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traffiq

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  1. Like
    traffiq got a reaction from Agnia-reR in DayZ Stand Alone!   
    Oh my god, you really freaked me out thinking the SA got released and i missed it.
  2. Like
    traffiq got a reaction from frartombabogy in DayZ Stand Alone!   
    Oh my god, you really freaked me out thinking the SA got released and i missed it.
  3. Like
    traffiq got a reaction from amandabif in DayZ Stand Alone!   
    Oh my god, you really freaked me out thinking the SA got released and i missed it.
  4. Like
    traffiq got a reaction from boxman80 in Lagy server - Why ?   
    Hi,
     
    Many addons slow the server down. Especially SARGE AI, it's a huge performance eater.
    It could also help to know the server hardware specs.
  5. Like
    traffiq got a reaction from boxman80 in Looping Messages   
    Maybe you gibe BEC ( Battleye Extended Control ) and it's scheduler.xml a shot ?
  6. Like
    traffiq got a reaction from lolw00t in [OLD Release] Custom Chernarus Server Pack 1.2.1 - For Epoch 1.0.1.4 (Development Stopped)   
    I changed that so it is fine :)
     
    Just change the following file: custom\knockout.sqf
     
    Add this:
    if (isNil "inSafezone") then { inSafezone = false; } if (inSafezone == true) then { exitWith {cutText ["You can't knock a player out while you're in a safezone; don't you know anything?" , "PLAIN DOWN"]}; } after that:
    if (_onLadder) exitWith {cutText ["You can't knock a player out while you're on a ladder; don't you know anything?" , "PLAIN DOWN"]}; Edit:
     
    What that does is that players in safezones can no longer knockout other people.
    I figured that makes sense because what you don't want to happen while you're in a safezone is:
    - get killed
    - get knockout and get your stuff stolen or get raped :)
  7. Like
    traffiq got a reaction from Bungle in [OLD Release] Custom Chernarus Server Pack 1.2.1 - For Epoch 1.0.1.4 (Development Stopped)   
    Open up the file dayz_code\fn_selfActions.sqf in your mission.pbo
     
    Search for:
    ///////////////////////////////////////////////////////////////////////////     // Remove Clothes     if (_isMan and !_isAlive and !_isZombie and !_isAnimal) then {     if (s_clothes < 0) then {             s_clothes = player addAction [("<t color=""#FF0000"">" + ("Take Clothes!") + "</t>"), "custom\clothes.sqf",cursorTarget, 1, false, true, "",""];         };     } else {         player removeAction s_clothes;         s_clothes = -1;     }; //////////////////////////////////////////////////////////////////////////// replace with that:
    /////////////////////////////////////////////////////////////////////////// // Remove Clothes if (isNil "inSafezone") then { inSafezone = false; } if (inSafezone == false) then { if (_isMan and !_isAlive and !_isZombie and !_isAnimal) then { if (s_clothes < 0) then { s_clothes = player addAction [("<t color=""#FF0000"">" + ("Take Clothes!") + "</t>"), "custom\clothes.sqf",cursorTarget, 1, false, true, "",""]; }; } else { player removeAction s_clothes; s_clothes = -1; }; } //////////////////////////////////////////////////////////////////////////// With that change players will not get the option to take away clothes in safezones.
  8. Like
    traffiq got a reaction from Bungle in [OLD Release] Custom Chernarus Server Pack 1.2.1 - For Epoch 1.0.1.4 (Development Stopped)   
    @Bungle
    I am playing around with a train script but edited it out for public release because it is not totally done yet :)
     
    For your script error:
    I`ll have a look tommorow morning :)
  9. Like
    traffiq got a reaction from cake eater in [OLD Release] Custom Chernarus Server Pack 1.2.1 - For Epoch 1.0.1.4 (Development Stopped)   
    Hi,
     
    thanks to bundle and Mathew for providing such a nice boilerplate to fiddle around with :)
     
    If anyone is interested i could provide my altered pack containing:
    - Admin Tools
    - Choo Choo Train
    - Ground fog
     
    Regards
    traffiq
     
  10. Like
    traffiq reacted to Achmed in [OLD Release] Custom Chernarus Server Pack 1.2.1 - For Epoch 1.0.1.4 (Development Stopped)   
    hows is it unreadable?? yeah its not in a code tag but its still readable as its still text at the end of the day
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