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About Erzengelgames

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  1. Hey, iam as the titel says trying to change my map to taviana. i know that will be a lot of work with spwanpoint, traders, pi pa po but i want it anyways. I tried allready with just adding @Taviana to the server which obviestly not works like that but at least i wanted to try, i followed a few tutorial found on different froums but cause of none of them was supposted to be for v1 it did not work for me :D as usuall iam trying to change as much as possible and a new map is an absolut need. please help me :D
  2. Hey, I just starded to play around with arma 3 a bit and decided to set up an epoch server. after starting to customize the map (moving mission.sqm into safes, work on it and switch it back in the pbo and upload again) i noticed soon that around 50 % of all placed object do not show up in acctual game wich is dissapointing when trying to build a tradercity ^^. anyone ever had this problem or has an idea how to fix it ?
  3. Hey Guys, I finaly decided to post about the server iam working on since nearly 3 month now. First of all I guess I will need to explain why I thought another ARMA 2 Epoch server will be usefull with that many out there. Basicly i thought like meanwhile nearly ever server is running the same script in the same combination, everything is high loot and militarized. Most of the servers allready have a couple of big bases on and its easy to get access to supplys and gold very very fast, and the most easy playstyle allways was the bandit. I started playing DayZ Mod in the early days where everyone was up to testing out, talking to each other, beeing amazed about finding a car or a chopper and not beeing able to buy one strate away. And thats what in my oppinon was the point of DayZ: Survival with every bit that counts to it and thats also what i want my server to be. But now lets get into the changes I made to the vanilla epoch That were most of the changes made to the server and for those who want to ask the Mission size is currently at 2060 kb Iam still working on some of the featchers to imrpove the feeling while playing and the need of players to work together Before finishing this post i want to say thats to all the people publishing theire scripts on this website. Many of the scripts i installed where only possible becuase of a full script of parts of the code from the script uploaded to this website (did edit nearly all bit to my needs) Also, I want every player to work with each other on the server as players are able to post there ideas for future scripts or changes to currents scripts or settings to the server forum Finally here you get the server ip and i link to the forum when clicking on the ip. I do hope some of you will enjoy the server and might come around one or the other day and try it out on his own.
  4. so there is no way to get this character selection at the moment ? not even just the function to selcet a character without preview or anything ?
  5. Hey guys, so i try to change the most easy way to play away from the bandit style and allready did make a lot of changes on this. but to set up the crown on to this i need to support multipe characters, so i did find this post which was working for and i do wonder if there is any version like this for cause my scripting scrills are not quite good enough for changing this to hopefully someone here can help me out..
  6. found my solution in custom fn_selfactions thanks
  7. Hey guys, i want to add an option to the scroul menu when player is wearing a defined skin. I guess i do know how oit could look like but because of iam pretty new to this it of cause will contain fillwords if player isKindOf "TK_CIV_Worker01_EP1" then set vehicle cursertarget damage 0.66 i know that is very much, it close to nothing i deliver but its the best i can do with nearly no knowledge about if senteces hope u guys can help me out
  8. oh :D danks a lot icomrade. not tested yet but does make sence ^^ edit: of cause it did work
  9. hey guys, i wan to add an bomb to spawned c130j's tried like that if (_object isKindOf "C130J_US_EP1_DZ") then { _object addWeapon "BombLauncher"; _object addMagazine "6Rnd_GBU12_AV8B"; did the same with an2 and m240_veh and there it is working :O
  10. here is mine. nothing accept of the custom building is working
  11. wasnt my intention to let it sound like that :D
  12. the options are getting displayed so yes. iam sure
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