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robbiedarza

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Posts posted by robbiedarza

  1. Hello there, I am trying to help my brother increase the general spawn rate of weapons, loot, etc using gtx server running an overpoch chernarus server.

     

    We have the usual admin control panel and access to pbo files and stuff but its been a while for me and I cant remember how!

     

    Also vehicles are spawning way off outside the map!!

     

    Any help would be brilliant

     

    Many thanks

     

     

    Robbie

  2. Hello all,

     

    This is a .bat file I used to use for arma 2 to join a server quickly just edited a little bit to work for arma 3 Epoch.

     

    Copy and paste it into notepad and save it as start.bat

     

    Just edit the server ip, port and mods to your liking.

     

     

    Cheers

     

     

    Robbie

    @echo off
    echo ===============================
    echo YOUR CLAN NAME HERE
    echo --------------------------------
    echo by YOUR NAME HERE
    echo ===============================
    echo Join the server in .....
    timeout 4
    
    ::Config | Edit to fit your needs
    ::---> ===============================================================================================================================================
    :: Your Arma 3
    set arma3=C:\Program Files (x86)\Steam\steamapps\common\Arma 3
    :: Server IP    
    set IP=1234.5678.910
    :: Server Port
    set PORT=2302
    :: Server PASSWORD
    set PASSWORD=
    :: Required Mods [ Ex. @Taviana;@DayzOverwatch;@DayZ_Epoch; ]
    set MODS=@Epoch;@allinarmaterrainpack;@mas;
    
    :: DO NOT EDIT THE LINES BELOW
    ::===============================================================================================================================================
    
    
    start ""  "%arma3%\arma3.exe" 0 0 -skipintro -mod=%MODS% -noSplash -noFilePatching -world=empty -connect=%IP% -port=%PORT%
    
    @exit
    
  3. Hello all, after a long break from running an arma 2 server, I have just jumped on to help my brother on his arma 3 server.

     

    He rents it from gtx gaming , about £20 a month and he has bought infistar, there are some safe, spawn zones on there but stary sobor and bash etc are not safe

     

    We are trying to make stary sobor (and other places if possible) a safe zone.

     

    Does anyone know of a way to do this please.

     

    Many thanks

     

    Robbie

  4. hiya, this is my ah.sqf line 5

    /* ********************************21082014IAHAT334A_BETA******************************** */
    
    

    I have it working with

    
    /*
       by: http://infiSTAR.de || http://DayzAntiHack.com
       *updated on 22.09.2014
    	
    	Instructions:
    	1. Copy paste this pastebin code into a file called SafeZone.sqf - save the file.
    	2. Now extract your mpmission pbo and put the SafeZone.sqf into the extracted folder.
    	3. Open the init.sqf of the mpmission.
    	4. At the bottom of the file add
    	[] execVM 'SafeZone.sqf';
    	5. Save the init.sqf, repack your mpmission, upload it to your gameserver and restart your server
    */
    USE_CANBUILD = false;		// if you don't want to define your own positions
    USE_TraderCity = false;	//	if you don't want to define your own positions (Epoch 1.0.5)
    USE_POSITIONS = true;	// to use own positions and radius
    USE_AI_REMOVER = false;	// use this to remove Missionbots (AI) within 100m of a player if the player is in a SafeZone
    USE_AntiSteal = true;	// use this to block opening gear if another player is within 3m!
    USE_SPEEDLIMIT = true;	// very secret function, nobody is supposed to find out what it does.
    	SPEEDLIMIT = 20;		// Only used if USE_SPEEDLIMIT is true.
    USE_SIGNS = true;		// use this to build signs around the SafeZone
    LOG_EnterLeave = true;	// This will log to your .rpt when a player enters or leaves a SafeZone! (only works with infiSTAR.de Admintools / AntiHack)
    /* You can use USE_CANBUILD or/and (works together) the custom positions below (USE_POSITIONS) [position or zone,radius] */
    _infiSZ =
    [
    	[[6325.6772,7807.7412,0],150,true],
    	[[4063.4226,11664.19,0],150,true],
    	[[11447.472,11364.504,0],150,true],
    	[[1606.6443,7803.5156,0],150,true],
    	[[12944.227,12766.889,0],150,true],
    	[[5068.6636,9723.4248,0],100,true],
    	[[12060,12640,0],200,true]
    ];
    if (isServer) exitWith
    {
    	if (USE_SIGNS) then
    	{
    		{
    			_center = _x select 0;
    			_radius = _x select 1;
    			_lSign = _x select 2;
    			if (_lSign) then
    			{
    				for '_i' from 0 to 360 step (270 / _radius)*2 do
    				{
    					_location = [(_center select 0) + ((cos _i) * _radius), (_center select 1) + ((sin _i) * _radius),0];
    					_dir = ((_center select 0) - (_location select 0)) atan2 ((_center select 1) - (_location select 1));
    					_object = createVehicle ['Sign_sphere100cm_EP1', _location, [], 0, 'CAN_COLLIDE'];
    					//	_object = createVehicle ['SignM_FARP_Winchester_EP1', _location, [], 0, 'CAN_COLLIDE'];
    					//	_object setVehicleInit 'this setObjectTexture [0,''Addons\SafeZones\sign.paa''];';
    					_object setDir _dir;
    				};
    			};
    		} forEach _infiSZ;
    	};
    };
    waitUntil {((!isNil 'dayz_animalCheck') || (!isNil 'dayz_medicalH') || (!isNil 'dayz_slowCheck') || (!isNil 'dayz_gui'))};
    if (isNil 'inSafeZone') then { inSafeZone = false; } else { if (typename inSafeZone != 'BOOL') then { inSafeZone = false; }; };
    [_infiSZ] spawn {
    	_infiSZ = _this select 0;
    	_startSafeZone =
    	{
    		if (isNil 'outNow') then
    		{
    			_msg = 'You entered a Safe Zone!';
    			hint _msg;
    			taskHint [_msg, [0,1,0,1], 'taskDone'];
    			inNow = nil;
    			outNow = true;
    			
    			if (LOG_EnterLeave) then
    			{
    				PVDZE_send = [player,'SafeZoneState',[1]];
    				publicVariableServer 'PVDZE_send';
    			};
    		};
    		player_fired2 = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\player_fired.sqf';
    		player_fired = {
    			_this call player_fired2;
    			deleteVehicle (nearestObject [_this select 0,_this select 4]);
    			cutText ['You can not fire in a SafeZone!','WHITE IN'];
    		};
    		fnc_usec_damageHandler = {};
    		player removeAllEventHandlers 'handleDamage';
    		player addEventHandler ['handleDamage', {false}];
    		player allowDamage false;
    		_veh = vehicle player;
    		if (player != _veh) then
    		{
    			_szs = _veh getVariable ['inSafeZone',0];
    			if (_szs == 0) then
    			{
    				_veh removeAllEventHandlers 'Fired';
    				_veh addEventHandler ['Fired', {_this call player_fired;}];
    				{
    					_x removeAllEventHandlers 'Fired';
    					_x addEventHandler ['Fired', {_this call player_fired;}];
    				} forEach (crew _veh);
    				_veh setVariable ['inSafeZone', 1, true];
    				_veh removeAllEventHandlers 'HandleDamage';
    				_veh addEventHandler ['HandleDamage', {false}];
    				_veh allowDamage false;
    			};
    		};
    		_notInSafeZone =
    		[
    			'MAAWS','RPG7V','M136','RPG18','STINGER',
    			'MeleeHatchet_DZE','MeleeHatchet','MeleeCrowbar','MeleeMachete','MeleeFishingPole','MeleeSledge',
    			'MeleeBaseBallBatNails','MeleeBaseBallBatBarbed','MeleeBaseBallBat'
    		];
    		_cwep = currentWeapon player;
    		if (_cwep in _notInSafeZone) then
    		{
    			_swep = '';
    			{
    				if ((getNumber (configFile >> 'CfgWeapons' >> _x >> 'Type')) == 2) exitWith
    				{
    					_swep = _x;
    				};
    			} forEach (weapons player);
    			if (_swep == '') then
    			{
    				player playActionNow 'PutDown';
    				_iPos = getPosATL player;
    				_radius = 1;
    				_removed = ([player,_cwep,1] call BIS_fnc_invRemove);
    				if (_removed == 1) then
    				{
    					_item = createVehicle ['WeaponHolder', _iPos, [], _radius, 'CAN_COLLIDE'];
    					_item addWeaponCargoGlobal [_cwep,1];
    				};
    			}
    			else
    			{
    				player selectweapon _swep;
    			};
    		};
    	};
    	_endSafeZone =
    	{
    		if (isNil 'inNow') then
    		{
    			if (str fnc_usec_damageHandler == '{}') then
    			{
    				_msg = 'You left the Safe Zone!';
    				hint _msg;
    				taskHint [_msg, [1,0,0.1,1], 'taskFailed'];
    			};
    			inNow = true;
    			outNow = nil;
    			
    			if (LOG_EnterLeave) then
    			{
    				PVDZE_send = [player,'SafeZoneState',[0]];
    				publicVariableServer 'PVDZE_send';
    			};
    		};
    		player_fired = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\player_fired.sqf';
    		player_zombieCheck = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\player_zombieCheck.sqf';
    		fnc_usec_unconscious = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\fn_unconscious.sqf';
    		object_monitorGear = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\object_monitorGear.sqf';
    		
    		_veh = vehicle player;
    		if (player != _veh) then
    		{
    			_szs = _veh getVariable ['inSafeZone',0];
    			if (_szs == 1) then
    			{
    				_veh setVariable ['inSafeZone', 0, true];
    				_veh removeAllEventHandlers 'HandleDamage';
    				_veh addeventhandler ['HandleDamage',{ _this call vehicle_handleDamage } ];
    				_veh allowDamage true;
    			};
    		};
    		
    		_end = false;
    		if (isNil 'gmadmin') then
    		{
    			_end = true;
    		}
    		else
    		{
    			if (gmadmin == 0) then
    			{
    				_end = true;
    			};
    		};
    		if (_end) then
    		{
    			player allowDamage true;
    			fnc_usec_damageHandler = compile preprocessFileLineNumbers '\z\addons\dayz_code\compile\fn_damageHandler.sqf';
    			player removeAllEventHandlers 'HandleDamage';
    			player addeventhandler ['HandleDamage',{_this call fnc_usec_damageHandler;} ];
    		};
    	};
    	while {1 == 1} do
    	{
    		if (isNil 'inSafeZone') then { inSafeZone = false; } else { if (typename inSafeZone != 'BOOL') then { inSafeZone = false; }; };
    		_state = false;
    		if (isNil 'USE_POSITIONS') then { USE_POSITIONS = false; } else { if (typename USE_POSITIONS != 'BOOL') then { USE_POSITIONS = false; }; };
    		if (USE_POSITIONS) then
    		{
    			{
    				_z = _x select 0;
    				_r = _x select 1;
    				if ((vehicle player) distance _z < _r) then {_state = true;};
    			} forEach _infiSZ;
    		};
    		if (isNil 'USE_CANBUILD') then { USE_CANBUILD = true; } else { if (typename USE_CANBUILD != 'BOOL') then { USE_CANBUILD = true; }; };
    		if (USE_CANBUILD) then
    		{
    			if (isNil 'canbuild') then { canbuild = true; } else { if (typename canbuild != 'BOOL') then { canbuild = true; }; };
    			if (!canbuild) then {_state = true;};
    		};
    		if (isNil 'USE_TraderCity') then { USE_TraderCity = true; } else { if (typename USE_TraderCity != 'BOOL') then { USE_TraderCity = true; }; };
    		if (USE_TraderCity) then
    		{
    			if (isNil 'isInTraderCity') then { isInTraderCity = false; } else { if (typename isInTraderCity != 'BOOL') then { isInTraderCity = false; }; };
    			if (isInTraderCity) then {_state = true;};
    		};
    		if (_state) then
    		{
    			inSafeZone = true;
    			call _startSafeZone;
    			{
    				if (!isNull _x) then
    				{
    					if !(isPlayer _x) then
    					{
    						deletevehicle _x;
    					};
    				};
    			} forEach ((vehicle player) nearEntities ['zZombie_Base',15]);
    			
    			if (isNil 'USE_AI_REMOVER') then { USE_AI_REMOVER = false; } else { if (typename USE_AI_REMOVER != 'BOOL') then { USE_AI_REMOVER = false; }; };
    			if (USE_AI_REMOVER) then
    			{
    				{
    					if ((!isNull group _x) && (getPlayerUID _x == '')) then
    					{
    						deleteVehicle _x;
    					};
    				} forEach (player nearEntities ['Man',100]);
    			};
    		}
    		else
    		{
    			inSafeZone = false;
    		};
    		uiSleep 2;
    		if (!inSafeZone) then
    		{
    			call _endSafeZone;
    		};
    	};
    };
    if ((USE_AntiSteal) || (USE_SPEEDLIMIT)) then
    {
    	[] spawn {
    		_USE_AntiSteal = USE_AntiSteal;
    		_USE_SPEEDLIMIT = USE_SPEEDLIMIT;
    		_speedlimit = SPEEDLIMIT;
    		while {1 == 1} do
    		{
    			if (inSafezone) then
    			{
    				if (_USE_AntiSteal) then
    				{
    					_cnt = {isPlayer _x && _x != player} count (player nearEntities [['CAManBase'], 3]);
    					if ((_cnt > 0) && (!isNull (findDisplay 106))) then
    					{
    						(findDisplay 106) closedisplay 0;
    						closeDialog 0;
    						_log = format['%1 You are not allowed to open Gear while near another player!',name player];
    						cutText [_log,'PLAIN'];
    						hint _log;
    					};
    				};
    				if (_USE_SPEEDLIMIT) then
    				{
    					_obj = vehicle player;
    					if !(_obj isKindOf 'Plane') then
    					{
    						_speed = abs speed _obj;
    						if ((_obj != player) && (_speed > _speedlimit)) then
    						{
    							_vel = velocity _obj;
    							_x = 0.8;
    							if (_speed > 50) then {_x = 0.1;};
    							_velNew = [(_vel select 0) * _x, (_vel select 1) * _x,(_vel select 2) * _x];
    							_obj SetVelocity _velNew;
    						};
    					};
    				};
    			}
    			else
    			{
    				uiSleep 2;
    			};
    			uiSleep 0.1;
    		};
    	};
    };
    [spoiler]
    

     

    but some players can shoot vehicle weapons, and when they do, some players who are on the ground get the flashy screen as if they have tried to shoot!!

     

    Also vehicles can be damaged in safe zones too.

     

     

    Strange

     

     

    Thanks dude

     

     

    Robbie

  5. Hello, I have a problem with safe zone commander, the safe zones allow players to shoot thier weapons in safe zones, it doesnt damage do damage inside the safe zone but they can shoot out of them, also I have had reports of ai damaging players inside safe zones.

     

    It wont let admins fire thier weapons though, it just comes up with the usual 'cannot fire weapon in safe zones message', I have infistar but I havent updated it for a while, could it be this?

     

    I have this in my RPT but I dont know what to do about it

    
    16:22:47 No speaker given for Ctibor Kravchuk
    16:22:47 "[AGN] Starting Trader City Safezone Commander!"
    16:22:47 "Error: Attempting to start AGN products on a server where it should not be!"
    
    

    Any help would be great please

     

    Many thanks

     

     

    Robbie

  6. Hi there, thanks for that dude, it does the same thing but I can read the text this time, here is a screenshot of what it says if anyone can take a look plz

     

    Got error: 1044: Access denied for user ‘root’@’localhost’ to database ‘information_schema’ when using LOCK TABLES

     

    I have googled the error but i'm still struggling on how to grant lock tables to the user

     

    http://imgur.com/IeDPpAc

     

     

    cheers

     

    Robbie

     

    Edit: I got it working now thanks for the help guys, woot!

     

    For anyone else who might get this error, I clicked on 'users' in the database, clicked on 'edit privilages' for the correct user and ticked the box that says 'locked tables' and clicked on 'go' in that section.

  7. Hi, thanks for the relpy

     

    I tried

    @echo off
    
    REM "Create a time signature for the backup"
    SET backupTime="%date:~0,2%-%date:~3,2%-%date:~6,6%_%time:~0,2%-%time:~3,2%"
    
    REM "Dump the database to the file."
    C:\xampp\mysql\bin\mysqldump -uEpoch_User -pcheese123 Epoch_Database > C:\mysqlbackup\epoch_%backupTime%.sql
    

    And it created an sql file called  epoch_12-09-2014_22-50.sql

     

    It was only 1kb and when I opened it with notepad it had this inside

    -- MySQL dump 10.13 Distrib 5.6.16, for Win32 (x86)
    --
    -- Host: localhost Database: Epoch_Database
    -- ------------------------------------------------------
    -- Server version    5.6.16
    
    /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
    /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
    /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
    /*!40101 SET NAMES utf8 */;
    /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
    /*!40103 SET TIME_ZONE='+00:00' */;
    /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
    /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
    /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
    /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
    
    

    Many thanks

     

    Robbie

  8. Hello there, I am trying to get auto backups working on my server using this batch file:

    @echo off
    set hr=%time:~0,2%
    if "%hr:~0,1%" equ " " set hr=0%hr:~1,1%
    SET backupTime=%date:~-4,4%-%date:~-10,2%-%date:~-7,2%_%hr%-%time:~3,2%
    REM echo %backupTime%
    cd "C:\xampp\mysql\bin"
    mysqldump.exe --user=Epoch_User --password=cheese123 --compact --replace --skip-lock-tables Epoch_Database instance_deployable instance_vehicle profile survivor > "C:\mysqlbackup\%backupTime%.sql"
    REM pause
    

    It creates an sql file, but its empty and the window that pops up when I double click it only flashes up so I cant read what it says!

     

    Anyone got any ideas plz?

     

     

    Cheers

     

    Robbie

  9. Hello,

     

    Lately a lot of my players have had an issue when sometimes they log in and their characters have rolled back about 30 minutes...longer in some cases.

     

    I have a lot of mods in including boyd's skin script, which i had a couple of issues with variables and some line in the server_player_login.sqf but i thought I fixed it.

     

    I have alchemic gem crafting, boyds skins, wai, dzms, group system

     

    Any ideas would be great thx

     

     

    this is my rpt in case anyone fancies taking a look

     

    =====================================================================
    == C:\Users\Administrator\Documents\new epoch for changing\arma2oaserver.exe
    == "arma2oaserver.exe"  -port=2314 "-config=instance_1_Overpoch\config.cfg" "-cfg=instance_1_Overpoch\basic.cfg" "-profiles=instance_1_Overpoch" -name=instance_1_Overpoch -world=Chernarus -cpuCount=12 -exThreads=1 -maxmem=2047 "-mod=@DayZOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
    =====================================================================
    Exe timestamp: 2014/07/26 14:13:54
    Current time:  2014/08/29 15:07:46
    
    Version 1.63.125548
    Item STR_EQUIP_NAME_41 listed twice
    Item STR_EQUIP_DESC_41 listed twice
    Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
    File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
    Unsupported language English in stringtable
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
    		<English>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
    		<Italian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
    		<Spanish>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
    		<French>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
    		<Czech>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
    		<Russian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
    		<Polish>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
    		<Hungarian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
        </Key>
        <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
          <German>Compact assault rifle with silenced grenade launcher&lt'
    Item STR_VIL_DN_BS1 listed twice
    Item STR_AUTHOR_VILAS listed twice
    Item STR_VIL_EASTERN listed twice
    Item STR_VIL_WEAPONS listed twice
    Item str_dss_10rnd_vss listed twice
    Item str_dss_20rnd_vss listed twice
    Item str_dn_20rnd_9x39_sp5_vss listed twice
    Item str_dn_ak_107_gl_pso listed twice
    Item str_dn_ak_107_kobra listed twice
    Item str_dn_M40A3 listed twice
    Item str_dn_rpk_74 listed twice
    Item str_ep1_dn_fn_fal listed twice
    Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
    Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
    Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
    Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
    Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
    Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
    Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
    Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
    Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
    Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
    Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
    Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
    Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
    Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
    Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
    Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
    Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
    Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
    Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
    Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
    Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
    Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
    Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
    Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
    Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
    Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
    Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
    Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
    Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
    Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
    Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
    Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
    Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
    Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
    Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
    Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
    Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
    Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
    Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
    Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
    Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
    Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
    Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
    Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
    Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
    Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
    Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
    Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
    Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
    Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
    Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
    Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
    Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
    Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
    Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
    Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
    Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
    Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
    Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
    Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
    Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
    Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
    Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
    Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
    Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
    Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
    Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
    Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
    Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
    15:07:58 Server error: Player without identity President (id 1147226304)
    15:07:58 Server error: Player without identity President (id 1147226304)
    15:07:58 Server error: Player without identity President (id 1147226304)
    15:07:58 Server error: Player without identity President (id 1147226304)
    15:07:58 Server error: Player without identity President (id 1147226304)
    15:07:58 Server error: Player without identity President (id 1147226304)
    15:07:58 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:07:59 Server error: Player without identity President (id 1147226304)
    15:08:06 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
    15:08:10 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
    15:08:10 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
    15:08:10 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
    15:08:10 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
    15:08:15 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
    15:08:15 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
    15:08:16 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
    15:08:18 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
    15:08:18 "DayZ Epoch: MPframework inited"
    15:08:19 "infiSTAR.de - Waiting for bis_fnc_init..."
    15:08:19 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!"
    15:08:19 Warning Message: Script low_admins.sqf not found
    15:08:19 Warning Message: Script normal_admins.sqf not found
    15:08:19 Warning Message: Script super_admins.sqf not found
    15:08:19 Warning Message: Script blacklist.sqf not found
    15:08:19 "infiSTAR.de - iproductVersion: 21082014IAHAT334A_BETA | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Overpoch_1"
    15:08:19 "infiSTAR.de - _fnc_RandomGen: {
    _arr = ["F","Z","G","1","g","x","y","u","r","K","a","n","Q","t","2","n","F","v","i","P","c","U","N","h","f","W","M","0","2","J"];
    _gen = "P";
    for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
    _gen
    }"
    15:08:19 "infiSTAR.de - _randvar1: PhQxfZPU"
    15:08:19 "infiSTAR.de - _randvar2: PNUvtnPu"
    15:08:19 "infiSTAR.de - _randvar3: PFKh0G1P"
    15:08:19 "infiSTAR.de - _randvar4: PPnfvhix"
    15:08:19 "infiSTAR.de - _randvar5: PQ01U1Px"
    15:08:19 "infiSTAR.de - _randvar6: PxyMhrMU"
    15:08:19 "infiSTAR.de - _randvar13: PMrWhxNu"
    15:08:19 "infiSTAR.de - _randvar19: PtWZFfGP"
    15:08:19 "infiSTAR.de - _randvar26: PyGnMQn2"
    15:08:19 "infiSTAR.de - _randvar27: PFPMn222"
    15:08:19 "infiSTAR.de - _randvar27a: PcWUnaxh"
    15:08:19 "infiSTAR.de - _randvar28: PchfZnZM"
    15:08:19 "infiSTAR.de - infiSTAR_DLL_PATH: "
    15:08:19 "infiSTAR.de - AntiHack LOADED!"
    15:08:19 "infiSTAR.de - CREATING AdminMenu"
    15:08:19 "infiSTAR.de - ADDING PublicVariableEventHandlers"
    15:08:19 "infiSTAR.de - AntiHack FULLY LOADED"
    15:08:22 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:22 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
    15:08:45 "Res3tting B!S effects..."
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 9a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 10a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 11a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 12a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 13a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 14a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 15a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 16a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 17a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 18a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 19a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 20a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 21a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 22a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 23a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 24a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 25a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 26a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 27a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 28a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 29a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 30a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 31a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 32a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 33a not found
    15:08:47 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 34a not found
    15:08:47 No speaker given for Stanislav Slama
    15:08:48 "D.DOPPLER Taser Mod: No global chat logic exists! Creating a global chat logic..."
    15:08:48 "Spawn sign at: [11447.9,11464.5,0]"
    15:08:48 "Spawn sign at: [11477.4,11460.1,0]"
    15:08:48 "Spawn sign at: [11504.2,11447.2,0]"
    15:08:48 "Spawn sign at: [11526.1,11426.9,0]"
    15:08:48 "Spawn sign at: [11541,11401.1,0]"
    15:08:48 "Spawn sign at: [11547.6,11372,0]"
    15:08:48 "Spawn sign at: [11545.4,11342.3,0]"
    15:08:48 "Spawn sign at: [11534.5,11314.5,0]"
    15:08:48 "Spawn sign at: [11515.9,11291.2,0]"
    15:08:48 "Spawn sign at: [11491.3,11274.4,0]"
    15:08:48 "Spawn sign at: [11462.8,11265.7,0]"
    15:08:48 "Spawn sign at: [11433,11265.7,0]"
    15:08:48 "Spawn sign at: [11404.5,11274.4,0]"
    15:08:48 "Spawn sign at: [11379.9,11291.2,0]"
    15:08:48 "Spawn sign at: [11361.3,11314.5,0]"
    15:08:48 "Spawn sign at: [11350.4,11342.3,0]"
    15:08:48 "Spawn sign at: [11348.2,11372,0]"
    15:08:48 "Spawn sign at: [11354.8,11401.1,0]"
    15:08:48 "Spawn sign at: [11369.7,11426.9,0]"
    15:08:48 "Spawn sign at: [11391.6,11447.2,0]"
    15:08:48 "Spawn sign at: [11418.4,11460.1,0]"
    15:08:48 "Spawn sign at: [11447.9,11464.5,0]"
    15:08:48 "Spawn sign at: [4064.23,11765.9,0]"
    15:08:48 "Spawn sign at: [4093.7,11761.5,0]"
    15:08:48 "Spawn sign at: [4120.56,11748.6,0]"
    15:08:48 "Spawn sign at: [4142.41,11728.3,0]"
    15:08:48 "Spawn sign at: [4157.31,11702.5,0]"
    15:08:48 "Spawn sign at: [4163.95,11673.4,0]"
    15:08:48 "Spawn sign at: [4161.72,11643.7,0]"
    15:08:48 "Spawn sign at: [4150.83,11615.9,0]"
    15:08:48 "Spawn sign at: [4132.24,11592.6,0]"
    15:08:48 "Spawn sign at: [4107.61,11575.8,0]"
    15:08:48 "Spawn sign at: [4079.13,11567.1,0]"
    15:08:48 "Spawn sign at: [4049.32,11567.1,0]"
    15:08:48 "Spawn sign at: [4020.84,11575.8,0]"
    15:08:48 "Spawn sign at: [3996.21,11592.6,0]"
    15:08:48 "Spawn sign at: [3977.62,11615.9,0]"
    15:08:48 "Spawn sign at: [3966.73,11643.7,0]"
    15:08:48 "Spawn sign at: [3964.51,11673.4,0]"
    15:08:48 "Spawn sign at: [3971.14,11702.5,0]"
    15:08:48 "Spawn sign at: [3986.04,11728.3,0]"
    15:08:48 "Spawn sign at: [4007.89,11748.6,0]"
    15:08:48 "Spawn sign at: [4034.75,11761.5,0]"
    15:08:48 "Spawn sign at: [4064.23,11765.9,0]"
    15:08:48 "Spawn sign at: [6325.68,7907.74,0]"
    15:08:48 "Spawn sign at: [6355.15,7903.3,0]"
    15:08:48 "Spawn sign at: [6382.01,7890.37,0]"
    15:08:48 "Spawn sign at: [6403.86,7870.09,0]"
    15:08:48 "Spawn sign at: [6418.76,7844.28,0]"
    15:08:48 "Spawn sign at: [6425.4,7815.21,0]"
    15:08:48 "Spawn sign at: [6423.17,7785.49,0]"
    15:08:48 "Spawn sign at: [6412.28,7757.74,0]"
    15:08:48 "Spawn sign at: [6393.69,7734.44,0]"
    15:08:48 "Spawn sign at: [6369.07,7717.64,0]"
    15:08:48 "Spawn sign at: [6340.58,7708.86,0]"
    15:08:48 "Spawn sign at: [6310.77,7708.86,0]"
    15:08:48 "Spawn sign at: [6282.29,7717.64,0]"
    15:08:48 "Spawn sign at: [6257.66,7734.44,0]"
    15:08:48 "Spawn sign at: [6239.07,7757.74,0]"
    15:08:48 "Spawn sign at: [6228.18,7785.49,0]"
    15:08:48 "Spawn sign at: [6225.96,7815.21,0]"
    15:08:48 "Spawn sign at: [6232.59,7844.28,0]"
    15:08:48 "Spawn sign at: [6247.49,7870.09,0]"
    15:08:48 "Spawn sign at: [6269.35,7890.37,0]"
    15:08:48 "Spawn sign at: [6296.2,7903.3,0]"
    15:08:48 "Spawn sign at: [6325.68,7907.74,0]"
    15:08:48 "WAI: AI Config File Loaded"
    15:08:48 "Spawn sign at: [9725.99,9030.56,0]"
    15:08:48 "Spawn sign at: [9755.47,9026.12,0]"
    15:08:48 "Spawn sign at: [9782.32,9013.18,0]"
    15:08:48 "Spawn sign at: [9804.17,8992.91,0]"
    15:08:48 "Spawn sign at: [9819.08,8967.09,0]"
    15:08:48 "Spawn sign at: [9825.71,8938.03,0]"
    15:08:48 "Spawn sign at: [9823.48,8908.31,0]"
    15:08:48 "Spawn sign at: [9812.59,8880.56,0]"
    15:08:48 "Spawn sign at: [9794.01,8857.25,0]"
    15:08:48 "Spawn sign at: [9769.38,8840.46,0]"
    15:08:48 "Spawn sign at: [9740.89,8831.68,0]"
    15:08:48 "Spawn sign at: [9711.09,8831.68,0]"
    15:08:48 "Spawn sign at: [9682.6,8840.46,0]"
    15:08:48 "Spawn sign at: [9657.97,8857.25,0]"
    15:08:48 "Spawn sign at: [9639.39,8880.56,0]"
    15:08:48 "Spawn sign at: [9628.5,8908.31,0]"
    15:08:48 "Spawn sign at: [9626.27,8938.03,0]"
    15:08:48 "Spawn sign at: [9632.9,8967.09,0]"
    15:08:48 "Spawn sign at: [9647.81,8992.91,0]"
    15:08:48 "Spawn sign at: [9669.66,9013.18,0]"
    15:08:48 "Spawn sign at: [9696.51,9026.12,0]"
    15:08:48 "Spawn sign at: [9725.99,9030.56,0]"
    15:08:48 "HIVE: Starting"
    15:08:48 "HIVE: trying to get objects"
    15:08:48 "HIVE: found 3947 objects"
    15:08:48 "HIVE: Commence Object Streaming..."
    15:08:49 "HIVE: got 2365 Epoch Objects and 1582 Vehicles"
    15:08:51 Cannot create non-ai vehicle civcarbl_DZ,
    15:08:51 Warning Message: Error: creating weapon FHQ_XM2010_SD_BASE with scope=private
    15:08:54 350z_black: ABSwitch - unknown animation source ABSwitch
    15:08:55 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
    15:08:55 UH1Y_DZE: ObsGun - unknown animation source ObsGun
    15:08:55 "infiSTAR.de - Player-Log: President(76561198071769068) - 0h 00min"
    15:08:56 "WAI: AI Monitor Started"
    15:08:56 Warning Message: Error: creating weapon vil_AKS_BASE with scope=private
    15:08:56 Warning Message: Error: creating weapon FHQ_MSR_BASE with scope=private
    15:08:56 "WAI: Initialising missions"
    15:08:57 350z_city: ABSwitch - unknown animation source ABSwitch
    15:08:57 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
    15:08:57 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
    15:08:58 350z_pink: ABSwitch - unknown animation source ABSwitch
    15:08:58 Cannot create non-ai vehicle SUV_Armored_DZ,
    15:08:58 Cannot create non-ai vehicle 350z_white_DZ,
    15:08:58 Cannot create non-ai vehicle 350z_kiwi_DZ,
    15:08:58 Cannot create non-ai vehicle Civcarbu_DZ,
    15:08:58 Cannot create non-ai vehicle UH1H_TK_GUE_DZ,
    15:08:58 Cannot create non-ai vehicle Civcarwh_DZ,
    15:08:59 Cannot create non-ai vehicle Civcarbu_DZ,
    15:08:59 350z_red: ABSwitch - unknown animation source ABSwitch
    15:08:59 Cannot create non-ai vehicle 350z_blue_DZ,
    15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1'
    15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2'
    15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1'
    15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2'
    15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota'
    15:09:00 car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr'
    15:09:00 350z_gold: ABSwitch - unknown animation source ABSwitch
    15:09:00 : Invalid parent bone 'osa_door_r1' for 'door_r1'
    15:09:00 : Invalid parent bone 'osa_door_r2' for 'door_r2'
    15:09:00 : Invalid parent bone 'osa_door_l1' for 'door_l1'
    15:09:00 : Invalid parent bone 'osa_door_l2' for 'door_l2'
    15:09:00 : Invalid parent bone 'osa_kapota' for 'kapota'
    15:09:00 : Invalid parent bone 'osa_kufr' for 'kufr'
    15:09:01 350z_silver: ABSwitch - unknown animation source ABSwitch
    15:09:01 350z_green: ABSwitch - unknown animation source ABSwitch
    15:09:02 350z_v: ABSwitch - unknown animation source ABSwitch
    15:09:03 : Invalid parent bone 'osa_door_r1' for 'door_r1'
    15:09:03 : Invalid parent bone 'osa_door_r2' for 'door_r2'
    15:09:03 : Invalid parent bone 'osa_door_l1' for 'door_l1'
    15:09:03 : Invalid parent bone 'osa_door_l2' for 'door_l2'
    15:09:03 : Invalid parent bone 'osa_kapota' for 'kapota'
    15:09:03 : Invalid parent bone 'osa_kufr' for 'kufr'
    15:09:04 String STR_TGW_VIL_AK74_GP25 not found
    15:09:04 String STR_TGW_VIL_AK74_GP25 not found
    15:09:06 "HIVE: Vehicle Spawn limit reached!"
    15:09:06 "HIVE: Spawning # of Debris: 500"
    15:09:06 "HIVE: Spawning # of Ammo Boxes: 3"
    15:09:06 "HIVE: Spawning # of Veins: 50"
    15:09:06 "Total Number of spawn locations 6"
    15:09:49 "infiSTAR.de PlayerConnected: _uid: 76561198071769068   _name: President"
    15:09:49 "infiSTAR.de PlayerConnected: _uid:    _name: __SERVER__"
    15:09:51 "EPOCH EVENTS INIT"
    15:09:57 "D.DOPPLER Taser Mod: Global chat logic created."
    15:09:57 "DEBUG VEIN: Too many objects at [6500.47,6574.2]"
    15:10:00 Server: Object 3:11 not found (message 70)
    15:10:00 "TIME SYNC: Local Time set to [2013,8,3,13,10]"
    15:10:02 "RUNNING EVENT: Military on [2014,8,29,13,10]"
    15:10:44 "infiSTAR.de PlayerConnected: _uid: 76561198109690460   _name: Snipercymraeg"
    15:10:44 "infiSTAR.de - Player-Log: Snipercymraeg(76561198109690460) - 0h 00min"
    15:10:45 Server: Object 4:5 not found (message 72)
    15:10:45 Server: Object 4:6 not found (message 70)
    15:10:45 Server: Object 4:3 not found (message 72)
    15:10:45 Server: Object 4:4 not found (message 72)
    15:10:53 [DZMS]: Starting DayZ Mission System.
    15:10:53 [DZMS]: Relations not found! Using DZMS Relations.
    15:10:55 [DZMS]: Currently Running Version: 1.1FIN
    15:10:55 [DZMS]: Mission and Extended Configuration Loaded!
    15:10:55 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
    15:10:55 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
    15:10:55 [DZMS]: Loading ExecVM Functions.
    15:10:55 [DZMS]: Loading Compiled Functions.
    15:10:56 [DZMS]: Loading All Other Functions.
    15:10:56 [DZMS]: Mission Functions Script Loaded!
    15:10:56 [DZMS]: Minor Mission Clock Starting!
    15:10:56 [DZMS]: Mission Marker Loop for JIPs Starting!
    15:10:56 [DZMS]: Major Mission Clock Starting!
    15:11:03 "infiSTAR.de Log: DOOR UNLOCKED: ID:5804 UID:0 BY President(76561198071769068) @096016 Code Entered: 075"
    15:11:36 "infiSTAR.de PlayerConnected: _uid: 76561198057337887   _name: Ron"
    15:11:36 "infiSTAR.de - Player-Log: Ron(76561198057337887) - 0h 01min"
    15:11:52 "infiSTAR.de PlayerConnected: _uid: 76561197981740934   _name: 4Fingers"
    15:11:52 "infiSTAR.de - Player-Log: 4Fingers(76561197981740934) - 0h 01min"
    15:11:52 "0 Active ground units"
    15:11:52 "0 Active emplacement units"
    15:11:52 "0 Active chopper patrol units (Crew)"
    15:11:52 "0 Active vehicle patrol units (Crew)"
    15:12:02 Server: Object 6:11 not found (message 70)
    15:13:03 "infiSTAR.de Log: SAFE UNLOCKED: ID:7188 UID:0 BY 4Fingers(76561197981740934) @117089"
    15:13:09 "infiSTAR.de Log: DOOR UNLOCKED: ID:3821 UID:0 BY President(76561198071769068) @096016 Code Entered: 826"
    15:13:09 Server: Object 6:16 not found (message 94)
    15:13:09 Server: Object 6:17 not found (message 94)
    15:13:10 "infiSTAR.de Log: DOOR UNLOCKED: ID:4198 UID:0 BY Snipercymraeg(76561198109690460) @012052 Code Entered: 489"
    15:13:13 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
    15:13:15 "infiSTAR.de PlayerConnected: _uid: 76561198033738263   _name: Oojerfink"
    15:13:15 "infiSTAR.de - Player-Log: Oojerfink(76561198033738263) - 0h 05min"
    15:13:17 SetFace error: class CfgFaces.OharaHead.Zombie2 not found
    15:13:17 Error: Error during SetFace - class CfgFaces.OharaHead.Zombie2 not found
    15:14:08 "infiSTAR.de Log: DOOR UNLOCKED: ID:6238 UID:0 BY President(76561198071769068) @096016 Code Entered: 116"
    15:14:08 "infiSTAR.de Log: DOOR UNLOCKED: ID:7183 UID:0 BY 4Fingers(76561197981740934) @117089 Code Entered: 495"
    15:14:09 [DZMS]: Running Major Mission SM3.
    15:14:12 [DZMS]: (DZMSUnitsMajor) 3 AI Spawned, 3 units in mission.
    15:14:18 [DZMS]: (DZMSUnitsMajor) 3 AI Spawned, 6 units in mission.
    15:14:23 [DZMS]: (DZMSUnitsMajor) 3 AI Spawned, 9 units in mission.
    15:14:28 [DZMS]: (DZMSUnitsMajor) 3 AI Spawned, 12 units in mission.
    15:14:28 [DZMS]: (DZMSUnitsMajor) Waiting for 12/12 Units or Less to be Alive and a Player to be Near the Objective.
    15:14:29 "EPOCH SERVERTRADE: Player: Oojerfink (76561198033738263) sold a FHQ_ACR_TAN_HWS_SD in/at Unknown Trader City for 2x ItemGoldBar10oz"
    15:14:31 "infiSTAR.de PlayerConnected: _uid: 76561198057795597   _name: panda"
    15:14:31 "infiSTAR.de - Player-Log: panda(76561198057795597) - 0h 06min"
    15:15:01 "RUNNING EVENT: supply_drop on [2014,8,29,13,15]"
    15:15:07 "infiSTAR.de Log: DOOR UNLOCKED: ID:5632 UID:0 BY President(76561198071769068) @096017 Code Entered: 195"
    15:16:15 "infiSTAR.de PlayerConnected: _uid: 76561198091577312   _name: MH-Taff12"
    15:16:15 "infiSTAR.de - Player-Log: MH-Taff12(76561198091577312) - 0h 08min"
    15:16:23 Server: Object 8:11 not found (message 70)
    15:16:23 Server: Object 8:10 not found (message 89)
    15:16:56 "infiSTAR.de PlayerConnected: _uid: 76561198144120874   _name: Mike Admin"
    15:16:56 "infiSTAR.de - Player-Log: Mike Admin(76561198144120874) - 0h 09min | ******ADMIN******"
    15:17:15 "infiSTAR.de AdminReq: [1234,B 1-1-I:1 (Mike Admin) REMOTE,"76561198144120874"]"
    15:17:15 "infiSTAR.de AdminReqProceed: [1234,B 1-1-I:1 (Mike Admin) REMOTE,"76561198144120874"]"
    15:17:15 "infiSTAR.de ******ADMIN-LOGIN******: Mike Admin(76561198144120874)"
    15:17:51 "EPOCH SERVERTRADE: Player: Oojerfink (76561198033738263) sold a RH_maseotech in/at Unknown Trader City for 1x ItemGoldBar10oz"
    15:18:10 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin Moving to 4Fingers"]"
    15:18:14 "TIME SYNC: Local Time set to [2013,8,3,13,18]"
    15:18:18 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin GroupIcons Activated"]"
    15:18:19 "EPOCH SERVERTRADE: Player: Oojerfink (76561198033738263) sold a RH_hk416glacog in/at Unknown Trader City for 1x ItemGoldBar10oz"
    15:18:47 "EPOCH SERVERTRADE: Player: Oojerfink (76561198033738263) sold a RH_massdacog in/at Unknown Trader City for 1x ItemGoldBar10oz"
    15:18:54 Server: Object 8:58 not found (message 91)
    15:18:54 Server: Object 8:57 not found (message 99)
    15:18:56 "WAI: Starting mission bandit_base"
    15:18:56 "WAI: Mission bandit base started at [3048.92,2108.98]"
    15:18:57 "WAI: Spawned a group of 7 bandits at [3048.92,2108.98,0]"
    15:18:58 "WAI: Spawned a group of 4 bandits at [3048.92,2108.98,0]"
    15:18:58 "WAI: Spawned a group of 4 bandits at [3048.92,2108.98,0]"
    15:18:59 "WAI: Spawned a group of 4 bandits at [3048.92,2108.98,0]"
    15:18:59 "WAI: Spawned a group of 4 bandits at [3048.92,2108.98,0]"
    15:18:59 "WAI: Spawned in 1 M2StaticMG"
    15:18:59 "WAI: Spawned in 1 M2StaticMG"
    15:18:59 "WAI: Spawned in 1 M2StaticMG"
    15:18:59 "WAI: Spawned in 1 M2StaticMG"
    15:18:59 "WAI: Paradrop waiting for player"
    15:19:15 "EPOCH SERVERTRADE: Player: Oojerfink (76561198033738263) sold a SCAR_L_CQC in/at Unknown Trader City for 8x ItemGoldBar"
    15:19:55 "get: STRING (76561198109690460), sent: STRING (76561198109690460)"
    15:19:55 "DISCONNECT: Snipercymraeg (76561198109690460) Object: B 1-1-C:1 (Snipercymraeg) REMOTE, _characterID: 1638 at loc [1219.91,10108.7,0.00143433]"
    15:19:55 Client: Remote object 4:1 not found
    15:19:55 Client: Remote object 4:10 not found
    15:20:01 Warning: Cleanup player - person 4:9 not found
    15:20:11 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin Spectating MH-Taff12"]"
    15:20:13 trigger - unknown animation source revolved
    15:20:14 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208
    15:21:55 "22 Active ground units"
    15:21:55 "4 Active emplacement units"
    15:21:55 "0 Active chopper patrol units (Crew)"
    15:21:55 "2 Active vehicle patrol units (Crew)"
    15:21:55 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin - added USSR_cheytacM200_sd to his inventory"]"
    15:22:06 "infiSTAR.de AdminReq: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]"
    15:22:06 "infiSTAR.de AdminReqProceed: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]"
    15:22:06 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin AdminGiveAmmo Mike Admin"]"
    15:22:06 "infiSTAR.de AdminReq: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]"
    15:22:06 "infiSTAR.de AdminReqProceed: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]"
    15:22:06 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin AdminGiveAmmo Mike Admin"]"
    15:22:07 "infiSTAR.de AdminReq: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]"
    15:22:07 "infiSTAR.de AdminReqProceed: [25,B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin"]"
    15:22:07 "infiSTAR.de PVAH_WriteLog: [B 1-1-I:1 (Mike Admin) REMOTE,"Mike Admin AdminGiveAmmo Mike Admin"]"
    15:22:34 [DZMS]: Running Minor Mission SM5.
    15:22:37 Error in expression <rom 0 to 1 do {
    _sSelect = floor(random _sCount);
    _item = DZMSsniperList select >
    15:22:37   Error position: <_sCount);
    _item = DZMSsniperList select >
    15:22:37   Error Undefined variable in expression: _scount
    15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 66
    15:22:37 Error in expression <nd(random 8))];
    };
    };
    
    
    _scount = count DZMSsniperList;
    for "_x" from 0 to 1 do >
    15:22:37   Error position: <DZMSsniperList;
    for "_x" from 0 to 1 do >
    15:22:37   Error Undefined variable in expression: dzmssniperlist
    15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 64
    15:22:37 Error in expression <rom 0 to 1 do {
    _sSelect = floor(random _sCount);
    _item = DZMSsniperList select >
    15:22:37   Error position: <_sCount);
    _item = DZMSsniperList select >
    15:22:37   Error Undefined variable in expression: _scount
    15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 66
    15:22:37 Error in expression <rom 0 to 1 do {
    _sSelect = floor(random _sCount);
    _item = DZMSmgList select _sSe>
    15:22:37   Error position: <_sCount);
    _item = DZMSmgList select _sSe>
    15:22:37   Error Undefined variable in expression: _scount
    15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 78
    15:22:37 Error in expression <rom 0 to 1 do {
    _sSelect = floor(random _sCount);
    _item = DZMSmgList select _sSe>
    15:22:37   Error position: <_sCount);
    _item = DZMSmgList select _sSe>
    15:22:37   Error Undefined variable in expression: _scount
    15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 78
    15:22:37 Error in expression <nd(random 8))];
    };
    };
    
    
    _scount = count DZMSmgList;
    for "_x" from 0 to 1 do {
    _s>
    15:22:37   Error position: <DZMSmgList;
    for "_x" from 0 to 1 do {
    _s>
    15:22:37   Error Undefined variable in expression: dzmsmglist
    15:22:37 File z\addons\dayz_server\DZMS\Scripts\DZMSBox.sqf, line 76
    15:22:37 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 3 units in mission.
    15:22:38 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 6 units in mission.
    15:22:39 [DZMS]: (DZMSUnitsMinor) Waiting for 6/6 Units or Less to be Alive and a Player to be Near the Objective.
    15:23:14 "TIME SYNC: Local Time set to [2013,8,3,13,23]"
    15:23:47 Error: Bone leftshoulder doesn't exist in some skeleton 
    15:23:47 Error: Bone rightshoulder doesn't exist in some skeleton 
    15:23:47 Error: Bone rightshoulder doesn't exist in some skeleton 
    
    

     

    Many thanks

     

    Robbie

  10. Hello, when I double click the backup bat, it saved a an sql back file but its empty!!

    @REM *** PARAMETERS/VARIABLES ***
    SET BackupDir="C:\Users\Administrator\Documents\backups\backup_saves"
    SET mysqldir="C:\xampp\mysql\data"
    SET mysqlschema=Epoch_Database
    SET mysqlpassword=loulou123
    SET mysqluser=Epoch_User
    SET housekeepafter=5
    SET datestamp=%date:~-10,2%-%date:~-7,2%-%date:~-4,4%_%time:~0,2%.%time:~3,2%.%time:~6,2%
    @REM *** EXECUTION ***
    @REM Change to mysqldir
    c:
    cd %mysqldir%
    
    @REM dump/backup ALL database, this is all in one line
    mysqldump -u %mysqluser% -p%mysqlpassword% --databases %mysqlschema% >%BackupDir%\%mysqlschema%_backup.%datestamp%.sql
    
    @REM - Housekeeping
    forfiles -p %BackupDir% -s -m *.sql -d -%housekeepafter% -c "cmd /c del @path"
    

    this is my bat file

     

    Cheers

     

     

    Robbie

  11. Hello all,

     

    i have an error in my rpt, here it is

    9:11:53 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
     9:11:53   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
     9:11:53   Error Undefined variable in expression: allplayers
     9:11:53 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
     9:11:53 "TIME SYNC: Local Time set to [2013,8,3,13,11]"
    

    Here is a snippet from my server_playerLogin.sqf around that line

    //Process request
    _newPlayer = 	_primary select 1;
    _isNew = 		count _primary < 7; //_result select 1;
    _charID = 		_primary select 2;
    
    #ifdef DZE_SERVER_DEBUG
    diag_log ("LOGIN RESULT: " + str(_primary));
    #endif
    
    /* PROCESS */
    _hiveVer = 0;
    
    if (!_isNew) then {
    	//RETURNING CHARACTER		
    	_inventory = 	_primary select 4;
    	_backpack = 	_primary select 5;
    	_survival =		_primary select 6;
    	_model =		_primary select 7;
    	_hiveVer =		_primary select 8;
    	
    	if (!(_model in AllPlayers)) then {
    		_model = "Survivor2_DZ";
    	};
    	
    } else {
    	if (DZE_PlayerZed) then {
    		_isInfected = _primary select 3;
    	} else {
    		_isInfected = 0;
    	};
    	_model =		_primary select 4;
    	_hiveVer =		_primary select 5;
    	
    	if (isNil "_model") then {
    		_model = "Survivor2_DZ";
    	} else {
    		if (_model == "") then {
    			_model = "Survivor2_DZ";
    		};
    	};
    
    	
    

    I was wondering if someone could tell me what it means please and if it could be the reason that when my server gets over 20ish players some people have trouble joining.

     

     

    Many thanks

     

     

    Robbie

  12. Hi, thanks for the reply

     

    Here is the top of my custom variables

    disableSerialization;
    
    AllPlayers set [count AllPlayers, "Bandit1_DZ",
    					"Bandit2_DZ",
    					"BanditW1_DZ",
    					"BanditW2_DZ",
    					"Survivor2_DZ",
    					"SurvivorW2_DZ",
    					"Sniper1_DZ",
    					"Camo1_DZ",
    					"Soldier1_DZ",
    					"Rocket_DZ"];
    MeleeWeapons = ["MeleeFishingPole","MeleeCrowbar","MeleeBaseBallBatNails","MeleeBaseBallBatBarbed","MeleeBaseBallBat","Crossbow_DZ","MeleeSledge","MeleeMachete","MeleeHatchet_DZE"];
    gear_done = false;
    //Cooking
    meatraw = [
    	"FoodSteakRaw",
    

    Not sure if theres anything wrong anywhere.

     

    Many thanks

     

     

    Robbie

  13. hello there I ws wondering if anyone could help me please

     

    People have trouble joining at busy periods, it gets stuck at waiting for character to create

     

    here is the rpt

     

    
    
    =====================================================================
    == C:\Users\Administrator\Documents\new epoch for changing\arma2oaserver.exe
    == "arma2oaserver.exe"  -port=2314 "-config=instance_1_Overpoch\config.cfg" "-cfg=instance_1_Overpoch\basic.cfg" "-profiles=instance_1_Overpoch" -name=instance_1_Overpoch -world=Chernarus -cpuCount=12 -exThreads=1 -maxmem=2047 "-mod=@DayZOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
    =====================================================================
    Exe timestamp: 2014/07/26 14:13:54
    Current time:  2014/08/27 19:50:47
    
    Version 1.63.125548
    Item STR_EQUIP_NAME_41 listed twice
    Item STR_EQUIP_DESC_41 listed twice
    Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
    File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
    Unsupported language English in stringtable
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
    		<English>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
    		<Italian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
    		<Spanish>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
    		<French>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
    		<Czech>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
    		<Russian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
    		<Polish>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
    		<Hungarian>From world.guns.ru: &lt'
    Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
    Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
        </Key>
        <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
          <German>Compact assault rifle with silenced grenade launcher&lt'
    Item STR_VIL_DN_BS1 listed twice
    Item STR_AUTHOR_VILAS listed twice
    Item STR_VIL_EASTERN listed twice
    Item STR_VIL_WEAPONS listed twice
    Item str_dss_10rnd_vss listed twice
    Item str_dss_20rnd_vss listed twice
    Item str_dn_20rnd_9x39_sp5_vss listed twice
    Item str_dn_ak_107_gl_pso listed twice
    Item str_dn_ak_107_kobra listed twice
    Item str_dn_M40A3 listed twice
    Item str_dn_rpk_74 listed twice
    Item str_ep1_dn_fn_fal listed twice
    Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
    Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
    Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
    Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
    Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
    Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
    Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
    Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
    Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
    Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
    Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
    Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
    Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
    Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
    Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
    Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
    Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
    Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
    Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
    Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
    Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
    Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
    Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
    Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
    Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
    Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
    Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
    Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
    Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
    Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
    Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
    Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
    Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
    Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
    Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
    Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
    Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
    Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
    Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
    Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
    Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
    Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
    Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
    Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
    Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
    Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
    Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
    Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
    Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
    Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
    Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
    Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
    Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
    Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
    Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
    Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
    Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
    Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
    Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
    Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
    Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
    Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
    Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
    Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
    Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
    Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
    Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
    Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
    Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
    Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
    Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
    Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
    Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
    Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
    Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
    Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
    Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:02 Server error: Player without identity McNab (id 1686411963)
    19:51:03 Server error: Player without identity McNab (id 1686411963)
    19:51:03 Server error: Player without identity McNab (id 1686411963)
    19:51:11 Server error: Player without identity Gregory (id 902819213)
    19:51:11 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:12 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:13 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:14 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:15 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:16 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:17 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:51:18 Server error: Player without identity Gregory (id 902819213)
    19:52:02 Unknown entity: '& document.loaded) ? func() : document.observe('script:loaded', func)'
    19:52:02 Unknown entity: 'loc=' + url + '&f=' + url'
    19:52:02 Unknown entity: 'nbsp'
    19:52:02 Unknown entity: 'nbsp'
    19:52:02 Unknown entity: 'nbsp'
    19:52:02 Unknown entity: 'nbsp'
    19:52:43 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
    19:52:47 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
    19:52:47 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
    19:52:47 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
    19:52:47 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
    19:52:53 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
    19:52:53 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
    19:52:54 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
    19:52:55 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
    19:52:55 "DayZ Epoch: MPframework inited"
    19:52:56 Error in expression <m\variables.sqf"
    disableSerialization;
    
    AllPlayers set [count AllPlayers, "Bandi>
    19:52:56   Error position: <AllPlayers set [count AllPlayers, "Bandi>
    19:52:56   Error Undefined variable in expression: allplayers
    19:52:56 File mpmissions\DayZ_Overpoch_1.Chernarus\custom\variables.sqf, line 3
    19:52:59 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:52:59 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
    19:53:20 "infiSTAR.de - Waiting for bis_fnc_init..."
    19:53:20 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!"
    19:53:20 Warning Message: Script low_admins.sqf not found
    19:53:20 Warning Message: Script normal_admins.sqf not found
    19:53:20 Warning Message: Script super_admins.sqf not found
    19:53:20 Warning Message: Script blacklist.sqf not found
    19:53:20 "infiSTAR.de - iproductVersion: 21082014IAHAT334A_BETA | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Overpoch_1"
    19:53:20 "infiSTAR.de - _fnc_RandomGen: {
    _arr = ["F","Z","G","1","g","x","y","u","r","K","a","n","Q","t","2","n","F","v","i","P","c","U","N","h","f","W","M","0","2","J"];
    _gen = "P";
    for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
    _gen
    }"
    19:53:20 "infiSTAR.de - _randvar1: PrWy2Z0P"
    19:53:20 "infiSTAR.de - _randvar2: P20fvxxu"
    19:53:20 "infiSTAR.de - _randvar3: PPa2uGuZ"
    19:53:20 "infiSTAR.de - _randvar4: PgZy1fyP"
    19:53:20 "infiSTAR.de - _randvar5: P2yMuMuN"
    19:53:20 "infiSTAR.de - _randvar6: PvFNZQJr"
    19:53:20 "infiSTAR.de - _randvar13: P0nhu2cn"
    19:53:20 "infiSTAR.de - _randvar19: PxMgK11W"
    19:53:20 "infiSTAR.de - _randvar26: PgQfKnZg"
    19:53:20 "infiSTAR.de - _randvar27: PKifKha2"
    19:53:20 Client: Remote object 2:81 not found
    19:53:20 "infiSTAR.de - _randvar27a: PMQZZrnt"
    19:53:20 "infiSTAR.de - _randvar28: PPaFchnu"
    19:53:20 "infiSTAR.de - infiSTAR_DLL_PATH: "
    19:53:20 "infiSTAR.de - AntiHack LOADED!"
    19:53:20 "infiSTAR.de - CREATING AdminMenu"
    19:53:20 "infiSTAR.de - ADDING PublicVariableEventHandlers"
    19:53:20 "infiSTAR.de - AntiHack FULLY LOADED"
    19:53:21 "Res3tting B!S effects..."
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 9a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 10a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 11a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 12a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 13a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 14a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 15a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 16a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 17a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 18a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 19a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 20a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 21a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 22a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 23a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 24a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 25a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 26a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 27a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 28a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 29a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 30a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 31a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 32a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 33a not found
    19:53:24 Wrong vertex mapping for person collision geometry found in gsc_stalker\gsc_cloth_loner_head.p3d. Selection 34a not found
    19:53:24 No speaker given for Miroslav Hujer
    19:53:24 "D.DOPPLER Taser Mod: No global chat logic exists! Creating a global chat logic..."
    19:53:24 "Spawn sign at: [11447.9,11464.5,0]"
    19:53:24 "Spawn sign at: [11477.4,11460.1,0]"
    19:53:24 "Spawn sign at: [11504.2,11447.2,0]"
    19:53:24 "Spawn sign at: [11526.1,11426.9,0]"
    19:53:24 "Spawn sign at: [11541,11401.1,0]"
    19:53:24 "Spawn sign at: [11547.6,11372,0]"
    19:53:24 "Spawn sign at: [11545.4,11342.3,0]"
    19:53:24 "Spawn sign at: [11534.5,11314.5,0]"
    19:53:24 "Spawn sign at: [11515.9,11291.2,0]"
    19:53:24 "Spawn sign at: [11491.3,11274.4,0]"
    19:53:24 "Spawn sign at: [11462.8,11265.7,0]"
    19:53:24 "Spawn sign at: [11433,11265.7,0]"
    19:53:24 "Spawn sign at: [11404.5,11274.4,0]"
    19:53:24 "Spawn sign at: [11379.9,11291.2,0]"
    19:53:24 "Spawn sign at: [11361.3,11314.5,0]"
    19:53:24 "Spawn sign at: [11350.4,11342.3,0]"
    19:53:24 "Spawn sign at: [11348.2,11372,0]"
    19:53:24 "Spawn sign at: [11354.8,11401.1,0]"
    19:53:24 "Spawn sign at: [11369.7,11426.9,0]"
    19:53:24 "Spawn sign at: [11391.6,11447.2,0]"
    19:53:24 "Spawn sign at: [11418.4,11460.1,0]"
    19:53:24 "Spawn sign at: [11447.9,11464.5,0]"
    19:53:24 "Spawn sign at: [4064.23,11765.9,0]"
    19:53:24 "Spawn sign at: [4093.7,11761.5,0]"
    19:53:24 "Spawn sign at: [4120.56,11748.6,0]"
    19:53:24 "Spawn sign at: [4142.41,11728.3,0]"
    19:53:24 "Spawn sign at: [4157.31,11702.5,0]"
    19:53:24 "Spawn sign at: [4163.95,11673.4,0]"
    19:53:24 "Spawn sign at: [4161.72,11643.7,0]"
    19:53:24 "Spawn sign at: [4150.83,11615.9,0]"
    19:53:24 "Spawn sign at: [4132.24,11592.6,0]"
    19:53:24 "Spawn sign at: [4107.61,11575.8,0]"
    19:53:24 "Spawn sign at: [4079.13,11567.1,0]"
    19:53:24 "Spawn sign at: [4049.32,11567.1,0]"
    19:53:24 "Spawn sign at: [4020.84,11575.8,0]"
    19:53:24 "Spawn sign at: [3996.21,11592.6,0]"
    19:53:24 "Spawn sign at: [3977.62,11615.9,0]"
    19:53:24 "Spawn sign at: [3966.73,11643.7,0]"
    19:53:24 "Spawn sign at: [3964.51,11673.4,0]"
    19:53:24 "Spawn sign at: [3971.14,11702.5,0]"
    19:53:24 "Spawn sign at: [3986.04,11728.3,0]"
    19:53:24 "Spawn sign at: [4007.89,11748.6,0]"
    19:53:24 "Spawn sign at: [4034.75,11761.5,0]"
    19:53:24 "Spawn sign at: [4064.23,11765.9,0]"
    19:53:24 "WAI: AI Config File Loaded"
    19:53:24 "Spawn sign at: [6325.68,7907.74,0]"
    19:53:24 "Spawn sign at: [6355.15,7903.3,0]"
    19:53:24 "Spawn sign at: [6382.01,7890.37,0]"
    19:53:24 "Spawn sign at: [6403.86,7870.09,0]"
    19:53:24 "Spawn sign at: [6418.76,7844.28,0]"
    19:53:24 "Spawn sign at: [6425.4,7815.21,0]"
    19:53:24 "Spawn sign at: [6423.17,7785.49,0]"
    19:53:24 "Spawn sign at: [6412.28,7757.74,0]"
    19:53:24 "Spawn sign at: [6393.69,7734.44,0]"
    19:53:24 "Spawn sign at: [6369.07,7717.64,0]"
    19:53:24 "Spawn sign at: [6340.58,7708.86,0]"
    19:53:24 "Spawn sign at: [6310.77,7708.86,0]"
    19:53:24 "Spawn sign at: [6282.29,7717.64,0]"
    19:53:24 "Spawn sign at: [6257.66,7734.44,0]"
    19:53:24 "Spawn sign at: [6239.07,7757.74,0]"
    19:53:24 "Spawn sign at: [6228.18,7785.49,0]"
    19:53:24 "Spawn sign at: [6225.96,7815.21,0]"
    19:53:24 "Spawn sign at: [6232.59,7844.28,0]"
    19:53:24 "Spawn sign at: [6247.49,7870.09,0]"
    19:53:24 "Spawn sign at: [6269.35,7890.37,0]"
    19:53:24 "Spawn sign at: [6296.2,7903.3,0]"
    19:53:24 "Spawn sign at: [6325.68,7907.74,0]"
    19:53:24 "Spawn sign at: [9725.99,9030.56,0]"
    19:53:24 "Spawn sign at: [9755.47,9026.12,0]"
    19:53:24 "Spawn sign at: [9782.32,9013.18,0]"
    19:53:24 "Spawn sign at: [9804.17,8992.91,0]"
    19:53:24 "Spawn sign at: [9819.08,8967.09,0]"
    19:53:24 "Spawn sign at: [9825.71,8938.03,0]"
    19:53:24 "Spawn sign at: [9823.48,8908.31,0]"
    19:53:24 "Spawn sign at: [9812.59,8880.56,0]"
    19:53:24 "Spawn sign at: [9794.01,8857.25,0]"
    19:53:24 "Spawn sign at: [9769.38,8840.46,0]"
    19:53:24 "Spawn sign at: [9740.89,8831.68,0]"
    19:53:24 "Spawn sign at: [9711.09,8831.68,0]"
    19:53:24 "Spawn sign at: [9682.6,8840.46,0]"
    19:53:24 "Spawn sign at: [9657.97,8857.25,0]"
    19:53:24 "Spawn sign at: [9639.39,8880.56,0]"
    19:53:24 "Spawn sign at: [9628.5,8908.31,0]"
    19:53:24 "Spawn sign at: [9626.27,8938.03,0]"
    19:53:24 "Spawn sign at: [9632.9,8967.09,0]"
    19:53:24 "Spawn sign at: [9647.81,8992.91,0]"
    19:53:24 "Spawn sign at: [9669.66,9013.18,0]"
    19:53:24 "Spawn sign at: [9696.51,9026.12,0]"
    19:53:24 "Spawn sign at: [9725.99,9030.56,0]"
    19:53:24 "HIVE: Starting"
    19:53:24 "HIVE: trying to get objects"
    19:53:24 "infiSTAR.de PlayerConnected: _uid: 76561198030645113   _name: Oliver"
    19:53:24 "infiSTAR.de - Player-Log: Oliver(76561198030645113) - 2h 54min"
    19:53:24 "HIVE: found 3740 objects"
    19:53:24 "HIVE: Commence Object Streaming..."
    19:53:25 "infiSTAR.de PlayerConnected: _uid: 76561198058459996   _name: Alistair"
    19:53:25 "infiSTAR.de - Player-Log: Alistair(76561198058459996) - 2h 54min"
    19:53:25 "HIVE: got 2234 Epoch Objects and 1506 Vehicles"
    19:53:26 "infiSTAR.de PlayerConnected: _uid: 76561198094628382   _name: MERT [BAWS]"
    19:53:26 "infiSTAR.de - Player-Log: MERT [BAWS](76561198094628382) - 2h 54min"
    19:53:27 Cannot create non-ai vehicle civcarbl_DZ,
    19:53:27 Warning Message: Error: creating weapon FHQ_XM2010_SD_BASE with scope=private
    19:53:29 350z_black: ABSwitch - unknown animation source ABSwitch
    19:53:31 Client: Remote object 2:74 not found
    19:53:31 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
    19:53:31 UH1Y_DZE: ObsGun - unknown animation source ObsGun
    19:53:31 "infiSTAR.de - Player-Log: Gregory(76561198101455080) - 2h 54min"
    19:53:31 "infiSTAR.de - Player-Log: McNab(76561198035036994) - 2h 54min"
    19:53:31 "infiSTAR.de - Player-Log: [ RUS ] ProtoCol(76561198120531340) - 2h 54min"
    19:53:31 "infiSTAR.de - Player-Log: Peregrin Took(76561197988695944) - 2h 54min"
    19:53:31 "infiSTAR.de - Player-Log: BlackBelly(76561197960795690) - 2h 54min"
    19:53:32 "WAI: AI Monitor Started"
    19:53:32 Warning Message: Error: creating weapon vil_AKS_BASE with scope=private
    19:53:32 Warning Message: Error: creating weapon FHQ_MSR_BASE with scope=private
    19:53:32 "WAI: Initialising missions"
    19:53:33 Warning Message: Error: creating weapon FHQ_XM2010_BASE with scope=private
    19:53:34 350z_v: ABSwitch - unknown animation source ABSwitch
    19:53:34 350z_city: ABSwitch - unknown animation source ABSwitch
    19:53:34 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
    19:53:34 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
    19:53:34 350z_pink: ABSwitch - unknown animation source ABSwitch
    19:53:35 Cannot create non-ai vehicle SUV_Armored_DZ,
    19:53:35 Cannot create non-ai vehicle 350z_white_DZ,
    19:53:35 Cannot create non-ai vehicle 350z_kiwi_DZ,
    19:53:35 Cannot create non-ai vehicle Civcarbu_DZ,
    19:53:35 Cannot create non-ai vehicle UH1H_TK_GUE_DZ,
    19:53:35 Cannot create non-ai vehicle Civcarwh_DZ,
    19:53:35 "infiSTAR.de PlayerConnected: _uid: 76561197988695944   _name: Peregrin Took"
    19:53:36 Cannot create non-ai vehicle Civcarbu_DZ,
    19:53:36 350z_red: ABSwitch - unknown animation source ABSwitch
    19:53:36 Cannot create non-ai vehicle 350z_blue_DZ,
    19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1'
    19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2'
    19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1'
    19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2'
    19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota'
    19:53:36 car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr'
    19:53:37 350z_gold: ABSwitch - unknown animation source ABSwitch
    19:53:37 : Invalid parent bone 'osa_door_r1' for 'door_r1'
    19:53:37 : Invalid parent bone 'osa_door_r2' for 'door_r2'
    19:53:37 : Invalid parent bone 'osa_door_l1' for 'door_l1'
    19:53:37 : Invalid parent bone 'osa_door_l2' for 'door_l2'
    19:53:37 : Invalid parent bone 'osa_kapota' for 'kapota'
    19:53:37 : Invalid parent bone 'osa_kufr' for 'kufr'
    19:53:38 350z_silver: ABSwitch - unknown animation source ABSwitch
    19:53:38 350z_green: ABSwitch - unknown animation source ABSwitch
    19:53:40 : Invalid parent bone 'osa_door_r1' for 'door_r1'
    19:53:40 : Invalid parent bone 'osa_door_r2' for 'door_r2'
    19:53:40 : Invalid parent bone 'osa_door_l1' for 'door_l1'
    19:53:40 : Invalid parent bone 'osa_door_l2' for 'door_l2'
    19:53:40 : Invalid parent bone 'osa_kapota' for 'kapota'
    19:53:40 : Invalid parent bone 'osa_kufr' for 'kufr'
    19:53:40 350z_white: ABSwitch - unknown animation source ABSwitch
    19:53:42 "HIVE: Vehicle Spawn limit reached!"
    19:53:42 "HIVE: Spawning # of Debris: 500"
    19:53:42 "HIVE: Spawning # of Ammo Boxes: 3"
    19:53:42 "HIVE: Spawning # of Veins: 50"
    19:53:42 "Total Number of spawn locations 6"
    19:53:57 "infiSTAR.de PlayerConnected: _uid:    _name: __SERVER__"
    19:53:59 "EPOCH EVENTS INIT"
    19:53:59 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:53:59   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:53:59   Error Undefined variable in expression: allplayers
    19:53:59 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:54:05 "D.DOPPLER Taser Mod: Global chat logic created."
    19:54:05 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:54:05   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:54:05   Error Undefined variable in expression: allplayers
    19:54:05 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:54:05 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:54:05   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:54:05   Error Undefined variable in expression: allplayers
    19:54:05 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:54:05 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:54:05   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:54:05   Error Undefined variable in expression: allplayers
    19:54:05 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:54:05 Server: Object 5:11 not found (message 94)
    19:54:05 "TIME SYNC: Local Time set to [2013,8,3,13,54]"
    19:54:06 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:54:06   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:54:06   Error Undefined variable in expression: allplayers
    19:54:06 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:54:06 "infiSTAR.de PlayerConnected: _uid: 76561198035036994   _name: McNab"
    19:54:07 "DEBUG VEIN: on road [3779.94,10094]"
    19:54:07 "DEBUG VEIN: Too many objects at [3923.77,9804.19]"
    19:54:07 "DEBUG VEIN: Too many objects at [6663.1,5558.52]"
    19:54:11 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:54:11   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:54:11   Error Undefined variable in expression: allplayers
    19:54:11 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:54:12 Server: Object 8:11 not found (message 94)
    19:54:16 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:54:16   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:54:16   Error Undefined variable in expression: allplayers
    19:54:16 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:54:17 Server: Object 11:11 not found (message 94)
    19:54:32 "get: STRING (76561197988695944), sent: STRING (76561197988695944)"
    19:54:32 "DISCONNECT: Peregrin Took (76561197988695944) Object: B 1-1-D:1 (Peregrin Took) REMOTE, _characterID: 1355 at loc [8653.62,3489.84,0.00144196]"
    19:54:32 Client: Remote object 8:10 not found
    19:54:32 Client: Object 5:13 (type Type_149) not found.
    19:54:32 Client: Object 9:3 (type Type_149) not found.
    19:54:32 Client: Object 7:51 (type Type_149) not found.
    19:54:39 "infiSTAR.de PlayerConnected: _uid: 76561197970413019   _name: MrKinky"
    19:54:39 "infiSTAR.de - Player-Log: MrKinky(76561197970413019) - 2h 55min"
    19:54:40 "infiSTAR.de Log: DOOR UNLOCKED: ID:4489 UID:0 BY Gregory(76561198101455080) @012052 Code Entered: 439"
    19:54:41 "infiSTAR.de PlayerConnected: _uid: 76561198071769068   _name: President"
    19:54:41 "infiSTAR.de - Player-Log: President(76561198071769068) - 2h 55min"
    19:54:42 "ERROR: Cannot Sync Character Alistair as no characterID"
    19:54:46 "ERROR: Cannot Sync Character Alistair as no characterID"
    19:54:51 "ERROR: Cannot Sync Character Alistair as no characterID"
    19:54:55 "ERROR: Cannot Sync Character Alistair as no characterID"
    19:54:58 "get: STRING (76561198058459996), sent: STRING (76561198058459996)"
    19:54:58 "DISCONNECT: Alistair (76561198058459996) Object: B 1-1-A:6 (Alistair) REMOTE, _characterID: 0 at loc [-7226.47,19525.4,0]"
    19:54:58 "ERROR: Cannot Sync Character Alistair as no characterID"
    19:54:58 Client: Remote object 2:78 not found
    19:54:59 Client: Object 10:14 (type Type_149) not found.
    19:54:59 Client: Object 11:21 (type Type_149) not found.
    19:55:02 [DZMS]: Starting DayZ Mission System.
    19:55:02 [DZMS]: Relations not found! Using DZMS Relations.
    19:55:02 [DZMS]: Currently Running Version: 1.1FIN
    19:55:02 [DZMS]: Mission and Extended Configuration Loaded!
    19:55:02 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
    19:55:02 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
    19:55:02 [DZMS]: Loading ExecVM Functions.
    19:55:02 [DZMS]: Loading Compiled Functions.
    19:55:02 [DZMS]: Loading All Other Functions.
    19:55:02 [DZMS]: Mission Functions Script Loaded!
    19:55:02 [DZMS]: Major Mission Clock Starting!
    19:55:02 [DZMS]: Minor Mission Clock Starting!
    19:55:02 [DZMS]: Mission Marker Loop for JIPs Starting!
    19:55:05 "RUNNING EVENT: Construction on [2014,8,27,13,55]"
    19:55:05 "Spawning loot event at [9117.66,11068.6]"
    19:55:05 "Creating ammo box at [8971.82,11124.7]"
    19:55:05 "Loot event setup, waiting for 900 seconds"
    19:55:06 "get: STRING (76561197960795690), sent: STRING (76561197960795690)"
    19:55:06 "DISCONNECT: BlackBelly (76561197960795690) Object: B 1-1-C:1 (BlackBelly) REMOTE, _characterID: 1589 at loc [9601.17,13742,1.14174]"
    19:55:06 Client: Remote object 10:10 not found
    19:55:06 Warning: Cleanup player - person 10:9 not found
    19:55:10 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:55:10   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:55:10   Error Undefined variable in expression: allplayers
    19:55:10 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:55:10 Server: Object 9:13 not found (message 94)
    19:55:15 Warning: Cleanup player - person 10:9 not found
    19:55:19 "infiSTAR.de Log: DOOR UNLOCKED: ID:6710 UID:0 BY Gregory(76561198101455080) @012052 Code Entered: 639"
    19:55:22 "infiSTAR.de PlayerConnected: _uid: 76561197988820819   _name: MannymaN"
    19:55:22 "infiSTAR.de - Player-Log: MannymaN(76561197988820819) - 2h 56min"
    19:55:22 Server: Object 10:10 not found (message 221)
    19:55:36 Server: Object 15:3 not found (message 70)
    19:55:36 Server: Object 15:4 not found (message 72)
    19:55:36 Server: Object 15:5 not found (message 72)
    19:55:36 Server: Object 15:6 not found (message 72)
    19:55:36 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:55:36   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:55:36   Error Undefined variable in expression: allplayers
    19:55:36 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:55:37 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
    sbh_paranoia
    19:56:01 "0 Active ground units"
    19:56:01 "0 Active emplacement units"
    19:56:01 "0 Active chopper patrol units (Crew)"
    19:56:01 "0 Active vehicle patrol units (Crew)"
    19:56:09 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208
    19:56:26 Server: Object 10:10 not found (message 221)
    19:56:30 "infiSTAR.de PlayerConnected: _uid: 76561198094628382   _name: MERT [BAWS]"
    19:56:30 Unit 2:75 not found, cannot update
    19:56:30 Unit 2:78 not found, cannot update
    19:56:30 Unit 2:75 not found, cannot update
    19:56:30 Unit 2:78 not found, cannot update
    19:56:30 Unit 2:75 not found, cannot update
    19:56:30 Unit 2:78 not found, cannot update
    19:56:30 Unit 2:75 not found, cannot update
    19:56:30 Unit 2:78 not found, cannot update
    19:56:30 Server: Object 10:10 not found (message 221)
    19:56:31 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:56:31   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:56:31   Error Undefined variable in expression: allplayers
    19:56:31 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:56:31 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:56:31   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:56:31   Error Undefined variable in expression: allplayers
    19:56:31 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:56:31 Server: Object 16:12 not found (message 94)
    19:56:31 Server: Object 16:11 not found (message 89)
    19:56:31 Server: Object 13:18 not found (message 70)
    19:56:31 Server: Object 13:17 not found (message 89)
    19:56:31 SetFace error: class CfgFaces.RodriguezHead.Merc_Face2 not found
    19:56:31 Error: Error during SetFace - class CfgFaces.RodriguezHead.Merc_Face2 not found
    19:56:33 "infiSTAR.de PlayerConnected: _uid: 76561198109690460   _name: Snipercymraeg"
    19:56:33 "infiSTAR.de - Player-Log: Snipercymraeg(76561198109690460) - 0h 05min"
    19:56:34 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:56:34   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:56:34   Error Undefined variable in expression: allplayers
    19:56:34 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:56:34 Server: Object 4:23 not found (message 94)
    19:56:35 Server: Object info 2:4015 not found during Changing Owner
    19:56:35 Server: Object info 2:4014 not found during Changing Owner
    19:56:35 "infiSTAR.de PlayerConnected: _uid: 76561198023989259   _name: Rontti"
    19:56:35 "infiSTAR.de - Player-Log: Rontti(76561198023989259) - 0h 05min"
    19:56:42 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:56:42   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:56:42   Error Undefined variable in expression: allplayers
    19:56:42 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:56:43 Server: Object 17:13 not found (message 70)
    19:56:46 "infiSTAR.de PlayerConnected: _uid: 76561197988695944   _name: Peregrin Took"
    19:56:49 Server: Object 21:10 not found (message 89)
    19:56:49 Unit 4:14 not found, cannot update
    19:56:51 Server: Object 21:14 not found (message 70)
    19:56:51 Server: Object 21:13 not found (message 94)
    19:56:52 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:56:52   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:56:52   Error Undefined variable in expression: allplayers
    19:56:52 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:56:52 "infiSTAR.de PlayerConnected: _uid: 76561198010414073   _name: [ RUS ] TREW"
    19:56:52 "infiSTAR.de - Player-Log: [ RUS ] TREW(76561198010414073) - 0h 05min"
    19:56:52 Server: Object 18:11 not found (message 94)
    19:56:52 Unit 21:12 not found, cannot update
    19:56:52 Unit 21:12 not found, cannot update
    19:56:56 Strange convex component01 in rh_m14\rh_m1seot.p3d:geometry
    19:56:56 Strange convex component07 in rh_m14\rh_m1seot.p3d:geometry
    19:56:56 Strange convex component12 in rh_m14\rh_m1seot.p3d:geometry
    19:56:57 "infiSTAR.de Log: Rontti (76561198023989259) | New Player: ["1610",[],[],[0,0,0],true,"1.0.5.1","Survivor2_DZ",true,true,0]"
    19:56:57 "["PVAHR_0_pgwsgkdeyrvl",["Rontti","76561198023989259","New Player: ["1610",[],[],[0,0,0],true,"1.0.5.1","Survivor2_DZ",true,true,0]"]]"
    19:57:04 Server: Object 19:4 not found (message 70)
    19:57:04 Server: Object 19:3 not found (message 72)
    19:57:04 Server: Object 19:5 not found (message 72)
    19:57:04 Server: Object 19:6 not found (message 72)
    19:57:10 "infiSTAR.de PlayerConnected: _uid: 76561198074118631   _name: [RIP]scot22"
    19:57:10 "infiSTAR.de - Player-Log: [RIP]scot22(76561198074118631) - 0h 06min"
    19:57:12 Server: Object 19:12 not found (message 89)
    19:57:15 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:57:15   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:57:15   Error Undefined variable in expression: allplayers
    19:57:15 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:57:15 Server: Object 22:11 not found (message 94)
    19:57:22 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
    19:57:24 Server: Object 7:111 not found (message 91)
    19:57:24 Server: Object 7:110 not found (message 99)
    19:57:49 "infiSTAR.de PlayerConnected: _uid: 76561198058459996   _name: Alistair"
    19:57:55 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:57:55   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:57:55   Error Undefined variable in expression: allplayers
    19:57:55 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:58:01 Server: Object 4:75 not found (message 91)
    19:58:01 Server: Object 4:74 not found (message 99)
    19:58:10 "infiSTAR.de PlayerConnected: _uid: 76561198144120874   _name: Mike Admin"
    19:58:10 "infiSTAR.de - Player-Log: Mike Admin(76561198144120874) - 0h 07min | ******ADMIN******"
    19:58:19 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:58:19   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:58:19   Error Undefined variable in expression: allplayers
    19:58:19 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    19:58:19 Server: Object 14:11 not found (message 70)
    19:58:22 "infiSTAR.de Log: DOOR UNLOCKED: ID:4718 UID:0 BY [RIP]scot22(76561198074118631) @030086 Code Entered: 481"
    19:58:29 "infiSTAR.de AdminReq: [1234,B 1-2-A:1 (Mike Admin) REMOTE,"76561198144120874"]"
    19:58:29 "infiSTAR.de AdminReqProceed: [1234,B 1-2-A:1 (Mike Admin) REMOTE,"76561198144120874"]"
    19:58:29 "infiSTAR.de ******ADMIN-LOGIN******: Mike Admin(76561198144120874)"
    19:58:38 "infiSTAR.de Log: SAFE UNLOCKED: ID:5615 UID:0 BY [RIP]scot22(76561198074118631) @030086"
    19:58:46 "infiSTAR.de Log: Oliver (76561198030645113) | BadKey: Tild - Known to start HackMenus"
    19:58:46 "["PVAHR_0_pgwsgkdeyrvl",["Oliver","76561198030645113","BadKey: Tild - Known to start HackMenus"]]"
    19:58:52 "infiSTAR.de PlayerConnected: _uid: 76561198053199934   _name: Sebastian"
    19:58:52 "infiSTAR.de - Player-Log: Sebastian(76561198053199934) - 0h 07min"
    19:58:57 Server: Object 4:78 not found (message 91)
    19:58:57 Server: Object 4:77 not found (message 99)
    19:58:57 Server: Object 4:80 not found (message 91)
    19:58:58 Server: Object 4:81 not found (message 98)
    19:58:58 Server: Object 4:82 not found (message 91)
    19:58:58 Server: Object 4:86 not found (message 91)
    19:58:58 Server: Object 4:85 not found (message 99)
    19:58:59 Server: Object 4:88 not found (message 91)
    19:58:59 Server: Object 4:87 not found (message 99)
    19:59:02 Server: Object 21:95 not found (message 91)
    19:59:03 Server: Object 21:99 not found (message 91)
    19:59:03 Server: Object 21:98 not found (message 99)
    19:59:03 Server: Object 21:99 not found (message 91)
    19:59:03 Server: Object 21:98 not found (message 99)
    19:59:03 Server: Object 21:98 not found (message 99)
    19:59:03 Server: Object 21:98 not found (message 99)
    19:59:03 Server: Object 21:98 not found (message 99)
    19:59:03 Server: Object 21:98 not found (message 99)
    19:59:03 Server: Object 21:98 not found (message 99)
    19:59:04 Server: Object 23:6 not found (message 70)
    19:59:04 Server: Object 23:3 not found (message 72)
    19:59:04 Server: Object 23:4 not found (message 72)
    19:59:04 Server: Object 23:5 not found (message 72)
    19:59:12 Error in expression < =		_primary select 8;
    
    if (!(_model in AllPlayers)) then {
    _model = "Survivor2_>
    19:59:12   Error position: <AllPlayers)) then {
    _model = "Survivor2_>
    19:59:12   Error Undefined variable in expression: allplayers
    19:59:12 File z\addons\dayz_server\compile\server_playerLogin.sqf, line 75
    
    

     

    I also get this error message when logging in

     

    http://imgur.com/x2K71Xw

     

    Many thanks

     

     

    Robbie

  14. Hello there, I am getting stuck at 'waiting for server to authenticate' it let me in once and the rotate thing worked,k I restarted the server and now it gets stuck.

     

     

    There is this in my prt

    15:30:06 "Spawn sign at: [9669.66,9013.18,0]"
    15:30:06 "Spawn sign at: [9696.51,9026.12,0]"
    15:30:06 "Spawn sign at: [9725.99,9030.56,0]"
    15:30:06 "HIVE: Starting"
    15:30:06 "HIVE: trying to get objects"
    15:30:07 "HIVE: found 250 objects"
    15:30:07 "HIVE: Commence Object Streaming..."
    15:30:07 "HIVE: got 15 Epoch Objects and 235 Vehicles"
    15:30:07 Error in expression <};
    
    };
    _dir = _worldspace select 0;
    if (count (_worldspace select 1) == 3) then >
    15:30:07   Error position: <count (_worldspace select 1) == 3) then >
    15:30:07   Error count: Type String, expected Array,Config entry
    15:30:07 File z\addons\dayz_server\system\server_monitor.sqf, line 146
    15:30:07 "WAI: AI Monitor Started"
    15:30:07 "WAI: Initialising missions"
    15:30:14 "infiSTAR.de - Player-Log: Mike Admin(76561198144120874) - 6h 09min | ******ADMIN******"
    15:30:29 "infiSTAR.de PlayerConnected: _uid: 76561198144120874   _name: Mike Admin"
    15:30:29 "infiSTAR.de PlayerConnected: _uid:    _name: __SERVER__"
    15:30:30 "D.DOPPLER Taser Mod: Global chat logic created."
    
    

    many thanks

     

    *********EDIT*****   mines working now, not sure what i did though!!

     

     

    Robbie

  15. Hello, can do you reckon someone could tell me where abouts I have to edit to add in overpoch weapons please. In previous versions it was in the missioncfg.cfg but it looks all different now.

     

    old config file :

     

    // Number of guns to spawn in ammo boxes
        wai_mission_numberofguns = 9;
        // classnames of guns to spawn in ammo boxes (only class weapons)
        ammo_box_guns = [
        "M9SD",
        "M9",
        "AKS_74_UN_kobra",
        "AK_107_GL_kobra",
        "M4A3_CCO_EP1",
        "M4A1_AIM_SD_camo",
        "M16A4_ACG",
        "M8_carbineGL",
        "VSS_vintorez",
        "M8_sharpshooter",
        "M40A3",
        "Mk_48_DZ",
        "M240_DZ",
        "M249_DZ",
        "Pecheneg_DZ",
        "RPK_74",
        "BAF_LRR_scoped",
        "DMR",
        "SVD_CAMO",
        "SCAR_H_LNG_Sniper_SD",
        "M110_NVG_EP1",
        "Sa58V_RCO_EP1",
        "KSVK_DZE",
        "BAF_L86A2_ACOG",
        "M14_EP1",
        "Sa58V_CCO_EP1",
        "AK_47_M","AK_74","AKS_74_kobra","AKS_74_U","BAF_L85A2_RIS_Holo","bizon_silenced","FN_FAL_ANPVS4","FN_FAL","G36A_camo","G36C_camo","G36C","G36K_camo","M1014","M16A2","M16A2GL","M4A1_AIM_SD_camo","M4A1_Aim","M4A1_HWS_GL_camo","M4A1","M4A3_CCO_EP1","Remington870_lamp","Sa58P_EP1","Sa58V_CCO_EP1","Sa58V_EP1","Sa58V_RCO_EP1",
        "FHQ_ACR_BASE","FHQ_ACR_BASE_F","FHQ_ACR_BASE_L","FHQ_ACR_BLK_CCO","FHQ_ACR_BLK_CCO_F","FHQ_ACR_BLK_CCO_GL","FHQ_ACR_BLK_CCO_GL_F","FHQ_ACR_BLK_CCO_GL_SD","FHQ_ACR_BLK_CCO_GL_SD_F","FHQ_ACR_BLK_CCO_SD","FHQ_ACR_BLK_CCO_SD_F","FHQ_ACR_BLK_G33","FHQ_ACR_BLK_G33_F","FHQ_ACR_BLK_G33_GL","FHQ_ACR_BLK_G33_GL_F","FHQ_ACR_BLK_G33_GL_SD","FHQ_ACR_BLK_G33_GL_SD_F",
        "FHQ_ACR_BLK_G33_SD","FHQ_ACR_BLK_G33_SD_F","FHQ_ACR_BLK_HAMR","FHQ_ACR_BLK_HAMR_F","FHQ_ACR_BLK_HAMR_GL","FHQ_ACR_BLK_HAMR_GL_F","FHQ_ACR_BLK_HAMR_GL_SD","FHQ_ACR_BLK_HAMR_GL_SD_F","FHQ_ACR_BLK_HAMR_SD","FHQ_ACR_BLK_HAMR_SD_F","FHQ_ACR_BLK_HWS","FHQ_ACR_BLK_HWS_F","FHQ_ACR_BLK_HWS_GL","FHQ_ACR_BLK_HWS_GL_F","FHQ_ACR_BLK_HWS_GL_SD","FHQ_ACR_BLK_HWS_GL_SD_F",
        "FHQ_ACR_BLK_HWS_SD","FHQ_ACR_BLK_HWS_SD_F","FHQ_ACR_BLK_IRN","FHQ_ACR_BLK_IRN_F","FHQ_ACR_BLK_IRN_GL","FHQ_ACR_BLK_IRN_GL_F","FHQ_ACR_BLK_IRN_GL_SD","FHQ_ACR_BLK_IRN_GL_SD_F","FHQ_ACR_BLK_IRN_SD","FHQ_ACR_BLK_IRN_SD_F","FHQ_ACR_BLK_RCO","FHQ_ACR_BLK_RCO_F","FHQ_ACR_BLK_RCO_GL","FHQ_ACR_BLK_RCO_GL_F","FHQ_ACR_BLK_RCO_GL_SD","FHQ_ACR_BLK_RCO_GL_SD_F",
        "FHQ_ACR_GL_BASE","FHQ_ACR_GL_BASE_F","FHQ_ACR_GL_BASE_L","FHQ_ACR_GL_SD_BASE","FHQ_ACR_GL_SD_BASE_F","FHQ_ACR_GL_SD_BASE_L","FHQ_ACR_SD_BASE",
        "FHQ_ACR_SD_BASE_F","FHQ_ACR_SD_BASE_L","FHQ_ACR_SNW_CCO","FHQ_ACR_SNW_CCO_F","FHQ_ACR_SNW_CCO_GL","FHQ_ACR_SNW_CCO_GL_F","FHQ_ACR_SNW_CCO_GL_SD","FHQ_ACR_SNW_CCO_GL_SD_F","FHQ_ACR_SNW_CCO_SD","FHQ_ACR_SNW_CCO_SD_F","FHQ_ACR_SNW_G33","FHQ_ACR_SNW_G33_F","FHQ_ACR_SNW_G33_GL","FHQ_ACR_SNW_G33_GL_F","FHQ_ACR_SNW_G33_GL_SD","FHQ_ACR_SNW_G33_GL_SD_F","FHQ_ACR_SNW_G33_SD",
        "FHQ_ACR_SNW_G33_SD_F","FHQ_ACR_SNW_HAMR","FHQ_ACR_SNW_HAMR_F","FHQ_ACR_SNW_HAMR_GL","FHQ_ACR_SNW_HAMR_GL_F","FHQ_ACR_SNW_HAMR_GL_SD","FHQ_ACR_SNW_HAMR_GL_SD_F","FHQ_ACR_SNW_HAMR_SD","FHQ_ACR_SNW_HAMR_SD_F","FHQ_ACR_SNW_HWS","FHQ_ACR_SNW_HWS_F","FHQ_ACR_SNW_HWS_GL","FHQ_ACR_SNW_HWS_GL_F","FHQ_ACR_SNW_HWS_GL_SD","FHQ_ACR_SNW_HWS_GL_SD_F","FHQ_ACR_SNW_HWS_SD",
        "FHQ_ACR_SNW_HWS_SD_F","FHQ_ACR_SNW_IRN","FHQ_ACR_SNW_IRN_F","FHQ_ACR_SNW_IRN_GL","FHQ_ACR_SNW_IRN_GL_F","FHQ_ACR_SNW_IRN_GL_SD","FHQ_ACR_SNW_IRN_GL_SD_F","FHQ_ACR_SNW_IRN_SD","FHQ_ACR_SNW_IRN_SD_F","FHQ_ACR_SNW_RCO","FHQ_ACR_SNW_RCO_F","FHQ_ACR_SNW_RCO_GL","FHQ_ACR_SNW_RCO_GL_F","FHQ_ACR_SNW_RCO_GL_SD","FHQ_ACR_SNW_RCO_GL_SD_F","FHQ_ACR_SNW_RCO_SD","FHQ_ACR_SNW_RCO_SD_F",
        "FHQ_ACR_TAN_CCO","FHQ_ACR_TAN_CCO_F","FHQ_ACR_TAN_CCO_GL","FHQ_ACR_TAN_CCO_GL_F","FHQ_ACR_TAN_CCO_GL_SD","FHQ_ACR_TAN_CCO_GL_SD_F","FHQ_ACR_TAN_CCO_SD","FHQ_ACR_TAN_CCO_SD_F","FHQ_ACR_TAN_G33",
        "FHQ_ACR_TAN_G33_F","FHQ_ACR_TAN_G33_GL","FHQ_ACR_TAN_G33_GL_F","FHQ_ACR_TAN_G33_GL_SD","FHQ_ACR_TAN_G33_GL_SD_F","FHQ_ACR_TAN_G33_SD","FHQ_ACR_TAN_G33_SD_F","FHQ_ACR_TAN_HAMR","FHQ_ACR_TAN_HAMR_F","FHQ_ACR_TAN_HAMR_GL","FHQ_ACR_TAN_HAMR_GL_F","FHQ_ACR_TAN_HAMR_GL_SD","FHQ_ACR_TAN_HAMR_GL_SD_F","FHQ_ACR_TAN_HAMR_SD","FHQ_ACR_TAN_HAMR_SD_F","FHQ_ACR_TAN_HWS","FHQ_ACR_TAN_HWS_F",
        "FHQ_ACR_TAN_HWS_GL","FHQ_ACR_TAN_HWS_GL_F","FHQ_ACR_TAN_HWS_GL_SD","FHQ_ACR_TAN_HWS_GL_SD_F","FHQ_ACR_TAN_HWS_SD","FHQ_ACR_TAN_HWS_SD_F","FHQ_ACR_TAN_IRN","FHQ_ACR_TAN_IRN_F","FHQ_ACR_TAN_IRN_GL","FHQ_ACR_TAN_IRN_GL_F","FHQ_ACR_TAN_IRN_GL_SD","FHQ_ACR_TAN_IRN_GL_SD_F","FHQ_ACR_TAN_IRN_SD","FHQ_ACR_TAN_IRN_SD_F","FHQ_ACR_TAN_RCO","FHQ_ACR_TAN_RCO_F","FHQ_ACR_TAN_RCO_GL",
        "FHQ_ACR_TAN_RCO_GL_F","FHQ_ACR_TAN_RCO_GL_SD","FHQ_ACR_TAN_RCO_GL_SD_F","FHQ_ACR_TAN_RCO_SD","FHQ_ACR_TAN_RCO_SD_F","FHQ_ACR_WDL_CCO","FHQ_ACR_WDL_CCO_F","FHQ_ACR_WDL_CCO_GL","FHQ_ACR_WDL_CCO_GL_F",
        "FHQ_ACR_WDL_CCO_GL_SD","FHQ_ACR_WDL_CCO_GL_SD_F","FHQ_ACR_WDL_CCO_SD","FHQ_ACR_WDL_CCO_SD_F","FHQ_ACR_WDL_G33","FHQ_ACR_WDL_G33_F","FHQ_ACR_WDL_G33_GL","FHQ_ACR_WDL_G33_GL_F","FHQ_ACR_WDL_G33_GL_SD","FHQ_ACR_WDL_G33_GL_SD_F","FHQ_ACR_WDL_G33_SD","FHQ_ACR_WDL_G33_SD_F","FHQ_ACR_WDL_HAMR","FHQ_ACR_WDL_HAMR_F","FHQ_ACR_WDL_HAMR_GL","FHQ_ACR_WDL_HAMR_GL_F","FHQ_ACR_WDL_HAMR_GL_SD",
        "FHQ_ACR_WDL_HAMR_GL_SD_F","FHQ_ACR_WDL_HAMR_SD","FHQ_ACR_WDL_HAMR_SD_F","FHQ_ACR_WDL_HWS","FHQ_ACR_WDL_HWS_F","FHQ_ACR_WDL_HWS_GL","FHQ_ACR_WDL_HWS_GL_F","FHQ_ACR_WDL_HWS_GL_SD","FHQ_ACR_WDL_HWS_GL_SD_F","FHQ_ACR_WDL_HWS_SD","FHQ_ACR_WDL_HWS_SD_F","FHQ_ACR_WDL_IRN","FHQ_ACR_WDL_IRN_F","FHQ_ACR_WDL_IRN_GL","FHQ_ACR_WDL_IRN_GL_F","FHQ_ACR_WDL_IRN_GL_SD","FHQ_ACR_WDL_IRN_GL_SD_F",
        "FHQ_ACR_WDL_IRN_SD","FHQ_ACR_WDL_IRN_SD_F","FHQ_ACR_WDL_RCO","FHQ_ACR_WDL_RCO_F","FHQ_ACR_WDL_RCO_GL","FHQ_ACR_WDL_RCO_GL_F","FHQ_ACR_WDL_RCO_GL_SD","FHQ_ACR_WDL_RCO_GL_SD_F","FHQ_ACR_WDL_RCO_SD","FHQ_ACR_WDL_RCO_SD_F",
        "FHQ_MSR_BASE","FHQ_MSR_DESERT","FHQ_MSR_NV_DESERT","FHQ_MSR_NV_SD_DESERT","FHQ_MSR_SD_BASE","FHQ_MSR_SD_DESERT","FHQ_RSASS_BASE","FHQ_RSASS_SD_BASE","FHQ_RSASS_SD_TAN","FHQ_RSASS_TAN","FHQ_XM2010_BASE","FHQ_XM2010_DESERT","FHQ_XM2010_NV_DESERT",
        "FHQ_XM2010_NV_SD_DESERT","FHQ_XM2010_SD_BASE","FHQ_XM2010_SD_DESERT","FHQ_XM2010_WDL_CAMO","gms_k98","gms_k98zf39","gms_k98_knife","gms_k98_rg","RH_acr","RH_acracog","RH_acraim","RH_acrb","RH_acrbacog","RH_acrbaim","RH_acrbeotech","RH_acrbgl","RH_acrbglacog","RH_acrbglaim","RH_acrbgleotech","RH_acreotech",
        "RH_acrgl","RH_acrglacog","RH_acrglaim","RH_acrgleotech","RH_anac","RH_anacg","RH_browninghp","RH_bull","RH_ctar21","RH_ctar21glacog","RH_ctar21m","RH_ctar21mgl","RH_hk416","RH_hk416acog","RH_hk416aim","RH_hk416eotech","RH_hk416gl","RH_hk416glacog","RH_hk416glaim","RH_hk416gleotech","RH_hk416s","RH_hk416sacog","RH_hk416saim","RH_hk416sd","RH_hk416sdaim",
        "RH_hk416sdeotech","RH_hk416sdgl","RH_hk416sdglaim","RH_hk416sdgleotech","RH_hk416seotech","RH_hk416sgl","RH_hk416sglacog","RH_hk416sglaim","RH_hk416sgleotech","RH_hk417","RH_hk417acog","RH_hk417aim","RH_hk417eotech","RH_hk417s","RH_hk417sacog","RH_hk417saim","RH_hk417sd","RH_hk417sdacog","RH_hk417sdaim","RH_hk417sdeotech","RH_hk417sdsp","RH_hk417seotech",
        "RH_hk417sgl","RH_hk417sglacog","RH_hk417sglaim","RH_hk417sgleotech","RH_hk417sp","RH_m14","RH_m14acog","RH_m14aim","RH_m14eot","RH_m1s","RH_m1sacog","RH_m1saim","RH_m1seot","RH_m1sshd","RH_m1ssp","RH_m1st","RH_m1stacog","RH_m1staim","RH_m1steot","RH_m1stshd","RH_m1stsp","RH_m21","RH_mas","RH_masacog","RH_masaim","RH_masb","RH_masbacog","RH_masbaim",
        "RH_masbeotech","RH_masbsd","RH_masbsdacog","RH_masbsdaim","RH_masbsdeotech","RH_maseotech","RH_massd","RH_massdacog","RH_massdaim","RH_massdeotech","RH_mk2","RH_mk22","RH_mk22sd","RH_mk22v","RH_mk22vsd","RH_muzi","RH_p226","RH_p226s","RH_p38","RH_ppk","RH_python","RH_sc2","RH_sc2acog","RH_sc2aim","RH_sc2eot","RH_sc2shd","RH_sc2sp","RH_star21","RH_tec9",
        "RH_tt33","RH_vz61","skavil_M60","skavil_M60e3","vilas_rpg22","vilas_rpg26","vil_9a91","vil_9a91_c","vil_9a91_csd","vil_Abakan","vil_Abakan_gp","vil_Abakan_P29","vil_AEK1","vil_AEK2","vil_AeK_23","vil_AeK_3","vil_AeK_3_K","vil_AEK_GL","vil_AG3","vil_AG36","vil_AG36A2","vil_AG36KA4","vil_AG36KV","vil_AG3EOT","vil_ak12","vil_ak12_ap","vil_ak12_gp","vil_AK47_BASE",
        "vil_AKM","vil_AKMS","vil_AKMSB","vil_AKMS_GP25","vil_AKM_BASE","vil_AKM_GL","vil_AKS_47","vil_AKS_74","vil_AKS_74p","vil_AKS_74p_45","vil_AKS_74p_gp","vil_AKS_74_gp","vil_AKs_74_u","vil_AKs_74_u45","Vil_AKS_74_UB","Vil_AKS_74_UN_kobra","vil_AKS_BASE","vil_AK_101","vil_AK_103","vil_AK_105","Vil_AK_105_c","vil_AK_107","Vil_AK_107_c","vil_AK_47","vil_AK_47_49",
        "vil_AK_47_m1","vil_AK_74","vil_AK_74m","vil_AK_74m_c","vil_AK_74m_EOT","vil_AK_74m_EOT_Alfa","vil_AK_74m_EOT_FSB","vil_AK_74m_EOT_FSB_45","vil_AK_74m_EOT_FSB_60","vil_AK_74m_gp","vil_AK_74m_gp_29","vil_AK_74m_k","vil_AK_74M_N","vil_AK_74m_p29","vil_AK_74M_PSO","vil_AK_74P","vil_AK_74_gp","vil_AK_74_N","vil_AK_nato_m1","vil_AK_nato_m80","vil_AMD",
        "vil_AMD63","vil_APS","vil_apssd","vil_ASH82","vil_B_HP","vil_CG84T","vil_DRM_BASE","vil_Fal","vil_Fal_Para","vil_FnMag","vil_G36a2","vil_G36CC","vil_G36E","vil_G36KA4","vil_G36KES","vil_G36KSK","vil_G36KSKdes","vil_G36KSKdesES","vil_G36KSKES","vil_G36KV3","vil_G36KV3Des","vil_G36KVA4","vil_G36KVZ","vil_G36VA4","vil_G36VA4Eot","vil_G3a2","vil_G3a3",
        "vil_G3a4","vil_G3a4b","vil_G3an","vil_G3anb","vil_G3SG1","vil_G3sg1b","vil_G3TGS","vil_G3TGSb","vil_G3ZF","vil_G3zfb","vil_Galil","vil_Galil_arm","vil_Groza_GL","vil_Groza_HG","vil_Groza_SC","vil_Groza_SD","vil_HK33","vil_HK416_Aim","VIL_HK416_EDR","vil_HK416_EOT","vil_HK416_GL","vil_HK416_IS","vil_HK417s","vil_Insas","vil_Insas_lmg","vil_M110",
        "vil_M110sd","vil_M14","vil_M14G","vil_M16A1","vil_M21","vil_M21G","vil_M240_B","vil_M249_Para","vil_M24b","VIL_M4","vil_m40a3","VIL_M4_aim","vil_M4_EOT","vil_M64","vil_M70","vil_M70B","vil_M76","vil_M91","vil_Mg3","vil_MG4","vil_MG4E","vil_Minimi","vil_MP5SD_EOTech","vil_MP5_EOTech","vil_MPi","vil_NATO_AK","vil_Panzerfaust3","vil_PK","vil_PKM",
        "vil_PKM_N","vil_PKP","vil_PKP_EOT","vil_PMI","vil_PMI74S","vil_PMIS","vil_PSL1","Vil_PYA","vil_Rak74sgl","vil_RPD","Vil_RPG16","Vil_RPG29","Vil_RPG7d_PGO","Vil_RPG7V_PGO","vil_RPK","vil_RPK74","vil_RPK74M","vil_RPK74M_N","vil_RPK74M_P29","vil_RPK75","vil_RPK75_M72","vil_RPK75_Romania","Vil_RPO_A","vil_sg540","vil_sg542","vil_sg542f","vil_SKS","vil_SR25",
        "vil_SR25SD","vil_SVDK","vil_SVD_63","vil_SVD_BASE","vil_SVD_M","vil_SVD_N","vil_SVD_P21","vil_SVD_S","vil_SVU","vil_SVU_A","vil_SV_98","vil_SV_98_69","vil_SV_98_SD","vil_Tt33","vil_type88_1","vil_VAL","vil_VAL_C","vil_VAL_N","vil_Vikhr","vil_vsk94","vil_VSS_N","vil_VSS_PSO","vil_zastava_m84"
        ];
    
    
    // Number of tools to spawn in ammo boxes 
    

     

     

    Not sure where to put it now.

     

     

    Cheers

     

     

    Robbie

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