Free4oK
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Posts posted by Free4oK
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Hello. I can't tame dog on my 1.0.6.2 server. I added "dayz_tameDogs = true;" to "init.sqf" in mission *.pbo. When I use "Tame Dog" scroll menu on a dog I lose 1 raw meat, but nothing happens - not even failure message shows up. I have tried taming with all kinds of raw meat on different dogs. Leaving meat on the ground near a dog doesn't work either.
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10 hours ago, JasonTM said:
Where are you running setViewDistance? This command is run on the client, not the server.
I tried having "setViewDistance" in "init.sqf" in my mission *.pbo, then in "server_functions.sqf" in my server *.pbo - none of that helped. But now I set view distance in both these files at the same time, and it worked.
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1 hour ago, JasonTM said:
setViewDistance definitely works. You might not notice a difference with only 2000 meters. You cannot increase the grass density in DayZ Epoch because of the gdtmod_grass 1.00 patch.
I set "setViewDistance" to 4000, but it is still 1600 on the server. Even in "server.ArmA2OAProfile" file "viewDistance" returns 1600. And I have already found out about "gdtmod_grass" (thanks for the reply anyway) - at least I can disable it on my client to enjoy the nature.
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Hello. I have set up DayZ Epoch 1.0.6.2 server, but I can't change view distance and increase grass density.
I have tried "setViewDistance 2000;" and "setTerrainGrid 12.5;" in mission "init.sqf", but that didn't help.
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Hello. I have set up a DayZ Epoch 1.0.6.2 (Arma 2) server. But I can't change the number of zombies that must spawn due to player presence. Changing "dayz_maxLocalZombies" and "dayz_maxNearByZombies" (dayz_code\init\variables) did nothing. I have also tried "minRoaming" and "maxRoaming" for zombies in the "CfgLoot.hpp" (dayz_code\Configs\CfgLoot) and in each Building *.hpp (dayz_code\Configs\CfgLoot\Buildings), but that didn't help either.
Can't tame dog
in Server Install
Posted
Thank you very much. The full solution is:
And there is an additional question: Is there a way to spawn the dog that player have already tamed every time the player connects to server until the dog or the player dies?