RickAKASpud Posted April 23, 2014 Report Share Posted April 23, 2014 Hi guys. Been trying to get this working for 3 days now. Still nothing.. Here is the RPT: http://pastebin.com/rFjPgUcB I have setup navicat and connected locally and externally.. Both work with the credentials. I have also used the default Dayz_server.pbo and dayz mission. When i connect to the server i get requestion authentication then stops there. Any help would be great Rick Link to comment Share on other sites More sharing options...
0 insertcoins Posted April 23, 2014 Report Share Posted April 23, 2014 have you set up your hiveini? Link to comment Share on other sites More sharing options...
0 RickAKASpud Posted April 23, 2014 Author Report Share Posted April 23, 2014 ;This is a comment ;Comments above a certain setting will provide it's description ;The format for a setting is ;Variable = Value ;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default ;To change from the default, simply uncomment the line and change the Value ;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz) [Time] ;Possible values: Local, Custom, Static ;You cannot use Static on OFFICIAL Hive, it will just revert to Local Type = Local ;If using Custom type, offset from UTC in hours (can be negative as well) ;Offset = -8 ;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to Hour = 13 [Database] ;Hostname or IP of the server to connect to ;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration ;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc. ;If using OFFICIAL hive, the rest of the settings in this section have no effect Host = 127.0.0.1 ;Currently, only MySQL is supported Type = MySQL ;Port to connect to. The default is the default listening port of a server of the selected Type ;Instead of specifying Port, you can specify Socket and set Value to the socket name Port = 3306 ;Database name to connect to. Database = zadmin_epoch ;Username to connect with Username = epoch ;Password to authenticate with (default is blank) Password = ******** ;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used [Characters] ;The field name that Player's IDs are stored in (unique per game license) ;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable ;IDField = PlayerUID ;The field name that Player's World Position and rotation is stored in ;Enables you to run multiple different maps (different instances) off the same character table ;WSField = Worldspace ;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself [Objects] ;Which table should the objects be stored and fetched from ? ;Table = Object_DATA ;Negative values will disable this feature ;0 means that ALL empty placed items will be deleted every server restart ;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted ;CleanupPlacedAfterDays = 6 ;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to [] ;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors ;You can find that file under the SQF directory for your server version ;ResetOOBVehicles = false ;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own [ObjectDB] ;Setting this to true separates the Object fetches from the Character fetches ;That means that the Object Table must be on this other database ;Use = false ;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true ;Type = MySQL ;Host = localhost ;Port = 3306 ;Database = dayz ;Username = root ;Password = [Logger] ;Possible values: trace, debug, information, notice, warning, error, critical, fatal, none ;They are sorted by importance (low to high), with trace being the most verbose, and none would turn off logging ;This controls both the file output level, and the console output level Level = trace ;Uncomment this option to override the logging level for the console only ;The specified level can only be higher than the global one, setting lower values will have no effect ;So for example, if you want to have information-level logs in your file, but only warning-level and higher in your console ;You would uncomment this option and set it to warning ;Leaving it commented out means there's no special level for the console, so it will just use the global one ConsoleLevel = trace ;By default, the HiveExt console log output will go to the Arma2 server window, with colour highlighing by importance ;If you want to use the old style, separate windows console window for the HiveExt log output, set this option to true SeparateConsole = true Link to comment Share on other sites More sharing options...
0 Defent Posted April 23, 2014 Report Share Posted April 23, 2014 You sure you havnt mixed up these two? Database = zadmin_epoch Username = epoch Also, check the permissions of the user account, it needs to be able to read, write etc. Link to comment Share on other sites More sharing options...
0 RickAKASpud Posted April 23, 2014 Author Report Share Posted April 23, 2014 Im pritty sure. Let me take a look. Link to comment Share on other sites More sharing options...
0 insertcoins Posted April 23, 2014 Report Share Posted April 23, 2014 Host = 127.0.0.1 you sure this is correct? Link to comment Share on other sites More sharing options...
0 RickAKASpud Posted April 23, 2014 Author Report Share Posted April 23, 2014 Checked and they are correct. Also changed it to local host with no luck :( Link to comment Share on other sites More sharing options...
0 insertcoins Posted April 23, 2014 Report Share Posted April 23, 2014 this is mine, maybe this helps you ;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default ;To change from the default, simply uncomment the line and change the Value [Date] ;Possible values: Local, Static Type = static ;If using Static type, the year/month/date to set the date to ;Year = 2013 ;Month = 8 ;Date = 31 [Time] ;Possible values: Local, Custom, Static Type = static ;If using Custom type, offset from UTC in hours (can be negative as well) Offset = -12 ;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to Hour = 13 [Database] ;Currently, only MySQL is supported Type = MySQL ;Hostname or IP of the server to connect to Host = eu-fr.mysql.verthosting.com ;Port to connect to. The default is the default listening port of a server of the selected Type ;Instead of specifying Port, you can specify Socket and set Value to the socket name Port = 3306 ;Database name to connect to. Database = database-epoch ;Username to connect with Username = I like big butts ;Password to authenticate with (default is blank) Password = I can not lie [Characters] ;The field name that Player's IDs are stored in (unique per game license) ;IDField = PlayerUID ;The field name that Player's World Position and rotation is stored in ;Enables you to run multiple different maps (different instances) off the same character table ;WSField = Worldspace [Objects] ;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to [] ;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors ;You can find that file under the SQF directory for your server version ;ResetOOBObjects = false CleanupPlacedAfterDays = 60 [ObjectDB] ;Setting this to true separates the Object fetches from the Character fetches ;That means that the Object Table must be on this other database ;Use = false ;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true ;Type = MySQL ;Host = localhost ;Port = 3306 ;Database = dayz ;Username = dayz ;Password = CHANGEME [Logger] ;Possible values: trace, debug, information, notice, warning, error, critical, fatal, none ;They are sorted by importance (low to high), with trace being the most verbose, and none would turn off logging ;This controls both the file output level, and the console output level Level = warning ;Uncomment this option to override the logging level for the console only ;The specified level can only be higher than the global one, setting lower values will have no effect ;So for example, if you want to have information-level logs in your file, but only warning-level and higher in your console ;You would uncomment this option and set it to warning ;Leaving it commented out means there's no special level for the console, so it will just use the global one ConsoleLevel = warning ;By default, the HiveExt console log output will go to the Arma2 server window, with colour highlighing by importance ;If you want to use the old style, separate windows console window for the HiveExt log output, set this option to true SeparateConsole = false Link to comment Share on other sites More sharing options...
0 Flosstradamus Posted April 23, 2014 Report Share Posted April 23, 2014 Checked and they are correct. Also changed it to local host with no luck :( Are you using a host or are you trying to set up a test server on your own machine ? Reason I ask is because 127.0.0.1 is the localhost. Link to comment Share on other sites More sharing options...
0 RickAKASpud Posted April 23, 2014 Author Report Share Posted April 23, 2014 Hi there, This is hosted on a Windows server 2012 R2. Link to comment Share on other sites More sharing options...
0 RickAKASpud Posted April 24, 2014 Author Report Share Posted April 24, 2014 Still nothing. Been trying to get this working for 3 hours now. There must be something im doing wrong here but what is it? Rick Link to comment Share on other sites More sharing options...
0 insertcoins Posted April 24, 2014 Report Share Posted April 24, 2014 Does your database have a webadress? Link to comment Share on other sites More sharing options...
0 cen Posted April 24, 2014 Report Share Posted April 24, 2014 Did you actually install MySQL? (legit question) insertcoins 1 Link to comment Share on other sites More sharing options...
0 RickAKASpud Posted April 24, 2014 Author Report Share Posted April 24, 2014 Hi guys, Maca has taken a look over the install and he cant find anything wrong with it. Im sure he will explain more in-depth what he has done. Still no server :/ Link to comment Share on other sites More sharing options...
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RickAKASpud
Hi guys.
Been trying to get this working for 3 days now. Still nothing..
Here is the RPT:
http://pastebin.com/rFjPgUcB
I have setup navicat and connected locally and externally.. Both work with the credentials. I have also used the default Dayz_server.pbo and dayz mission.
When i connect to the server i get requestion authentication then stops there.
Any help would be great
Rick
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