-
Posts
265 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Posts posted by robbiedarza
-
-
Hello there, I am trying to help my brother increase the general spawn rate of weapons, loot, etc using gtx server running an overpoch chernarus server.
We have the usual admin control panel and access to pbo files and stuff but its been a while for me and I cant remember how!
Also vehicles are spawning way off outside the map!!
Any help would be brilliant
Many thanks
Robbie
-
Hello all,
This is a .bat file I used to use for arma 2 to join a server quickly just edited a little bit to work for arma 3 Epoch.
Copy and paste it into notepad and save it as start.bat
Just edit the server ip, port and mods to your liking.
Cheers
Robbie
@echo off echo =============================== echo YOUR CLAN NAME HERE echo -------------------------------- echo by YOUR NAME HERE echo =============================== echo Join the server in ..... timeout 4 ::Config | Edit to fit your needs ::---> =============================================================================================================================================== :: Your Arma 3 set arma3=C:\Program Files (x86)\Steam\steamapps\common\Arma 3 :: Server IP set IP=1234.5678.910 :: Server Port set PORT=2302 :: Server PASSWORD set PASSWORD= :: Required Mods [ Ex. @Taviana;@DayzOverwatch;@DayZ_Epoch; ] set MODS=@Epoch;@allinarmaterrainpack;@mas; :: DO NOT EDIT THE LINES BELOW ::=============================================================================================================================================== start "" "%arma3%\arma3.exe" 0 0 -skipintro -mod=%MODS% -noSplash -noFilePatching -world=empty -connect=%IP% -port=%PORT% @exit
-
Hello all, after a long break from running an arma 2 server, I have just jumped on to help my brother on his arma 3 server.
He rents it from gtx gaming , about £20 a month and he has bought infistar, there are some safe, spawn zones on there but stary sobor and bash etc are not safe
We are trying to make stary sobor (and other places if possible) a safe zone.
Does anyone know of a way to do this please.
Many thanks
Robbie
-
ok thanks mate, ill try it now.
many thanks for the help
Robbie
-
Ok thanks dude
Robbie
-
hiya, this is my ah.sqf line 5
/* ********************************21082014IAHAT334A_BETA******************************** */
I have it working with
/* by: http://infiSTAR.de || http://DayzAntiHack.com *updated on 22.09.2014 Instructions: 1. Copy paste this pastebin code into a file called SafeZone.sqf - save the file. 2. Now extract your mpmission pbo and put the SafeZone.sqf into the extracted folder. 3. Open the init.sqf of the mpmission. 4. At the bottom of the file add [] execVM 'SafeZone.sqf'; 5. Save the init.sqf, repack your mpmission, upload it to your gameserver and restart your server */ USE_CANBUILD = false; // if you don't want to define your own positions USE_TraderCity = false; // if you don't want to define your own positions (Epoch 1.0.5) USE_POSITIONS = true; // to use own positions and radius USE_AI_REMOVER = false; // use this to remove Missionbots (AI) within 100m of a player if the player is in a SafeZone USE_AntiSteal = true; // use this to block opening gear if another player is within 3m! USE_SPEEDLIMIT = true; // very secret function, nobody is supposed to find out what it does. SPEEDLIMIT = 20; // Only used if USE_SPEEDLIMIT is true. USE_SIGNS = true; // use this to build signs around the SafeZone LOG_EnterLeave = true; // This will log to your .rpt when a player enters or leaves a SafeZone! (only works with infiSTAR.de Admintools / AntiHack) /* You can use USE_CANBUILD or/and (works together) the custom positions below (USE_POSITIONS) [position or zone,radius] */ _infiSZ = [ [[6325.6772,7807.7412,0],150,true], [[4063.4226,11664.19,0],150,true], [[11447.472,11364.504,0],150,true], [[1606.6443,7803.5156,0],150,true], [[12944.227,12766.889,0],150,true], [[5068.6636,9723.4248,0],100,true], [[12060,12640,0],200,true] ]; if (isServer) exitWith { if (USE_SIGNS) then { { _center = _x select 0; _radius = _x select 1; _lSign = _x select 2; if (_lSign) then { for '_i' from 0 to 360 step (270 / _radius)*2 do { _location = [(_center select 0) + ((cos _i) * _radius), (_center select 1) + ((sin _i) * _radius),0]; _dir = ((_center select 0) - (_location select 0)) atan2 ((_center select 1) - (_location select 1)); _object = createVehicle ['Sign_sphere100cm_EP1', _location, [], 0, 'CAN_COLLIDE']; // _object = createVehicle ['SignM_FARP_Winchester_EP1', _location, [], 0, 'CAN_COLLIDE']; // _object setVehicleInit 'this setObjectTexture [0,''Addons\SafeZones\sign.paa''];'; _object setDir _dir; }; }; } forEach _infiSZ; }; }; waitUntil {((!isNil 'dayz_animalCheck') || (!isNil 'dayz_medicalH') || (!isNil 'dayz_slowCheck') || (!isNil 'dayz_gui'))}; if (isNil 'inSafeZone') then { inSafeZone = false; } else { if (typename inSafeZone != 'BOOL') then { inSafeZone = false; }; }; [_infiSZ] spawn { _infiSZ = _this select 0; _startSafeZone = { if (isNil 'outNow') then { _msg = 'You entered a Safe Zone!'; hint _msg; taskHint [_msg, [0,1,0,1], 'taskDone']; inNow = nil; outNow = true; if (LOG_EnterLeave) then { PVDZE_send = [player,'SafeZoneState',[1]]; publicVariableServer 'PVDZE_send'; }; }; player_fired2 = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\player_fired.sqf'; player_fired = { _this call player_fired2; deleteVehicle (nearestObject [_this select 0,_this select 4]); cutText ['You can not fire in a SafeZone!','WHITE IN']; }; fnc_usec_damageHandler = {}; player removeAllEventHandlers 'handleDamage'; player addEventHandler ['handleDamage', {false}]; player allowDamage false; _veh = vehicle player; if (player != _veh) then { _szs = _veh getVariable ['inSafeZone',0]; if (_szs == 0) then { _veh removeAllEventHandlers 'Fired'; _veh addEventHandler ['Fired', {_this call player_fired;}]; { _x removeAllEventHandlers 'Fired'; _x addEventHandler ['Fired', {_this call player_fired;}]; } forEach (crew _veh); _veh setVariable ['inSafeZone', 1, true]; _veh removeAllEventHandlers 'HandleDamage'; _veh addEventHandler ['HandleDamage', {false}]; _veh allowDamage false; }; }; _notInSafeZone = [ 'MAAWS','RPG7V','M136','RPG18','STINGER', 'MeleeHatchet_DZE','MeleeHatchet','MeleeCrowbar','MeleeMachete','MeleeFishingPole','MeleeSledge', 'MeleeBaseBallBatNails','MeleeBaseBallBatBarbed','MeleeBaseBallBat' ]; _cwep = currentWeapon player; if (_cwep in _notInSafeZone) then { _swep = ''; { if ((getNumber (configFile >> 'CfgWeapons' >> _x >> 'Type')) == 2) exitWith { _swep = _x; }; } forEach (weapons player); if (_swep == '') then { player playActionNow 'PutDown'; _iPos = getPosATL player; _radius = 1; _removed = ([player,_cwep,1] call BIS_fnc_invRemove); if (_removed == 1) then { _item = createVehicle ['WeaponHolder', _iPos, [], _radius, 'CAN_COLLIDE']; _item addWeaponCargoGlobal [_cwep,1]; }; } else { player selectweapon _swep; }; }; }; _endSafeZone = { if (isNil 'inNow') then { if (str fnc_usec_damageHandler == '{}') then { _msg = 'You left the Safe Zone!'; hint _msg; taskHint [_msg, [1,0,0.1,1], 'taskFailed']; }; inNow = true; outNow = nil; if (LOG_EnterLeave) then { PVDZE_send = [player,'SafeZoneState',[0]]; publicVariableServer 'PVDZE_send'; }; }; player_fired = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\player_fired.sqf'; player_zombieCheck = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\player_zombieCheck.sqf'; fnc_usec_unconscious = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\fn_unconscious.sqf'; object_monitorGear = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\object_monitorGear.sqf'; _veh = vehicle player; if (player != _veh) then { _szs = _veh getVariable ['inSafeZone',0]; if (_szs == 1) then { _veh setVariable ['inSafeZone', 0, true]; _veh removeAllEventHandlers 'HandleDamage'; _veh addeventhandler ['HandleDamage',{ _this call vehicle_handleDamage } ]; _veh allowDamage true; }; }; _end = false; if (isNil 'gmadmin') then { _end = true; } else { if (gmadmin == 0) then { _end = true; }; }; if (_end) then { player allowDamage true; fnc_usec_damageHandler = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\fn_damageHandler.sqf'; player removeAllEventHandlers 'HandleDamage'; player addeventhandler ['HandleDamage',{_this call fnc_usec_damageHandler;} ]; }; }; while {1 == 1} do { if (isNil 'inSafeZone') then { inSafeZone = false; } else { if (typename inSafeZone != 'BOOL') then { inSafeZone = false; }; }; _state = false; if (isNil 'USE_POSITIONS') then { USE_POSITIONS = false; } else { if (typename USE_POSITIONS != 'BOOL') then { USE_POSITIONS = false; }; }; if (USE_POSITIONS) then { { _z = _x select 0; _r = _x select 1; if ((vehicle player) distance _z < _r) then {_state = true;}; } forEach _infiSZ; }; if (isNil 'USE_CANBUILD') then { USE_CANBUILD = true; } else { if (typename USE_CANBUILD != 'BOOL') then { USE_CANBUILD = true; }; }; if (USE_CANBUILD) then { if (isNil 'canbuild') then { canbuild = true; } else { if (typename canbuild != 'BOOL') then { canbuild = true; }; }; if (!canbuild) then {_state = true;}; }; if (isNil 'USE_TraderCity') then { USE_TraderCity = true; } else { if (typename USE_TraderCity != 'BOOL') then { USE_TraderCity = true; }; }; if (USE_TraderCity) then { if (isNil 'isInTraderCity') then { isInTraderCity = false; } else { if (typename isInTraderCity != 'BOOL') then { isInTraderCity = false; }; }; if (isInTraderCity) then {_state = true;}; }; if (_state) then { inSafeZone = true; call _startSafeZone; { if (!isNull _x) then { if !(isPlayer _x) then { deletevehicle _x; }; }; } forEach ((vehicle player) nearEntities ['zZombie_Base',15]); if (isNil 'USE_AI_REMOVER') then { USE_AI_REMOVER = false; } else { if (typename USE_AI_REMOVER != 'BOOL') then { USE_AI_REMOVER = false; }; }; if (USE_AI_REMOVER) then { { if ((!isNull group _x) && (getPlayerUID _x == '')) then { deleteVehicle _x; }; } forEach (player nearEntities ['Man',100]); }; } else { inSafeZone = false; }; uiSleep 2; if (!inSafeZone) then { call _endSafeZone; }; }; }; if ((USE_AntiSteal) || (USE_SPEEDLIMIT)) then { [] spawn { _USE_AntiSteal = USE_AntiSteal; _USE_SPEEDLIMIT = USE_SPEEDLIMIT; _speedlimit = SPEEDLIMIT; while {1 == 1} do { if (inSafezone) then { if (_USE_AntiSteal) then { _cnt = {isPlayer _x && _x != player} count (player nearEntities [['CAManBase'], 3]); if ((_cnt > 0) && (!isNull (findDisplay 106))) then { (findDisplay 106) closedisplay 0; closeDialog 0; _log = format['%1 You are not allowed to open Gear while near another player!',name player]; cutText [_log,'PLAIN']; hint _log; }; }; if (_USE_SPEEDLIMIT) then { _obj = vehicle player; if !(_obj isKindOf 'Plane') then { _speed = abs speed _obj; if ((_obj != player) && (_speed > _speedlimit)) then { _vel = velocity _obj; _x = 0.8; if (_speed > 50) then {_x = 0.1;}; _velNew = [(_vel select 0) * _x, (_vel select 1) * _x,(_vel select 2) * _x]; _obj SetVelocity _velNew; }; }; }; } else { uiSleep 2; }; uiSleep 0.1; }; }; }; [spoiler]
but some players can shoot vehicle weapons, and when they do, some players who are on the ground get the flashy screen as if they have tried to shoot!!
Also vehicles can be damaged in safe zones too.
Strange
Thanks dude
Robbie
-
Hi, syco, thanks for the reply, I didnt know infistar had one built in.
When I get back from uni ill do all that.
thanks man
Robbie
-
Hi, thanks for the reply dude, ill try it now
Cheers
Robbie
-
Hello, I have a problem with safe zone commander, the safe zones allow players to shoot thier weapons in safe zones, it doesnt damage do damage inside the safe zone but they can shoot out of them, also I have had reports of ai damaging players inside safe zones.
It wont let admins fire thier weapons though, it just comes up with the usual 'cannot fire weapon in safe zones message', I have infistar but I havent updated it for a while, could it be this?
I have this in my RPT but I dont know what to do about it
16:22:47 No speaker given for Ctibor Kravchuk 16:22:47 "[AGN] Starting Trader City Safezone Commander!" 16:22:47 "Error: Attempting to start AGN products on a server where it should not be!"
Any help would be great please
Many thanks
Robbie
-
Hi there, thanks for that dude, it does the same thing but I can read the text this time, here is a screenshot of what it says if anyone can take a look plz
Got error: 1044: Access denied for user ‘root’@’localhost’ to database ‘information_schema’ when using LOCK TABLES
I have googled the error but i'm still struggling on how to grant lock tables to the user
cheers
Robbie
Edit: I got it working now thanks for the help guys, woot!
For anyone else who might get this error, I clicked on 'users' in the database, clicked on 'edit privilages' for the correct user and ticked the box that says 'locked tables' and clicked on 'go' in that section.
-
Hi, thanks for the relpy
I tried
@echo off REM "Create a time signature for the backup" SET backupTime="%date:~0,2%-%date:~3,2%-%date:~6,6%_%time:~0,2%-%time:~3,2%" REM "Dump the database to the file." C:\xampp\mysql\bin\mysqldump -uEpoch_User -pcheese123 Epoch_Database > C:\mysqlbackup\epoch_%backupTime%.sql
And it created an sql file called epoch_12-09-2014_22-50.sql
It was only 1kb and when I opened it with notepad it had this inside
-- MySQL dump 10.13 Distrib 5.6.16, for Win32 (x86) -- -- Host: localhost Database: Epoch_Database -- ------------------------------------------------------ -- Server version 5.6.16 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
Many thanks
Robbie
-
Hello there, I am trying to get auto backups working on my server using this batch file:
@echo off set hr=%time:~0,2% if "%hr:~0,1%" equ " " set hr=0%hr:~1,1% SET backupTime=%date:~-4,4%-%date:~-10,2%-%date:~-7,2%_%hr%-%time:~3,2% REM echo %backupTime% cd "C:\xampp\mysql\bin" mysqldump.exe --user=Epoch_User --password=cheese123 --compact --replace --skip-lock-tables Epoch_Database instance_deployable instance_vehicle profile survivor > "C:\mysqlbackup\%backupTime%.sql" REM pause
It creates an sql file, but its empty and the window that pops up when I double click it only flashes up so I cant read what it says!
Anyone got any ideas plz?
Cheers
Robbie
-
Hello,
Lately a lot of my players have had an issue when sometimes they log in and their characters have rolled back about 30 minutes...longer in some cases.
I have a lot of mods in including boyd's skin script, which i had a couple of issues with variables and some line in the server_player_login.sqf but i thought I fixed it.
I have alchemic gem crafting, boyds skins, wai, dzms, group system
Any ideas would be great thx
this is my rpt in case anyone fancies taking a look
===================================================================== == C:\Users\Administrator\Documents\new epoch for changing\arma2oaserver.exe == "arma2oaserver.exe" -port=2314 "-config=instance_1_Overpoch\config.cfg" "-cfg=instance_1_Overpoch\basic.cfg" "-profiles=instance_1_Overpoch" -name=instance_1_Overpoch -world=Chernarus -cpuCount=12 -exThreads=1 -maxmem=2047 "-mod=@DayZOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;" ===================================================================== Exe timestamp: 2014/07/26 14:13:54 Current time: 2014/08/29 15:07:46 Version 1.63.125548 Item STR_EQUIP_NAME_41 listed twice Item STR_EQUIP_DESC_41 listed twice Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\' File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}' Unsupported language English in stringtable Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German> <English>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English> <Italian>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian> <Spanish>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish> <French>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French> <Czech>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech> <Russian>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian> <Polish>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish> <Hungarian>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian> </Key> <Key ID="STR_VIL_AKS74UB_BS1_SHORT"> <German>Compact assault rifle with silenced grenade launcher<' Item STR_VIL_DN_BS1 listed twice Item STR_AUTHOR_VILAS listed twice Item STR_VIL_EASTERN listed twice Item STR_VIL_WEAPONS listed twice Item str_dss_10rnd_vss listed twice Item str_dss_20rnd_vss listed twice Item str_dn_20rnd_9x39_sp5_vss listed twice Item str_dn_ak_107_gl_pso listed twice Item str_dn_ak_107_kobra listed twice Item str_dn_M40A3 listed twice Item str_dn_rpk_74 listed twice Item str_ep1_dn_fn_fal listed twice Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/ Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/ Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/ Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/ Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/ Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/ Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/ Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/ Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/ Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/ Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/ Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/ Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/ Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/ Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/ Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/ Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/ Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/ Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/ Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/ Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/ Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/ Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/ Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/ Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/ Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/ Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/ Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/ Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/ Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/ Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/ Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/ Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/ Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/ Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/ Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/ Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/ Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/ Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/ Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/ Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/ Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/ Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/ Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/ Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/ Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/ Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/ Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/ Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/ Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/ Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/ Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/ Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/ Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/ Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/ Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/ Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/ Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/ Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/ Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/ Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/ Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/ Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/ Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/ Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/ Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/ Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/ Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/ Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/ Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/ Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/ Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/ Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/ Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/ Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/ Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/ Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/ 15:07:58 Server error: Player without identity President (id 1147226304) 15:07:58 Server error: Player without identity President (id 1147226304) 15:07:58 Server error: Player without identity President (id 1147226304) 15:07:58 Server error: Player without identity President (id 1147226304) 15:07:58 Server error: Player without identity President (id 1147226304) 15:07:58 Server error: Player without identity President (id 1147226304) 15:07:58 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:07:59 Server error: Player without identity President (id 1147226304) 15:08:06 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire 15:08:10 Strange convex component288 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component289 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component290 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component291 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component292 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component293 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component294 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component295 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component296 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component297 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component298 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component299 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component300 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component301 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component302 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component303 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component304 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component305 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component306 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component307 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component308 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component309 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component310 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component311 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component312 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component313 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component314 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component315 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component316 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component317 in warehouse\models\warehouse.p3d:geometry 15:08:10 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire 15:08:10 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView 15:08:10 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView 15:08:15 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon 15:08:15 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl 15:08:16 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852 15:08:18 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]" 15:08:18 "DayZ Epoch: MPframework inited" 15:08:19 "infiSTAR.de - Waiting for bis_fnc_init..." 15:08:19 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!" 15:08:19 Warning Message: Script low_admins.sqf not found 15:08:19 Warning Message: Script normal_admins.sqf not found 15:08:19 Warning Message: Script super_admins.sqf not found 15:08:19 Warning Message: Script blacklist.sqf not found 15:08:19 "infiSTAR.de - iproductVersion: 21082014IAHAT334A_BETA | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Overpoch_1" 15:08:19 "infiSTAR.de - _fnc_RandomGen: { _arr = ["F","Z","G","1","g","x","y","u","r","K","a","n","Q","t","2","n","F","v","i","P","c","U","N","h","f","W","M","0","2","J"]; _gen = "P"; for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));}; _gen }" 15:08:19 "infiSTAR.de - _randvar1: PhQxfZPU" 15:08:19 "infiSTAR.de - _randvar2: PNUvtnPu" 15:08:19 "infiSTAR.de - _randvar3: PFKh0G1P" 15:08:19 "infiSTAR.de - _randvar4: PPnfvhix" 15:08:19 "infiSTAR.de - _randvar5: PQ01U1Px" 15:08:19 "infiSTAR.de - _randvar6: PxyMhrMU" 15:08:19 "infiSTAR.de - _randvar13: PMrWhxNu" 15:08:19 "infiSTAR.de - _randvar19: PtWZFfGP" 15:08:19 "infiSTAR.de - _randvar26: PyGnMQn2" 15:08:19 "infiSTAR.de - _randvar27: PFPMn222" 15:08:19 "infiSTAR.de - _randvar27a: PcWUnaxh" 15:08:19 "infiSTAR.de - _randvar28: PchfZnZM" 15:08:19 "infiSTAR.de - infiSTAR_DLL_PATH: " 15:08:19 "infiSTAR.de - AntiHack LOADED!" 15:08:19 "infiSTAR.de - CREATING AdminMenu" 15:08:19 "infiSTAR.de - ADDING PublicVariableEventHandlers" 15:08:19 "infiSTAR.de - AntiHack FULLY LOADED" 15:08:22 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:22 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView 15:08:45 "Res3tting B!S effects..." 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 9a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 10a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 11a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 12a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 13a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 14a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 15a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 16a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 17a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 18a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 19a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 20a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 21a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 22a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 23a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 24a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 25a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 26a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 27a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 28a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 29a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 30a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 31a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 32a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 33a not found 15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 34a not found 15:08:47 No speaker given for Stanislav Slama 15:08:48 "D.DOPPLER Taser Mod: No global chat logic exists! Creating a global chat logic..." 15:08:48 "Spawn sign at: [11447.9,11464.5,0]" 15:08:48 "Spawn sign at: [11477.4,11460.1,0]" 15:08:48 "Spawn sign at: [11504.2,11447.2,0]" 15:08:48 "Spawn sign at: [11526.1,11426.9,0]" 15:08:48 "Spawn sign at: [11541,11401.1,0]" 15:08:48 "Spawn sign at: [11547.6,11372,0]" 15:08:48 "Spawn sign at: [11545.4,11342.3,0]" 15:08:48 "Spawn sign at: [11534.5,11314.5,0]" 15:08:48 "Spawn sign at: [11515.9,11291.2,0]" 15:08:48 "Spawn sign at: [11491.3,11274.4,0]" 15:08:48 "Spawn sign at: [11462.8,11265.7,0]" 15:08:48 "Spawn sign at: [11433,11265.7,0]" 15:08:48 "Spawn sign at: [11404.5,11274.4,0]" 15:08:48 "Spawn sign at: [11379.9,11291.2,0]" 15:08:48 "Spawn sign at: [11361.3,11314.5,0]" 15:08:48 "Spawn sign at: [11350.4,11342.3,0]" 15:08:48 "Spawn sign at: [11348.2,11372,0]" 15:08:48 "Spawn sign at: [11354.8,11401.1,0]" 15:08:48 "Spawn sign at: [11369.7,11426.9,0]" 15:08:48 "Spawn sign at: [11391.6,11447.2,0]" 15:08:48 "Spawn sign at: [11418.4,11460.1,0]" 15:08:48 "Spawn sign at: [11447.9,11464.5,0]" 15:08:48 "Spawn sign at: [4064.23,11765.9,0]" 15:08:48 "Spawn sign at: [4093.7,11761.5,0]" 15:08:48 "Spawn sign at: [4120.56,11748.6,0]" 15:08:48 "Spawn sign at: [4142.41,11728.3,0]" 15:08:48 "Spawn sign at: [4157.31,11702.5,0]" 15:08:48 "Spawn sign at: [4163.95,11673.4,0]" 15:08:48 "Spawn sign at: [4161.72,11643.7,0]" 15:08:48 "Spawn sign at: [4150.83,11615.9,0]" 15:08:48 "Spawn sign at: [4132.24,11592.6,0]" 15:08:48 "Spawn sign at: [4107.61,11575.8,0]" 15:08:48 "Spawn sign at: [4079.13,11567.1,0]" 15:08:48 "Spawn sign at: [4049.32,11567.1,0]" 15:08:48 "Spawn sign at: [4020.84,11575.8,0]" 15:08:48 "Spawn sign at: [3996.21,11592.6,0]" 15:08:48 "Spawn sign at: [3977.62,11615.9,0]" 15:08:48 "Spawn sign at: [3966.73,11643.7,0]" 15:08:48 "Spawn sign at: [3964.51,11673.4,0]" 15:08:48 "Spawn sign at: [3971.14,11702.5,0]" 15:08:48 "Spawn sign at: [3986.04,11728.3,0]" 15:08:48 "Spawn sign at: [4007.89,11748.6,0]" 15:08:48 "Spawn sign at: [4034.75,11761.5,0]" 15:08:48 "Spawn sign at: [4064.23,11765.9,0]" 15:08:48 "Spawn sign at: [6325.68,7907.74,0]" 15:08:48 "Spawn sign at: [6355.15,7903.3,0]" 15:08:48 "Spawn sign at: [6382.01,7890.37,0]" 15:08:48 "Spawn sign at: [6403.86,7870.09,0]" 15:08:48 "Spawn sign at: [6418.76,7844.28,0]" 15:08:48 "Spawn sign at: [6425.4,7815.21,0]" 15:08:48 "Spawn sign at: [6423.17,7785.49,0]" 15:08:48 "Spawn sign at: [6412.28,7757.74,0]" 15:08:48 "Spawn sign at: [6393.69,7734.44,0]" 15:08:48 "Spawn sign at: [6369.07,7717.64,0]" 15:08:48 "Spawn sign at: [6340.58,7708.86,0]" 15:08:48 "Spawn sign at: [6310.77,7708.86,0]" 15:08:48 "Spawn sign at: [6282.29,7717.64,0]" 15:08:48 "Spawn sign at: [6257.66,7734.44,0]" 15:08:48 "Spawn sign at: [6239.07,7757.74,0]" 15:08:48 "Spawn sign at: [6228.18,7785.49,0]" 15:08:48 "Spawn sign at: [6225.96,7815.21,0]" 15:08:48 "Spawn sign at: [6232.59,7844.28,0]" 15:08:48 "Spawn sign at: [6247.49,7870.09,0]" 15:08:48 "Spawn sign at: [6269.35,7890.37,0]" 15:08:48 "Spawn sign at: [6296.2,7903.3,0]" 15:08:48 "Spawn sign at: [6325.68,7907.74,0]" 15:08:48 "WAI: AI Config File Loaded" 15:08:48 "Spawn sign at: [9725.99,9030.56,0]" 15:08:48 "Spawn sign at: [9755.47,9026.12,0]" 15:08:48 "Spawn sign at: [9782.32,9013.18,0]" 15:08:48 "Spawn sign at: [9804.17,8992.91,0]" 15:08:48 "Spawn sign at: [9819.08,8967.09,0]" 15:08:48 "Spawn sign at: [9825.71,8938.03,0]" 15:08:48 "Spawn sign at: [9823.48,8908.31,0]" 15:08:48 "Spawn sign at: [9812.59,8880.56,0]" 15:08:48 "Spawn sign at: [9794.01,8857.25,0]" 15:08:48 "Spawn sign at: [9769.38,8840.46,0]" 15:08:48 "Spawn sign at: [9740.89,8831.68,0]" 15:08:48 "Spawn sign at: [9711.09,8831.68,0]" 15:08:48 "Spawn sign at: [9682.6,8840.46,0]" 15:08:48 "Spawn sign at: [9657.97,8857.25,0]" 15:08:48 "Spawn sign at: [9639.39,8880.56,0]" 15:08:48 "Spawn sign at: [9628.5,8908.31,0]" 15:08:48 "Spawn sign at: [9626.27,8938.03,0]" 15:08:48 "Spawn sign at: [9632.9,8967.09,0]" 15:08:48 "Spawn sign at: [9647.81,8992.91,0]" 15:08:48 "Spawn sign at: [9669.66,9013.18,0]" 15:08:48 "Spawn sign at: [9696.51,9026.12,0]" 15:08:48 "Spawn sign at: [9725.99,9030.56,0]" 15:08:48 "HIVE: Starting" 15:08:48 "HIVE: trying to get objects" 15:08:48 "HIVE: found 3947 objects" 15:08:48 "HIVE: Commence Object Streaming..." 15:08:49 "HIVE: got 2365 Epoch Objects and 1582 Vehicles" 15:08:51 Cannot create non-ai vehicle civcarbl_DZ, 15:08:51 Warning Message: Error: creating weapon FHQ_XM2010_SD_BASE with scope=private 15:08:54 350z_black: ABSwitch - unknown animation source ABSwitch 15:08:55 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret 15:08:55 UH1Y_DZE: ObsGun - unknown animation source ObsGun 15:08:55 "infiSTAR.de - Player-Log: President(76561198071769068) - 0h 00min" 15:08:56 "WAI: AI Monitor Started" 15:08:56 Warning Message: Error: creating weapon vil_AKS_BASE with scope=private 15:08:56 Warning Message: Error: creating weapon FHQ_MSR_BASE with scope=private 15:08:56 "WAI: Initialising missions" 15:08:57 350z_city: ABSwitch - unknown animation source ABSwitch 15:08:57 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret 15:08:57 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun 15:08:58 350z_pink: ABSwitch - unknown animation source ABSwitch 15:08:58 Cannot create non-ai vehicle SUV_Armored_DZ, 15:08:58 Cannot create non-ai vehicle 350z_white_DZ, 15:08:58 Cannot create non-ai vehicle 350z_kiwi_DZ, 15:08:58 Cannot create non-ai vehicle Civcarbu_DZ, 15:08:58 Cannot create non-ai vehicle UH1H_TK_GUE_DZ, 15:08:58 Cannot create non-ai vehicle Civcarwh_DZ, 15:08:59 Cannot create non-ai vehicle Civcarbu_DZ, 15:08:59 350z_red: ABSwitch - unknown animation source ABSwitch 15:08:59 Cannot create non-ai vehicle 350z_blue_DZ, 15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1' 15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2' 15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1' 15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2' 15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota' 15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr' 15:09:00 350z_gold: ABSwitch - unknown animation source ABSwitch 15:09:00 : Invalid parent bone 'osa_door_r1' for 'door_r1' 15:09:00 : Invalid parent bone 'osa_door_r2' for 'door_r2' 15:09:00 : Invalid parent bone 'osa_door_l1' for 'door_l1' 15:09:00 : Invalid parent bone 'osa_door_l2' for 'door_l2' 15:09:00 : Invalid parent bone 'osa_kapota' for 'kapota' 15:09:00 : Invalid parent bone 'osa_kufr' for 'kufr' 15:09:01 350z_silver: ABSwitch - unknown animation source ABSwitch 15:09:01 350z_green: ABSwitch - unknown animation source ABSwitch 15:09:02 350z_v: ABSwitch - unknown animation source ABSwitch 15:09:03 : Invalid parent bone 'osa_door_r1' for 'door_r1' 15:09:03 : Invalid parent bone 'osa_door_r2' for 'door_r2' 15:09:03 : Invalid parent bone 'osa_door_l1' for 'door_l1' 15:09:03 : Invalid parent bone 'osa_door_l2' for 'door_l2' 15:09:03 : Invalid parent bone 'osa_kapota' for 'kapota' 15:09:03 : Invalid parent bone 'osa_kufr' for 'kufr' 15:09:04 String STR_TGW_VIL_AK74_GP25 not found 15:09:04 String STR_TGW_VIL_AK74_GP25 not found 15:09:06 "HIVE: Vehicle Spawn limit reached!" 15:09:06 "HIVE: Spawning # of Debris: 500" 15:09:06 "HIVE: Spawning # of Ammo Boxes: 3" 15:09:06 "HIVE: Spawning # of Veins: 50" 15:09:06 "Total Number of spawn locations 6" 15:09:49 "infiSTAR.de PlayerConnected: _uid: 76561198071769068 _name: President" 15:09:49 "infiSTAR.de PlayerConnected: _uid: _name: __SERVER__" 15:09:51 "EPOCH EVENTS INIT" 15:09:57 "D.DOPPLER Taser Mod: Global chat logic created." 15:09:57 "DEBUG VEIN: Too many objects at [6500.47,6574.2]" 15:10:00 Server: Object 3:11 not found (message 70) 15:10:00 "TIME SYNC: Local Time set to [2013,8,3,13,10]" 15:10:02 "RUNNING EVENT: Military on [2014,8,29,13,10]" 15:10:44 "infiSTAR.de PlayerConnected: _uid: 76561198109690460 _name: Snipercymraeg" 15:10:44 "infiSTAR.de - Player-Log: Snipercymraeg(76561198109690460) - 0h 00min" 15:10:45 Server: Object 4:5 not found (message 72) 15:10:45 Server: Object 4:6 not found (message 70) 15:10:45 Server: Object 4:3 not found (message 72) 15:10:45 Server: Object 4:4 not found (message 72) 15:10:53 [DZMS]: Starting DayZ Mission System. 15:10:53 [DZMS]: Relations not found! Using DZMS Relations. 15:10:55 [DZMS]: Currently Running Version: 1.1FIN 15:10:55 [DZMS]: Mission and Extended Configuration Loaded! 15:10:55 [DZMS]: chernarus Detected. Map Specific Settings Adjusted! 15:10:55 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted! 15:10:55 [DZMS]: Loading ExecVM Functions. 15:10:55 [DZMS]: Loading Compiled Functions. 15:10:56 [DZMS]: Loading All Other Functions. 15:10:56 [DZMS]: Mission Functions Script Loaded! 15:10:56 [DZMS]: Minor Mission Clock Starting! 15:10:56 [DZMS]: Mission Marker Loop for JIPs Starting! 15:10:56 [DZMS]: Major Mission Clock Starting! 15:11:03 "infiSTAR.de Log: DOOR UNLOCKED: ID:5804 UID:0 BY President(76561198071769068) @096016 Code Entered: 075" 15:11:36 "infiSTAR.de PlayerConnected: _uid: 76561198057337887 _name: Ron" 15:11:36 "infiSTAR.de - Player-Log: Ron(76561198057337887) - 0h 01min" 15:11:52 "infiSTAR.de PlayerConnected: _uid: 76561197981740934 _name: 4Fingers" 15:11:52 "infiSTAR.de - Player-Log: 4Fingers(76561197981740934) - 0h 01min" 15:11:52 "0 Active ground units" 15:11:52 "0 Active emplacement units" 15:11:52 "0 Active chopper patrol units (Crew)" 15:11:52 "0 Active vehicle patrol units (Crew)" 15:12:02 Server: Object 6:11 not found (message 70) 15:13:03 "infiSTAR.de Log: SAFE UNLOCKED: ID:7188 UID:0 BY 4Fingers(76561197981740934) @117089" 15:13:09 "infiSTAR.de Log: DOOR UNLOCKED: ID:3821 UID:0 BY President(76561198071769068) @096016 Code Entered: 826" 15:13:09 Server: Object 6:16 not found (message 94) 15:13:09 Server: Object 6:17 not found (message 94) 15:13:10 "infiSTAR.de Log: DOOR UNLOCKED: ID:4198 UID:0 BY Snipercymraeg(76561198109690460) @012052 Code Entered: 489" 15:13:13 "CLEANUP: INITIALIZING CLEANUP SCRIPT" 15:13:15 "infiSTAR.de PlayerConnected: _uid: 76561198033738263 _name: Oojerfink" 15:13:15 "infiSTAR.de - Player-Log: Oojerfink(76561198033738263) - 0h 05min" 15:13:17 SetFace error: class CfgFaces.OharaHead.Zombie2 not found 15:13:17 Error: Error during SetFace - class CfgFaces.OharaHead.Zombie2 not found 15:14:08 "infiSTAR.de Log: DOOR UNLOCKED: ID:6238 UID:0 BY President(76561198071769068) @096016 Code Entered: 116" 15:14:08 "infiSTAR.de Log: DOOR UNLOCKED: ID:7183 UID:0 BY 4Fingers(76561197981740934) @117089 Code Entered: 495" 15:14:09 [DZMS]: Running Major Mission SM3. 15:14:12 [DZMS]: (DZMSUnitsMajor) 3 AI Spawned, 3 units in mission. 15:14:18 [DZMS]: (DZMSUnitsMajor) 3 AI Spawned, 6 units in mission. 15:14:23 [DZMS]: (DZMSUnitsMajor) 3 AI Spawned, 9 units in mission. 15:14:28 [DZMS]: (DZMSUnitsMajor) 3 AI Spawned, 12 units in mission. 15:14:28 [DZMS]: (DZMSUnitsMajor) Waiting for 12/12 Units or Less to be Alive and a Player to be Near the Objective. 15:14:29 "EPOCH SERVERTRADE: Player: Oojerfink (76561198033738263) sold a FHQ_ACR_TAN_HWS_SD in/at Unknown Trader City for 2x ItemGoldBar10oz" 15:14:31 "infiSTAR.de PlayerConnected: _uid: 76561198057795597 _name: panda" 15:14:31 "infiSTAR.de - Player-Log: panda(76561198057795597) - 0h 06min" 15:15:01 "RUNNING EVENT: supply_drop on [2014,8,29,13,15]" 15:15:07 "infiSTAR.de Log: DOOR UNLOCKED: ID:5632 UID:0 BY President(76561198071769068) @096017 Code Entered: 195" 15:16:15 "infiSTAR.de PlayerConnected: _uid: 76561198091577312 _name: MH-Taff12" 15:16:15 "infiSTAR.de - Player-Log: MH-Taff12(76561198091577312) - 0h 08min" 15:16:23 Server: Object 8:11 not found (message 70) 15:16:23 Server: Object 8:10 not found (message 89) 15:16:56 "infiSTAR.de PlayerConnected: _uid: 76561198144120874 _name: Mike Admin" 15:16:56 "infiSTAR.de - Player-Log: Mike Admin(76561198144120874) - 0h 09min | ******ADMIN******" 15:17:15 "infiSTAR.de AdminReq: [1234,B 1-1-I:1 (Mike Admin) REMOTE,"76561198144120874"]" 15:17:15 "infiSTAR.de AdminReqProceed: [1234,B 1-1-I:1 (Mike Admin) REMOTE,"76561198144120874"]" 15:17:15 "infiSTAR.de ******ADMIN-LOGIN******: Mike Admin(76561198144120874)" 15:17:51 "EPOCH SERVERTRADE: Player: Oojerfink (76561198033738263) sold a RH_maseotech in/at Unknown Trader City for 1x ItemGoldBar10oz" 15:18:10 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin Moving to 4Fingers"]" 15:18:14 "TIME SYNC: Local Time set to [2013,8,3,13,18]" 15:18:18 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin GroupIcons Activated"]" 15:18:19 "EPOCH SERVERTRADE: Player: Oojerfink (76561198033738263) sold a RH_hk416glacog in/at Unknown Trader City for 1x ItemGoldBar10oz" 15:18:47 "EPOCH SERVERTRADE: Player: Oojerfink (76561198033738263) sold a RH_massdacog in/at Unknown Trader City for 1x ItemGoldBar10oz" 15:18:54 Server: Object 8:58 not found (message 91) 15:18:54 Server: Object 8:57 not found (message 99) 15:18:56 "WAI: Starting mission bandit_base" 15:18:56 "WAI: Mission bandit base started at [3048.92,2108.98]" 15:18:57 "WAI: Spawned a group of 7 bandits at [3048.92,2108.98,0]" 15:18:58 "WAI: Spawned a group of 4 bandits at [3048.92,2108.98,0]" 15:18:58 "WAI: Spawned a group of 4 bandits at [3048.92,2108.98,0]" 15:18:59 "WAI: Spawned a group of 4 bandits at [3048.92,2108.98,0]" 15:18:59 "WAI: Spawned a group of 4 bandits at [3048.92,2108.98,0]" 15:18:59 "WAI: Spawned in 1 M2StaticMG" 15:18:59 "WAI: Spawned in 1 M2StaticMG" 15:18:59 "WAI: Spawned in 1 M2StaticMG" 15:18:59 "WAI: Spawned in 1 M2StaticMG" 15:18:59 "WAI: Paradrop waiting for player" 15:19:15 "EPOCH SERVERTRADE: Player: Oojerfink (76561198033738263) sold a SCAR_L_CQC in/at Unknown Trader City for 8x ItemGoldBar" 15:19:55 "get: STRING (76561198109690460), sent: STRING (76561198109690460)" 15:19:55 "DISCONNECT: Snipercymraeg (76561198109690460) Object: B 1-1-C:1 (Snipercymraeg) REMOTE, _characterID: 1638 at loc [1219.91,10108.7,0.00143433]" 15:19:55 Client: Remote object 4:1 not found 15:19:55 Client: Remote object 4:10 not found 15:20:01 Warning: Cleanup player - person 4:9 not found 15:20:11 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin Spectating MH-Taff12"]" 15:20:13 trigger - unknown animation source revolved 15:20:14 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208 15:21:55 "22 Active ground units" 15:21:55 "4 Active emplacement units" 15:21:55 "0 Active chopper patrol units (Crew)" 15:21:55 "2 Active vehicle patrol units (Crew)" 15:21:55 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin - added USSR_cheytacM200_sd to his inventory"]" 15:22:06 "infiSTAR.de AdminReq: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]" 15:22:06 "infiSTAR.de AdminReqProceed: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]" 15:22:06 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin AdminGiveAmmo Mike Admin"]" 15:22:06 "infiSTAR.de AdminReq: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]" 15:22:06 "infiSTAR.de AdminReqProceed: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]" 15:22:06 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin AdminGiveAmmo Mike Admin"]" 15:22:07 "infiSTAR.de AdminReq: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]" 15:22:07 "infiSTAR.de AdminReqProceed: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]" 15:22:07 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin AdminGiveAmmo Mike Admin"]" 15:22:34 [DZMS]: Running Minor Mission SM5. 15:22:37 Error in expression <rom 0 to 1 do { _sSelect = floor(random _sCount); _item = DZMSsniperList select > 15:22:37 Error position: <_sCount); _item = DZMSsniperList select > 15:22:37 Error Undefined variable in expression: _scount 15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 66 15:22:37 Error in expression <nd(random 8))]; }; }; _scount = count DZMSsniperList; for "_x" from 0 to 1 do > 15:22:37 Error position: <DZMSsniperList; for "_x" from 0 to 1 do > 15:22:37 Error Undefined variable in expression: dzmssniperlist 15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 64 15:22:37 Error in expression <rom 0 to 1 do { _sSelect = floor(random _sCount); _item = DZMSsniperList select > 15:22:37 Error position: <_sCount); _item = DZMSsniperList select > 15:22:37 Error Undefined variable in expression: _scount 15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 66 15:22:37 Error in expression <rom 0 to 1 do { _sSelect = floor(random _sCount); _item = DZMSmgList select _sSe> 15:22:37 Error position: <_sCount); _item = DZMSmgList select _sSe> 15:22:37 Error Undefined variable in expression: _scount 15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 78 15:22:37 Error in expression <rom 0 to 1 do { _sSelect = floor(random _sCount); _item = DZMSmgList select _sSe> 15:22:37 Error position: <_sCount); _item = DZMSmgList select _sSe> 15:22:37 Error Undefined variable in expression: _scount 15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 78 15:22:37 Error in expression <nd(random 8))]; }; }; _scount = count DZMSmgList; for "_x" from 0 to 1 do { _s> 15:22:37 Error position: <DZMSmgList; for "_x" from 0 to 1 do { _s> 15:22:37 Error Undefined variable in expression: dzmsmglist 15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 76 15:22:37 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 3 units in mission. 15:22:38 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 6 units in mission. 15:22:39 [DZMS]: (DZMSUnitsMinor) Waiting for 6/6 Units or Less to be Alive and a Player to be Near the Objective. 15:23:14 "TIME SYNC: Local Time set to [2013,8,3,13,23]" 15:23:47 Error: Bone leftshoulder doesn't exist in some skeleton 15:23:47 Error: Bone rightshoulder doesn't exist in some skeleton 15:23:47 Error: Bone rightshoulder doesn't exist in some skeleton
Many thanks
Robbie
-
Thank you very much dude :)
Cheers
Robbie
-
I did that and the error has gone.
Thank you very much dude :)
Robbie
-
Hello, when I double click the backup bat, it saved a an sql back file but its empty!!
@REM *** PARAMETERS/VARIABLES *** SET BackupDir="C:\Users\Administrator\Documents\backups\backup_saves" SET mysqldir="C:\xampp\mysql\data" SET mysqlschema=Epoch_Database SET mysqlpassword=loulou123 SET mysqluser=Epoch_User SET housekeepafter=5 SET datestamp=%date:~-10,2%-%date:~-7,2%-%date:~-4,4%_%time:~0,2%.%time:~3,2%.%time:~6,2% @REM *** EXECUTION *** @REM Change to mysqldir c: cd %mysqldir% @REM dump/backup ALL database, this is all in one line mysqldump -u %mysqluser% -p%mysqlpassword% --databases %mysqlschema% >%BackupDir%\%mysqlschema%_backup.%datestamp%.sql @REM - Housekeeping forfiles -p %BackupDir% -s -m *.sql -d -%housekeepafter% -c "cmd /c del @path"
this is my bat file
Cheers
Robbie
-
Anyone found what causes this error plz?
-
Hello all,
i have an error in my rpt, here it is
9:11:53 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 9:11:53 Error position: <AllPlayers)) then { _model = "Survivor2_> 9:11:53 Error Undefined variable in expression: allplayers 9:11:53 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 9:11:53 "TIME SYNC: Local Time set to [2013,8,3,13,11]"
Here is a snippet from my server_playerLogin.sqf around that line
//Process request _newPlayer = _primary select 1; _isNew = count _primary < 7; //_result select 1; _charID = _primary select 2; #ifdef DZE_SERVER_DEBUG diag_log ("LOGIN RESULT: " + str(_primary)); #endif /* PROCESS */ _hiveVer = 0; if (!_isNew) then { //RETURNING CHARACTER _inventory = _primary select 4; _backpack = _primary select 5; _survival = _primary select 6; _model = _primary select 7; _hiveVer = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_DZ"; }; } else { if (DZE_PlayerZed) then { _isInfected = _primary select 3; } else { _isInfected = 0; }; _model = _primary select 4; _hiveVer = _primary select 5; if (isNil "_model") then { _model = "Survivor2_DZ"; } else { if (_model == "") then { _model = "Survivor2_DZ"; }; };
I was wondering if someone could tell me what it means please and if it could be the reason that when my server gets over 20ish players some people have trouble joining.
Many thanks
Robbie
-
Hi, thanks for the reply
Here is the top of my custom variables
disableSerialization; AllPlayers set [count AllPlayers, "Bandit1_DZ", "Bandit2_DZ", "BanditW1_DZ", "BanditW2_DZ", "Survivor2_DZ", "SurvivorW2_DZ", "Sniper1_DZ", "Camo1_DZ", "Soldier1_DZ", "Rocket_DZ"]; MeleeWeapons = ["MeleeFishingPole","MeleeCrowbar","MeleeBaseBallBatNails","MeleeBaseBallBatBarbed","MeleeBaseBallBat","Crossbow_DZ","MeleeSledge","MeleeMachete","MeleeHatchet_DZE"]; gear_done = false; //Cooking meatraw = [ "FoodSteakRaw",
Not sure if theres anything wrong anywhere.
Many thanks
Robbie
-
hello there I ws wondering if anyone could help me please
People have trouble joining at busy periods, it gets stuck at waiting for character to create
here is the rpt
===================================================================== == C:\Users\Administrator\Documents\new epoch for changing\arma2oaserver.exe == "arma2oaserver.exe" -port=2314 "-config=instance_1_Overpoch\config.cfg" "-cfg=instance_1_Overpoch\basic.cfg" "-profiles=instance_1_Overpoch" -name=instance_1_Overpoch -world=Chernarus -cpuCount=12 -exThreads=1 -maxmem=2047 "-mod=@DayZOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;" ===================================================================== Exe timestamp: 2014/07/26 14:13:54 Current time: 2014/08/27 19:50:47 Version 1.63.125548 Item STR_EQUIP_NAME_41 listed twice Item STR_EQUIP_DESC_41 listed twice Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\' File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}' Unsupported language English in stringtable Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German> <English>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English> <Italian>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian> <Spanish>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish> <French>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French> <Czech>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech> <Russian>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian> <Polish>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish> <Hungarian>From world.guns.ru: <' Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian> </Key> <Key ID="STR_VIL_AKS74UB_BS1_SHORT"> <German>Compact assault rifle with silenced grenade launcher<' Item STR_VIL_DN_BS1 listed twice Item STR_AUTHOR_VILAS listed twice Item STR_VIL_EASTERN listed twice Item STR_VIL_WEAPONS listed twice Item str_dss_10rnd_vss listed twice Item str_dss_20rnd_vss listed twice Item str_dn_20rnd_9x39_sp5_vss listed twice Item str_dn_ak_107_gl_pso listed twice Item str_dn_ak_107_kobra listed twice Item str_dn_M40A3 listed twice Item str_dn_rpk_74 listed twice Item str_ep1_dn_fn_fal listed twice Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/ Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/ Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/ Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/ Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/ Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/ Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/ Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/ Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/ Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/ Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/ Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/ Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/ Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/ Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/ Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/ Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/ Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/ Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/ Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/ Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/ Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/ Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/ Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/ Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/ Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/ Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/ Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/ Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/ Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/ Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/ Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/ Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/ Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/ Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/ Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/ Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/ Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/ Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/ Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/ Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/ Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/ Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/ Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/ Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/ Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/ Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/ Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/ Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/ Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/ Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/ Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/ Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/ Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/ Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/ Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/ Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/ Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/ Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/ Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/ Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/ Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/ Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/ Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/ Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/ Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/ Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/ Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/ Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/ Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/ Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/ Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/ Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/ Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/ Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/ Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/ Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/ Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/ Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/ Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/ Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/ Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/ Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/ Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/ Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/ 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:02 Server error: Player without identity McNab (id 1686411963) 19:51:03 Server error: Player without identity McNab (id 1686411963) 19:51:03 Server error: Player without identity McNab (id 1686411963) 19:51:11 Server error: Player without identity Gregory (id 902819213) 19:51:11 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:12 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:13 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:14 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:15 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:16 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:17 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:51:18 Server error: Player without identity Gregory (id 902819213) 19:52:02 Unknown entity: '& document.loaded) ? func() : document.observe('script:loaded', func)' 19:52:02 Unknown entity: 'loc=' + url + '&f=' + url' 19:52:02 Unknown entity: 'nbsp' 19:52:02 Unknown entity: 'nbsp' 19:52:02 Unknown entity: 'nbsp' 19:52:02 Unknown entity: 'nbsp' 19:52:43 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire 19:52:47 Strange convex component288 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component289 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component290 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component291 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component292 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component293 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component294 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component295 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component296 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component297 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component298 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component299 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component300 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component301 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component302 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component303 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component304 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component305 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component306 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component307 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component308 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component309 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component310 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component311 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component312 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component313 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component314 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component315 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component316 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component317 in warehouse\models\warehouse.p3d:geometry 19:52:47 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire 19:52:47 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView 19:52:47 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView 19:52:53 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon 19:52:53 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl 19:52:54 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852 19:52:55 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]" 19:52:55 "DayZ Epoch: MPframework inited" 19:52:56 Error in expression <m\variables.sqf" disableSerialization; AllPlayers set [count AllPlayers, "Bandi> 19:52:56 Error position: <AllPlayers set [count AllPlayers, "Bandi> 19:52:56 Error Undefined variable in expression: allplayers 19:52:56 File mpmissions\DayZ_Overpoch_1.Chernarus\custom\variables.sqf, line 3 19:52:59 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView 19:52:59 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView 19:53:20 "infiSTAR.de - Waiting for bis_fnc_init..." 19:53:20 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!" 19:53:20 Warning Message: Script low_admins.sqf not found 19:53:20 Warning Message: Script normal_admins.sqf not found 19:53:20 Warning Message: Script super_admins.sqf not found 19:53:20 Warning Message: Script blacklist.sqf not found 19:53:20 "infiSTAR.de - iproductVersion: 21082014IAHAT334A_BETA | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Overpoch_1" 19:53:20 "infiSTAR.de - _fnc_RandomGen: { _arr = ["F","Z","G","1","g","x","y","u","r","K","a","n","Q","t","2","n","F","v","i","P","c","U","N","h","f","W","M","0","2","J"]; _gen = "P"; for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));}; _gen }" 19:53:20 "infiSTAR.de - _randvar1: PrWy2Z0P" 19:53:20 "infiSTAR.de - _randvar2: P20fvxxu" 19:53:20 "infiSTAR.de - _randvar3: PPa2uGuZ" 19:53:20 "infiSTAR.de - _randvar4: PgZy1fyP" 19:53:20 "infiSTAR.de - _randvar5: P2yMuMuN" 19:53:20 "infiSTAR.de - _randvar6: PvFNZQJr" 19:53:20 "infiSTAR.de - _randvar13: P0nhu2cn" 19:53:20 "infiSTAR.de - _randvar19: PxMgK11W" 19:53:20 "infiSTAR.de - _randvar26: PgQfKnZg" 19:53:20 "infiSTAR.de - _randvar27: PKifKha2" 19:53:20 Client: Remote object 2:81 not found 19:53:20 "infiSTAR.de - _randvar27a: PMQZZrnt" 19:53:20 "infiSTAR.de - _randvar28: PPaFchnu" 19:53:20 "infiSTAR.de - infiSTAR_DLL_PATH: " 19:53:20 "infiSTAR.de - AntiHack LOADED!" 19:53:20 "infiSTAR.de - CREATING AdminMenu" 19:53:20 "infiSTAR.de - ADDING PublicVariableEventHandlers" 19:53:20 "infiSTAR.de - AntiHack FULLY LOADED" 19:53:21 "Res3tting B!S effects..." 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 9a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 10a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 11a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 12a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 13a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 14a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 15a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 16a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 17a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 18a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 19a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 20a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 21a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 22a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 23a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 24a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 25a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 26a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 27a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 28a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 29a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 30a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 31a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 32a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 33a not found 19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 34a not found 19:53:24 No speaker given for Miroslav Hujer 19:53:24 "D.DOPPLER Taser Mod: No global chat logic exists! Creating a global chat logic..." 19:53:24 "Spawn sign at: [11447.9,11464.5,0]" 19:53:24 "Spawn sign at: [11477.4,11460.1,0]" 19:53:24 "Spawn sign at: [11504.2,11447.2,0]" 19:53:24 "Spawn sign at: [11526.1,11426.9,0]" 19:53:24 "Spawn sign at: [11541,11401.1,0]" 19:53:24 "Spawn sign at: [11547.6,11372,0]" 19:53:24 "Spawn sign at: [11545.4,11342.3,0]" 19:53:24 "Spawn sign at: [11534.5,11314.5,0]" 19:53:24 "Spawn sign at: [11515.9,11291.2,0]" 19:53:24 "Spawn sign at: [11491.3,11274.4,0]" 19:53:24 "Spawn sign at: [11462.8,11265.7,0]" 19:53:24 "Spawn sign at: [11433,11265.7,0]" 19:53:24 "Spawn sign at: [11404.5,11274.4,0]" 19:53:24 "Spawn sign at: [11379.9,11291.2,0]" 19:53:24 "Spawn sign at: [11361.3,11314.5,0]" 19:53:24 "Spawn sign at: [11350.4,11342.3,0]" 19:53:24 "Spawn sign at: [11348.2,11372,0]" 19:53:24 "Spawn sign at: [11354.8,11401.1,0]" 19:53:24 "Spawn sign at: [11369.7,11426.9,0]" 19:53:24 "Spawn sign at: [11391.6,11447.2,0]" 19:53:24 "Spawn sign at: [11418.4,11460.1,0]" 19:53:24 "Spawn sign at: [11447.9,11464.5,0]" 19:53:24 "Spawn sign at: [4064.23,11765.9,0]" 19:53:24 "Spawn sign at: [4093.7,11761.5,0]" 19:53:24 "Spawn sign at: [4120.56,11748.6,0]" 19:53:24 "Spawn sign at: [4142.41,11728.3,0]" 19:53:24 "Spawn sign at: [4157.31,11702.5,0]" 19:53:24 "Spawn sign at: [4163.95,11673.4,0]" 19:53:24 "Spawn sign at: [4161.72,11643.7,0]" 19:53:24 "Spawn sign at: [4150.83,11615.9,0]" 19:53:24 "Spawn sign at: [4132.24,11592.6,0]" 19:53:24 "Spawn sign at: [4107.61,11575.8,0]" 19:53:24 "Spawn sign at: [4079.13,11567.1,0]" 19:53:24 "Spawn sign at: [4049.32,11567.1,0]" 19:53:24 "Spawn sign at: [4020.84,11575.8,0]" 19:53:24 "Spawn sign at: [3996.21,11592.6,0]" 19:53:24 "Spawn sign at: [3977.62,11615.9,0]" 19:53:24 "Spawn sign at: [3966.73,11643.7,0]" 19:53:24 "Spawn sign at: [3964.51,11673.4,0]" 19:53:24 "Spawn sign at: [3971.14,11702.5,0]" 19:53:24 "Spawn sign at: [3986.04,11728.3,0]" 19:53:24 "Spawn sign at: [4007.89,11748.6,0]" 19:53:24 "Spawn sign at: [4034.75,11761.5,0]" 19:53:24 "Spawn sign at: [4064.23,11765.9,0]" 19:53:24 "WAI: AI Config File Loaded" 19:53:24 "Spawn sign at: [6325.68,7907.74,0]" 19:53:24 "Spawn sign at: [6355.15,7903.3,0]" 19:53:24 "Spawn sign at: [6382.01,7890.37,0]" 19:53:24 "Spawn sign at: [6403.86,7870.09,0]" 19:53:24 "Spawn sign at: [6418.76,7844.28,0]" 19:53:24 "Spawn sign at: [6425.4,7815.21,0]" 19:53:24 "Spawn sign at: [6423.17,7785.49,0]" 19:53:24 "Spawn sign at: [6412.28,7757.74,0]" 19:53:24 "Spawn sign at: [6393.69,7734.44,0]" 19:53:24 "Spawn sign at: [6369.07,7717.64,0]" 19:53:24 "Spawn sign at: [6340.58,7708.86,0]" 19:53:24 "Spawn sign at: [6310.77,7708.86,0]" 19:53:24 "Spawn sign at: [6282.29,7717.64,0]" 19:53:24 "Spawn sign at: [6257.66,7734.44,0]" 19:53:24 "Spawn sign at: [6239.07,7757.74,0]" 19:53:24 "Spawn sign at: [6228.18,7785.49,0]" 19:53:24 "Spawn sign at: [6225.96,7815.21,0]" 19:53:24 "Spawn sign at: [6232.59,7844.28,0]" 19:53:24 "Spawn sign at: [6247.49,7870.09,0]" 19:53:24 "Spawn sign at: [6269.35,7890.37,0]" 19:53:24 "Spawn sign at: [6296.2,7903.3,0]" 19:53:24 "Spawn sign at: [6325.68,7907.74,0]" 19:53:24 "Spawn sign at: [9725.99,9030.56,0]" 19:53:24 "Spawn sign at: [9755.47,9026.12,0]" 19:53:24 "Spawn sign at: [9782.32,9013.18,0]" 19:53:24 "Spawn sign at: [9804.17,8992.91,0]" 19:53:24 "Spawn sign at: [9819.08,8967.09,0]" 19:53:24 "Spawn sign at: [9825.71,8938.03,0]" 19:53:24 "Spawn sign at: [9823.48,8908.31,0]" 19:53:24 "Spawn sign at: [9812.59,8880.56,0]" 19:53:24 "Spawn sign at: [9794.01,8857.25,0]" 19:53:24 "Spawn sign at: [9769.38,8840.46,0]" 19:53:24 "Spawn sign at: [9740.89,8831.68,0]" 19:53:24 "Spawn sign at: [9711.09,8831.68,0]" 19:53:24 "Spawn sign at: [9682.6,8840.46,0]" 19:53:24 "Spawn sign at: [9657.97,8857.25,0]" 19:53:24 "Spawn sign at: [9639.39,8880.56,0]" 19:53:24 "Spawn sign at: [9628.5,8908.31,0]" 19:53:24 "Spawn sign at: [9626.27,8938.03,0]" 19:53:24 "Spawn sign at: [9632.9,8967.09,0]" 19:53:24 "Spawn sign at: [9647.81,8992.91,0]" 19:53:24 "Spawn sign at: [9669.66,9013.18,0]" 19:53:24 "Spawn sign at: [9696.51,9026.12,0]" 19:53:24 "Spawn sign at: [9725.99,9030.56,0]" 19:53:24 "HIVE: Starting" 19:53:24 "HIVE: trying to get objects" 19:53:24 "infiSTAR.de PlayerConnected: _uid: 76561198030645113 _name: Oliver" 19:53:24 "infiSTAR.de - Player-Log: Oliver(76561198030645113) - 2h 54min" 19:53:24 "HIVE: found 3740 objects" 19:53:24 "HIVE: Commence Object Streaming..." 19:53:25 "infiSTAR.de PlayerConnected: _uid: 76561198058459996 _name: Alistair" 19:53:25 "infiSTAR.de - Player-Log: Alistair(76561198058459996) - 2h 54min" 19:53:25 "HIVE: got 2234 Epoch Objects and 1506 Vehicles" 19:53:26 "infiSTAR.de PlayerConnected: _uid: 76561198094628382 _name: MERT [BAWS]" 19:53:26 "infiSTAR.de - Player-Log: MERT [BAWS](76561198094628382) - 2h 54min" 19:53:27 Cannot create non-ai vehicle civcarbl_DZ, 19:53:27 Warning Message: Error: creating weapon FHQ_XM2010_SD_BASE with scope=private 19:53:29 350z_black: ABSwitch - unknown animation source ABSwitch 19:53:31 Client: Remote object 2:74 not found 19:53:31 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret 19:53:31 UH1Y_DZE: ObsGun - unknown animation source ObsGun 19:53:31 "infiSTAR.de - Player-Log: Gregory(76561198101455080) - 2h 54min" 19:53:31 "infiSTAR.de - Player-Log: McNab(76561198035036994) - 2h 54min" 19:53:31 "infiSTAR.de - Player-Log: [ RUS ] ProtoCol(76561198120531340) - 2h 54min" 19:53:31 "infiSTAR.de - Player-Log: Peregrin Took(76561197988695944) - 2h 54min" 19:53:31 "infiSTAR.de - Player-Log: BlackBelly(76561197960795690) - 2h 54min" 19:53:32 "WAI: AI Monitor Started" 19:53:32 Warning Message: Error: creating weapon vil_AKS_BASE with scope=private 19:53:32 Warning Message: Error: creating weapon FHQ_MSR_BASE with scope=private 19:53:32 "WAI: Initialising missions" 19:53:33 Warning Message: Error: creating weapon FHQ_XM2010_BASE with scope=private 19:53:34 350z_v: ABSwitch - unknown animation source ABSwitch 19:53:34 350z_city: ABSwitch - unknown animation source ABSwitch 19:53:34 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret 19:53:34 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun 19:53:34 350z_pink: ABSwitch - unknown animation source ABSwitch 19:53:35 Cannot create non-ai vehicle SUV_Armored_DZ, 19:53:35 Cannot create non-ai vehicle 350z_white_DZ, 19:53:35 Cannot create non-ai vehicle 350z_kiwi_DZ, 19:53:35 Cannot create non-ai vehicle Civcarbu_DZ, 19:53:35 Cannot create non-ai vehicle UH1H_TK_GUE_DZ, 19:53:35 Cannot create non-ai vehicle Civcarwh_DZ, 19:53:35 "infiSTAR.de PlayerConnected: _uid: 76561197988695944 _name: Peregrin Took" 19:53:36 Cannot create non-ai vehicle Civcarbu_DZ, 19:53:36 350z_red: ABSwitch - unknown animation source ABSwitch 19:53:36 Cannot create non-ai vehicle 350z_blue_DZ, 19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1' 19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2' 19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1' 19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2' 19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota' 19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr' 19:53:37 350z_gold: ABSwitch - unknown animation source ABSwitch 19:53:37 : Invalid parent bone 'osa_door_r1' for 'door_r1' 19:53:37 : Invalid parent bone 'osa_door_r2' for 'door_r2' 19:53:37 : Invalid parent bone 'osa_door_l1' for 'door_l1' 19:53:37 : Invalid parent bone 'osa_door_l2' for 'door_l2' 19:53:37 : Invalid parent bone 'osa_kapota' for 'kapota' 19:53:37 : Invalid parent bone 'osa_kufr' for 'kufr' 19:53:38 350z_silver: ABSwitch - unknown animation source ABSwitch 19:53:38 350z_green: ABSwitch - unknown animation source ABSwitch 19:53:40 : Invalid parent bone 'osa_door_r1' for 'door_r1' 19:53:40 : Invalid parent bone 'osa_door_r2' for 'door_r2' 19:53:40 : Invalid parent bone 'osa_door_l1' for 'door_l1' 19:53:40 : Invalid parent bone 'osa_door_l2' for 'door_l2' 19:53:40 : Invalid parent bone 'osa_kapota' for 'kapota' 19:53:40 : Invalid parent bone 'osa_kufr' for 'kufr' 19:53:40 350z_white: ABSwitch - unknown animation source ABSwitch 19:53:42 "HIVE: Vehicle Spawn limit reached!" 19:53:42 "HIVE: Spawning # of Debris: 500" 19:53:42 "HIVE: Spawning # of Ammo Boxes: 3" 19:53:42 "HIVE: Spawning # of Veins: 50" 19:53:42 "Total Number of spawn locations 6" 19:53:57 "infiSTAR.de PlayerConnected: _uid: _name: __SERVER__" 19:53:59 "EPOCH EVENTS INIT" 19:53:59 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:53:59 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:53:59 Error Undefined variable in expression: allplayers 19:53:59 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:54:05 "D.DOPPLER Taser Mod: Global chat logic created." 19:54:05 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:54:05 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:54:05 Error Undefined variable in expression: allplayers 19:54:05 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:54:05 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:54:05 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:54:05 Error Undefined variable in expression: allplayers 19:54:05 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:54:05 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:54:05 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:54:05 Error Undefined variable in expression: allplayers 19:54:05 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:54:05 Server: Object 5:11 not found (message 94) 19:54:05 "TIME SYNC: Local Time set to [2013,8,3,13,54]" 19:54:06 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:54:06 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:54:06 Error Undefined variable in expression: allplayers 19:54:06 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:54:06 "infiSTAR.de PlayerConnected: _uid: 76561198035036994 _name: McNab" 19:54:07 "DEBUG VEIN: on road [3779.94,10094]" 19:54:07 "DEBUG VEIN: Too many objects at [3923.77,9804.19]" 19:54:07 "DEBUG VEIN: Too many objects at [6663.1,5558.52]" 19:54:11 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:54:11 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:54:11 Error Undefined variable in expression: allplayers 19:54:11 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:54:12 Server: Object 8:11 not found (message 94) 19:54:16 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:54:16 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:54:16 Error Undefined variable in expression: allplayers 19:54:16 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:54:17 Server: Object 11:11 not found (message 94) 19:54:32 "get: STRING (76561197988695944), sent: STRING (76561197988695944)" 19:54:32 "DISCONNECT: Peregrin Took (76561197988695944) Object: B 1-1-D:1 (Peregrin Took) REMOTE, _characterID: 1355 at loc [8653.62,3489.84,0.00144196]" 19:54:32 Client: Remote object 8:10 not found 19:54:32 Client: Object 5:13 (type Type_149) not found. 19:54:32 Client: Object 9:3 (type Type_149) not found. 19:54:32 Client: Object 7:51 (type Type_149) not found. 19:54:39 "infiSTAR.de PlayerConnected: _uid: 76561197970413019 _name: MrKinky" 19:54:39 "infiSTAR.de - Player-Log: MrKinky(76561197970413019) - 2h 55min" 19:54:40 "infiSTAR.de Log: DOOR UNLOCKED: ID:4489 UID:0 BY Gregory(76561198101455080) @012052 Code Entered: 439" 19:54:41 "infiSTAR.de PlayerConnected: _uid: 76561198071769068 _name: President" 19:54:41 "infiSTAR.de - Player-Log: President(76561198071769068) - 2h 55min" 19:54:42 "ERROR: Cannot Sync Character Alistair as no characterID" 19:54:46 "ERROR: Cannot Sync Character Alistair as no characterID" 19:54:51 "ERROR: Cannot Sync Character Alistair as no characterID" 19:54:55 "ERROR: Cannot Sync Character Alistair as no characterID" 19:54:58 "get: STRING (76561198058459996), sent: STRING (76561198058459996)" 19:54:58 "DISCONNECT: Alistair (76561198058459996) Object: B 1-1-A:6 (Alistair) REMOTE, _characterID: 0 at loc [-7226.47,19525.4,0]" 19:54:58 "ERROR: Cannot Sync Character Alistair as no characterID" 19:54:58 Client: Remote object 2:78 not found 19:54:59 Client: Object 10:14 (type Type_149) not found. 19:54:59 Client: Object 11:21 (type Type_149) not found. 19:55:02 [DZMS]: Starting DayZ Mission System. 19:55:02 [DZMS]: Relations not found! Using DZMS Relations. 19:55:02 [DZMS]: Currently Running Version: 1.1FIN 19:55:02 [DZMS]: Mission and Extended Configuration Loaded! 19:55:02 [DZMS]: chernarus Detected. Map Specific Settings Adjusted! 19:55:02 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted! 19:55:02 [DZMS]: Loading ExecVM Functions. 19:55:02 [DZMS]: Loading Compiled Functions. 19:55:02 [DZMS]: Loading All Other Functions. 19:55:02 [DZMS]: Mission Functions Script Loaded! 19:55:02 [DZMS]: Major Mission Clock Starting! 19:55:02 [DZMS]: Minor Mission Clock Starting! 19:55:02 [DZMS]: Mission Marker Loop for JIPs Starting! 19:55:05 "RUNNING EVENT: Construction on [2014,8,27,13,55]" 19:55:05 "Spawning loot event at [9117.66,11068.6]" 19:55:05 "Creating ammo box at [8971.82,11124.7]" 19:55:05 "Loot event setup, waiting for 900 seconds" 19:55:06 "get: STRING (76561197960795690), sent: STRING (76561197960795690)" 19:55:06 "DISCONNECT: BlackBelly (76561197960795690) Object: B 1-1-C:1 (BlackBelly) REMOTE, _characterID: 1589 at loc [9601.17,13742,1.14174]" 19:55:06 Client: Remote object 10:10 not found 19:55:06 Warning: Cleanup player - person 10:9 not found 19:55:10 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:55:10 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:55:10 Error Undefined variable in expression: allplayers 19:55:10 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:55:10 Server: Object 9:13 not found (message 94) 19:55:15 Warning: Cleanup player - person 10:9 not found 19:55:19 "infiSTAR.de Log: DOOR UNLOCKED: ID:6710 UID:0 BY Gregory(76561198101455080) @012052 Code Entered: 639" 19:55:22 "infiSTAR.de PlayerConnected: _uid: 76561197988820819 _name: MannymaN" 19:55:22 "infiSTAR.de - Player-Log: MannymaN(76561197988820819) - 2h 56min" 19:55:22 Server: Object 10:10 not found (message 221) 19:55:36 Server: Object 15:3 not found (message 70) 19:55:36 Server: Object 15:4 not found (message 72) 19:55:36 Server: Object 15:5 not found (message 72) 19:55:36 Server: Object 15:6 not found (message 72) 19:55:36 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:55:36 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:55:36 Error Undefined variable in expression: allplayers 19:55:36 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:55:37 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. sbh_paranoia 19:56:01 "0 Active ground units" 19:56:01 "0 Active emplacement units" 19:56:01 "0 Active chopper patrol units (Crew)" 19:56:01 "0 Active vehicle patrol units (Crew)" 19:56:09 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208 19:56:26 Server: Object 10:10 not found (message 221) 19:56:30 "infiSTAR.de PlayerConnected: _uid: 76561198094628382 _name: MERT [BAWS]" 19:56:30 Unit 2:75 not found, cannot update 19:56:30 Unit 2:78 not found, cannot update 19:56:30 Unit 2:75 not found, cannot update 19:56:30 Unit 2:78 not found, cannot update 19:56:30 Unit 2:75 not found, cannot update 19:56:30 Unit 2:78 not found, cannot update 19:56:30 Unit 2:75 not found, cannot update 19:56:30 Unit 2:78 not found, cannot update 19:56:30 Server: Object 10:10 not found (message 221) 19:56:31 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:56:31 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:56:31 Error Undefined variable in expression: allplayers 19:56:31 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:56:31 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:56:31 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:56:31 Error Undefined variable in expression: allplayers 19:56:31 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:56:31 Server: Object 16:12 not found (message 94) 19:56:31 Server: Object 16:11 not found (message 89) 19:56:31 Server: Object 13:18 not found (message 70) 19:56:31 Server: Object 13:17 not found (message 89) 19:56:31 SetFace error: class CfgFaces.RodriguezHead.Merc_Face2 not found 19:56:31 Error: Error during SetFace - class CfgFaces.RodriguezHead.Merc_Face2 not found 19:56:33 "infiSTAR.de PlayerConnected: _uid: 76561198109690460 _name: Snipercymraeg" 19:56:33 "infiSTAR.de - Player-Log: Snipercymraeg(76561198109690460) - 0h 05min" 19:56:34 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:56:34 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:56:34 Error Undefined variable in expression: allplayers 19:56:34 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:56:34 Server: Object 4:23 not found (message 94) 19:56:35 Server: Object info 2:4015 not found during Changing Owner 19:56:35 Server: Object info 2:4014 not found during Changing Owner 19:56:35 "infiSTAR.de PlayerConnected: _uid: 76561198023989259 _name: Rontti" 19:56:35 "infiSTAR.de - Player-Log: Rontti(76561198023989259) - 0h 05min" 19:56:42 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:56:42 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:56:42 Error Undefined variable in expression: allplayers 19:56:42 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:56:43 Server: Object 17:13 not found (message 70) 19:56:46 "infiSTAR.de PlayerConnected: _uid: 76561197988695944 _name: Peregrin Took" 19:56:49 Server: Object 21:10 not found (message 89) 19:56:49 Unit 4:14 not found, cannot update 19:56:51 Server: Object 21:14 not found (message 70) 19:56:51 Server: Object 21:13 not found (message 94) 19:56:52 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:56:52 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:56:52 Error Undefined variable in expression: allplayers 19:56:52 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:56:52 "infiSTAR.de PlayerConnected: _uid: 76561198010414073 _name: [ RUS ] TREW" 19:56:52 "infiSTAR.de - Player-Log: [ RUS ] TREW(76561198010414073) - 0h 05min" 19:56:52 Server: Object 18:11 not found (message 94) 19:56:52 Unit 21:12 not found, cannot update 19:56:52 Unit 21:12 not found, cannot update 19:56:56 Strange convex component01 in rh_m14\rh_m1seot.p3d:geometry 19:56:56 Strange convex component07 in rh_m14\rh_m1seot.p3d:geometry 19:56:56 Strange convex component12 in rh_m14\rh_m1seot.p3d:geometry 19:56:57 "infiSTAR.de Log: Rontti (76561198023989259) | New Player: ["1610",[],[],[0,0,0],true,"1.0.5.1","Survivor2_DZ",true,true,0]" 19:56:57 "["PVAHR_0_pgwsgkdeyrvl",["Rontti","76561198023989259","New Player: ["1610",[],[],[0,0,0],true,"1.0.5.1","Survivor2_DZ",true,true,0]"]]" 19:57:04 Server: Object 19:4 not found (message 70) 19:57:04 Server: Object 19:3 not found (message 72) 19:57:04 Server: Object 19:5 not found (message 72) 19:57:04 Server: Object 19:6 not found (message 72) 19:57:10 "infiSTAR.de PlayerConnected: _uid: 76561198074118631 _name: [RIP]scot22" 19:57:10 "infiSTAR.de - Player-Log: [RIP]scot22(76561198074118631) - 0h 06min" 19:57:12 Server: Object 19:12 not found (message 89) 19:57:15 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:57:15 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:57:15 Error Undefined variable in expression: allplayers 19:57:15 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:57:15 Server: Object 22:11 not found (message 94) 19:57:22 "CLEANUP: INITIALIZING CLEANUP SCRIPT" 19:57:24 Server: Object 7:111 not found (message 91) 19:57:24 Server: Object 7:110 not found (message 99) 19:57:49 "infiSTAR.de PlayerConnected: _uid: 76561198058459996 _name: Alistair" 19:57:55 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:57:55 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:57:55 Error Undefined variable in expression: allplayers 19:57:55 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:58:01 Server: Object 4:75 not found (message 91) 19:58:01 Server: Object 4:74 not found (message 99) 19:58:10 "infiSTAR.de PlayerConnected: _uid: 76561198144120874 _name: Mike Admin" 19:58:10 "infiSTAR.de - Player-Log: Mike Admin(76561198144120874) - 0h 07min | ******ADMIN******" 19:58:19 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:58:19 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:58:19 Error Undefined variable in expression: allplayers 19:58:19 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75 19:58:19 Server: Object 14:11 not found (message 70) 19:58:22 "infiSTAR.de Log: DOOR UNLOCKED: ID:4718 UID:0 BY [RIP]scot22(76561198074118631) @030086 Code Entered: 481" 19:58:29 "infiSTAR.de AdminReq: [1234,B 1-2-A:1 (Mike Admin) REMOTE,"76561198144120874"]" 19:58:29 "infiSTAR.de AdminReqProceed: [1234,B 1-2-A:1 (Mike Admin) REMOTE,"76561198144120874"]" 19:58:29 "infiSTAR.de ******ADMIN-LOGIN******: Mike Admin(76561198144120874)" 19:58:38 "infiSTAR.de Log: SAFE UNLOCKED: ID:5615 UID:0 BY [RIP]scot22(76561198074118631) @030086" 19:58:46 "infiSTAR.de Log: Oliver (76561198030645113) | BadKey: Tild - Known to start HackMenus" 19:58:46 "["PVAHR_0_pgwsgkdeyrvl",["Oliver","76561198030645113","BadKey: Tild - Known to start HackMenus"]]" 19:58:52 "infiSTAR.de PlayerConnected: _uid: 76561198053199934 _name: Sebastian" 19:58:52 "infiSTAR.de - Player-Log: Sebastian(76561198053199934) - 0h 07min" 19:58:57 Server: Object 4:78 not found (message 91) 19:58:57 Server: Object 4:77 not found (message 99) 19:58:57 Server: Object 4:80 not found (message 91) 19:58:58 Server: Object 4:81 not found (message 98) 19:58:58 Server: Object 4:82 not found (message 91) 19:58:58 Server: Object 4:86 not found (message 91) 19:58:58 Server: Object 4:85 not found (message 99) 19:58:59 Server: Object 4:88 not found (message 91) 19:58:59 Server: Object 4:87 not found (message 99) 19:59:02 Server: Object 21:95 not found (message 91) 19:59:03 Server: Object 21:99 not found (message 91) 19:59:03 Server: Object 21:98 not found (message 99) 19:59:03 Server: Object 21:99 not found (message 91) 19:59:03 Server: Object 21:98 not found (message 99) 19:59:03 Server: Object 21:98 not found (message 99) 19:59:03 Server: Object 21:98 not found (message 99) 19:59:03 Server: Object 21:98 not found (message 99) 19:59:03 Server: Object 21:98 not found (message 99) 19:59:03 Server: Object 21:98 not found (message 99) 19:59:04 Server: Object 23:6 not found (message 70) 19:59:04 Server: Object 23:3 not found (message 72) 19:59:04 Server: Object 23:4 not found (message 72) 19:59:04 Server: Object 23:5 not found (message 72) 19:59:12 Error in expression < = _primary select 8; if (!(_model in AllPlayers)) then { _model = "Survivor2_> 19:59:12 Error position: <AllPlayers)) then { _model = "Survivor2_> 19:59:12 Error Undefined variable in expression: allplayers 19:59:12 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
I also get this error message when logging in
Many thanks
Robbie
-
Hello there, I am getting stuck at 'waiting for server to authenticate' it let me in once and the rotate thing worked,k I restarted the server and now it gets stuck.
There is this in my prt
15:30:06 "Spawn sign at: [9669.66,9013.18,0]" 15:30:06 "Spawn sign at: [9696.51,9026.12,0]" 15:30:06 "Spawn sign at: [9725.99,9030.56,0]" 15:30:06 "HIVE: Starting" 15:30:06 "HIVE: trying to get objects" 15:30:07 "HIVE: found 250 objects" 15:30:07 "HIVE: Commence Object Streaming..." 15:30:07 "HIVE: got 15 Epoch Objects and 235 Vehicles" 15:30:07 Error in expression <}; }; _dir = _worldspace select 0; if (count (_worldspace select 1) == 3) then > 15:30:07 Error position: <count (_worldspace select 1) == 3) then > 15:30:07 Error count: Type String, expected Array,Config entry 15:30:07 File z\addons\dayz_server\system\server_monitor.sqf, line 146 15:30:07 "WAI: AI Monitor Started" 15:30:07 "WAI: Initialising missions" 15:30:14 "infiSTAR.de - Player-Log: Mike Admin(76561198144120874) - 6h 09min | ******ADMIN******" 15:30:29 "infiSTAR.de PlayerConnected: _uid: 76561198144120874 _name: Mike Admin" 15:30:29 "infiSTAR.de PlayerConnected: _uid: _name: __SERVER__" 15:30:30 "D.DOPPLER Taser Mod: Global chat logic created."
many thanks
*********EDIT***** mines working now, not sure what i did though!!
Robbie
-
Anyone had any new ideas on this..we are getting a lot of bitching and slagging matches between clans and it can put new players off as soon as they join and see the abuse!!
Cheers
Robbie
-
Hello, can do you reckon someone could tell me where abouts I have to edit to add in overpoch weapons please. In previous versions it was in the missioncfg.cfg but it looks all different now.
old config file :
// Number of guns to spawn in ammo boxes wai_mission_numberofguns = 9; // classnames of guns to spawn in ammo boxes (only class weapons) ammo_box_guns = [ "M9SD", "M9", "AKS_74_UN_kobra", "AK_107_GL_kobra", "M4A3_CCO_EP1", "M4A1_AIM_SD_camo", "M16A4_ACG", "M8_carbineGL", "VSS_vintorez", "M8_sharpshooter", "M40A3", "Mk_48_DZ", "M240_DZ", "M249_DZ", "Pecheneg_DZ", "RPK_74", "BAF_LRR_scoped", "DMR", "SVD_CAMO", "SCAR_H_LNG_Sniper_SD", "M110_NVG_EP1", "Sa58V_RCO_EP1", "KSVK_DZE", "BAF_L86A2_ACOG", "M14_EP1", "Sa58V_CCO_EP1", "AK_47_M","AK_74","AKS_74_kobra","AKS_74_U","BAF_L85A2_RIS_Holo","bizon_silenced","FN_FAL_ANPVS4","FN_FAL","G36A_camo","G36C_camo","G36C","G36K_camo","M1014","M16A2","M16A2GL","M4A1_AIM_SD_camo","M4A1_Aim","M4A1_HWS_GL_camo","M4A1","M4A3_CCO_EP1","Remington870_lamp","Sa58P_EP1","Sa58V_CCO_EP1","Sa58V_EP1","Sa58V_RCO_EP1", "FHQ_ACR_BASE","FHQ_ACR_BASE_F","FHQ_ACR_BASE_L","FHQ_ACR_BLK_CCO","FHQ_ACR_BLK_CCO_F","FHQ_ACR_BLK_CCO_GL","FHQ_ACR_BLK_CCO_GL_F","FHQ_ACR_BLK_CCO_GL_SD","FHQ_ACR_BLK_CCO_GL_SD_F","FHQ_ACR_BLK_CCO_SD","FHQ_ACR_BLK_CCO_SD_F","FHQ_ACR_BLK_G33","FHQ_ACR_BLK_G33_F","FHQ_ACR_BLK_G33_GL","FHQ_ACR_BLK_G33_GL_F","FHQ_ACR_BLK_G33_GL_SD","FHQ_ACR_BLK_G33_GL_SD_F", "FHQ_ACR_BLK_G33_SD","FHQ_ACR_BLK_G33_SD_F","FHQ_ACR_BLK_HAMR","FHQ_ACR_BLK_HAMR_F","FHQ_ACR_BLK_HAMR_GL","FHQ_ACR_BLK_HAMR_GL_F","FHQ_ACR_BLK_HAMR_GL_SD","FHQ_ACR_BLK_HAMR_GL_SD_F","FHQ_ACR_BLK_HAMR_SD","FHQ_ACR_BLK_HAMR_SD_F","FHQ_ACR_BLK_HWS","FHQ_ACR_BLK_HWS_F","FHQ_ACR_BLK_HWS_GL","FHQ_ACR_BLK_HWS_GL_F","FHQ_ACR_BLK_HWS_GL_SD","FHQ_ACR_BLK_HWS_GL_SD_F", "FHQ_ACR_BLK_HWS_SD","FHQ_ACR_BLK_HWS_SD_F","FHQ_ACR_BLK_IRN","FHQ_ACR_BLK_IRN_F","FHQ_ACR_BLK_IRN_GL","FHQ_ACR_BLK_IRN_GL_F","FHQ_ACR_BLK_IRN_GL_SD","FHQ_ACR_BLK_IRN_GL_SD_F","FHQ_ACR_BLK_IRN_SD","FHQ_ACR_BLK_IRN_SD_F","FHQ_ACR_BLK_RCO","FHQ_ACR_BLK_RCO_F","FHQ_ACR_BLK_RCO_GL","FHQ_ACR_BLK_RCO_GL_F","FHQ_ACR_BLK_RCO_GL_SD","FHQ_ACR_BLK_RCO_GL_SD_F", "FHQ_ACR_GL_BASE","FHQ_ACR_GL_BASE_F","FHQ_ACR_GL_BASE_L","FHQ_ACR_GL_SD_BASE","FHQ_ACR_GL_SD_BASE_F","FHQ_ACR_GL_SD_BASE_L","FHQ_ACR_SD_BASE", "FHQ_ACR_SD_BASE_F","FHQ_ACR_SD_BASE_L","FHQ_ACR_SNW_CCO","FHQ_ACR_SNW_CCO_F","FHQ_ACR_SNW_CCO_GL","FHQ_ACR_SNW_CCO_GL_F","FHQ_ACR_SNW_CCO_GL_SD","FHQ_ACR_SNW_CCO_GL_SD_F","FHQ_ACR_SNW_CCO_SD","FHQ_ACR_SNW_CCO_SD_F","FHQ_ACR_SNW_G33","FHQ_ACR_SNW_G33_F","FHQ_ACR_SNW_G33_GL","FHQ_ACR_SNW_G33_GL_F","FHQ_ACR_SNW_G33_GL_SD","FHQ_ACR_SNW_G33_GL_SD_F","FHQ_ACR_SNW_G33_SD", "FHQ_ACR_SNW_G33_SD_F","FHQ_ACR_SNW_HAMR","FHQ_ACR_SNW_HAMR_F","FHQ_ACR_SNW_HAMR_GL","FHQ_ACR_SNW_HAMR_GL_F","FHQ_ACR_SNW_HAMR_GL_SD","FHQ_ACR_SNW_HAMR_GL_SD_F","FHQ_ACR_SNW_HAMR_SD","FHQ_ACR_SNW_HAMR_SD_F","FHQ_ACR_SNW_HWS","FHQ_ACR_SNW_HWS_F","FHQ_ACR_SNW_HWS_GL","FHQ_ACR_SNW_HWS_GL_F","FHQ_ACR_SNW_HWS_GL_SD","FHQ_ACR_SNW_HWS_GL_SD_F","FHQ_ACR_SNW_HWS_SD", "FHQ_ACR_SNW_HWS_SD_F","FHQ_ACR_SNW_IRN","FHQ_ACR_SNW_IRN_F","FHQ_ACR_SNW_IRN_GL","FHQ_ACR_SNW_IRN_GL_F","FHQ_ACR_SNW_IRN_GL_SD","FHQ_ACR_SNW_IRN_GL_SD_F","FHQ_ACR_SNW_IRN_SD","FHQ_ACR_SNW_IRN_SD_F","FHQ_ACR_SNW_RCO","FHQ_ACR_SNW_RCO_F","FHQ_ACR_SNW_RCO_GL","FHQ_ACR_SNW_RCO_GL_F","FHQ_ACR_SNW_RCO_GL_SD","FHQ_ACR_SNW_RCO_GL_SD_F","FHQ_ACR_SNW_RCO_SD","FHQ_ACR_SNW_RCO_SD_F", "FHQ_ACR_TAN_CCO","FHQ_ACR_TAN_CCO_F","FHQ_ACR_TAN_CCO_GL","FHQ_ACR_TAN_CCO_GL_F","FHQ_ACR_TAN_CCO_GL_SD","FHQ_ACR_TAN_CCO_GL_SD_F","FHQ_ACR_TAN_CCO_SD","FHQ_ACR_TAN_CCO_SD_F","FHQ_ACR_TAN_G33", "FHQ_ACR_TAN_G33_F","FHQ_ACR_TAN_G33_GL","FHQ_ACR_TAN_G33_GL_F","FHQ_ACR_TAN_G33_GL_SD","FHQ_ACR_TAN_G33_GL_SD_F","FHQ_ACR_TAN_G33_SD","FHQ_ACR_TAN_G33_SD_F","FHQ_ACR_TAN_HAMR","FHQ_ACR_TAN_HAMR_F","FHQ_ACR_TAN_HAMR_GL","FHQ_ACR_TAN_HAMR_GL_F","FHQ_ACR_TAN_HAMR_GL_SD","FHQ_ACR_TAN_HAMR_GL_SD_F","FHQ_ACR_TAN_HAMR_SD","FHQ_ACR_TAN_HAMR_SD_F","FHQ_ACR_TAN_HWS","FHQ_ACR_TAN_HWS_F", "FHQ_ACR_TAN_HWS_GL","FHQ_ACR_TAN_HWS_GL_F","FHQ_ACR_TAN_HWS_GL_SD","FHQ_ACR_TAN_HWS_GL_SD_F","FHQ_ACR_TAN_HWS_SD","FHQ_ACR_TAN_HWS_SD_F","FHQ_ACR_TAN_IRN","FHQ_ACR_TAN_IRN_F","FHQ_ACR_TAN_IRN_GL","FHQ_ACR_TAN_IRN_GL_F","FHQ_ACR_TAN_IRN_GL_SD","FHQ_ACR_TAN_IRN_GL_SD_F","FHQ_ACR_TAN_IRN_SD","FHQ_ACR_TAN_IRN_SD_F","FHQ_ACR_TAN_RCO","FHQ_ACR_TAN_RCO_F","FHQ_ACR_TAN_RCO_GL", "FHQ_ACR_TAN_RCO_GL_F","FHQ_ACR_TAN_RCO_GL_SD","FHQ_ACR_TAN_RCO_GL_SD_F","FHQ_ACR_TAN_RCO_SD","FHQ_ACR_TAN_RCO_SD_F","FHQ_ACR_WDL_CCO","FHQ_ACR_WDL_CCO_F","FHQ_ACR_WDL_CCO_GL","FHQ_ACR_WDL_CCO_GL_F", "FHQ_ACR_WDL_CCO_GL_SD","FHQ_ACR_WDL_CCO_GL_SD_F","FHQ_ACR_WDL_CCO_SD","FHQ_ACR_WDL_CCO_SD_F","FHQ_ACR_WDL_G33","FHQ_ACR_WDL_G33_F","FHQ_ACR_WDL_G33_GL","FHQ_ACR_WDL_G33_GL_F","FHQ_ACR_WDL_G33_GL_SD","FHQ_ACR_WDL_G33_GL_SD_F","FHQ_ACR_WDL_G33_SD","FHQ_ACR_WDL_G33_SD_F","FHQ_ACR_WDL_HAMR","FHQ_ACR_WDL_HAMR_F","FHQ_ACR_WDL_HAMR_GL","FHQ_ACR_WDL_HAMR_GL_F","FHQ_ACR_WDL_HAMR_GL_SD", "FHQ_ACR_WDL_HAMR_GL_SD_F","FHQ_ACR_WDL_HAMR_SD","FHQ_ACR_WDL_HAMR_SD_F","FHQ_ACR_WDL_HWS","FHQ_ACR_WDL_HWS_F","FHQ_ACR_WDL_HWS_GL","FHQ_ACR_WDL_HWS_GL_F","FHQ_ACR_WDL_HWS_GL_SD","FHQ_ACR_WDL_HWS_GL_SD_F","FHQ_ACR_WDL_HWS_SD","FHQ_ACR_WDL_HWS_SD_F","FHQ_ACR_WDL_IRN","FHQ_ACR_WDL_IRN_F","FHQ_ACR_WDL_IRN_GL","FHQ_ACR_WDL_IRN_GL_F","FHQ_ACR_WDL_IRN_GL_SD","FHQ_ACR_WDL_IRN_GL_SD_F", "FHQ_ACR_WDL_IRN_SD","FHQ_ACR_WDL_IRN_SD_F","FHQ_ACR_WDL_RCO","FHQ_ACR_WDL_RCO_F","FHQ_ACR_WDL_RCO_GL","FHQ_ACR_WDL_RCO_GL_F","FHQ_ACR_WDL_RCO_GL_SD","FHQ_ACR_WDL_RCO_GL_SD_F","FHQ_ACR_WDL_RCO_SD","FHQ_ACR_WDL_RCO_SD_F", "FHQ_MSR_BASE","FHQ_MSR_DESERT","FHQ_MSR_NV_DESERT","FHQ_MSR_NV_SD_DESERT","FHQ_MSR_SD_BASE","FHQ_MSR_SD_DESERT","FHQ_RSASS_BASE","FHQ_RSASS_SD_BASE","FHQ_RSASS_SD_TAN","FHQ_RSASS_TAN","FHQ_XM2010_BASE","FHQ_XM2010_DESERT","FHQ_XM2010_NV_DESERT", "FHQ_XM2010_NV_SD_DESERT","FHQ_XM2010_SD_BASE","FHQ_XM2010_SD_DESERT","FHQ_XM2010_WDL_CAMO","gms_k98","gms_k98zf39","gms_k98_knife","gms_k98_rg","RH_acr","RH_acracog","RH_acraim","RH_acrb","RH_acrbacog","RH_acrbaim","RH_acrbeotech","RH_acrbgl","RH_acrbglacog","RH_acrbglaim","RH_acrbgleotech","RH_acreotech", "RH_acrgl","RH_acrglacog","RH_acrglaim","RH_acrgleotech","RH_anac","RH_anacg","RH_browninghp","RH_bull","RH_ctar21","RH_ctar21glacog","RH_ctar21m","RH_ctar21mgl","RH_hk416","RH_hk416acog","RH_hk416aim","RH_hk416eotech","RH_hk416gl","RH_hk416glacog","RH_hk416glaim","RH_hk416gleotech","RH_hk416s","RH_hk416sacog","RH_hk416saim","RH_hk416sd","RH_hk416sdaim", "RH_hk416sdeotech","RH_hk416sdgl","RH_hk416sdglaim","RH_hk416sdgleotech","RH_hk416seotech","RH_hk416sgl","RH_hk416sglacog","RH_hk416sglaim","RH_hk416sgleotech","RH_hk417","RH_hk417acog","RH_hk417aim","RH_hk417eotech","RH_hk417s","RH_hk417sacog","RH_hk417saim","RH_hk417sd","RH_hk417sdacog","RH_hk417sdaim","RH_hk417sdeotech","RH_hk417sdsp","RH_hk417seotech", "RH_hk417sgl","RH_hk417sglacog","RH_hk417sglaim","RH_hk417sgleotech","RH_hk417sp","RH_m14","RH_m14acog","RH_m14aim","RH_m14eot","RH_m1s","RH_m1sacog","RH_m1saim","RH_m1seot","RH_m1sshd","RH_m1ssp","RH_m1st","RH_m1stacog","RH_m1staim","RH_m1steot","RH_m1stshd","RH_m1stsp","RH_m21","RH_mas","RH_masacog","RH_masaim","RH_masb","RH_masbacog","RH_masbaim", "RH_masbeotech","RH_masbsd","RH_masbsdacog","RH_masbsdaim","RH_masbsdeotech","RH_maseotech","RH_massd","RH_massdacog","RH_massdaim","RH_massdeotech","RH_mk2","RH_mk22","RH_mk22sd","RH_mk22v","RH_mk22vsd","RH_muzi","RH_p226","RH_p226s","RH_p38","RH_ppk","RH_python","RH_sc2","RH_sc2acog","RH_sc2aim","RH_sc2eot","RH_sc2shd","RH_sc2sp","RH_star21","RH_tec9", "RH_tt33","RH_vz61","skavil_M60","skavil_M60e3","vilas_rpg22","vilas_rpg26","vil_9a91","vil_9a91_c","vil_9a91_csd","vil_Abakan","vil_Abakan_gp","vil_Abakan_P29","vil_AEK1","vil_AEK2","vil_AeK_23","vil_AeK_3","vil_AeK_3_K","vil_AEK_GL","vil_AG3","vil_AG36","vil_AG36A2","vil_AG36KA4","vil_AG36KV","vil_AG3EOT","vil_ak12","vil_ak12_ap","vil_ak12_gp","vil_AK47_BASE", "vil_AKM","vil_AKMS","vil_AKMSB","vil_AKMS_GP25","vil_AKM_BASE","vil_AKM_GL","vil_AKS_47","vil_AKS_74","vil_AKS_74p","vil_AKS_74p_45","vil_AKS_74p_gp","vil_AKS_74_gp","vil_AKs_74_u","vil_AKs_74_u45","Vil_AKS_74_UB","Vil_AKS_74_UN_kobra","vil_AKS_BASE","vil_AK_101","vil_AK_103","vil_AK_105","Vil_AK_105_c","vil_AK_107","Vil_AK_107_c","vil_AK_47","vil_AK_47_49", "vil_AK_47_m1","vil_AK_74","vil_AK_74m","vil_AK_74m_c","vil_AK_74m_EOT","vil_AK_74m_EOT_Alfa","vil_AK_74m_EOT_FSB","vil_AK_74m_EOT_FSB_45","vil_AK_74m_EOT_FSB_60","vil_AK_74m_gp","vil_AK_74m_gp_29","vil_AK_74m_k","vil_AK_74M_N","vil_AK_74m_p29","vil_AK_74M_PSO","vil_AK_74P","vil_AK_74_gp","vil_AK_74_N","vil_AK_nato_m1","vil_AK_nato_m80","vil_AMD", "vil_AMD63","vil_APS","vil_apssd","vil_ASH82","vil_B_HP","vil_CG84T","vil_DRM_BASE","vil_Fal","vil_Fal_Para","vil_FnMag","vil_G36a2","vil_G36CC","vil_G36E","vil_G36KA4","vil_G36KES","vil_G36KSK","vil_G36KSKdes","vil_G36KSKdesES","vil_G36KSKES","vil_G36KV3","vil_G36KV3Des","vil_G36KVA4","vil_G36KVZ","vil_G36VA4","vil_G36VA4Eot","vil_G3a2","vil_G3a3", "vil_G3a4","vil_G3a4b","vil_G3an","vil_G3anb","vil_G3SG1","vil_G3sg1b","vil_G3TGS","vil_G3TGSb","vil_G3ZF","vil_G3zfb","vil_Galil","vil_Galil_arm","vil_Groza_GL","vil_Groza_HG","vil_Groza_SC","vil_Groza_SD","vil_HK33","vil_HK416_Aim","VIL_HK416_EDR","vil_HK416_EOT","vil_HK416_GL","vil_HK416_IS","vil_HK417s","vil_Insas","vil_Insas_lmg","vil_M110", "vil_M110sd","vil_M14","vil_M14G","vil_M16A1","vil_M21","vil_M21G","vil_M240_B","vil_M249_Para","vil_M24b","VIL_M4","vil_m40a3","VIL_M4_aim","vil_M4_EOT","vil_M64","vil_M70","vil_M70B","vil_M76","vil_M91","vil_Mg3","vil_MG4","vil_MG4E","vil_Minimi","vil_MP5SD_EOTech","vil_MP5_EOTech","vil_MPi","vil_NATO_AK","vil_Panzerfaust3","vil_PK","vil_PKM", "vil_PKM_N","vil_PKP","vil_PKP_EOT","vil_PMI","vil_PMI74S","vil_PMIS","vil_PSL1","Vil_PYA","vil_Rak74sgl","vil_RPD","Vil_RPG16","Vil_RPG29","Vil_RPG7d_PGO","Vil_RPG7V_PGO","vil_RPK","vil_RPK74","vil_RPK74M","vil_RPK74M_N","vil_RPK74M_P29","vil_RPK75","vil_RPK75_M72","vil_RPK75_Romania","Vil_RPO_A","vil_sg540","vil_sg542","vil_sg542f","vil_SKS","vil_SR25", "vil_SR25SD","vil_SVDK","vil_SVD_63","vil_SVD_BASE","vil_SVD_M","vil_SVD_N","vil_SVD_P21","vil_SVD_S","vil_SVU","vil_SVU_A","vil_SV_98","vil_SV_98_69","vil_SV_98_SD","vil_Tt33","vil_type88_1","vil_VAL","vil_VAL_C","vil_VAL_N","vil_Vikhr","vil_vsk94","vil_VSS_N","vil_VSS_PSO","vil_zastava_m84" ]; // Number of tools to spawn in ammo boxes
Not sure where to put it now.
Cheers
Robbie
-
Hello, I have a custom trader setup at gorka with safe zones using maccas improved safezones and this script works for stary but gorka doesnt, Is there any way I can add gorka in please?
Many thanks
Robbie
how to increase general loot spawn gtx server
in Scripting
Posted
Thats great dude, thank you very much for the reply and all the info.
Many thanks
Robbie