Psygomin
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[Bec] Ip = 127.0.0.1 Port = 2100 BePath = C:\Dayz Server Manager\Instance10\epoch\BattlEye LogDir = Instance10 Admins = Admins.xml Commands = Commands.xml [Misc] ServerExeName = epoch10.exe ConsoleColor = 0f Timeout = 120 KickLobbyIdlers = 500 Scheduler = Scheduler.xml
thats my config.cfg and i still dont have BEC come back up after restart.....
so do you guys have the latest version of BEC?
i realised a few days ago that the newer versions have some problems with checking the set timeout...
so you can set 60 sec in your cfg but it doesnt take the variable and quits right after start if the arma process isnt up and running then...
so you can try to set a waiting time in your start.bat before bec starts... please try this and report back...
how would i do that?
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i got my monitor set up mixed a few scripts together and thru trial and error i got
waitUntil {alive player}; while {true} do { hintSilent parseText format [" <t size='1.25' font='Bitstream'align='center' color='#D60000'>PsyDayZ Epoch</t><br/> <t size='1.15' font='Bitstream'align='center' color='#D60000'>Restart 6 12 AM/PM CST</t><br/> <t size='1.15' font='Bitstream'align='center' color='#5882FA'>Survived %2 Days</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Players Online: </t><t size='0.95 'font='Bitstream' align='right'>%3</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Murders: </t><t size='0.95' font='Bitstream' align='right'>%4</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Bandits Killed: </t><t size='0.95' font='Bitstream' align='right'>%5</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Zombies Killed: </t><t size='0.95' font='Bitstream' align='right'>%6</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Humanity: </t><t size='0.95' font='Bitstream' align='right'>%7</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Blood: </t><t size='0.95' font='Bitstream' align='right'>%8</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>FPS: </t><t size='0.95' font='Bitstream' align='right'>%9</t><br/> <t size='1.15' font='Bitstream' color='#5882FA'>TS3 psydayzepoch.enjinvoice.com</t><br/>", dayz_playerName, (dayz_Survived), (count playableUnits), (player getVariable['humanKills', 0]), (player getVariable['banditKills', 0]), (player getVariable['zombieKills', 0]), (player getVariable['humanity', 0]), r_player_blood, (round diag_fps) ]; sleep 1; };
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i figured it out buy trial and error and mixing a few monitors together
waitUntil {alive player}; while {true} do { hintSilent parseText format [" <t size='1.25' font='Bitstream'align='center' color='#D60000'>PsyDayZ Epoch</t><br/> <t size='1.15' font='Bitstream'align='center' color='#D60000'>Restart 6 12 AM/PM CST</t><br/> <t size='1.15' font='Bitstream'align='center' color='#5882FA'>Survived %2 Days</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Players Online: </t><t size='0.95 'font='Bitstream' align='right'>%3</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Murders: </t><t size='0.95' font='Bitstream' align='right'>%4</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Bandits Killed: </t><t size='0.95' font='Bitstream' align='right'>%5</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Zombies Killed: </t><t size='0.95' font='Bitstream' align='right'>%6</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Humanity: </t><t size='0.95' font='Bitstream' align='right'>%7</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Blood: </t><t size='0.95' font='Bitstream' align='right'>%8</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>FPS: </t><t size='0.95' font='Bitstream' align='right'>%9</t><br/> <t size='1.15' font='Bitstream' color='#5882FA'>TS3 psydayzepoch.enjinvoice.com</t><br/>", dayz_playerName, (dayz_Survived), (count playableUnits), (player getVariable['humanKills', 0]), (player getVariable['banditKills', 0]), (player getVariable['zombieKills', 0]), (player getVariable['humanity', 0]), r_player_blood, (round diag_fps) ]; sleep 1; };
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i love the anti-hack they have. i was hoping to not have to open another ticket but i just may. had a server restart about 30min ago and bec didnt come back up but ill get it right at some point
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Yeah that is what was happening to me, I have about a 50 message long ticket with them telling me they have "Ajusted" it.
Also another fix to this might be the following:
-Open and sign into the Server Manager
-Click start SERVER
-Wait exactly 1 MINUTE and then click start BEC client. (I usually open up the clock on my computer and just watch it for a whole minute)
They tell me that sometimes the server starts up too quick? makes no sense to me but aparently after the first restart it doesn't detect that the server is back up so it shuts itself down. They fixed this for me by adjusting the start up wait time for battleye which is somewhere in the config folder of ur BEC and just made it longer.
ive done that just wonder if it needs to be longer. i belive its at 120 right now
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so whats different that mine is not working correctly turtle?
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so why dont you then first ask the hoster about this issue?
ive mentioned it many times and i was directed to the internet
@echo off echo Killing Process epoch10.exe PING -n 6 127.0.0.1>nul echo. taskkill /f /im "epoch10.exe" echo. echo Process epoch10.exe Ended... echo. PING -n 6 127.0.0.1>nul echo. echo Restarting epoch10.exe cd "C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead" START "" "C:\Dayz Server manager\Instance10\epoch\epoch10.exe" -beta=Expansion\beta;Expansion\beta\Expansion -mod=@dayz_Epoch;@Dayz_Epoch_Server10;@panthera;@ibr_plants;@ibr_rn "-config=C:\Dayz Server Manager\Instance10\epoch\server.cfg" "-cfg=C:\Dayz Server Manager\Instance10\epoch\basic.cfg" "-name=C:\Dayz Server Manager\Instance10\epoch" "-profiles=C:\Dayz Server Manager\Instance10\epoch" -port=2100 echo Restarting BEC... PING -n 16 127.0.0.1>nul cd "C:\Dayz Server Manager\Instance10\epoch\bec" start epoch10_BEC.exe -f Config.cfg
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Run bec as a service
not sure i understand this. is this the #shutdown stuff ive been seeing? also keep in mind that this is hosted not run on my own box
changed the / to \ and still doesnt work right. still works when i manually start bec and the server only restarts once and bec doesnt come back up with it....
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <Scheduler> <!-- Restart (Every 6 hours) --> <job id="0"> <time>05:30:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart in 30 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id="1"> <time>05:50:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 10 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id="2"> <time>05:55:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 5 minutes Please Land Now and Log out!</cmd> <cmdtype>0</cmdtype> </job> <job id="3"> <time>05:59:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 1 minute</cmd> <cmdtype>0</cmdtype> </job> <job id="4"> <time>06:00:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>C:/dayz server manager/Instance10/epoch/serverRestart.bat</cmd> <cmdtype>1</cmdtype> </job> <job id="5"> <time>00100</time> <delay>000010</delay> <day>1,2,3,4,5,6,7</day> <loop>1</loop> <cmd>say -1 Please Remember to Be Respectful</cmd> <cmdtype>0</cmdtype> </job> <job id="6"> <time>001005</time> <delay>000010</delay> <day>1,2,3,4,5,6,7</day> <loop>1</loop> <cmd>say -1 If you enjoy playing on this server, Help Keep it Live, ask Admin How!</cmd> <cmdtype>0</cmdtype> </job> <job id="7"> <time>001010</time> <delay>000010</delay> <day>1,2,3,4,5,6,7</day> <loop>1</loop> <cmd>say -1 2 Types of Missions. With AI and Without. Check Your map For Details!</cmd> <cmdtype>0</cmdtype> </job> <job id="8"> <time>001020</time> <delay>000010</delay> <day>1,2,3,4,5,6,7</day> <loop>1</loop> <cmd>say -1 Thanks For Playing PsyDayZ Epoch on Panthera!</cmd> <cmdtype>0</cmdtype> </job> <!-- noon restart --> <job id="9"> <time>11:30:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart in 30 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id="10"> <time>11:50:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 10 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id="11"> <time>11:55:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 5 minutes Please Land Now and Log out!</cmd> <cmdtype>0</cmdtype> </job> <job id="12"> <time>11:59:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 1 minute</cmd> <cmdtype>0</cmdtype> </job> <job id="13"> <time>12:00:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>C:/dayz server manager/Instance10/epoch/serverRestart.bat</cmd> <cmdtype>1</cmdtype> </job> <!-- 6pm restart --> <job id="14"> <time>17:30:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart in 30 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id="15"> <time>17:50:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 10 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id="16"> <time>17:55:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 5 minutes Please Land Now and Log out!</cmd> <cmdtype>0</cmdtype> </job> <job id="17"> <time>17:59:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 1 minute</cmd> <cmdtype>0</cmdtype> </job> <job id="18"> <time>18:00:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>C:/dayz server manager/Instance10/epoch/serverRestart.bat</cmd> <cmdtype>1</cmdtype> </job> <!-- Midnight restart --> <job id="19"> <time>23:30:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart in 30 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id="20"> <time>23:50:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 10 minutes</cmd> <cmdtype>0</cmdtype> </job> <job id="21"> <time>23:55:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 5 minutes Please Land Now and Log out!</cmd> <cmdtype>0</cmdtype> </job> <job id="22"> <time>23:59:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>say -1 Server will restart 1 minute</cmd> <cmdtype>0</cmdtype> </job> <job id="23"> <time>00:00:00</time> <delay>000000</delay> <day>1,2,3,4,5,6,7</day> <loop>0</loop> <cmd>C:/dayz server manager/Instance10/epoch/serverRestart.bat</cmd> <cmdtype>1</cmdtype> </job> </Scheduler>
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I have an issue with BEC restarting when the server does. I have the scheduler setup i get my messages and even the warning messages for the server restarting then the server restarts. the server comes back up and BEC does not i have to manually start it again. when it all works is only when i manually start both the server and bec thru my server hosts "manager". what am i missing?
the time out value in my bec config has been changed from 60 to 120 to try to fix this but it didnt work. i can post the code for my config.cfg, scheduler.xml and my restart.bat if need be. just dont want to paste alot of code right off.
oh and if it helps any servers hosted on DayZPriv
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hi
loaded your script into my dayz panthera epoch server it worked fine but it disabled * lift and tow * and also AGN safezone in traders
could you tell me how to get the script working with those it is a awesome script thnx
my email is [email protected]
thnx mike
yes do what Axe Cop Said. i have it working with no problems on my panthera server with AGN and RF3 tow/lift
and thanks again Axe Cop for this my players Love it!!!!
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I want to take out the time till restart line and replace it with text. ive tried to just remove the 2 lines that the timer is involved with and it just keeps the monitor from working.
waitUntil {alive player}; while {true} do { _kills = player getVariable["zombieKills",0]; _killsH = player getVariable["humanKills",0]; _killsB = player getVariable["banditKills",0]; _humanity = player getVariable["humanity",0]; hintSilent parseText format [" <t size='1.25' font='Bitstream'align='center' color='#D60000'>PsyDayZ Epoch</t><br/> <t size='1.15' font='Bitstream'align='center' color='#D60000'>Restart Every 3 Hrs</t><br/> <t size='1.15' font='Bitstream'align='center' color='#5882FA'>Survived %2 Days</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Players Online: </t><t size='0.95 'font='Bitstream' align='right'>%3</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Murders: </t><t size='0.95' font='Bitstream' align='right'>%4</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Bandits Killed: </t><t size='0.95' font='Bitstream' align='right'>%5</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Zombies Killed: </t><t size='0.95' font='Bitstream' align='right'>%6</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Humanity: </t><t size='0.95' font='Bitstream' align='right'>%7</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>Blood: </t><t size='0.95' font='Bitstream' align='right'>%8</t><br/> <t size='0.95' font='Bitstream' align='left' color='#FFBF00'>FPS: </t><t size='0.95' font='Bitstream' align='right'>%9</t><br/> <t size='1.15' font='Bitstream'align='center' color='#5882FA'>Restart in %10 Minutes</t><br/>", <--- tried removing this line and moved the comma up dayz_playerName,(dayz_Survived),(count playableUnits),_killsH,_killsB,_kills,round _humanity,r_player_blood,(round diag_fps),(round(180-(serverTime) / 60)) <--- tried removing this part including the comma after _fps), ]; sleep 1; };
id also like to take the space that the timer is in and add text "Restarts 12am,6am,12pm,6pm CST"
and reason for removing the timer is its based off of then the server starts not when bec starts so its off always
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i want to know how to take the timer out of it. as its not accurate with my bec scheduler. ive tried just deleting
<t size='1.15' font='Bitstream'align='center' color='#5882FA'>Restart in %10 Minutes</t><br/>
and deleting
......,(round(240-(serverTime) / 60)) <---- just this part here ]; sleep 1;
and that just makes it not work
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ive tried a few different suggestions as to get AI in with my missions and all it does it break them i get no anouncment any more and the loot pile doesnt spawn. i just get a colored circle placed on the map. running Sarge AI, and i would love to have AI at my missions as my players are asking for it.
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good info ty
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i have gotten some vehicle packs from armaholic that i would like to add to my epoch server. was 2 car packs and a chopper, and for the life of me i cannot figure it out. ive tried on my test server and my live server and i dont get anywhere. and with the live server it started randomly booting everyone (not all at once) with no warning. just said "Your where kicked from the Game". server is hosted on DayZPriv and the vehicle packs im trying to add are http://www.armaholic.com/page.php?id=8570 , http://www.armaholic.com/page.php?id=6378 , and http://www.armaholic.com/page.php?id=13285. any help would be greatly appreciated.
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ChainSaw (standard, orange), ChainSawB (Blue), ChainSawG (green), ChainSawP (pink), ChainSawR (red)
Thats the classnames, though I get a bin cfgweapon error when people try to buy them from traders, I dunno why.
did you get it solved cuz none of the following posts seem to give an answer on the cfgweapon error, and thats where i am stuck at my self
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ok that change worked i had an admin shoot me from outside a safe zone and i did not die
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i cant say with 100% sure it worked but i spent 5 to 10 min with 2 AI bandit snipers shooting at me just inside a trade zone and the only reason it ended was a group of survivors spawned in and distracted them. but the snipers hit me at least once if not more. i could hear several bullets comming into me didnt see any blood though.....
what i did was goto the agn_SafeZoneCommander.sqf and take out where it says _thePlayer = player
and every other place in the file where is said _thePlayer
i changed to player.
ima keep trying to get shot in the safe zone maby i can get one of my other admin on and test it faster
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damn im getting shot dead in safe zones too. i know my god mode works 90% of the time with bluephoenix's Admin tools so im gonna look thru that and see if i cant get the god mode out of that into AGN. unless some one has found an fix for it
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Hi both
I'm struggling with this and would be grateful if you could glance at my code. It was placed in the main init.sqf file. I'm getting battleye restriction 51. Here's the code...
AT_all = ["mycode","hiscode","12345678"];if (not ((getPlayerUID player) in AT_all)) then {[] execVM "\z\addons\dayz_code\system\antihack.sqf";};Thanks for any help!CheersJi didnt define that part as of yet on mine. its run off my pc right now so just friends and i can play and those who can teleport are admin in admin tools. though i should investigate it myself so i know it will work right when we go public server
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not that i am aware of. i had to redo my fn_selfactions.sqf today so i havent checked out if it still works. we couldnt open locked vehicles with keys. so as of this morning it still worked to my knowlage. ill check it again just to be sure. which should be easy as the aircraft vender on panthera is almost always getting shot by AI (Sarge)
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Where do I put the downloaded files? Can't seem to find this 'modules' you speak of. Sorry to be a pain.
its in the dayz_server.pbo
mines in a folder called @Dayz_Epoch_Server
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yes god mode is working with 2 other admin on my server
Bec does not restart with the server
in Scripting
Posted
i wonder if they changed your serverRestart.bat