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Friendly in Extended Safezone Script - Working!
If anyone is looking for the Bornholm cord's - here they are :)
Remember! i have changed the enter message's to fit my RP server!
class Markers
{
items = 6;
class Item0
{
position[]={10058.347,117.54227,9015.8477};
name="center";
type="Empty";
};
class Item1
{
position[]={13812.688,80.874428,6877.9214};
name="respawn_east";
type="Empty";
};
class Item2
{
position[]={13812.661,80.876938,6877.9683};
name="respawn_west";
type="Empty";
};
class Item3
{
position[]={14104.246,93.048363,11325.848};
name="centralspawn";
markerType="ELLIPSE";
type="Empty";
colorName="ColorGreen";
fillName="Grid";
a=250;
b=250;
};
class Item4
{
position[]={15646.96,1.9119824,171.93274};
name="eastspawn";
markerType="ELLIPSE";
type="Empty";
colorName="ColorGreen";
fillName="Grid";
a=250;
b=250;
};
class Item5
{
position[]={1327.9805,12.756651,8737.9756};
name="westspawn";
markerType="ELLIPSE";
type="Empty";
colorName="ColorGreen";
fillName="Grid";
a=250;
b=250;
};
};
class Sensors
{
items=3;
class Item0
{
position[]={15646.96,1.9119824,171.93274};
a=250;
b=250;
activationBy="ANY";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="eastsafezone";
expCond = "(player distance eastsafezone) < 250;";
expActiv="hint ""You have entered the Safe Zone! Any hostile actions will get reported.""; inSafeZone = true;";
expDesactiv="hint ""You are leaving the Safe Zone!""; inSafeZone = false;";
class Effects
{
};
};
class Item1
{
position[]={1327.9805,12.756651,8737.9756};
a=250;
b=250;
activationBy="ANY";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="westsafezone";
expCond = "(player distance westsafezone) < 250;";
expActiv="hint ""You have entered the Safe Zone! Any hostile actions will get reported.""; inSafeZone = true;";
expDesactiv="hint ""You are leaving the Safe Zone!""; inSafeZone = false;";
class Effects
{
};
};
class Item2
{
position[]={14104.246,93.048363,11325.848};
a=250;
b=250;
activationBy="ANY";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="centralsafezone";
expCond = "(player distance centralsafezone) < 250;";
expActiv="hint ""You have entered the Safe Zone! Any hostile actions will get reported.""; inSafeZone = true;";
expDesactiv="hint ""You are leaving the Safe Zone!""; inSafeZone = false;";
class Effects
{
};
};
};