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Posts posted by Tankschaf
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Hi Community,
perhaps you can help with this big problem:
we have a working DAYZ Epoch (Chernarus) Server with this mod-package: http://dayzepoch.com/forum/index.php?/to…opment-stopped/
we havent implmented each included mod, just following
Refuel Script
Epoch Trader Villages by Bungle
Custom Map Updates by Bungle: Devils Castle Base, Topolka Dam Military Base, Black Lake Miltary Base, Hidden Killers Ranch, North East Airfield Base
R3F Logistics Only
Wreck Sites
Dance At FirePlace
Self-Bloodbag
Strip Clothes
furthermore we implmented:
DZAI Light
Safezones
Problem:
for several week it worked fine - but since 24.8. in the morning all ingame alle ingame builded bases have vanished, alle bought cars, helicopters have been vanished, no trading possible (you can choose by/sell but nothing happens)I tried restarts butit didn´t workedd out, i used a mysql backup of 23.8. and it worked again
at least we thougt so ....
in the night from 25.8 to 26.8... something happened again - we had the same problemI phoned with my hoster - they said everything works fine, he joined our server, he observed his entries inm y sql databe, watched log fil for unwanted acquisition - but he coudn´t find anything
pls guys - do you have an idea what causes this problem?
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@exodon_ THX for your fast answer. Does your sql databse is based on lite sttructure as well? a friend of mine says that he tried to implement 1.2 on his nitrado lite server (germand hoster) - and he realized, that his database structure is different ( I haven´t tried it yet, because i´m a noob to this topic)
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Really THX 4 sharing your work!!!
What to do if you have a lite server (no bliss) ?
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how can i say more than one l ine? I´ve seen it several times
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ok - thx 4 comment - perhaps 1 time an hour -
but how to implement this ???
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Hi Epoch Community
I´ve got 2 questions according to BEC Scheduler file:
a) I wanted to give some warnings just before server will restart, thats why I edited BEC Server Config like this:
<!-- *** Restart 03:00 Uhr *** -->
<job id="1">
<time>02:45:00</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>0</loop>
<cmd>say -1 Server will Auto restart in 15 min - get out of vehicles </cmd>
<cmdtype>0</cmdtype>
</job>
<job id="2">
<time>02:50:00</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>0</loop>
<cmd>say -1 Server will Auto restart in 10 min - get out of vehicles </cmd>
<cmdtype>0</cmdtype>
</job>
<job id="3">
<time>02:55:00</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>0</loop>
<cmd>say -1 Server will Auto restart in 5 min - get out of vehicles </cmd>
<cmdtype>0</cmdtype>
</job>
<job id="4">
<time>02:58:00</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>0</loop>
<cmd>say -1 Server will Auto restart in 2 min - get out of vehicles </cmd>
<cmdtype>0</cmdtype>
</job>
<job id="5">
<time>02:59:00</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>0</loop>
<cmd>say -1 Server will Auto restart in 1 min - get out of vehicles </cmd>
<cmdtype>0</cmdtype>
</job>
<job id="6">
<time>02:59:55</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>0</loop>
<cmd>say -1 Server will Auto restart NOW - get out of vehicles </cmd>
<cmdtype>0</cmdtype>
</job>I did the same 4 every restart time, but it doesnt show up ingame?!?
It worked for 3 days, but since i added following lines (next question) it didnt work anymore. What can I do about this B) ?
b) I wanted to add a every 30 min message with serverrules and edited like this:
<job id="55">
<time>003000</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 no voice in side chat + no griefing,
english or german language only in side chat,
no killing, destroying or stealing from backpacks & cars in safe zones,
no glitching the game + no combat-logging,
no obstructing high-grade areas/ traders with built bases,
no parking vehicles or setting up camp anywhere off the map,
no leaving locked vehicles inside safe zones,
no destroying vehicles in bases or raping nearby safes in bases,
no deconstructing foreign bases + respect the admins,
</cmd>
<cmdtype>0</cmdtype>
</job>But this message isnt show at all - and some of my restart warnings are not shown anymore. What can i do with this problem??
THX 4 your help
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Hi Epoch- Community
I tried to remove the possibility to see your own position on a map. Thats why I configured in those files follwing entries:
a) dayz_1.epoch.chernoraus/Users/Bliss/Bliss.ArmA2OAProfile
b) cfgdayz/Users/cfgdayzDEFAULT.ArmA2OAProfile
class Difficulties
{
class Recruit
{
class Flags
{
Armor=1;
FriendlyTag=1;
EnemyTag=1;
HUD=1;
HUDPerm=1;
HUDWp=1;
HUDWpPerm=1;
WeaponCursor=1;
AutoAim=1;
AutoGuideAT=1;
3rdPersonView=1;
ClockIndicator=1;
Map=1;
Tracers=1;
AutoSpot=1;
UltraAI=0;
DeathMessages=1;
NetStats=1;
VonID=1;
};
skillFriendly=0.34999999;
skillEnemy=0.34999999;
precisionFriendly=0.2;
precisionEnemy=0.2;
};
class Regular
{
class Flags
{
Armor=1;
FriendlyTag=1;
EnemyTag=0;
HUD=0;
HUDPerm=0;
HUDWp=0;
HUDWpPerm=0;
WeaponCursor=1;
AutoAim=0;
AutoGuideAT=0;
3rdPersonView=1;
ClockIndicator=1;
Map=0;
Tracers=0
AutoSpot=0;
UltraAI=0;
DeathMessages=1;
NetStats=1;
VonID=1;
};
skillFriendly=0.44999999;
skillEnemy=0.44999999;
precisionFriendly=0.34999999;
precisionEnemy=0.34999999;
};
class Veteran
{
class Flags
{
Armor=1;
FriendlyTag=0;
EnemyTag=0;
HUD=1;
HUDPerm=0;
HUDWp=1;
HUDWpPerm=0;
WeaponCursor=1;
AutoAim=0;
AutoGuideAT=0;
3rdPersonView=1;
ClockIndicator=0;
Map=0;
Tracers=1;
AutoSpot=0;
UltraAI=0;
DeathMessages=0;
NetStats=1;
VonID=1;
};
skillFriendly=0.75;
skillEnemy=0.75;
precisionFriendly=0.75;
precisionEnemy=0.75;
};
class Expert
{
class Flags
{
Armor=0;
FriendlyTag=0;
EnemyTag=0;
HUD=1;
HUDPerm=0;
HUDWp=1;
HUDWpPerm=1;
WeaponCursor=0;
AutoAim=0;
AutoGuideAT=0;
3rdPersonView=0;
ClockIndicator=1;
Map=0;
Tracers=1;
AutoSpot=0;
UltraAI=0;
DeathMessages=0;
NetStats=1;
VonID=0;
};
skillFriendly=0.94999999;
skillEnemy=0.94999999;
precisionFriendly=0.94999999;
precisionEnemy=0.94999999;
};
};
shadingQuality=7;
shadowQuality=3;
singleVoice=0;
maxSamplesPlayed=32;
activeKeys[]=
{
};
volumeCD=6.5;
volumeFX=6.5;
volumeSpeech=6.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;
sceneComplexity=300000;
viewDistance=15000;
terrainGrid=25;
both files have the same entry - we play on regular, so i thougt you are not able to see your position anymore by putting map=0.
It worked out - but now, if you put a marker on a map, you don´t see that green sign on your hud anymore. You are just only able to see it while sitting in a helicopter.
1st question: should it be like this? my purpose was just, to get rid of your own map entriy - not of all map entries as the green sign
2nd question: I´d love to have this markers back on hud again, but just if you have a GPS even if you aren´t in a helicopter. How to reach this? Has anyone tried it yet?
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I´d love to have it automatically restocked with every serverrestart - how does that work?
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which Dayz_server.pbo should be edited with the files from DZAI Lite???
I tried using this tutorial: http://opendayz.net/threads/release-dzai…-package.12112/
3. "Copy and paste the downloaded DZAI folder inside dayz_server (you should also see config.cpp in the same folder)"I have an epoch server and in my folder "@DayZ_Epoch_Server" i found a file called server.pbo.
But it doesn´t include config.cpp
similar problem with 4th step:
Edit dayz_server/server_monitor.sqf --> It isn´t included in server.pbo from this folder: "@DayZ_Epoch_Server"
Do i have to edit it without that *.cpp? Or which *.pbo should be edited??
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Very Big THX LZURUHA Team 4 assisting installing these Mods!!!! You made a good job explaining a noob how to implement these mods!! Thx for your time and effort!!
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1st - THX to all your effort!!! It looks like a wonderful combination and hard work!!!
I´d like to implement this- does this work with 1.0.1.5???
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1st THX to all your effort!!! It seems like a wonderful combination and makes it more easy for noobs like me :D
Does this pack work with 1.0.1.5.???
[Release] [CPC] Name Tags
in A2: Epoch Mods (1.0.5.1)
Posted
do i have to disable ingame name tags to make it work?
I had perfomance problems afters implementing this and double-name-tags