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Posts posted by epochfail
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i sent in a ticket and they said"please make sure you are using delay based timers that are going to count based on how long the server has been up. This is needed due to the way restarts function for official servers with the system time changing regularly."can anyone show me an example of a delay based timer?Got the answer now, since hfb restarts not with the scheduler it is time based i had to change my times to this format
<time>18:00:30</time>
This means that the schedule should be run when the time is 6'o Clock and 30 sec , PM time on the server. -
this is my scheduler its not showing my restart messages. im hosting with hfb<?xml version="1.0"?>
<Scheduler>
<!-- Restart (Every 3 hours) -->
<job id="0">
<time>023000</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 Server will restart in 30 minutes</cmd>
<cmdtype>0</cmdtype>
</job>
<job id="1">
<time>025000</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 Server will restart 10 minutes</cmd>
<cmdtype>0</cmdtype>
</job>
<job id="2"
<time>025500</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 Server will restart 5 minutes</cmd>
<cmdtype>0</cmdtype>
</job>
<job id="3">
<time>025900</time>
<delay>000000</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 Server will restart 1 minute</cmd>
<cmdtype>0</cmdtype>
</job>
<job id="4">
<time>003000</time>
<delay>000010</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 No racist or derogatory sexual language</cmd>
<cmdtype>0</cmdtype>
</job>
<job id="5">
<time>003100</time>
<delay>000010</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 No base destruction or base vehicle destruction</cmd>
<cmdtype>0</cmdtype>
</job><job id="6">
<time>003200</time>
<delay>000010</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 Line Spacer</cmd>
<cmdtype>0</cmdtype>
</job><job id="7">
<time>003300</time>
<delay>000010</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 Line Spacer</cmd>
<cmdtype>0</cmdtype>
</job>
<job id="8">
<time>003400</time>
<delay>000010</delay>
<day>1,2,3,4,5,6,7</day>
<loop>1</loop>
<cmd>say -1 Join our teamspeak server at zombieholocaust.myclanserver.com</cmd>
<cmdtype>0</cmdtype>
</job>
</Scheduler> -
I didnt get any warning my server was shut off yesterday. filed a complaint with paypal yesterday and got a new server at hfb. good ridance dayz priv
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yeah the dayz priv guys got mine working a few days ago it is freaking awesome now not having to manually restart
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i wonder if they changed your serverRestart.bat
Here is the one i have
@echo off
echo Killing Process epoch10.exe
PING -n 6 127.0.0.1>nul
echo.
taskkill /f /im "epoch10.exe"
echo.
echo Process epoch10.exe Ended...
echo.
PING -n 6 127.0.0.1>nul
echo.
echo Restarting epoch10.exe
cd "C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead"
START "" "C:\Dayz Server manager\Instance10\epoch\epoch10.exe" -beta=Expansion\beta;Expansion\beta\Expansion -mod=@dayz_Epoch;@Dayz_Epoch_Server10;@panthera;@ibr_plants;@ibr_rn "-config=C:\Dayz Server Manager\Instance10\epoch\server.cfg" "-cfg=C:\Dayz Server Manager\Instance10\epoch\basic.cfg" "-name=C:\Dayz Server Manager\Instance10\epoch" "-profiles=C:\Dayz Server Manager\Instance10\epoch" -port=2100
echo Restarting BEC...
PING -n 16 127.0.0.1>nul
cd "C:\Dayz Server Manager\Instance10\epoch\bec"
start epoch10_BEC.exe -f Config.cfg
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so i have to manually turn on bec everytime after it does its one auto restart?
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[bec]
Ip = 127.0.0.1
Port = 2100
BePath = C:\Dayz Server Manager\Instance10\epoch\BattlEye
LogDir = Instance10
Admins = Admins.xml
Commands = Commands.xml[Misc]
ServerExeName = epoch10.exe
ConsoleColor = 0f
Timeout = 120
KickLobbyIdlers = 500
Scheduler = Scheduler.xml -
I like dayz priv they always help me with my issues that i cant resolve on here.
i think for some reason its not starting bec up again after it does the auto restart if anyone knows a way to force that?
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mine isnt working either ive had dayz priv guys trying to fix it but it will only restart once
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where does this code go for the wicked ai missions
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Just posting this because i get fifty different people trying to join and instantly disconnect/
1. Download both Epoch and Panthera maps from Dayz Commander.
2. Add this to your launch parameters under settings in Dayz Commander
-mod=@DayZ_Epoch;@DayZPanthera
3. Should be able to join Epoch Panthera servers now, if not
Go to Dayz Commander and click reinstall on Dayz, Epoch, Panthera mods
Had one guy that had to do last step -
Got it fixed now thanks to epochmod.com user: MassAsster
Heres the fix:
#include "R3F_ARTY_AND_LOG\desc_include.h"
put that line in your description.ext file right above this line:
briefing = 0;
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I'm having the same problem. followed directions to a T and it still don't work.
You guys figure out how to fix the view vehicle content yet?
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"Resource R3F_LOG_dlg_contenu_vehicule"
I get that error when i try to view vehicle content after loading in a vehicle.
I have a file named dlg_contenu_vehicule.h in this folder R3F_ARTY_AND_LOG\R3F_LOG\transporteur
Do I need to rename it or something I dont understand this -
which file do you add the change to
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I DONT HAVE A FN_SELFACTIONS ANYWHERE IN MY FILES SERver.PBO OR MY EPOCH SERVER FOLDER
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thanks
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I have noticed if a building has MAP in the name, if you change it from MAP to LAND it will spawn loot
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Which log or rpt file would show names of vehicles destroyed and player that did it. I have a rule of no destroying base vehicles but its kinda hard to enfore unless i catch them in the act.
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What should I look for in the arma2oaserver.rpt and scripts.log files to identify if anyone is hacking. Like are there any keywords i should look for/
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Are there any other missions to add with this? Like different objectives or loot
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THANKS RICHIE
"killed a hacker" in server_cleanup.fsm 1.0.4
in Server Install
Posted
where do i fix this it doesnt look the same as older epoch version. players are gettting killed when they get on the deployable bike.