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andygully

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Posts posted by andygully

  1. ignore all my ramblings on before this post. (kinda new to having to add code etc).

    Hfb server currently updated to 1.0.1.5 running the pack setup how i want sarge ai working, tow working, lift working, cargo working (cant work out how to refuel yet lol)

    knockout doesn't work take clothes kicks when used?

    admin vehicles don't despawn thanks to poster for the fix.

    just about to add the refuel at tanks from above will report back.

    Thank you very much everyone who helped me out and being patient and a big thanks to Bungle for the pack.

  2. Yea the server in my signature is our .st server.

     

    It IS possible to update your server manually with HFB and I dont think you need to create a new table (the instructions are for installing the server from fresh), or so I believe, which is why I made the original post - just for confirmation. HFB and Vilayer look to be almost identical in their method of supporting Epoch. I would say though in hindsight had I know thant I would have went to Vilayer as I've had a Vilayer server before and at the very least, I know their support is active and tickets are responded to quickly. Not that HFB aren't,  but I have a bit more confidence in Vilayer, being the bigger company.  

     

    The only issues ive had with HFB so far are Battle eye script restrictions when using Bungle's admin pack and the fact they havent got an automatic update yet for 1,0,1,5 but I was told yesterday that one would be available "either tomorrow or the next day".

     

    John mac if you are having issue feel free to message me or hop on our TS3 server and ill give you a  hand trying to figure out what went wrong and to fix it. Theres a free admin tool build into Bungles admin mod, its pretty useful too. HFB in-built admin tools WON'T work with Epoch. If you do switch server hosts dayz.st's admin map works with Epoch and they are pretty straight forward to use for novice admins.

     

    As I say, feel free to grab me on teamspeak (server address on our website @ www.bsbnetwork.com) for help but Im not online till Sunday though now mate as im away for the weekend. 

    any instructions for doing this im currently running a hfb server and wouldnt mind being upto date

  3. I get this error when loading the game,

    you cannot play/edit this mission it is dependant on downloadable content that has been deleted jetskiyanahuiaddon

     

     

    Battle eye restriction #0 still applies and gets kicked for crashing Admin Heli's :(

     

    Fix for the despawning Admin veichles as below

    a) In your dayz_server.pbo/compile/server_updateObject.sqf

     

    Code:
    if (!_parachuteWest) then {
        if (_objectID == "0" && _uid == "0") then
        {
            _object_position = getPosATL _object;
            _isNotOk = true;
        };
    };
    

    and change to

     

    Code:
    if (!_parachuteWest) then {
        if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1)) then {
            _object_position = getPosATL _object;
            diag_log format ["DEBUG: Deleting object %1 with invalid ID at [%2,%3,%4]", typeOf _object, _object_position select 0, _object_position select 1, _object_position select 2];
            _isNotOk = true;
        };
    };
    

    Teseted by myself and it works

    Sarge, <- He wrote it

     

    XenonElite :)

     

    i added this code in place of the other and when i restart my server i cant join it hfb server running 1.0.1.4

  4. As of right now HFB only has 1.0.1.4 released for Epoch, I have not tested 1.2.1 on my server due to a desire to not break things. That being said, 1.2 works fine on the server and I believe it's using mostly the same code. I'll be on hand most of the day if you'd like to give it a try and need support (if it doesn't work).

    Ok cheers im just waiting for the server to go live then im going to try setup. never used hfb before.

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