14 = objNull; if (true) then { _this = createVehicle ["Gue_WarfareBLightFactory", [16578.873, 18451.943, 0.42867053], [], 0, "CAN_COLLIDE"]; _vehicle_14 = _this; _this setDir 49.9832; _this setPos [16578.873, 18451.943, 0.42867053]; }; _vehicle_15 = objNull; if (true) then { _this = createVehicle ["WarfareBCamp", [16248.331, 18451.604, 0.38712671], [], 0, "CAN_COLLIDE"]; _vehicle_15 = _this; _this setDir 34.37817; _this setPos [16248.331, 18451.604, 0.38712671]; }; _vehicle_33 = objNull; if (true) then { _this = createVehicle ["CH_47F_EP1_DZE", [16367.062, 18469.939, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; _vehicle_33 = _this; _this setDir 38.957485; _this setPos [16367.062, 18469.939, -2.6702881e-005]; _this setVariable ["Sarge",true]; }; _vehicle_37 = objNull; if (true) then { _this = createVehicle ["DZ_LargeGunBag_EP1", [16423.395, 18461.129, 0.38935003], [], 0, "CAN_COLLIDE"]; _vehicle_37 = _this; _this setPos [16423.395, 18461.129, 0.38935003]; }; _vehicle_38 = objNull; if (true) then { _this = createVehicle ["Land_BagFenceLong", [16619.967, 18179.324, 16.261148], [], 0, "CAN_COLLIDE"]; _vehicle_38 = _this; _this setDir 39.652615; _this setPos [16619.967, 18179.324, 16.261148]; }; _vehicle_40 = objNull; if (true) then { _this = createVehicle ["Sandbag1_DZ", [16624.588, 18180.715, 16.256283], [], 0, "CAN_COLLIDE"]; _vehicle_40 = _this; _this setDir -49.890118; _this setPos [16624.588, 18180.715, 16.256283]; }; _vehicle_41 = objNull; if (true) then { _this = createVehicle ["BagFenceRound_DZ", [16542.561, 18173.006, 15.315392], [], 0, "CAN_COLLIDE"]; _vehicle_41 = _this; _this setDir -39.271877; _this setPos [16542.561, 18173.006, 15.315392]; _this setVariable ["Sarge",true]; }; _vehicle_42 = objNull; if (true) then { _this = createVehicle ["BAF_L2A1_Tripod_D", [16540.551, 18174.557, 15.494563], [], 0, "CAN_COLLIDE"]; _vehicle_42 = _this; _this setDir -146.07625; _this setPos [16540.551, 18174.557, 15.494563]; _this setVariable ["Sarge",true]; }; _vehicle_43 = objNull; if (true) then { _this = createVehicle ["BAF_L2A1_Tripod_D", [16621.492, 18179.137, 15.448992], [], 0, "CAN_COLLIDE"]; _vehicle_43 = _this; _this setDir -190.40851; _this setPos [16621.492, 18179.137, 15.448992]; _this setVariable ["Sarge",true]; }; _vehicle_44 = objNull; if (true) then { _this = createVehicle ["M2StaticMG", [16613.508, 18233.551, 15.346526], [], 0, "CAN_COLLIDE"]; _vehicle_44 = _this; _this setPos [16613.508, 18233.551, 15.346526]; _this setVariable ["Sarge",true]; }; _vehicle_45 = objNull; if (true) then { _this = createVehicle ["M2StaticMG", [16656.961, 18210.316, 7.6494122], [], 0, "CAN_COLLIDE"]; _vehicle_45 = _this; _this setPos [16656.961, 18210.316, 7.6494122]; _this setVariable ["Sarge",true]; }; _vehicle_46 = objNull; if (true) then { _this = createVehicle ["M2StaticMG", [16542.166, 18225.391, 15.42415], [], 0, "CAN_COLLIDE"]; _vehicle_46 = _this; _this setDir -41.42466; _this setPos [16542.166, 18225.391, 15.42415]; _this setVariable ["Sarge",true]; }; _vehicle_66 = objNull; if (true) then { _this = createVehicle ["Pickup_PK_TK_GUE_EP1_DZ", [16351.13, 18428.695, 0.00024795532], [], 0, "CAN_COLLIDE"]; _vehicle_66 = _this; _this setDir -325.19742; _this setPos [16351.13, 18428.695, 0.00024795532]; _this setVariable ["Sarge",true]; }; _vehicle_68 = objNull; if (true) then { _this = createVehicle ["UAZ_MG_TK_EP1_DZ", [16406.867, 18473.133, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_68 = _this; _this setDir -140.15935; _this setPos [16406.867, 18473.133, -7.6293945e-006]; _this setVariable ["Sarge",true]; }; _vehicle_69 = objNull; if (true) then { _this = createVehicle ["UAZ_MG_TK_EP1_DZ", [16319.299, 18488.07, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_69 = _this; _this setDir -48.35762; _this setPos [16319.299, 18488.07, 3.8146973e-006]; _this setVariable ["Sarge",true]; }; _vehicle_72 = objNull; if (true) then { _this = createVehicle ["hiluxWreck", [16346.134, 18431.35, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; _vehicle_72 = _this; _this setDir -137.08516; _this setPos [16346.134, 18431.35, 4.9591064e-005]; }; _vehicle_73 = objNull; if (true) then { _this = createVehicle ["datsun01Wreck", [16495.797, 18308.363, 0.00010681152], [], 0, "CAN_COLLIDE"]; _vehicle_73 = _this; _this setDir -153.76425; _this setPos [16495.797, 18308.363, 0.00010681152]; }; _vehicle_74 = objNull; if (true) then { _this = createVehicle ["UAZWreck", [16488.381, 18313.385, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; _vehicle_74 = _this; _this setDir -108.40981; _this setPos [16488.381, 18313.385, 5.3405762e-005]; }; _objectComposition_0 = [[16565.555, 18245.156, 5.3405762e-005], 38.642624, "WeaponsStore1_RU"] call (compile (preprocessFileLineNumbers "ca\modules\dyno\data\scripts\objectmapper.sqf")); _vehicle_81 = objNull; if (true) then { _this = createVehicle ["BRDM2_HQ_TK_GUE_unfolded_EP1", [16488.721, 18302.219, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; _vehicle_81 = _this; _this setDir 40.544254; _this setPos [16488.721, 18302.219, 3.4332275e-005]; }; _vehicle_86 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16479.205, 18617.02, 0.26929921], [], 0, "CAN_COLLIDE"]; _vehicle_86 = _this; _this setDir -22.66572; _this setPos [16479.205, 18617.02, 0.26929921]; }; _vehicle_87 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16493.705, 18622.443, 0.53001362], [], 0, "CAN_COLLIDE"]; _vehicle_87 = _this; _this setDir -16.832272; _this setPos [16493.705, 18622.443, 0.53001362]; }; _vehicle_88 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16508.662, 18625.273, 0.66591799], [], 0, "CAN_COLLIDE"]; _vehicle_88 = _this; _this setDir -6.3585453; _this setPos [16508.662, 18625.273, 0.66591799]; }; _vehicle_89 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16523.125, 18626.398, 0.5976426], [], 0, "CAN_COLLIDE"]; _vehicle_89 = _this; _this setDir -4.3628225; _this setPos [16523.125, 18626.398, 0.5976426]; }; _vehicle_90 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16548.75, 18628.602, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_90 = _this; _this setDir 42.931015; _this setPos [16548.75, 18628.602, -7.6293945e-006]; }; _vehicle_91 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16559.35, 18619.223, 0.00012207031], [], 0, "CAN_COLLIDE"]; _vehicle_91 = _this; _this setDir 40.626163; _this setPos [16559.35, 18619.223, 0.00012207031]; }; _vehicle_92 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16571.045, 18609.139, 0.059042469], [], 0, "CAN_COLLIDE"]; _vehicle_92 = _this; _this setDir 40.312401; _this setPos [16571.045, 18609.139, 0.059042469]; }; _vehicle_93 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16581.867, 18599.824, 0.20341006], [], 0, "CAN_COLLIDE"]; _vehicle_93 = _this; _this setDir 39.884205; _this setPos [16581.867, 18599.824, 0.20341006]; }; _vehicle_94 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16593.105, 18590.496, 0.28863391], [], 0, "CAN_COLLIDE"]; _vehicle_94 = _this; _this setDir 39.548378; _this setPos [16593.105, 18590.496, 0.28863391]; }; _vehicle_95 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16604.111, 18581.162, 0.28004327], [], 0, "CAN_COLLIDE"]; _vehicle_95 = _this; _this setDir 41.423798; _this setPos [16604.111, 18581.162, 0.28004327]; }; _vehicle_96 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16615.926, 18570.967, 0.199596], [], 0, "CAN_COLLIDE"]; _vehicle_96 = _this; _this setDir 40.085716; _this setPos [16615.926, 18570.967, 0.199596]; }; _vehicle_97 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16627.514, 18561.547, 0.20101473], [], 0, "CAN_COLLIDE"]; _vehicle_97 = _this; _this setDir 38.26366; _this setPos [16627.514, 18561.547, 0.20101473]; }; _vehicle_98 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16638.885, 18552.484, 0.11463711], [], 0, "CAN_COLLIDE"]; _vehicle_98 = _this; _this setDir 39.055511; _this setPos [16638.885, 18552.484, 0.11463711]; }; _vehicle_99 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16650.58, 18543.742, 0.25031453], [], 0, "CAN_COLLIDE"]; _vehicle_99 = _this; _this setDir 34.349152; _this setPos [16650.58, 18543.742, 0.25031453]; }; _vehicle_100 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16660.992, 18533.572, 0.20066465], [], 0, "CAN_COLLIDE"]; _vehicle_100 = _this; _this setDir 53.89608; _this setPos [16660.992, 18533.572, 0.20066465]; }; _vehicle_101 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16668.281, 18520.543, 0.24264795], [], 0, "CAN_COLLIDE"]; _vehicle_101 = _this; _this setDir 69.050903; _this setPos [16668.281, 18520.543, 0.24264795]; }; _vehicle_102 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16673.074, 18505.846, 0.26671672], [], 0, "CAN_COLLIDE"]; _vehicle_102 = _this; _this setDir 73.470039; _this setPos [16673.074, 18505.846, 0.26671672]; }; _vehicle_103 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16676.596, 18491.781, 0.17651339], [], 0, "CAN_COLLIDE"]; _vehicle_103 = _this; _this setDir 78.78791; _this setPos [16676.596, 18491.781, 0.17651339]; }; _vehicle_104 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16679.566, 18477.074, 0.318441], [], 0, "CAN_COLLIDE"]; _vehicle_104 = _this; _this setDir 77.473343; _this setPos [16679.566, 18477.074, 0.318441]; }; _vehicle_105 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16683.393, 18463.332, 0.31767172], [], 0, "CAN_COLLIDE"]; _vehicle_105 = _this; _this setDir 70.896698; _this setPos [16683.393, 18463.332, 0.31767172]; }; _vehicle_106 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16689.328, 18450.258, 0.29742223], [], 0, "CAN_COLLIDE"]; _vehicle_106 = _this; _this setDir 59.199173; _this setPos [16689.328, 18450.258, 0.29742223]; }; _vehicle_107 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16697.207, 18438.045, 0.34642482], [], 0, "CAN_COLLIDE"]; _vehicle_107 = _this; _this setDir 55.633072; _this setPos [16697.207, 18438.045, 0.34642482]; }; _vehicle_108 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16705.107, 18427.367, 0.32767838], [], 0, "CAN_COLLIDE"]; _vehicle_108 = _this; _this setDir 51.607098; _this setPos [16705.107, 18427.367, 0.32767838]; }; _vehicle_109 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16714.016, 18415.844, 0.45404398], [], 0, "CAN_COLLIDE"]; _vehicle_109 = _this; _this setDir 50.673443; _this setPos [16714.016, 18415.844, 0.45404398]; }; _vehicle_110 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16722.932, 18404.895, 0.48837325], [], 0, "CAN_COLLIDE"]; _vehicle_110 = _this; _this setDir 50.63641; _this setPos [16722.932, 18404.895, 0.48837325]; }; _vehicle_111 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16712.234, 18369.988, 0.00027656555], [], 0, "CAN_COLLIDE"]; _vehicle_111 = _this; _this setDir -37.522652; _this setPos [16712.234, 18369.988, 0.00027656555]; }; _vehicle_112 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16700.082, 18360.959, -0.0001449585], [], 0, "CAN_COLLIDE"]; _vehicle_112 = _this; _this setDir -35.142265; _this setPos [16700.082, 18360.959, -0.0001449585]; }; _vehicle_113 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16688.211, 18351.836, 0.00010299683], [], 0, "CAN_COLLIDE"]; _vehicle_113 = _this; _this setDir -40.416565; _this setPos [16688.211, 18351.836, 0.00010299683]; }; _vehicle_114 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16677.551, 18341.861, 0.14727491], [], 0, "CAN_COLLIDE"]; _vehicle_114 = _this; _this setDir -48.82991; _this setPos [16677.551, 18341.861, 0.14727491]; }; _vehicle_115 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16668.963, 18330.666, 0.14184782], [], 0, "CAN_COLLIDE"]; _vehicle_115 = _this; _this setDir -58.807034; _this setPos [16668.963, 18330.666, 0.14184782]; }; _vehicle_116 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16661.361, 18318.537, 0.31597456], [], 0, "CAN_COLLIDE"]; _vehicle_116 = _this; _this setDir -56.740646; _this setPos [16661.361, 18318.537, 0.31597456]; }; _vehicle_117 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16652.094, 18307.77, 0.65944266], [], 0, "CAN_COLLIDE"]; _vehicle_117 = _this; _this setDir -41.887486; _this setPos [16652.094, 18307.77, 0.65944266]; }; _vehicle_118 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16639.939, 18299.416, 0.43287784], [], 0, "CAN_COLLIDE"]; _vehicle_118 = _this; _this setDir -28.946466; _this setPos [16639.939, 18299.416, 0.43287784]; }; _vehicle_119 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16627.244, 18293.666, 0.19218554], [], 0, "CAN_COLLIDE"]; _vehicle_119 = _this; _this setDir -20.783384; _this setPos [16627.244, 18293.666, 0.19218554]; }; _vehicle_120 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16612.838, 18292.469, 0.35420021], [], 0, "CAN_COLLIDE"]; _vehicle_120 = _this; _this setDir 12.00251; _this setPos [16612.838, 18292.469, 0.35420021]; }; _vehicle_121 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16346.26, 18569.443, 0.00017166138], [], 0, "CAN_COLLIDE"]; _vehicle_121 = _this; _this setDir -7.201663; _this setPos [16346.26, 18569.443, 0.00017166138]; }; _vehicle_122 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16331.045, 18568.641, 0.069300368], [], 0, "CAN_COLLIDE"]; _vehicle_122 = _this; _this setPos [16331.045, 18568.641, 0.069300368]; }; _vehicle_123 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16318.947, 18563.693, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_123 = _this; _this setDir -47.543709; _this setPos [16318.947, 18563.693, -3.8146973e-006]; }; _vehicle_124 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16308.832, 18552.389, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; _vehicle_124 = _this; _this setDir -49.192921; _this setPos [16308.832, 18552.389, 3.4332275e-005]; }; _vehicle_125 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16299.473, 18541.85, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_125 = _this; _this setDir -50.172489; _this setPos [16299.473, 18541.85, 7.6293945e-006]; }; _vehicle_126 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16290.243, 18530.096, 0.00018310547], [], 0, "CAN_COLLIDE"]; _vehicle_126 = _this; _this setDir -53.528278; _this setPos [16290.243, 18530.096, 0.00018310547]; }; _vehicle_127 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16257.129, 18493.027, 0.00021362305], [], 0, "CAN_COLLIDE"]; _vehicle_127 = _this; _this setDir -53.997166; _this setPos [16257.129, 18493.027, 0.00021362305]; }; _vehicle_128 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16247.915, 18481.105, 0.00022888184], [], 0, "CAN_COLLIDE"]; _vehicle_128 = _this; _this setDir -51.215511; _this setPos [16247.915, 18481.105, 0.00022888184]; }; _vehicle_129 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16238.932, 18469.271, 9.5367432e-005], [], 0, "CAN_COLLIDE"]; _vehicle_129 = _this; _this setDir -56.226524; _this setPos [16238.932, 18469.271, 9.5367432e-005]; }; _vehicle_130 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16231.002, 18457.32, 0.0001411438], [], 0, "CAN_COLLIDE"]; _vehicle_130 = _this; _this setDir -57.429367; _this setPos [16231.002, 18457.32, 0.0001411438]; }; _vehicle_131 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16223.337, 18444.535, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; _vehicle_131 = _this; _this setDir -60.988773; _this setPos [16223.337, 18444.535, -5.3405762e-005]; }; _vehicle_132 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16226.346, 18434.445, -0.00011062622], [], 0, "CAN_COLLIDE"]; _vehicle_132 = _this; _this setDir 26.418879; _this setPos [16226.346, 18434.445, -0.00011062622]; }; _vehicle_134 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16239.346, 18427.549, 0.00031280518], [], 0, "CAN_COLLIDE"]; _vehicle_134 = _this; _this setDir 30.160952; _this setPos [16239.346, 18427.549, 0.00031280518]; }; _vehicle_135 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [16251.029, 18419.176, 0.00033187866], [], 0, "CAN_COLLIDE"]; _vehicle_135 = _this; _this setDir 40.438; _this setPos [16251.029, 18419.176, 0.00033187866]; }; _vehicle_136 = objNull; if (true) then { _this = createVehicle ["MAP_budova1", [16593.545, 18323.998, 0.00040435791], [], 0, "CAN_COLLIDE"]; _vehicle_136 = _this; _this setDir -47.752899; _this setPos [16593.545, 18323.998, 0.00040435791]; }; _vehicle_137 = objNull; if (true) then { _this = createVehicle ["MAP_budova2", [16619.994, 18319.314, 8.2015991e-005], [], 0, "CAN_COLLIDE"]; _vehicle_137 = _this; _this setDir -180.94572; _this setPos [16619.994, 18319.314, 8.2015991e-005]; }; _vehicle_138 = objNull; if (true) then { _this = createVehicle ["MAP_hospital", [16500.699, 18295.521, 0.22674586], [], 0, "CAN_COLLIDE"]; _vehicle_138 = _this; _this setDir 128.52859; _this setPos [16500.699, 18295.521, 0.22674586]; }; _vehicle_139 = objNull; if (true) then { _this = createVehicle ["MAP_Mil_Barracks", [16580.924, 18335.344, -0.00019454956], [], 0, "CAN_COLLIDE"]; _vehicle_139 = _this; _this setDir -46.077183; _this setPos [16580.924, 18335.344, -0.00019454956]; }; _vehicle_140 = objNull; if (true) then { _this = createVehicle ["MAP_Mil_House", [16649.004, 18337.893, -4.7683716e-005], [], 0, "CAN_COLLIDE"]; _vehicle_140 = _this; _this setDir -45.275829; _this setPos [16649.004, 18337.893, -4.7683716e-005]; }; _vehicle_148 = objNull; if (true) then { _this = createVehicle ["Land_aif_strazni_vez", [16708.514, 18410.43, 0.00048828125], [], 0, "CAN_COLLIDE"]; _vehicle_148 = _this; _this setDir 46.963608; _this setPos [16708.514, 18410.43, 0.00048828125]; }; _vehicle_149 = objNull; if (true) then { _this = createVehicle ["Land_aif_hlaska", [16710.66, 18378.42, -0.46142313], [], 0, "CAN_COLLIDE"]; _vehicle_149 = _this; _this setDir 141.8972; _this setPos [16710.66, 18378.42, -0.46142313]; }; _vehicle_150 = objNull; if (true) then { _this = createVehicle ["Land_aif_billboard_typowy_mirek", [16641.555, 18264.141, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; _vehicle_150 = _this; _this setDir 234.59715; _this setPos [16641.555, 18264.141, 3.8146973e-005]; }; _vehicle_151 = objNull; if (true) then { _this = createVehicle ["Land_aif_billboard_waldbrand", [16580.424, 18211.078, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_151 = _this; _this setDir 131.82303; _this setPos [16580.424, 18211.078, -4.5776367e-005]; }; _vehicle_152 = objNull; if (true) then { _this = createVehicle ["MBG_Killhouse_3_InEditor", [16672.475, 18366.926, -0.40931386], [], 0, "CAN_COLLIDE"]; _vehicle_152 = _this; _this setDir 316.93411; _this setPos [16672.475, 18366.926, -0.40931386]; }; _vehicle_153 = objNull; if (true) then { _this = createVehicle ["MBG_Killhouse_4_InEditor", [16694.447, 18388.039, 0.00011444092], [], 0, "CAN_COLLIDE"]; _vehicle_153 = _this; _this setDir -38.088356; _this setPos [16694.447, 18388.039, 0.00011444092]; }; _vehicle_155 = objNull; if (true) then { _this = createVehicle ["MBG_Warehouse_InEditor", [16530.555, 18335.969, 0.13657689], [], 0, "CAN_COLLIDE"]; _vehicle_155 = _this; _this setDir 398.54703; _this setPos [16530.555, 18335.969, 0.13657689]; }; _vehicle_157 = objNull; if (true) then { _this = createVehicle ["MBG_Killhouse_2_InEditor", [16669.738, 18423.441, 0.00023078918], [], 0, "CAN_COLLIDE"]; _vehicle_157 = _this; _this setDir 61.30526; _this setPos [16669.738, 18423.441, 0.00023078918]; }; _vehicle_158 = objNull; if (true) then { _this = createVehicle ["MBG_Killhouse_1_InEditor", [16684.498, 18410.682, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_158 = _this; _this setDir -219.30763; _this setPos [16684.498, 18410.682, -4.5776367e-005]; }; _vehicle_159 = objNull; if (true) then { _this = createVehicle ["MBG_Killhouse_3_InEditor", [16601.65, 18353.16, -0.37880591], [], 0, "CAN_COLLIDE"]; _vehicle_159 = _this; _this setDir 46.599258; _this setPos [16601.65, 18353.16, -0.37880591]; }; _vehicle_160 = objNull; if (true) then { _this = createVehicle ["Fort_Barracks_USMC", [16487.801, 18438.883, -0.00036621094], [], 0, "CAN_COLLIDE"]; _vehicle_160 = _this; _this setDir 39.658638; _this setPos [16487.801, 18438.883, -0.00036621094]; }; _vehicle_161 = objNull; if (true) then { _this = createVehicle ["Fort_Barricade_EP1", [16497.328, 18454.152, -0.00022506714], [], 0, "CAN_COLLIDE"]; _vehicle_161 = _this; _this setDir 29.911074; _this setPos [16497.328, 18454.152, -0.00022506714]; }; _vehicle_162 = objNull; if (true) then { _this = createVehicle ["Fort_Barricade", [16667.926, 18468.559, 7.2479248e-005], [], 0, "CAN_COLLIDE"]; _vehicle_162 = _this; _this setDir -91.954666; _this setPos [16667.926, 18468.559, 7.2479248e-005]; }; _vehicle_163 = objNull; if (true) then { _this = createVehicle ["Land_fortified_nest_big", [16327.973, 18498.938, -0.00034332275], [], 0, "CAN_COLLIDE"]; _vehicle_163 = _this; _this setDir -141.37184; _this setPos [16327.973, 18498.938, -0.00034332275]; }; _vehicle_164 = objNull; if (true) then { _this = createVehicle ["Land_fortified_nest_big_EP1", [16302.971, 18527.467, 0.00032424927], [], 0, "CAN_COLLIDE"]; _vehicle_164 = _this; _this setDir -142.46854; _this setPos [16302.971, 18527.467, 0.00032424927]; }; _vehicle_165 = objNull; if (true) then { _this = createVehicle ["Land_Fort_Watchtower", [16341.92, 18520.053, -0.00011444092], [], 0, "CAN_COLLIDE"]; _vehicle_165 = _this; _this setDir -53.345531; _this setPos [16341.92, 18520.053, -0.00011444092]; }; _vehicle_167 = objNull; if (true) then { _this = createVehicle ["Hhedgehog_concreteBig", [16534.828, 18622.496, 0.00014877319], [], 0, "CAN_COLLIDE"]; _vehicle_167 = _this; _this setDir 45.356472; _this setPos [16534.828, 18622.496, 0.00014877319]; }; _vehicle_168 = objNull; if (true) then { _this = createVehicle ["Land_fort_artillery_nest", [16663.092, 18444.744, 0.00019454956], [], 0, "CAN_COLLIDE"]; _vehicle_168 = _this; _this setDir 72.028801; _this setPos [16663.092, 18444.744, 0.00019454956]; }; _vehicle_170 = objNull; if (true) then { _this = createVehicle ["Land_fort_rampart", [16601.512, 18260.516, 0.25301817], [], 0, "CAN_COLLIDE"]; _vehicle_170 = _this; _this setDir -46.089577; _this setPos [16601.512, 18260.516, 0.25301817]; }; _vehicle_171 = objNull; if (true) then { _this = createVehicle ["ForestCamoNet_DZ", [16495.338, 18226.5, 0.80319887], [], 0, "CAN_COLLIDE"]; _vehicle_171 = _this; _this setDir -51.7887; _this setPos [16495.338, 18226.5, 0.80319887]; }; _vehicle_173 = objNull; if (true) then { _this = createVehicle ["ForestLargeCamoNet_DZ", [16322.796, 18550.543, 0.26929751], [], 0, "CAN_COLLIDE"]; _vehicle_173 = _this; _this setDir -48.186306; _this setPos [16322.796, 18550.543, 0.26929751]; }; _vehicle_177 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [16499.799, 18519.549, 0.00048828125], [], 0, "CAN_COLLIDE"]; _vehicle_177 = _this; _this setDir 1.4065638; _this setPos [16499.799, 18519.549, 0.00048828125]; }; _vehicle_178 = objNull; if (true) then { _this = createVehicle ["Silver_Vein_DZE", [16472.764, 18509.977, 0.00036811829], [], 0, "CAN_COLLIDE"]; _vehicle_178 = _this; _this setPos [16472.764, 18509.977, 0.00036811829]; }; _vehicle_181 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Boulder1", [16503.645, 18601.227, 0.00024414063], [], 0, "CAN_COLLIDE"]; _vehicle_181 = _this; _this setPos [16503.645, 18601.227, 0.00024414063]; }; _vehicle_182 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [16441.883, 18549.244, -6.43786], [], 0, "CAN_COLLIDE"]; _vehicle_182 = _this; _this setPos [16441.883, 18549.244, -6.43786]; }; _vehicle_184 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [16506.033, 18528.545, -15.177604], [], 0, "CAN_COLLIDE"]; _vehicle_184 = _this; _this setDir -128.22287; _this setPos [16506.033, 18528.545, -15.177604]; }; _vehicle_185 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [16485.066, 18494.965, -0.00030517578], [], 0, "CAN_COLLIDE"]; _vehicle_185 = _this; _this setPos [16485.066, 18494.965, -0.00030517578]; }; _vehicle_186 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [16473.406, 18597.557, 0.00026321411], [], 0, "CAN_COLLIDE"]; _vehicle_186 = _this; _this setPos [16473.406, 18597.557, 0.00026321411]; }; _vehicle_187 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [16454.877, 18590.238, 0.00057983398], [], 0, "CAN_COLLIDE"]; _vehicle_187 = _this; _this setPos [16454.877, 18590.238, 0.00057983398]; }; _vehicle_188 = objNull; if (true) then { _this = createVehicle ["Iron_Vein_DZE", [16449.912, 18556.346, 0.00053977966], [], 0, "CAN_COLLIDE"]; _vehicle_188 = _this; _this setPos [16449.912, 18556.346, 0.00053977966]; }; _vehicle_201 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [16445.42, 18606.682, -4.0675106], [], 0, "CAN_COLLIDE"]; _vehicle_201 = _this; _this setDir -20.238966; _this setPos [16445.42, 18606.682, -4.0675106]; }; _vehicle_202 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [16485.297, 18504.93, -2.8305805], [], 0, "CAN_COLLIDE"]; _vehicle_202 = _this; _this setPos [16485.297, 18504.93, -2.8305805]; }; _vehicle_205 = objNull; if (true) then { _this = createVehicle ["M6_EP1", [16632.256, 18360.469, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_205 = _this; _this setDir -44.768257; _this setVehicleLock "LOCKED"; _this setPos [16632.256, 18360.469, -1.9073486e-005]; }; _vehicle_206 = objNull; if (true) then { _this = createVehicle ["T72_TK_EP1", [16600.406, 18371.199, -0.24445945], [], 0, "CAN_COLLIDE"]; _vehicle_206 = _this; _this setDir 403.29407; _this setVehicleLock "LOCKED"; _this setPos [16600.406, 18371.199, -0.24445945]; }; _vehicle_207 = objNull; if (true) then { _this = createVehicle ["GAZ_Vodnik", [16618.246, 18356.732, 0.00022888184], [], 0, "CAN_COLLIDE"]; _vehicle_207 = _this; _this setDir 42.984531; _this setPos [16618.246, 18356.732, 0.00022888184]; _this setVariable ["Sarge",true]; }; _vehicle_208 = objNull; if (true) then { _this = createVehicle ["GAZ_Vodnik", [16604.127, 18366.021, -0.00023651123], [], 0, "CAN_COLLIDE"]; _vehicle_208 = _this; _this setDir 43.898033; _this setPos [16604.127, 18366.021, -0.00023651123]; _this setVariable ["Sarge",true]; }; _vehicle_209 = objNull; if (true) then { _this = createVehicle ["GAZ_Vodnik", [16446.83, 18393.859, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; _vehicle_209 = _this; _this setDir 40.380585; _this setPos [16446.83, 18393.859, 6.8664551e-005]; _this setVariable ["Sarge",true]; }; _vehicle_211 = objNull; if (true) then { _this = createVehicle ["ATV_CZ_EP1", [16494.951, 18223.672, 0.00050735474], [], 0, "CAN_COLLIDE"]; _vehicle_211 = _this; _this setDir 125.2091; _this setVehicleLock "LOCKED"; _this setPos [16494.951, 18223.672, 0.00050735474]; }; _vehicle_213 = objNull; if (true) then { _this = createVehicle ["Ikarus_TK_CIV_EP1", [16561.91, 18305.545, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_213 = _this; _this setDir 219.75394; _this setVehicleLock "LOCKED"; _this setPos [16561.91, 18305.545, -6.1035156e-005]; }; _vehicle_214 = objNull; if (true) then { _this = createVehicle ["Ikarus_TK_CIV_EP1", [16565.348, 18301.592, 0.00017547607], [], 0, "CAN_COLLIDE"]; _vehicle_214 = _this; _this setDir 220.03625; _this setVehicleLock "LOCKED"; _this setPos [16565.348, 18301.592, 0.00017547607]; _this setVariable ["Sarge",true]; }; _vehicle_215 = objNull; if (true) then { _this = createVehicle ["VolhaLimo_TK_CIV_EP1_DZE4", [16597.879, 18232.939, 0.00012969971], [], 0, "CAN_COLLIDE"]; _vehicle_215 = _this; _this setDir 129.3797; _this setPos [16597.879, 18232.939, 0.00012969971]; _this setVariable ["Sarge",true]; }; _vehicle_218 = objNull; if (true) then { _this = createVehicle ["HMMWV_DES_EP1", [16595.195, 18229.219, 0.0001335144], [], 0, "CAN_COLLIDE"]; _vehicle_218 = _this; _this setDir 129.03534; _this setPos [16595.195, 18229.219, 0.0001335144]; _this setVariable ["Sarge",true]; }; _vehicle_219 = objNull; if (true) then { _this = createVehicle ["Lada1_TK_CIV_EP1_DZE2", [16592.35, 18226.277, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_219 = _this; _this setDir 128.28429; _this setPos [16592.35, 18226.277, 2.2888184e-005]; _this setVariable ["Sarge",true]; }; _vehicle_220 = objNull; if (true) then { _this = createVehicle ["LandRover_CZ_EP1", [16571.033, 18300.695, -0.15992869], [], 0, "CAN_COLLIDE"]; _vehicle_220 = _this; _this setDir -140.00681; _this setVehicleLock "LOCKED"; _this setPos [16571.033, 18300.695, -0.15992869]; _this setVariable ["Sarge",true]; }; _vehicle_221 = objNull; if (true) then { _this = createVehicle ["LandRover_CZ_EP1", [16579.756, 18293.477, 0.0001449585], [], 0, "CAN_COLLIDE"]; _vehicle_221 = _this; _this setDir -139.38895; _this setVehicleLock "LOCKED"; _this setPos [16579.756, 18293.477, 0.0001449585]; _this setVariable ["Sarge",true]; }; _vehicle_222 = objNull; if (true) then { _this = createVehicle ["LandRover_CZ_EP1", [16575.867, 18297.078, -0.10089826], [], 0, "CAN_COLLIDE"]; _vehicle_222 = _this; _this setDir -136.89708; _this setVehicleLock "LOCKED"; _this setPos [16575.867, 18297.078, -0.10089826]; _this setVariable ["Sarge",true]; }; _vehicle_223 = objNull; if (true) then { _this = createVehicle ["Land_fortified_nest_big_EP1", [16076.085, 18734.752, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_223 = _this; _this setDir 33.902309; _this setPos [16076.085, 18734.752, 1.5258789e-005]; }; _vehicle_224 = objNull; if (true) then { _this = createVehicle ["Land_fortified_nest_big_EP1", [16511.352, 18830.031, -8.2015991e-005], [], 0, "CAN_COLLIDE"]; _vehicle_224 = _this; _this setDir -3.7757528; _this setPos [16511.352, 18830.031, -8.2015991e-005]; }; _vehicle_225 = objNull; if (true) then { _this = createVehicle ["Land_fortified_nest_big_EP1", [16849.219, 18509.061, 0.35498264], [], 0, "CAN_COLLIDE"]; _vehicle_225 = _this; _this setDir -138.74542; _this setPos [16849.219, 18509.061, 0.35498264]; }; _vehicle_226 = objNull; if (true) then { _this = createVehicle ["Land_fortified_nest_big_EP1", [16536.338, 18828.641, 0.00014686584], [], 0, "CAN_COLLIDE"]; _vehicle_226 = _this; _this setPos [16536.338, 18828.641, 0.00014686584]; }; _vehicle_227 = objNull; if (true) then { _this = createVehicle ["Land_fortified_nest_big_EP1", [16700.402, 18068.971, 0.032098878], [], 0, "CAN_COLLIDE"]; _vehicle_227 = _this; _this setDir 59.101658; _this setPos [16700.402, 18068.971, 0.032098878]; }; _vehicle_228 = objNull; if (true) then { _this = createVehicle ["Land_Fort_Watchtower_EP1", [16714.748, 18082.504, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_228 = _this; _this setDir -38.197216; _this setPos [16714.748, 18082.504, -7.6293945e-006]; }; _vehicle_230 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16510.266, 18839.814, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; _vehicle_230 = _this; _this setDir -1.7156022; _this setPos [16510.266, 18839.814, 7.6293945e-005]; }; _vehicle_231 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16502.455, 18831.98, -0.19243661], [], 0, "CAN_COLLIDE"]; _vehicle_231 = _this; _this setDir -86.259514; _this setPos [16502.455, 18831.98, -0.19243661]; }; _vehicle_232 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16538.621, 18840.578, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_232 = _this; _this setDir -180.92348; _this setPos [16538.621, 18840.578, -7.6293945e-006]; }; _vehicle_233 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16545.92, 18832.455, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; _vehicle_233 = _this; _this setDir -91.155991; _this setPos [16545.92, 18832.455, 1.7166138e-005]; }; _vehicle_234 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16546.232, 18817.508, -0.052761622], [], 0, "CAN_COLLIDE"]; _vehicle_234 = _this; _this setDir -90.993523; _this setPos [16546.232, 18817.508, -0.052761622]; }; _vehicle_235 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16719.09, 18073.326, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_235 = _this; _this setDir -36.839619; _this setPos [16719.09, 18073.326, -6.1035156e-005]; }; _vehicle_236 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16706.855, 18064.707, 0.00012207031], [], 0, "CAN_COLLIDE"]; _vehicle_236 = _this; _this setDir -33.144478; _this setPos [16706.855, 18064.707, 0.00012207031]; }; _vehicle_237 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16695.695, 18066.604, 0.00039672852], [], 0, "CAN_COLLIDE"]; _vehicle_237 = _this; _this setDir 54.056229; _this setPos [16695.695, 18066.604, 0.00039672852]; }; _vehicle_238 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16721.094, 18083.461, -7.6293945e-005], [], 0, "CAN_COLLIDE"]; _vehicle_238 = _this; _this setDir 49.251995; _this setPos [16721.094, 18083.461, -7.6293945e-005]; }; _vehicle_239 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16711.037, 18094.975, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_239 = _this; _this setDir 48.18314; _this setPos [16711.037, 18094.975, 6.1035156e-005]; }; _vehicle_240 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16686.484, 18078.99, -0.00011444092], [], 0, "CAN_COLLIDE"]; _vehicle_240 = _this; _this setDir 52.082756; _this setPos [16686.484, 18078.99, -0.00011444092]; }; _vehicle_241 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16843.295, 18513.484, 0.55835724], [], 0, "CAN_COLLIDE"]; _vehicle_241 = _this; _this setDir -43.765354; _this setPos [16843.295, 18513.484, 0.55835724]; }; _vehicle_242 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16853.346, 18515.117, -0.18217516], [], 0, "CAN_COLLIDE"]; _vehicle_242 = _this; _this setDir 43.493286; _this setPos [16853.346, 18515.117, -0.18217516]; }; _vehicle_243 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10x", [16870.826, 18500.029, -6.8664551e-005], [], 0, "CAN_COLLIDE"]; _vehicle_243 = _this; _this setDir -140.55891; _this setPos [16870.826, 18500.029, -6.8664551e-005]; }; _vehicle_244 = objNull; if (true) then { _this = createVehicle ["Land_aif_hlaska", [16709.387, 18076.709, -0.6753993], [], 0, "CAN_COLLIDE"]; _vehicle_244 = _this; _this setDir -219.08028; _this setPos [16709.387, 18076.709, -0.6753993]; }; _vehicle_245 = objNull; if (true) then { _this = createVehicle ["Land_aif_hlaska", [16866.629, 18496.922, -0.44464734], [], 0, "CAN_COLLIDE"]; _vehicle_245 = _this; _this setDir 33.731918; _this setPos [16866.629, 18496.922, -0.44464734]; }; _vehicle_246 = objNull; if (true) then { _this = createVehicle ["Land_aif_hlaska", [16572.691, 18489.107, -0.45603597], [], 0, "CAN_COLLIDE"]; _vehicle_246 = _this; _this setDir -23.258474; _this setPos [16572.691, 18489.107, -0.45603597]; }; _vehicle_248 = objNull; if (true) then { _this = createVehicle ["MAP_grav_0_2000", [16686.26, 18394.473, 0.19144185], [], 0, "CAN_COLLIDE"]; _vehicle_248 = _this; _this setDir 52.801888; _this setPos [16686.26, 18394.473, 0.19144185]; }; _vehicle_249 = objNull; if (true) then { _this = createVehicle ["MAP_grav_0_2000", [16672.668, 18383.887, -4.9591064e-005], [], 0, "CAN_COLLIDE"]; _vehicle_249 = _this; _this setDir 51.847954; _this setPos [16672.668, 18383.887, -4.9591064e-005]; }; _vehicle_252 = objNull; if (true) then { _this = createVehicle ["MAP_grav_25", [16653.793, 18368.068, 0.00011825562], [], 0, "CAN_COLLIDE"]; _vehicle_252 = _this; _this setDir 49.991974; _this setPos [16653.793, 18368.068, 0.00011825562]; }; _vehicle_253 = objNull; if (true) then { _this = createVehicle ["MAP_grav_0_2000", [16654.303, 18370.221, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; _vehicle_253 = _this; _this setDir -38.775784; _this setPos [16654.303, 18370.221, 5.3405762e-005]; }; _vehicle_254 = objNull; if (true) then { _this = createVehicle ["MAP_grav_0_2000", [16640.848, 18356.652, -0.00026130676], [], 0, "CAN_COLLIDE"]; _vehicle_254 = _this; _this setDir 48.125195; _this setPos [16640.848, 18356.652, -0.00026130676]; }; _vehicle_255 = objNull; if (true) then { _this = createVehicle ["MAP_grav_10_25", [16638.035, 18353.453, -0.00026321411], [], 0, "CAN_COLLIDE"]; _vehicle_255 = _this; _this setDir 36.553394; _this setPos [16638.035, 18353.453, -0.00026321411]; }; _vehicle_256 = objNull; if (true) then { _this = createVehicle ["MAP_grav_10_75", [16638.008, 18353.535, 0.00021362305], [], 0, "CAN_COLLIDE"]; _vehicle_256 = _this; _this setDir -142.40968; _this setPos [16638.008, 18353.535, 0.00021362305]; }; _vehicle_258 = objNull; if (true) then { _this = createVehicle ["MAP_grav_10_100", [16629.223, 18344.07, 0.00019836426], [], 0, "CAN_COLLIDE"]; _vehicle_258 = _this; _this setDir -131.85629; _this setPos [16629.223, 18344.07, 0.00019836426]; }; _vehicle_267 = objNull; if (true) then { _this = createVehicle ["MAP_grav_60_10", [16615.512, 18333.729, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; _vehicle_267 = _this; _this setDir -120.45737; _this setPos [16615.512, 18333.729, 5.7220459e-005]; }; _vehicle_269 = objNull; if (true) then { _this = createVehicle ["MAP_grav_15_75", [16605.6, 18333.5, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_269 = _this; _this setDir -58.152832; _this setPos [16605.6, 18333.5, 3.8146973e-006]; }; _vehicle_271 = objNull; if (true) then { _this = createVehicle ["MAP_grav_25", [16590.629, 18345.752, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_271 = _this; _this setDir -40.608719; _this setPos [16590.629, 18345.752, 1.1444092e-005]; }; _vehicle_272 = objNull; if (true) then { _this = createVehicle ["MAP_grav_10_75", [16564.506, 18373.18, -0.00022888184], [], 0, "CAN_COLLIDE"]; _vehicle_272 = _this; _this setDir 125.75478; _this setPos [16564.506, 18373.18, -0.00022888184]; }; _vehicle_273 = objNull; if (true) then { _this = createVehicle ["MAP_grav_25", [16564.672, 18373.172, 8.7738037e-005], [], 0, "CAN_COLLIDE"]; _vehicle_273 = _this; _this setDir -55.048969; _this setPos [16564.672, 18373.172, 8.7738037e-005]; }; _vehicle_274 = objNull; if (true) then { _this = createVehicle ["MAP_grav_30_25", [16532.398, 18391.627, 0.00020980835], [], 0, "CAN_COLLIDE"]; _vehicle_274 = _this; _this setDir 94.981522; _this setPos [16532.398, 18391.627, 0.00020980835]; }; _vehicle_275 = objNull; if (true) then { _this = createVehicle ["MAP_grav_30_25", [16520.213, 18389.238, 0.056736063], [], 0, "CAN_COLLIDE"]; _vehicle_275 = _this; _this setDir 64.250557; _this setPos [16520.213, 18389.238, 0.056736063]; }; _vehicle_277 = objNull; if (true) then { _this = createVehicle ["MAP_grav_22_50", [16506.891, 18380.699, -4.9591064e-005], [], 0, "CAN_COLLIDE"]; _vehicle_277 = _this; _this setDir 48.187817; _this setPos [16506.891, 18380.699, -4.9591064e-005]; }; _vehicle_278 = objNull; if (true) then { _this = createVehicle ["MAP_grav_25", [16490.145, 18362.547, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; _vehicle_278 = _this; _this setDir 42.523712; _this setPos [16490.145, 18362.547, 9.1552734e-005]; }; _vehicle_279 = objNull; if (true) then { _this = createVehicle ["MAP_grav_10_75", [16482.314, 18352.24, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_279 = _this; _this setDir 32.042999; _this setPos [16482.314, 18352.24, 4.5776367e-005]; }; _vehicle_280 = objNull; if (true) then { _this = createVehicle ["MAP_grav_6konec", [16479.094, 18347.063, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_280 = _this; _this setDir 31.781784; _this setPos [16479.094, 18347.063, 1.9073486e-005]; }; _vehicle_282 = objNull; if (true) then { _this = createVehicle ["MAP_grav_15_75", [16628.918, 18396.359, -8.5830688e-005], [], 0, "CAN_COLLIDE"]; _vehicle_282 = _this; _this setDir 123.13968; _this setPos [16628.918, 18396.359, -8.5830688e-005]; }; _vehicle_283 = objNull; if (true) then { _this = createVehicle ["MAP_grav_25", [16629.012, 18396.34, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_283 = _this; _this setDir -56.358543; _this setPos [16629.012, 18396.34, 4.5776367e-005]; }; _vehicle_284 = objNull; if (true) then { _this = createVehicle ["MAP_grav_25", [16608.354, 18410.215, 0.00036621094], [], 0, "CAN_COLLIDE"]; _vehicle_284 = _this; _this setDir -56.805565; _this setPos [16608.354, 18410.215, 0.00036621094]; }; _vehicle_285 = objNull; if (true) then { _this = createVehicle ["MAP_grav_15_75", [16587.695, 18423.861, -9.9182129e-005], [], 0, "CAN_COLLIDE"]; _vehicle_285 = _this; _this setDir -56.414719; _this setPos [16587.695, 18423.861, -9.9182129e-005]; }; _vehicle_286 = objNull; if (true) then { _this = createVehicle ["MAP_grav_15_75", [16573.154, 18436.49, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; _vehicle_286 = _this; _this setDir -40.273655; _this setPos [16573.154, 18436.49, 2.6702881e-005]; }; _vehicle_287 = objNull; if (true) then { _this = createVehicle ["MAP_grav_15_75", [16551.426, 18468.928, 0.00029754639], [], 0, "CAN_COLLIDE"]; _vehicle_287 = _this; _this setDir 137.69351; _this setPos [16551.426, 18468.928, 0.00029754639]; }; _vehicle_288 = objNull; if (true) then { _this = createVehicle ["MAP_grav_25", [16551.564, 18468.777, 0.00022315979], [], 0, "CAN_COLLIDE"]; _vehicle_288 = _this; _this setDir -45.244167; _this setPos [16551.564, 18468.777, 0.00022315979]; }; _vehicle_289 = objNull; if (true) then { _this = createVehicle ["MAP_grav_15_75", [16519.129, 18499.02, 0.00060081482], [], 0, "CAN_COLLIDE"]; _vehicle_289 = _this; _this setDir 123.30855; _this setPos [16519.129, 18499.02, 0.00060081482]; }; _vehicle_290 = objNull; if (true) then { _this = createVehicle ["MAP_grav_6konec", [16513.871, 18502.209, 0.00053787231], [], 0, "CAN_COLLIDE"]; _vehicle_290 = _this; _this setDir 120.65183; _this setPos [16513.871, 18502.209, 0.00053787231]; }; _vehicle_292 = objNull; if (true) then { _this = createVehicle ["MAP_runway_beton_end1", [16612.324, 18361.85, -0.00016784668], [], 0, "CAN_COLLIDE"]; _vehicle_292 = _this; _this setDir 134.74274; _this setPos [16612.324, 18361.85, -0.00016784668]; }; _vehicle_293 = objNull; if (true) then { _this = createVehicle ["MAP_runway_beton_end1", [16609.486, 18390.908, 0.00026130676], [], 0, "CAN_COLLIDE"]; _vehicle_293 = _this; _this setDir -45.320911; _this setPos [16609.486, 18390.908, 0.00026130676]; }; _vehicle_302 = objNull; if (true) then { _this = createVehicle ["DesertCamoNet_DZ", [16613.311, 18356.691, 0.57556409], [], 0, "CAN_COLLIDE"]; _vehicle_302 = _this; _this setDir -135.32428; _this setPos [16613.311, 18356.691, 0.57556409]; }; _vehicle_304 = objNull; if (true) then { _this = createVehicle ["Hedgehog_EP1", [16575.357, 18383.404, 0.00017166138], [], 0, "CAN_COLLIDE"]; _vehicle_304 = _this; _this setPos [16575.357, 18383.404, 0.00017166138]; }; _vehicle_307 = objNull; if (true) then { _this = createVehicle ["StorageShed_DZ", [16618.723, 18345.93, 0.00014877319], [], 0, "CAN_COLLIDE"]; _vehicle_307 = _this; _this setDir 224.41837; _this setPos [16618.723, 18345.93, 0.00014877319]; }; _vehicle_308 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16576.918, 18386.613, 0.00011444092], [], 0, "CAN_COLLIDE"]; _vehicle_308 = _this; _this setDir -43.204979; _this setPos [16576.918, 18386.613, 0.00011444092]; }; _vehicle_311 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16582.965, 18392.002, -0.00012969971], [], 0, "CAN_COLLIDE"]; _vehicle_311 = _this; _this setDir -42.974495; _this setPos [16582.965, 18392.002, -0.00012969971]; }; _vehicle_312 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16577.459, 18380.561, -0.00012588501], [], 0, "CAN_COLLIDE"]; _vehicle_312 = _this; _this setDir 46.896885; _this setPos [16577.459, 18380.561, -0.00012588501]; }; _vehicle_313 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16583.635, 18375.047, -0.19408023], [], 0, "CAN_COLLIDE"]; _vehicle_313 = _this; _this setDir 44.66581; _this setPos [16583.635, 18375.047, -0.19408023]; }; _vehicle_314 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16589.545, 18368.854, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_314 = _this; _this setDir 45.049858; _this setPos [16589.545, 18368.854, 2.2888184e-005]; }; _vehicle_315 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16588.293, 18398.045, 0.00016975403], [], 0, "CAN_COLLIDE"]; _vehicle_315 = _this; _this setDir -46.68858; _this setPos [16588.293, 18398.045, 0.00016975403]; }; _vehicle_316 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16593.814, 18403.791, 0.00041389465], [], 0, "CAN_COLLIDE"]; _vehicle_316 = _this; _this setDir -44.726971; _this setPos [16593.814, 18403.791, 0.00041389465]; }; _vehicle_317 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16597.332, 18407.555, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; _vehicle_317 = _this; _this setDir -45.441471; _this setPos [16597.332, 18407.555, 9.5367432e-006]; }; _vehicle_318 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16603.439, 18408.072, 0.00040817261], [], 0, "CAN_COLLIDE"]; _vehicle_318 = _this; _this setDir 41.112598; _this setPos [16603.439, 18408.072, 0.00040817261]; }; _vehicle_319 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16609.242, 18402.74, 0.00045585632], [], 0, "CAN_COLLIDE"]; _vehicle_319 = _this; _this setDir 42.946472; _this setPos [16609.242, 18402.74, 0.00045585632]; }; _vehicle_320 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16615.457, 18397.219, -0.00011634827], [], 0, "CAN_COLLIDE"]; _vehicle_320 = _this; _this setDir 43.212498; _this setPos [16615.457, 18397.219, -0.00011634827]; }; _vehicle_321 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16615.254, 18343.523, -9.9182129e-005], [], 0, "CAN_COLLIDE"]; _vehicle_321 = _this; _this setDir 42.012505; _this setPos [16615.254, 18343.523, -9.9182129e-005]; }; _vehicle_322 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16620.809, 18344.787, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_322 = _this; _this setDir -39.991989; _this setPos [16620.809, 18344.787, 3.0517578e-005]; }; _vehicle_323 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16626.543, 18350.137, -0.00020599365], [], 0, "CAN_COLLIDE"]; _vehicle_323 = _this; _this setDir -43.30632; _this setPos [16626.543, 18350.137, -0.00020599365]; }; _vehicle_324 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16631.863, 18355.77, -0.00027084351], [], 0, "CAN_COLLIDE"]; _vehicle_324 = _this; _this setDir -45.606129; _this setPos [16631.863, 18355.77, -0.00027084351]; }; _vehicle_325 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16637.33, 18361.316, 0.0001449585], [], 0, "CAN_COLLIDE"]; _vehicle_325 = _this; _this setDir -46.03019; _this setPos [16637.33, 18361.316, 0.0001449585]; }; _vehicle_326 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16642.998, 18367.111, 0.00015830994], [], 0, "CAN_COLLIDE"]; _vehicle_326 = _this; _this setDir -43.805981; _this setPos [16642.998, 18367.111, 0.00015830994]; }; _vehicle_327 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16642.502, 18372.057, 0.00012016296], [], 0, "CAN_COLLIDE"]; _vehicle_327 = _this; _this setDir 46.300411; _this setPos [16642.502, 18372.057, 0.00012016296]; }; _vehicle_328 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16636.549, 18377.602, 1.335144e-005], [], 0, "CAN_COLLIDE"]; _vehicle_328 = _this; _this setDir 43.503277; _this setPos [16636.549, 18377.602, 1.335144e-005]; }; _vehicle_329 = objNull; if (true) then { _this = createVehicle ["Fort_RazorWire", [16630.748, 18382.656, 0.00019073486], [], 0, "CAN_COLLIDE"]; _vehicle_329 = _this; _this setDir 48.798306; _this setPos [16630.748, 18382.656, 0.00019073486]; }; _vehicle_330 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [16610.541, 18364.301, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; _vehicle_330 = _this; _this setPos [16610.541, 18364.301, 4.9591064e-005]; }; _vehicle_332 = objNull; if (true) then { _this = createVehicle ["TK_GUE_WarfareBFieldhHospital_Base_EP1", [16592.443, 18378.582, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; _vehicle_332 = _this; _this setDir -46.850914; _this setPos [16592.443, 18378.582, 7.6293945e-005]; }; _vehicle_333 = objNull; if (true) then { _this = createVehicle ["TK_GUE_WarfareBHeavyFactory_Base_EP1", [16545.428, 18365.723, -0.12032238], [], 0, "CAN_COLLIDE"]; _vehicle_333 = _this; _this setDir -139.36787; _this setPos [16545.428, 18365.723, -0.12032238]; }; _vehicle_334 = objNull; if (true) then { _this = createVehicle ["TK_GUE_WarfareBLightFactory_base_EP1", [16561.701, 18349.988, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; _vehicle_334 = _this; _this setDir -143.12114; _this setPos [16561.701, 18349.988, 1.7166138e-005]; }; _vehicle_335 = objNull; if (true) then { _this = createVehicle ["Mi17_rockets_RU", [16606.162, 18392.037, -0.42094889], [], 0, "CAN_COLLIDE"]; _vehicle_335 = _this; _this setDir -41.865089; _this setVehicleLock "LOCKED"; _this setPos [16606.162, 18392.037, -0.42094889]; }; _vehicle_336 = objNull; if (true) then { _this = createVehicle ["MAP_CamoNet_EAST_var1", [16690.691, 18085.664, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_336 = _this; _this setDir 50.597382; _this setPos [16690.691, 18085.664, 1.9073486e-005]; }; _vehicle_337 = objNull; if (true) then { _this = createVehicle ["Land_Campfire_burning", [16697.195, 18076.039, -0.00017547607], [], 0, "CAN_COLLIDE"]; _vehicle_337 = _this; _this setPos [16697.195, 18076.039, -0.00017547607]; }; _vehicle_338 = objNull; if (true) then { _this = createVehicle ["Land_Campfire_burning", [16855.252, 18507.975, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_338 = _this; _this setPos [16855.252, 18507.975, 1.1444092e-005]; }; _vehicle_339 = objNull; if (true) then { _this = createVehicle ["ZavoraAnim", [16867.748, 18508.541, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; _vehicle_339 = _this; _this setDir 42.640842; _this setPos [16867.748, 18508.541, 9.1552734e-005]; }; _vehicle_340 = objNull; if (true) then { _this = createVehicle ["ZavoraAnim", [16527.418, 18840.461, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_340 = _this; _this setDir -1.9375198; _this setPos [16527.418, 18840.461, 4.5776367e-005]; }; _vehicle_341 = objNull; if (true) then { _this = createVehicle ["Land_Campfire_burning", [16536.838, 18819.293, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; _vehicle_341 = _this; _this setPos [16536.838, 18819.293, 3.8146973e-005]; }; _vehicle_344 = objNull; if (true) then { _this = createVehicle ["ZavoraAnim", [16534.609, 18630.703, 4.196167e-005], [], 0, "CAN_COLLIDE"]; _vehicle_344 = _this; _this setDir 149.47165; _this setPos [16534.609, 18630.703, 4.196167e-005]; }; _vehicle_345 = objNull; if (true) then { _this = createVehicle ["MAP_CamoNet_EAST_var1", [16538.479, 18815.176, 0.30376112], [], 0, "CAN_COLLIDE"]; _vehicle_345 = _this; _this setDir 91.273232; _this setPos [16538.479, 18815.176, 0.30376112]; }; _vehicle_346 = objNull; if (true) then { _this = createVehicle ["HMMWV_M1151_M2_CZ_DES_EP1_DZ", [16504.469, 18818.727, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; _vehicle_346 = _this; _this setDir 88.85569; _this setPos [16504.469, 18818.727, 2.4795532e-005]; _this setVariable ["Sarge",true]; }; _vehicle_348 = objNull; if (true) then { _this = createVehicle ["BAF_L2A1_Tripod_D", [16710.852, 18377.096, 7.1250048], [], 0, "CAN_COLLIDE"]; _vehicle_348 = _this; _this setDir 160.86052; _this setPos [16710.852, 18377.096, 7.1250048]; }; _vehicle_350 = objNull; if (true) then { _this = createVehicle ["BAF_L2A1_Tripod_D", [16506.164, 18333.729, 11.577097], [], 0, "CAN_COLLIDE"]; _vehicle_350 = _this; _this setDir -115.02006; _this setPos [16506.164, 18333.729, 11.577097]; _this setVariable ["Sarge",true]; }; _vehicle_351 = objNull; if (true) then { _this = createVehicle ["BAF_L2A1_Tripod_D", [16413.844, 18350.432, 5.9093561], [], 0, "CAN_COLLIDE"]; _vehicle_351 = _this; _this setPos [16413.844, 18350.432, 5.9093561]; _this setVariable ["MalSar",true]; }; _vehicle_352 = objNull; if (true) then { _this = createVehicle ["BAF_L2A1_Tripod_D", [16709.803, 18075.619, 6.9121194], [], 0, "CAN_COLLIDE"]; _vehicle_352 = _this; _this setDir 135.60306; _this setPos [16709.803, 18075.619, 6.9121194]; _this setVariable ["Sarge",true]; }; _vehicle_353 = objNull; if (true) then { _this = createVehicle ["BAF_L2A1_Tripod_D", [16536.596, 18309.988, 11.276181], [], 0, "CAN_COLLIDE"]; _vehicle_353 = _this; _this setDir -189.37328; _this setPos [16536.596, 18309.988, 11.276181]; _this setVariable ["MalSar",true]; }; _vehicle_355 = objNull; if (true) then { _this = createVehicle ["Land_BagFenceLong", [16413.309, 18349.16, 5.9623895], [], 0, "CAN_COLLIDE"]; _vehicle_355 = _this; _this setDir 32.053253; _this setPos [16413.309, 18349.16, 5.9623895]; }; _vehicle_356 = objNull; if (true) then { _this = createVehicle ["Land_BagFenceLong", [16413.047, 18350.916, 5.980278], [], 0, "CAN_COLLIDE"]; _vehicle_356 = _this; _this setDir -55.837883; _this setPos [16413.047, 18350.916, 5.980278]; }; _vehicle_357 = objNull; if (true) then { _this = createVehicle ["Land_BagFenceLong", [16414.947, 18351.529, 5.9646788], [], 0, "CAN_COLLIDE"]; _vehicle_357 = _this; _this setDir -146.34828; _this setPos [16414.947, 18351.529, 5.9646788]; }; _vehicle_375 = objNull; if (true) then { _this = createVehicle ["Land_Misc_Cargo2E_EP1", [16538.211, 18343.822, 0.34952152], [], 0, "CAN_COLLIDE"]; _vehicle_375 = _this; _this setDir 33.874111; _this setPos [16538.211, 18343.822, 0.34952152]; }; _vehicle_376 = objNull; if (true) then { _this = createVehicle ["Land_Misc_Cargo2E", [16531.943, 18337.91, 0.35843581], [], 0, "CAN_COLLIDE"]; _vehicle_376 = _this; _this setDir 68.515137; _this setPos [16531.943, 18337.91, 0.35843581]; }; _vehicle_377 = objNull; if (true) then { _this = createVehicle ["Land_Misc_Cargo2E", [16534.266, 18346.98, 0.35110426], [], 0, "CAN_COLLIDE"]; _vehicle_377 = _this; _this setDir 34.756653; _this setPos [16534.266, 18346.98, 0.35110426]; }; _vehicle_378 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [16545.482, 18322.758, 0.33204854], [], 0, "CAN_COLLIDE"]; _vehicle_378 = _this; _this setPos [16545.482, 18322.758, 0.33204854]; }; _vehicle_379 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [16551.006, 18339.73, 0.76856786], [], 0, "CAN_COLLIDE"]; _vehicle_379 = _this; _this setPos [16551.006, 18339.73, 0.76856786]; }; _this = createCenter east; _this setFriend [west, 0]; _this setFriend [resistance, 0]; _this setFriend [civilian, 0]; _center_1 = _this; _group_1 = createGroup _center_1; _unit_28 = objNull; if (true) then { _this = _group_1 createUnit ["TK_Soldier_AMG_EP1", [16588.65, 18239.418, 0], [], 0, "CAN_COLLIDE"]; _unit_28 = _this; _this setUnitAbility 1; _this moveInGunner _vehicle_46; if (true) then {_group_1 selectLeader _this;}; }; _unit_29 = objNull; if (true) then { _this = _group_1 createUnit ["TK_Soldier_AMG_EP1", [16609.225, 18245.51, -0.0002784729], [], 0, "CAN_COLLIDE"]; _unit_29 = _this; _this setUnitAbility 1; _this moveInGunner _vehicle_45; if (false) then {_group_1 selectLeader _this;}; }; _unit_30 = objNull; if (true) then { _this = _group_1 createUnit ["TK_Soldier_AMG_EP1", [16591.363, 18239.387, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _unit_30 = _this; _this setUnitAbility 1; _this moveInGunner _vehicle_42; if (false) then {_group_1 selectLeader _this;}; }; _unit_31 = objNull; if (true) then { _this = _group_1 createUnit ["TK_Soldier_AMG_EP1", [16592.797, 18242.34, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; _unit_31 = _this; _this setUnitAbility 1; _this moveInGunner _vehicle_43; if (false) then {_group_1 selectLeader _this;}; }; _unit_32 = objNull; if (true) then { _this = _group_1 createUnit ["TK_Soldier_AMG_EP1", [16593.992, 18246.93, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _unit_32 = _this; _this setUnitAbility 1; _this moveInGunner _vehicle_44; if (false) then {_group_1 selectLeader _this;}; }; _group_2 = createGroup _center_1; _unit_33 = objNull; if (true) then { _this = _group_2 createUnit ["TK_Soldier_AMG_EP1", [16513.49, 18306.402, 0.00012207031], [], 0, "CAN_COLLIDE"]; _unit_33 = _this; _this setUnitAbility 1; _this moveInGunner _vehicle_350; if (true) then {_group_2 selectLeader _this;}; }; _unit_34 = objNull; if (true) then { _this = _group_2 createUnit ["TK_Soldier_AMG_EP1", [16517.346, 18304.717, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _unit_34 = _this; _this setUnitAbility 1; _this moveInGunner _vehicle_351; if (false) then {_group_2 selectLeader _this;}; }; _unit_35 = objNull; if (true) then { _this = _group_2 createUnit ["TK_Soldier_AMG_EP1", [16514.861, 18309.291, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; _unit_35 = _this; _this setUnitAbility 1; _this moveInGunner _vehicle_353; if (false) then {_group_2 selectLeader _this;}; }; _group_3 = createGroup _center_1; _unit_36 = objNull; if (true) then { _this = _group_3 createUnit ["RUS_Soldier_GL", [16532.578, 18245.006, 9.9182129e-005], [], 0, "CAN_COLLIDE"]; _unit_36 = _this; _this setUnitAbility 1; if (true) then {_group_3 selectLeader _this;}; }; _unit_37 = objNull; if (true) then { _this = _group_3 createUnit ["RUS_Soldier_Marksman", [16532.678, 18246.924, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; _unit_37 = _this; _this setUnitAbility 1; if (false) then {_group_3 selectLeader _this;}; }; _unit_38 = objNull; if (true) then { _this = _group_3 createUnit ["RUS_Soldier_Marksman", [16533.979, 18245.875, 0], [], 0, "CAN_COLLIDE"]; _unit_38 = _this; _this setUnitAbility 1; if (false) then {_group_3 selectLeader _this;}; }; _unit_39 = objNull; if (true) then { _this = _group_3 createUnit ["RUS_Soldier1", [16532.877, 18242.158, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _unit_39 = _this; _this setUnitAbility 0.60000002; if (false) then {_group_3 selectLeader _this;}; }; _this = _group_3 addWaypoint [[16504.223, 18264.447, 0.00011444092], 0]; _this setWaypointSpeed "LIMITED"; _waypoint_1 = _this; _this = _group_3 addWaypoint [[16434.787, 18307.906, 0.00012207031], 0]; _this setWaypointSpeed "LIMITED"; _waypoint_2 = _this; _this = _group_3 addWaypoint [[16313.497, 18403.658, -3.8146973e-005], 0]; _waypoint_3 = _this; _this = _group_3 addWaypoint [[16321.326, 18468.951, 1.5258789e-005], 0]; _waypoint_4 = _this; _this = _group_3 addWaypoint [[16482.309, 18340.682, -3.8146973e-006], 0]; _waypoint_5 = _this; _this = _group_3 addWaypoint [[16560.543, 18270.031, 9.1552734e-005], 0]; _waypoint_6 = _this; _this = _group_3 addWaypoint [[16524.594, 18250.162, -0.00011444092], 0]; _waypoint_7 = _this; _this = _group_3 addWaypoint [[16517.416, 18258.029, 7.6293945e-005], 0]; _this setWaypointType "CYCLE"; _waypoint_8 = _this; _group_4 = createGroup _center_1; _unit_40 = objNull; if (true) then { _this = _group_4 createUnit ["RUS_Soldier_TL", [16511.695, 18364.086, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _unit_40 = _this; _this setUnitAbility 1; if (true) then {_group_4 selectLeader _this;}; }; _unit_41 = objNull; if (true) then { _this = _group_4 createUnit ["RUS_Soldier3", [16515.779, 18368.258, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _unit_41 = _this; _this setUnitAbility 1; if (false) then {_group_4 selectLeader _this;}; }; _unit_42 = objNull; if (true) then { _this = _group_4 createUnit ["RUS_Soldier2", [16516.924, 18369.934, 0.00011444092], [], 0, "CAN_COLLIDE"]; _unit_42 = _this; _this setUnitAbility 1; if (false) then {_group_4 selectLeader _this;}; }; _this = _group_4 addWaypoint [[16528.957, 18381.355, 0], 0]; _this setWaypointSpeed "LIMITED"; _waypoint_9 = _this; _this = _group_4 addWaypoint [[16571.881, 18364.717, 0.00019836426], 0]; _waypoint_10 = _this; _this = _group_4 addWaypoint [[16617.941, 18331.613, 0.00017929077], 0]; _waypoint_11 = _this; _this = _group_4 addWaypoint [[16658.049, 18372.992, 7.4386597e-005], 0]; _waypoint_12 = _this; _this = _group_4 addWaypoint [[16590.691, 18426.527, 7.0571899e-005], 0]; _waypoint_13 = _this; _this = _group_4 addWaypoint [[16526.85, 18493.908, -8.5830688e-005], 0]; _waypoint_14 = _this; _this = _group_4 addWaypoint [[16517.002, 18414.631, 0.0005531311], 0]; _waypoint_15 = _this; _this = _group_4 addWaypoint [[16489.014, 18360.707, -0.00016403198], 0]; _waypoint_16 = _this; _this = _group_4 addWaypoint [[16495.27, 18345.426, -3.8146973e-005], 0]; _this setWaypointType "CYCLE"; _waypoint_17 = _this; _group_5 = createGroup _center_1; _unit_43 = objNull; if (true) then { _this = _group_5 createUnit ["RUS_Soldier_TL", [16268.609, 18492.949, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _unit_43 = _this; _this setUnitAbility 1; if (true) then {_group_5 selectLeader _this;}; }; _unit_44 = objNull; if (true) then { _this = _group_5 createUnit ["RUS_Soldier1", [16271.443, 18495.58, 0.00010681152], [], 0, "CAN_COLLIDE"]; _unit_44 = _this; _this setUnitAbility 0.60000002; if (false) then {_group_5 selectLeader _this;}; }; _unit_45 = objNull; if (true) then { _this = _group_5 createUnit ["RUS_Soldier_Marksman", [16273.044, 18493.674, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; _unit_45 = _this; _this setUnitAbility 1; if (false) then {_group_5 selectLeader _this;}; }; _this = _group_5 addWaypoint [[16258.515, 18508.52, -4.9591064e-005], 0]; _waypoint_18 = _this; _this = _group_5 addWaypoint [[16206.13, 18570.27, 5.7220459e-005], 0]; _waypoint_19 = _this; _this = _group_5 addWaypoint [[16093.493, 18725.219, 0.00016784668], 0]; _waypoint_20 = _this; _this = _group_5 addWaypoint [[16129.782, 18732.984, -0.00011444092], 0]; _waypoint_21 = _this; _this = _group_5 addWaypoint [[16214.318, 18635.65, 0.00010299683], 0]; _waypoint_22 = _this; _this = _group_5 addWaypoint [[16273.743, 18537.889, 3.8146973e-006], 0]; _waypoint_23 = _this; _this = _group_5 addWaypoint [[16278.828, 18498.352, -3.8146973e-005], 0]; _waypoint_24 = _this; _this = _group_5 addWaypoint [[16268.86, 18484.023, 2.2888184e-005], 0]; _this setWaypointType "CYCLE"; _waypoint_25 = _this; _group_6 = createGroup _center_1; _unit_46 = objNull; if (true) then { _this = _group_6 createUnit ["RUS_Soldier_TL", [16518.125, 18806.186, -0.00012207031], [], 0, "CAN_COLLIDE"]; _unit_46 = _this; _this setUnitAbility 0.98302108; if (true) then {_group_6 selectLeader _this;}; }; _unit_47 = objNull; if (true) then { _this = _group_6 createUnit ["RUS_Soldier3", [16513.559, 18805.076, -3.6239624e-005], [], 0, "CAN_COLLIDE"]; _unit_47 = _this; _this setUnitAbility 0.94798845; if (false) then {_group_6 selectLeader _this;}; }; _this = _group_6 addWaypoint [[16525.18, 18781.416, -5.531311e-005], 0]; _this setWaypointSpeed "LIMITED"; _waypoint_40 = _this; _this = _group_6 addWaypoint [[16524.125, 18711.527, -5.7220459e-005], 0]; _waypoint_41 = _this; _this = _group_6 addWaypoint [[16532.264, 18642.945, 4.5776367e-005], 0]; _waypoint_42 = _this; _this = _group_6 addWaypoint [[16586.52, 18589.725, -7.6293945e-006], 0]; _waypoint_43 = _this; _this = _group_6 addWaypoint [[16661.395, 18518.426, -1.9073486e-006], 0]; _waypoint_44 = _this; _this = _group_6 addWaypoint [[16695.01, 18419.684, -3.8146973e-006], 0]; _waypoint_45 = _this; _this = _group_6 addWaypoint [[16742.17, 18360.086, 1.5258789e-005], 0]; _waypoint_46 = _this; _this = _group_6 addWaypoint [[16679.564, 18441.455, 9.5367432e-005], 0]; _waypoint_47 = _this; _this = _group_6 addWaypoint [[16650.178, 18536.771, -0.00013160706], 0]; _waypoint_48 = _this; _this = _group_6 addWaypoint [[16535.689, 18636.373, 0.00010681152], 0]; _waypoint_49 = _this; _this = _group_6 addWaypoint [[16523.664, 18800.295, -6.1035156e-005], 0]; _waypoint_50 = _this; _this = _group_6 addWaypoint [[16510.484, 18801.877, -7.6293945e-006], 0]; _this setWaypointType "CYCLE"; _waypoint_51 = _this; _vehicle_382 = objNull; if (true) then { _this = createVehicle ["HMMWV_M1151_M2_CZ_DES_EP1_DZ", [16647.555, 18271.887, -0.00018310547], [], 0, "CAN_COLLIDE"]; _vehicle_382 = _this; _this setDir 62.353951; _this setPos [16647.555, 18271.887, -0.00018310547]; _this setVariable ["MalSar",true]; }; _vehicle_383 = objNull; if (true) then { _this = createVehicle ["BAF_Jackal2_L2A1_D", [16736.609, 18395.014, 8.9645386e-005], [], 0, "CAN_COLLIDE"]; _vehicle_383 = _this; _this setDir 136.16997; _this setPos [16736.609, 18395.014, 8.9645386e-005]; _this setVariable ["MalSar",true]; }; _group_7 = createGroup _center_1; _unit_49 = objNull; if (true) then { _this = _group_7 createUnit ["TK_Special_Forces_TL_EP1", [16653.943, 18279.646, 0.0004196167], [], 0, "CAN_COLLIDE"]; _unit_49 = _this; _this setUnitAbility 1; _this moveInDriver _vehicle_382; if (true) then {_group_7 selectLeader _this;}; }; _unit_50 = objNull; if (true) then { _this = _group_7 createUnit ["RUS_Soldier1", [16649.928, 18282.438, 0.00026702881], [], 0, "CAN_COLLIDE"]; _unit_50 = _this; _this setUnitAbility 0.60000002; _this moveInGunner _vehicle_382; if (false) then {_group_7 selectLeader _this;}; }; _this = _group_7 addWaypoint [[16681.822, 18303.82, 0.00018692017], 0]; _waypoint_53 = _this; _this = _group_7 addWaypoint [[16777.215, 18382.992, -7.6293945e-006], 0]; _waypoint_54 = _this; _this = _group_7 addWaypoint [[16842.25, 18482.045, 0.0001411438], 0]; _waypoint_55 = _this; _this = _group_7 addWaypoint [[16914.855, 18416.992, 3.8146973e-006], 0]; _waypoint_56 = _this; _this = _group_7 addWaypoint [[17039.055, 18382.602, -1.1444092e-005], 0]; _waypoint_57 = _this; _this = _group_7 addWaypoint [[16846.643, 18437.205, 0.0004196167], 0]; _waypoint_58 = _this; _this = _group_7 addWaypoint [[16765.98, 18248.797, 0.00032806396], 0]; _waypoint_59 = _this; _this = _group_7 addWaypoint [[16703.076, 18125.861, 2.2888184e-005], 0]; _waypoint_60 = _this; _this = _group_7 addWaypoint [[16670.082, 18249.936, 7.2479248e-005], 0]; _waypoint_61 = _this; _this = _group_7 addWaypoint [[16680.572, 18293.764, 8.392334e-005], 0]; _this setWaypointType "CYCLE"; _waypoint_62 = _this; _group_8 = createGroup _center_1; _unit_52 = objNull; if (true) then { _this = _group_8 createUnit ["RUS_Soldier_TL", [16743.465, 18416.451, -0.00031280518], [], 0, "CAN_COLLIDE"]; _unit_52 = _this; _this setUnitAbility 0.93397564; _this moveInDriver _vehicle_383; if (true) then {_group_8 selectLeader _this;}; }; _unit_53 = objNull; if (true) then { _this = _group_8 createUnit ["RUS_Soldier3", [16740.256, 18413.379, -0.00023460388], [], 0, "CAN_COLLIDE"]; _unit_53 = _this; _this setUnitAbility 0.92463368; _this moveInGunner _vehicle_383; if (false) then {_group_8 selectLeader _this;}; }; _this = _group_8 addWaypoint [[16722.746, 18239.834, 0.0001335144], 0]; _waypoint_63 = _this; _this = _group_8 addWaypoint [[16621, 18086.678, 8.392334e-005], 0]; _waypoint_64 = _this; _this = _group_8 addWaypoint [[16516.996, 18141.174, 0.00018692017], 0]; _waypoint_65 = _this; _this = _group_8 addWaypoint [[16398.799, 18262.414, 0.00012969971], 0]; _waypoint_66 = _this; _this = _group_8 addWaypoint [[16222.942, 18405.822, 9.1552734e-005], 0]; _waypoint_67 = _this; _this = _group_8 addWaypoint [[16243.373, 18511.301, -1.1444092e-005], 0]; _waypoint_68 = _this; _this = _group_8 addWaypoint [[16308.082, 18482.861, -2.6702881e-005], 0]; _waypoint_69 = _this; _this = _group_8 addWaypoint [[16430.172, 18385.189, 7.6293945e-006], 0]; _waypoint_70 = _this; _this = _group_8 addWaypoint [[16586.729, 18251.119, -2.2888184e-005], 0]; _waypoint_71 = _this; _this = _group_8 addWaypoint [[16435.578, 18381.373, 3.0517578e-005], 0]; _waypoint_72 = _this; _this = _group_8 addWaypoint [[16255.738, 18523.648, -1.1444092e-005], 0]; _waypoint_73 = _this; _this = _group_8 addWaypoint [[16195.177, 18430.023, 4.196167e-005], 0]; _waypoint_74 = _this; _this = _group_8 addWaypoint [[16315.353, 18315.754, 0.00018692017], 0]; _waypoint_75 = _this; _this = _group_8 addWaypoint [[16596.313, 18069.404, 0.00029754639], 0]; _waypoint_76 = _this; _this = _group_8 addWaypoint [[16698.254, 18203.945, 7.6293945e-006], 0]; _waypoint_77 = _this; _this = _group_8 addWaypoint [[16698.572, 18333.926, -0.00032997131], 0]; _waypoint_78 = _this; _this = _group_8 addWaypoint [[16749.629, 18378.658, -7.0571899e-005], 0]; _this setWaypointType "CYCLE"; _waypoint_79 = _this; _vehicle_384 = objNull; if (true) then { _this = createVehicle ["UralRefuel_INS", [16713.857, 18360.32, 4.0054321e-005], [], 0, "CAN_COLLIDE"]; _vehicle_384 = _this; _this setDir -41.121861; _this setPos [16713.857, 18360.32, 4.0054321e-005]; _this setVariable ["MalSar",true]; }; _vehicle_385 = objNull; if (true) then { _this = createVehicle ["UralRefuel_TK_EP1", [16710.242, 18357.041, -5.1498413e-005], [], 0, "CAN_COLLIDE"]; _vehicle_385 = _this; _this setDir -39.461361; _this setPos [16710.242, 18357.041, -5.1498413e-005]; }; _group_9 = createGroup _center_1; _unit_54 = objNull; if (true) then { _this = _group_9 createUnit ["TK_Special_Forces_TL_EP1", [16319.598, 18527.922, -4.9591064e-005], [], 0, "CAN_COLLIDE"]; _unit_54 = _this; _this setUnitAbility 0.60000002; if (true) then {_group_9 selectLeader _this;}; }; _unit_55 = objNull; if (true) then { _this = _group_9 createUnit ["RUS_Soldier_Marksman", [16321.928, 18527.004, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; _unit_55 = _this; _this setUnitAbility 0.98769194; if (false) then {_group_9 selectLeader _this;}; }; _unit_56 = objNull; if (true) then { _this = _group_9 createUnit ["RUS_Soldier_Marksman", [16321.222, 18534.125, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _unit_56 = _this; _this setUnitAbility 0.60000002; if (false) then {_group_9 selectLeader _this;}; }; _this = _group_9 addWaypoint [[16330.495, 18532.42, -3.8146973e-006], 0]; _this setWaypointSpeed "LIMITED"; _waypoint_80 = _this; _this = _group_9 addWaypoint [[16398.779, 18572.648, 3.8146973e-006], 0]; _waypoint_81 = _this; _this = _group_9 addWaypoint [[16518.238, 18561.184, -0.00016784668], 0]; _waypoint_82 = _this; _this = _group_9 addWaypoint [[16562.125, 18478.59, 5.3405762e-005], 0]; _waypoint_83 = _this; _this = _group_9 addWaypoint [[16520.943, 18367.967, 2.6702881e-005], 0]; _waypoint_84 = _this; _this = _group_9 addWaypoint [[16486.426, 18338.941, -7.6293945e-006], 0]; _waypoint_85 = _this; _this = _group_9 addWaypoint [[16346.089, 18453.488, 2.2888184e-005], 0]; _waypoint_86 = _this; _this = _group_9 addWaypoint [[16308.882, 18510.932, 6.8664551e-005], 0]; _waypoint_87 = _this; _this = _group_9 addWaypoint [[16324.363, 18520.096, 7.6293945e-006], 0]; _this setWaypointType "CYCLE"; _waypoint_88 = _this; _group_10 = createGroup _center_1; _unit_57 = objNull; if (true) then { _this = _group_10 createUnit ["RUS_Soldier3", [16858.24, 18488.902, -0.00011444092], [], 0, "CAN_COLLIDE"]; _unit_57 = _this; _this setUnitAbility 1; if (true) then {_group_10 selectLeader _this;}; }; _unit_58 = objNull; if (true) then { _this = _group_10 createUnit ["RUS_Soldier_TL", [16860.912, 18491.822, 0.00014877319], [], 0, "CAN_COLLIDE"]; _unit_58 = _this; _this setUnitAbility 0.60000002; if (false) then {_group_10 selectLeader _this;}; }; _unit_59 = objNull; if (true) then { _this = _group_10 createUnit ["RUS_Soldier2", [16858.295, 18489.975, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; _unit_59 = _this; _this setUnitAbility 0.60000002; if (false) then {_group_10 selectLeader _this;}; }; _this = _group_10 addWaypoint [[16889.807, 18455.209, -0.00019454956], 0]; _this setWaypointSpeed "LIMITED"; _waypoint_90 = _this; _this = _group_10 addWaypoint [[16844.348, 18330.088, -0.00050354004], 0]; _waypoint_91 = _this; _this = _group_10 addWaypoint [[16738.033, 18231.133, -0.00010681152], 0]; _waypoint_92 = _this; _this = _group_10 addWaypoint [[16676.582, 18263.994, -8.7738037e-005], 0]; _waypoint_93 = _this; _this = _group_10 addWaypoint [[16730.385, 18355.232, 0.00021362305], 0]; _waypoint_94 = _this; _this = _group_10 addWaypoint [[16858.891, 18483.969, 0.00038528442], 0]; _waypoint_95 = _this; _this = _group_10 addWaypoint [[16874.316, 18473.904, -4.9591064e-005], 0]; _this setWaypointType "CYCLE"; _waypoint_96 = _this; _vehicle_387 = objNull; if (true) then { _this = createVehicle ["Land_RedWhiteBarrier", [16865.283, 18516.426, -6.8664551e-005], [], 0, "CAN_COLLIDE"]; _vehicle_387 = _this; _this setDir 132.32047; _this setPos [16865.283, 18516.426, -6.8664551e-005]; }; _vehicle_388 = objNull; if (true) then { _this = createVehicle ["Land_RedWhiteBarrier", [16870.803, 18512.346, -3.8146973e-005], [], 0, "CAN_COLLIDE"]; _vehicle_388 = _this; _this setDir -55.294598; _this setPos [16870.803, 18512.346, -3.8146973e-005]; }; _group_11 = createGroup _center_1; _unit_60 = objNull; if (true) then { _this = _group_11 createUnit ["RUS_Soldier_TL", [16696.082, 18097.4, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _unit_60 = _this; _this setUnitAbility 1; _this moveInGunner _vehicle_352; if (true) then {_group_11 selectLeader _this;}; }; _unit_61 = objNull; if (true) then { _this = _group_11 createUnit ["RUS_Soldier2", [16695.463, 18096.045, -0.82815099], [], 0, "CAN_COLLIDE"]; _unit_61 = _this; _this setUnitAbility 0.60000002; if (false) then {_group_11 selectLeader _this;}; }; _unit_62 = objNull; if (true) then { _this = _group_11 createUnit ["RUS_Commander", [16708.275, 18072.447, -0.00010299683], [], 0, "CAN_COLLIDE"]; _unit_62 = _this; _this setUnitAbility 0.60000002; if (false) then {_group_11 selectLeader _this;}; }; _vehicle_390 = objNull; if (true) then { _this = createVehicle ["M2A2_EP1", [16683.219, 18327.473, -7.0571899e-005], [], 0, "CAN_COLLIDE"]; _vehicle_390 = _this; _this setDir 143.51169; _this setPos [16683.219, 18327.473, -7.0571899e-005]; }; _vehicle_392 = objNull; if (true) then { _this = createVehicle ["BAF_Jackal2_L2A1_W", [16703.004, 18342.514, -4.0054321e-005], [], 0, "CAN_COLLIDE"]; _vehicle_392 = _this; _this setDir 143.30554; _this setPos [16703.004, 18342.514, -4.0054321e-005]; }; _group_12 = createGroup _center_1; _unit_63 = objNull; if (true) then { _this = _group_12 createUnit ["RUS_Soldier1", [16675.895, 18320.982, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; _unit_63 = _this; _this setUnitAbility 0.82654285; _this moveInDriver _vehicle_390; if (true) then {_group_12 selectLeader _this;}; }; _unit_64 = objNull; if (true) then { _this = _group_12 createUnit ["RUS_Soldier_Marksman", [16673.863, 18321.908, -0.01342782], [], 0, "CAN_COLLIDE"]; _unit_64 = _this; _this setUnitAbility 0.96900815; _this moveInGunner _vehicle_390; if (false) then {_group_12 selectLeader _this;}; }; _this = _group_12 addWaypoint [[16690.768, 18297.791, 0.00024795532], 0]; _this setWaypointSpeed "NORMAL"; _waypoint_97 = _this; _this = _group_12 addWaypoint [[16696.445, 18173.666, 1.5258789e-005], 0]; _waypoint_98 = _this; _this = _group_12 addWaypoint [[16658.264, 18067.545, -0.00012588501], 0]; _waypoint_99 = _this; _this = _group_12 addWaypoint [[16695.418, 18043.158, -6.4849854e-005], 0]; _waypoint_100 = _this; _this = _group_12 addWaypoint [[16859.244, 17957.498, 0.00010299683], 0]; _waypoint_101 = _this; _this = _group_12 addWaypoint [[16887.02, 18009.221, -0.00023269653], 0]; _waypoint_102 = _this; _this = _group_12 addWaypoint [[16808.934, 18225.141, -0.00040054321], 0]; _waypoint_103 = _this; _this = _group_12 addWaypoint [[16827.541, 18352.025, 0.0001411438], 0]; _waypoint_104 = _this; _this = _group_12 addWaypoint [[16863.75, 18420.805, -1.1444092e-005], 0]; _waypoint_105 = _this; _this = _group_12 addWaypoint [[16888.395, 18470.09, 0.00010681152], 0]; _waypoint_106 = _this; _this = _group_12 addWaypoint [[16787.764, 18482.648, 9.1552734e-005], 0]; _waypoint_107 = _this; _this = _group_12 addWaypoint [[16705.541, 18466.943, 7.4386597e-005], 0]; _waypoint_108 = _this; _this = _group_12 addWaypoint [[16742.516, 18387.223, -0.00014305115], 0]; _waypoint_109 = _this; _this = _group_12 addWaypoint [[16684.193, 18316.717, -2.6702881e-005], 0]; _waypoint_110 = _this; _this = _group_12 addWaypoint [[16661.01, 18302.779, -0.00031661987], 0]; _this setWaypointType "CYCLE"; _waypoint_111 = _this; _group_13 = createGroup _center_1; _unit_65 = objNull; if (true) then { _this = _group_13 createUnit ["RUS_Soldier1", [16695.592, 18346.959, 0.00011825562], [], 0, "CAN_COLLIDE"]; _unit_65 = _this; _this setUnitAbility 0.60000002; _this moveInGunner _vehicle_392; if (true) then {_group_13 selectLeader _this;}; }; _unit_66 = objNull; if (true) then { _this = _group_13 createUnit ["RUS_Soldier2", [16695.768, 18343.51, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _unit_66 = _this; _this setUnitAbility 0.60000002; _this moveInDriver _vehicle_392; if (false) then {_group_13 selectLeader _this;}; }; _this = _group_13 addWaypoint [[16751.846, 18350.752, 1.335144e-005], 0]; _waypoint_121 = _this; _this = _group_13 addWaypoint [[16825.289, 18427.404, 0.0001335144], 0]; _waypoint_122 = _this; _this = _group_13 addWaypoint [[16917.598, 18429.213, -0.00020980835], 0]; _waypoint_123 = _this; _this = _group_13 addWaypoint [[17081.744, 18249.027, 8.392334e-005], 0]; _waypoint_124 = _this; _this = _group_13 addWaypoint [[17213.756, 17951.779, -6.4849854e-005], 0]; _waypoint_125 = _this; _this = _group_13 addWaypoint [[17235.258, 18005.309, -6.1035156e-005], 0]; _waypoint_126 = _this; _this = _group_13 addWaypoint [[16895.877, 18447.58, 0.0001411438], 0]; _waypoint_127 = _this; _this = _group_13 addWaypoint [[16699.156, 18330.039, 0.00019073486], 0]; _waypoint_128 = _this; _this = _group_13 addWaypoint [[16694.355, 18326.326, -3.0517578e-005], 0]; _this setWaypointType "CYCLE"; _waypoint_129 = _this; _group_14 = createGroup _center_1; _unit_67 = objNull; if (true) then { _this = _group_14 createUnit ["TK_INS_Soldier_AA_EP1", [16675.842, 18093.357, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _unit_67 = _this; _this setUnitAbility 0.97601449; if (true) then {_group_14 selectLeader _this;}; }; _unit_68 = objNull; if (true) then { _this = _group_14 createUnit ["RU_Soldier_HAT", [16669.74, 18095.094, -0.00012969971], [], 0, "CAN_COLLIDE"]; _unit_68 = _this; _this setUnitAbility 0.60000002; if (false) then {_group_14 selectLeader _this;}; }; _unit_69 = objNull; if (true) then { _this = _group_14 createUnit ["TK_Soldier_SniperH_EP1", [16673.096, 18097.107, 0], [], 0, "CAN_COLLIDE"]; _unit_69 = _this; _this setUnitAbility 0.81953657; if (false) then {_group_14 selectLeader _this;}; }; _this = _group_14 addWaypoint [[16665.908, 18080.359, 4.5776367e-005], 0]; _waypoint_130 = _this; _this = _group_14 addWaypoint [[16671.389, 17965.268, -0.00020980835], 0]; _waypoint_131 = _this; _this = _group_14 addWaypoint [[16842.428, 17869.393, -8.7738037e-005], 0]; _waypoint_132 = _this; _this = _group_14 addWaypoint [[16902.215, 17936.438, 2.2888184e-005], 0]; _waypoint_133 = _this; _this = _group_14 addWaypoint [[16722.316, 18116.15, 1.5258789e-005], 0]; _waypoint_134 = _this; _this = _group_14 addWaypoint [[16668.014, 18116.055, 3.4332275e-005], 0]; _waypoint_135 = _this; _this = _group_14 addWaypoint [[16665.982, 18081.592, -0.00015258789], 0]; _this setWaypointType "CYCLE"; _waypoint_136 = _this; _group_16 = createGroup _center_1; _unit_70 = objNull; if (true) then { _this = _group_16 createUnit ["TK_Soldier_AA_EP1", [16580.014, 18280.42, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; _unit_70 = _this; _this setUnitAbility 0.98302084; if (true) then {_group_16 selectLeader _this;}; }; _unit_71 = objNull; if (true) then { _this = _group_16 createUnit ["TK_Special_Forces_TL_EP1", [16575.162, 18283.701, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; _unit_71 = _this; _this setUnitAbility 0.90361428; if (false) then {_group_16 selectLeader _this;}; }; _unit_72 = objNull; if (true) then { _this = _group_16 createUnit ["RUS_Soldier_GL", [16576.875, 18284.918, 0], [], 0, "CAN_COLLIDE"]; _unit_72 = _this; _this setUnitAbility 0.95032406; if (false) then {_group_16 selectLeader _this;}; }; _this = _group_16 addWaypoint [[16538.988, 18297.156, 7.6293945e-006], 0]; _this setWaypointSpeed "LIMITED"; _waypoint_138 = _this; _this = _group_16 addWaypoint [[16416.906, 18403.18, 1.5258789e-005], 0]; _waypoint_139 = _this; _this = _group_16 addWaypoint [[16307.375, 18498.852, -7.6293945e-006], 0]; _waypoint_140 = _this; _this = _group_16 addWaypoint [[16411.443, 18577.324, 0.00027084351], 0]; _waypoint_141 = _this; _this = _group_16 addWaypoint [[16527.166, 18555.633, 8.7738037e-005], 0]; _waypoint_142 = _this; _this = _group_16 addWaypoint [[16624.598, 18426.059, 0.00013160706], 0]; _waypoint_143 = _this; _this = _group_16 addWaypoint [[16702.436, 18403.83, 3.2424927e-005], 0]; _waypoint_144 = _this; _this = _group_16 addWaypoint [[16741.066, 18359.855, 8.0108643e-005], 0]; _waypoint_145 = _this; _this = _group_16 addWaypoint [[16614.391, 18262.953, 4.9591064e-005], 0]; _waypoint_146 = _this; _this = _group_16 addWaypoint [[16573.615, 18275.742, 7.6293945e-006], 0]; _this setWaypointType "CYCLE"; _waypoint_147 = _this; _group_17 = createGroup _center_1; _unit_73 = objNull; if (true) then { _this = _group_17 createUnit ["RUS_Soldier_TL", [16261.021, 18459.1, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _unit_73 = _this; _this setUnitAbility 0.95733052; if (true) then {_group_17 selectLeader _this;}; }; _unit_74 = objNull; if (true) then { _this = _group_17 createUnit ["RUS_Soldier3", [16259.88, 18463.768, -5.7220459e-005], [], 0, "CAN_COLLIDE"]; _unit_74 = _this; _this setUnitAbility 0.60000002; if (false) then {_group_17 selectLeader _this;}; }; _this = _group_17 addWaypoint [[16275.386, 18475.977, -7.6293945e-006], 0]; _this setWaypointSpeed "NORMAL"; _waypoint_148 = _this; _this = _group_17 addWaypoint [[16302.909, 18503.842, 5.3405762e-005], 0]; _this setWaypointSpeed "LIMITED"; _waypoint_149 = _this; _this = _group_17 addWaypoint [[16426.49, 18567.615, -0.00016784668], 0]; _waypoint_150 = _this; _this = _group_17 addWaypoint [[16546.127, 18594.779, -0.00016212463], 0]; _waypoint_151 = _this; _this = _group_17 addWaypoint [[16537.834, 18635.264, 3.8146973e-006], 0]; _waypoint_152 = _this; _this = _group_17 addWaypoint [[16516.805, 18703.52, -9.5367432e-006], 0]; _waypoint_153 = _this; _this = _group_17 addWaypoint [[16507.652, 18765.613, 0.00017547607], 0]; _waypoint_154 = _this; _this = _group_17 addWaypoint [[16487.338, 18825.039, -0.00014686584], 0]; _waypoint_155 = _this; _this = _group_17 addWaypoint [[16248.412, 18549.512, -9.1552734e-005], 0]; _waypoint_156 = _this; _this = _group_17 addWaypoint [[16271.204, 18467.756, 3.8146973e-006], 0]; _this setWaypointType "CYCLE"; _waypoint_157 = _this; _group_18 = createGroup _center_1; _unit_75 = objNull; if (true) then { _this = _group_18 createUnit ["RUS_Soldier_TL", [16499.16, 18814.639, 5.1498413e-005], [], 0, "CAN_COLLIDE"]; _unit_75 = _this; _this setUnitAbility 0.90594959; _this moveInDriver _vehicle_346; if (true) then {_group_18 selectLeader _this;}; }; _unit_76 = objNull; if (true) then { _this = _group_18 createUnit ["RUS_Soldier3", [16498.324, 18818.477, 0.00019836426], [], 0, "CAN_COLLIDE"]; _unit_76 = _this; _this setUnitAbility 0.60000002; _this moveInGunner _vehicle_346; if (false) then {_group_18 selectLeader _this;}; }; _this = _group_18 addWaypoint [[16532.338, 18803.291, -6.4849854e-005], 0]; _waypoint_158 = _this; _this = _group_18 addWaypoint [[16790.107, 18827.043, 3.6239624e-005], 0]; _waypoint_159 = _this; _this = _group_18 addWaypoint [[16949.797, 18854.424, -0.00015830994], 0]; _waypoint_160 = _this; _this = _group_18 addWaypoint [[16997.674, 18830.596, -0.00010299683], 0]; _waypoint_161 = _this; _this = _group_18 addWaypoint [[16884.898, 18571.676, -0.00032424927], 0]; _waypoint_162 = _this; _this = _group_18 addWaypoint [[16920.334, 18863.146, 6.6757202e-005], 0]; _waypoint_163 = _this; _this = _group_18 addWaypoint [[16681.266, 18852.68, 5.7220459e-005], 0]; _waypoint_164 = _this; _this = _group_18 addWaypoint [[16512.135, 18806.193, -3.6239624e-005], 0]; _waypoint_165 = _this; _this = _group_18 addWaypoint [[16509.555, 18814.117, -9.1552734e-005], 0]; _this setWaypointType "CYCLE"; _waypoint_166 = _this; _vehicle_393 = objNull; if (true) then { _this = createVehicle ["UralRefuel_INS", [16531.738, 18812.223, 3.6239624e-005], [], 0, "CAN_COLLIDE"]; _vehicle_393 = _this; _this setDir 85.408829; _this setPos [16531.738, 18812.223, 3.6239624e-005]; }; }; Link to comment Share on other sites More sharing options...
kassquatch Posted April 27, 2014 Report Share Posted April 27, 2014 http://epochmod.com/forum/index.php?/forum/35-scripting-help/ wrong section Link to comment Share on other sites More sharing options...
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