SeCTioN
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Posts posted by SeCTioN
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yea as i say. don´t work.
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1 minute ago, Anhor said:
Changing clothes INSIDE trader area ........ known bug since 1.0.5.1
i tried, but don´t work. i reinstall the script
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nothing happens.. they change the item to my default skin ( example: i have ghillie suit and want a policeman skin. The policeman skin turns into ghillie suit and i wear again ghillie suit )
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Hi,
thanks for your response. No i didn´t find any error. Here ist the logfile:
Spoiler=====================================================================
== E:\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
== "E:\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -connect=5.62.112.109 -port=2302 "-mod=E:\Steam\steamapps\common\Arma 2;Expansion;E:\Steam\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch" -nologs -nopause -nosplash -high -cpuCount=4 -exThreads=7 -maxmem=4096 -skipintro -world=empty -mod=@DayZ_Epoch1061 -winxp
=====================================================================
Exe timestamp: 2017/03/02 19:19:51
Current time: 2017/03/15 17:03:35Version 1.63.131129
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"Res3tting B!S effects..."
"dayz_preloadFinished reset"
"Loading custom client compiles"
BIKE: loading version 2.8.2 ...
CLICK ACTIONS: loading...
BIKE: waiting for login...
"z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
["Sent to server: PVDZ_plr_Login1",["76561198088035035",B 1-1-A:1 (SeCTioN)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (SeCTioN),"dayzSetDate",[B 1-1-A:1 (SeCTioN)]]]
"PLAYER RESULT: true"
["Sent to server: PVDZ_plr_Login2",["5",B 1-1-B:1 (SeCTioN),"76561198088035035",9,[["Binocular_Vector","NVGoggles","M9_SD_DZ","ItemCompass","ItemKnife","ItemEtool","ItemWatch","ItemGPS","ItemMap","ItemKeyBlue821","DMR_DZ","ItemToolbox"],[["20Rnd_762x51_DMR",7],"ItemPainkiller","ItemWaterBottle","FoodPistachio","ItemAntibiotic","ItemEpinephrine","ItemMorphine","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","Skin_Sniper1_DZ","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemBandage"],"MeleeHatchet"]]]
[206.505,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Date & time received:",[2012,8,2,8,2]]
["Local date on this client:",[2012,8,2,8,1]]
"infiSTAR.de - randvar26 created (15.055)"
"Sent to server PVDZ_plr_LoginRecord: [76561198088035035, 5, 0, SeCTioN]"
[]
"infiSTAR.de - randvar1 started (15.068)"
"player_forceSave called from fsm"
"infiSTAR.de - randvar1 created randvar27a (15.082)"
"infiSTAR.de - 04-Dec-2016 00-39-59-v1436 - Successfully Loaded on Client ID15 (15.082)"
"infiSTAR.de - randvar1 created randvar27 (15.082)"
[214.251,"onPreloadStarted"]
"[DZAI] Initializing DZAI Client Addon version 1.0.0."
Service Point: loading config...
[222.745,"onPreloadFinished"]
[222.752,"onPreloadStarted"]
[222.966,"onPreloadFinished"]
"keyboard_keys reset"
[943.319,"onPreloadStarted"]
[945.772,"onPreloadFinished"]
[1042.94,"onPreloadStarted"]
[1045.41,"onPreloadFinished"]
"Location is in Water Abort"
"Location is in Water Abort"
[1271.21,"onPreloadStarted"]
[1272.52,"onPreloadFinished"]
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
"Loading custom client compiles"
BIKE: loading version 2.8.2 ...
CLICK ACTIONS: loading...
BIKE: waiting for login...
"z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
"Res3tting B!S effects..."
["Sent to server: PVDZ_plr_Login1",["76561198088035035",B 1-1-A:1 (SeCTioN)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (SeCTioN),"dayzSetDate",[B 1-1-A:1 (SeCTioN)]]]
"PLAYER RESULT: true"
[1310.66,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Sent to server: PVDZ_plr_Login2",["5",B 1-1-B:1 (SeCTioN),"76561198088035035",9,[["Binocular_Vector","NVGoggles","M9_SD_DZ","ItemCompass","ItemKnife","ItemEtool","ItemWatch","ItemGPS","ItemMap","ItemKeyBlue821","ItemToolbox","MeleeHatchet"],["20Rnd_762x51_DMR","ItemPainkiller","ItemWaterBottle","FoodPistachio","ItemAntibiotic","ItemEpinephrine","ItemMorphine","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","Skin_Sniper1_DZ","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemBandage"],"MeleeHatchet"]]]
["Date & time received:",[2012,8,2,8,22]]
["Local date on this client:",[2012,8,2,8,22]]
"infiSTAR.de - randvar26 created (20.837)"
"Sent to server PVDZ_plr_LoginRecord: [76561198088035035, 5, 0, SeCTioN]"
[]
"infiSTAR.de - randvar1 started (20.927)"
"player_forceSave called from fsm"
[1320.3,"onPreloadStarted"]
"infiSTAR.de - randvar1 created randvar27a (21.108)"
"infiSTAR.de - 04-Dec-2016 00-39-59-v1436 - Successfully Loaded on Client ID15 (21.108)"
"infiSTAR.de - randvar1 created randvar27 (21.108)"
Service Point: loading config...
"[DZAI] Initializing DZAI Client Addon version 1.0.0."
[1321.88,"onPreloadFinished"]
"keyboard_keys reset"
"Händler Menü: Sold 1x ItemAmethyst from backpack at trader city Schratten for 300,000 Coins"
"Händler Menü: Sold 1x ItemCitrine from backpack at trader city Schratten for 400,000 Coins"
"Händler Menü: Sold 1x ItemObsidian from backpack at trader city Schratten for 200,000 Coins"
"Händler Menü: Sold 1x ItemRuby from backpack at trader city Schratten for 450,000 Coins"
"Händler Menü: Sold 1x ItemEmerald from backpack at trader city Schratten for 350,000 Coins"
[2101.99,"onPreloadStarted"]
[2104.22,"onPreloadFinished"]
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"Res3tting B!S effects..."
"dayz_preloadFinished reset"
"Loading custom client compiles"
BIKE: loading version 2.8.2 ...
CLICK ACTIONS: loading...
BIKE: waiting for login...
["Sent to server: PVDZ_plr_Login1",["76561198088035035",B 1-1-A:1 (SeCTioN)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (SeCTioN),"dayzSetDate",[B 1-1-A:1 (SeCTioN)]]]
"PLAYER RESULT: true"
[3264.89,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Sent to server: PVDZ_plr_Login2",["5",B 1-1-B:1 (SeCTioN),"76561198088035035",9,[["Binocular_Vector","NVGoggles","M9_SD_DZ","ItemCompass","ItemKnife","ItemEtool","ItemWatch","ItemGPS","ItemMap","ItemKeyBlue821","ItemToolbox","SVD_des_EP1"],["ItemPainkiller","ItemWaterBottle","FoodPistachio","ItemAntibiotic","ItemEpinephrine","ItemMorphine","10Rnd_762x54_SVD","10Rnd_762x54_SVD","PartEngine","Skin_Sniper1_DZ","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemBandage"],"MeleeHatchet"]]]
["Date & time received:",[2012,8,2,8,55]]
["Local date on this client:",[2012,8,2,8,54]]
"infiSTAR.de - randvar26 created (1.13)"
"Sent to server PVDZ_plr_LoginRecord: [76561198088035035, 5, 0, SeCTioN]"
[]
"infiSTAR.de - randvar1 started (1.205)"
"player_forceSave called from fsm"
"infiSTAR.de - randvar1 created randvar27a (1.329)"
"infiSTAR.de - 04-Dec-2016 00-39-59-v1436 - Successfully Loaded on Client ID15 (1.329)"
"infiSTAR.de - randvar1 created randvar27 (1.329)"
[3265.78,"onPreloadStarted"]
Service Point: loading config...
"[DZAI] Initializing DZAI Client Addon version 1.0.0."
"z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
[3266.98,"onPreloadFinished"]
"keyboard_keys reset"
[3382.85,"onPreloadStarted"]
[3384.86,"onPreloadFinished"]
"Player_Death: Body:47b32040# 982901: ghillie_overall.p3d BodyName:SeCTioN Infected:0 SourceName:SeCTioN SourceWeapon:SVD_des_EP1 Distance:0 Method:bled"
["Scheduler terminated"]
"Res3tting B!S effects..."
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
"Loading custom client compiles"
BIKE: loading version 2.8.2 ...
CLICK ACTIONS: loading...
BIKE: waiting for login...
["Sent to server: PVDZ_plr_Login1",["76561198088035035",B 1-1-A:1 (SeCTioN)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (SeCTioN),"dayzSetDate",[B 1-1-A:1 (SeCTioN)]]]
"PLAYER RESULT: true"
[3409.26,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
[3409.32,"onPreloadStarted"]
[3409.51,"onPreloadFinished"]
"z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
["Sent to server: PVDZ_plr_Login2",["8",B 1-1-B:1 (SeCTioN),"76561198088035035",9,[]]]
["Date & time received:",[2012,8,2,8,55]]
["Local date on this client:",[2012,8,2,8,54]]
"infiSTAR.de - randvar26 created (147.282)"
"Sent to server PVDZ_plr_LoginRecord: [76561198088035035, 8, 0, SeCTioN]"
[]
"infiSTAR.de - randvar1 started (147.311)"
"player_forceSave called from fsm"
"[DZAI] Initializing DZAI Client Addon version 1.0.0."
"infiSTAR.de - randvar1 created randvar27a (147.384)"
"infiSTAR.de - 04-Dec-2016 00-39-59-v1436 - Successfully Loaded on Client ID15 (147.384)"
"infiSTAR.de - randvar1 created randvar27 (147.384)"
Service Point: loading config...
"keyboard_keys reset"
[4014.99,"onPreloadStarted"]
[4017.09,"onPreloadFinished"]
[4065.5,"onPreloadStarted"]
[4067.37,"onPreloadFinished"]
[4556.62,"onPreloadStarted"]
[4557.36,"onPreloadFinished"]
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"Res3tting B!S effects..."
"dayz_preloadFinished reset"
"Loading custom client compiles"
BIKE: loading version 2.8.2 ...
CLICK ACTIONS: loading...
BIKE: waiting for login...
["Sent to server: PVDZ_plr_Login1",["76561198088035035",B 1-1-A:1 (SeCTioN)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (SeCTioN),"dayzSetDate",[B 1-1-A:1 (SeCTioN)]]]
"PLAYER RESULT: true"
[4688.58,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Sent to server: PVDZ_plr_Login2",["8",B 1-1-B:1 (SeCTioN),"76561198088035035",9,[["ItemGPS","ItemKeyBlue821","Binocular_Vector","ItemKnife","ItemMap","ItemEtool","ItemCompass","M9_SD_DZ","NVGoggles","ItemToolbox","SVD_des_EP1","ItemCrowbar"],["HandRoadFlare","ItemPainkiller","ItemWaterBottle","FoodPistachio","ItemAntibiotic","ItemMorphine","PartEngine",["10Rnd_762x54_SVD",3],"ItemBandage","ItemBandage","ItemBandage",["15Rnd_9x19_M9SD",14],"15Rnd_9x19_M9SD","15Rnd_9x19_M9SD"],""]]]
["Date & time received:",[2012,8,2,8,18]]
["Local date on this client:",[2012,8,2,8,18]]
"infiSTAR.de - randvar26 created (0.973)"
"Sent to server PVDZ_plr_LoginRecord: [76561198088035035, 8, 0, SeCTioN]"
[]
"infiSTAR.de - randvar1 started (1.045)"
"player_forceSave called from fsm"
"infiSTAR.de - randvar1 created randvar27a (1.172)"
"infiSTAR.de - 04-Dec-2016 00-39-59-v1436 - Successfully Loaded on Client ID15 (1.172)"
"infiSTAR.de - randvar1 created randvar27 (1.172)"
[4689.39,"onPreloadStarted"]
"[DZAI] Initializing DZAI Client Addon version 1.0.0."
Service Point: loading config...
"z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
[4690.82,"onPreloadFinished"]
"keyboard_keys reset"
[4876.42,"onPreloadStarted"]
[4880.81,"onPreloadFinished"]
"Res3tting B!S effects..."
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
"Loading custom client compiles"
BIKE: loading version 2.8.2 ...
CLICK ACTIONS: loading...
BIKE: waiting for login...
["Sent to server: PVDZ_plr_Login1",["76561198088035035",B 1-1-A:1 (SeCTioN)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (SeCTioN),"dayzSetDate",[B 1-1-A:1 (SeCTioN)]]]
"PLAYER RESULT: true"
[4903.13,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Sent to server: PVDZ_plr_Login2",["8",B 1-1-B:1 (SeCTioN),"76561198088035035",9,[["SVD_des_EP1","Binocular_Vector","NVGoggles","M9_SD_DZ","ItemGPS","ItemKeyBlue821","ItemKnife","ItemMap","ItemEtool","ItemCompass","ItemToolbox","ItemCrowbar"],["HandRoadFlare","ItemPainkiller","ItemWaterBottle","FoodPistachio","ItemAntibiotic","ItemMorphine","PartEngine","Skin_RU_Policeman_DZ","ItemBandage","ItemBandage","ItemBandage",["15Rnd_9x19_M9SD",14],["15Rnd_9x19_M9SD",12],"15Rnd_9x19_M9SD"],""]]]
["Date & time received:",[2012,8,2,8,18]]
["Local date on this client:",[2012,8,2,8,18]]
"infiSTAR.de - randvar26 created (1.649)"
"Sent to server PVDZ_plr_LoginRecord: [76561198088035035, 8, 0, SeCTioN]"
[]
"infiSTAR.de - randvar1 started (1.752)"
"player_forceSave called from fsm"
"infiSTAR.de - randvar1 created randvar27a (1.887)"
"infiSTAR.de - 04-Dec-2016 00-39-59-v1436 - Successfully Loaded on Client ID15 (1.887)"
"infiSTAR.de - randvar1 created randvar27 (1.887)"
[4903.85,"onPreloadStarted"]
Service Point: loading config...
"[DZAI] Initializing DZAI Client Addon version 1.0.0."
[4904.44,"onPreloadFinished"]
"z\addons\dayz_code\system\antihack.sqf: Plants libs tests done!"
"keyboard_keys reset"
[5073.51,"onPreloadStarted"]
[5077.65,"onPreloadFinished"] -
Hey Guys,
i have an issue. I can´t change the clothes wehn i installing the ZSC script. I mean, the ZSC script works fine ( Thanks for updating ) but i cant changing the clothes anymore. Can anybody help me?
Thx
Kind Regards
SeCTioN
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Hey Guys.
i have installed this mod. but when i try to change the key then i was kicked from the server with the following error:
Public Variable Value #259.
Can anyone help me ?
Thx for ur help
Kind Regards
€dited:
it works now. for other people they have the same problem here the solution:
open your publicvariableval.txt
search for: TELEPORT REVERT
change that line with: 5 "\(" !"TELEPORT REVERT" !"Key \("
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hey guys
i try to adding this fix but it won't work. the Script is working fine but i cant see the icon.
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Hey Guys,
i have a little bit Problem. I installed my DayZMod Overpoch Server on a Windows Server Root 2012 R2. I Use the SteamCMD to install this. So i installed it on the Partition "D". So i started the Server and want to join them, but when i join there stands: "They were removed from the play"...So i found out when i take the files on Partition "C" there works perfectly....so what can i do? on Partition "C" i don´t have much space for the Server...(it´s from my Host...)
So can u help me?
King Regards
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Hello Guys,
I tryin' to install RimBlocks´s Plot4Life Mod on my Overpoch server.. But the Tutorials and HowTo´s etc. are for fresh Server...Who have the detailed Tutorial for an existing Server?
Please i need it ;)
King Regards
SeCTioN
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On 2.6.2016 at 11:00 PM, looter809 said:
no, i have the standard gold system
then u have ur answer ;)
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10 hours ago, looter809 said:
i don't quite understand. my traders don't show any items for sale, and i do not know what to do to fix this.
hm...do u have the single currency system?
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1 hour ago, looter809 said:
What do i put into the config.sqf?
nothing. you must match/edit this to ur server
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Hello at all,
nice Release but for me don´t work...
here r my settings:
description.ext:
Spoiler#include "ZSC\config\cfgServerTrader.hpp"
respawn = "BASE";
respawndelay = 5;
onLoadMission= "DayZ Epoch Chernarus";
OnLoadIntro = "Welcome to DayZ Epoch Chernarus";
OnLoadIntroTime = False;
OnLoadMissionTime = False;
disabledAI = true;
disableChannels[]={0,2,6};
enableItemsDropping = 0;briefing = 0;
debriefing = 0;onPauseScript = "";
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";class Header
{
gameType = COOP; //DM, Team, Coop, ...
minPlayers = 1; //min # of players the mission supports
maxPlayers = 100; //Max # of players the mission supports
};aiKills = 1;
diagRadio = 1;
diagHit = 1;class RscText
{
type = 0;
idc = -1;
x = 0;
y = 0;
h = 0.037;
w = 0.3;
style = 0x100;
font = Zeppelin32;
SizeEx = 0.03921;
colorText[] = {1,1,1,1};
colorBackground[] = {0, 0, 0, 0};
linespacing = 1;
};
class RscPicture
{
access=0;
type=0;
idc=-1;
style=48;
colorBackground[]={0,0,0,0};
colorText[]={1,1,1,1};
font="TahomaB";
sizeEx=0;
lineSpacing=0;
text="";
};
class RscLoadingText : RscText
{
style = 2;
x = 0.323532;
y = 0.666672;
w = 0.352944;
h = 0.039216;
sizeEx = 0.03921;
colorText[] = {0.543,0.5742,0.4102,1.0};
};
class RscProgress
{
x = 0.344;
y = 0.619;
w = 0.313726;
h = 0.0261438;
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
colorFrame[] = {0,0,0,0};
colorBar[] = {1,1,1,1};
};
class RscProgressNotFreeze
{
idc = -1;
type = 45;
style = 0;
x = 0.022059;
y = 0.911772;
w = 0.029412;
h = 0.039216;
texture = "#(argb,8,8,3)color(0,0,0,0)";
};
//
// the loading screen itself
//class CfgSounds
{
sounds[] =
{
Radio_Message_Sound
};
class Radio_Message_Sound
{
name = "Radio_Message_Sound";
sound[] = {custom\remote\radio.ogg,0.4,1};
titles[] = {};
};
};
class DayZ_loadingScreen
{
idd = -1;
duration = 10e10;
fadein = 0;
fadeout = 0;
name = "loading screen";
class controlsBackground
{
class blackBG : RscText
{
x = safezoneX;
y = safezoneY;
w = safezoneW;
h = safezoneH;
text = "";
colorText[] = {0,0,0,0};
colorBackground[] = {0,0,0,1};
};
/*
class nicePic : RscPicture
{
style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
x = safezoneX + safezoneW/2 - 0.25;
y = safezoneY + safezoneH/2 - 0.2;
w = 0.5;
h = 0.4;
text = "img\nicePic.paa";
};
*/
};
class controls
{
class Title1 : RscLoadingText
{
text = "$STR_LOADING"; // "Loading" text in the middle of the screen
};
class CA_Progress : RscProgress // progress bar, has to have idc 104
{
idc = 104;
type = 8; // CT_PROGRESS
style = 0; // ST_SINGLE
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
};
class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
{
idc = 103;
};
class Name2: RscText // the text on the top-left
{
idc = 101;
x = 0.05;
y = 0.029412;
w = 0.9;
h = 0.04902;
text = "";
sizeEx = 0.05;
colorText[] = {0.543,0.5742,0.4102,1.0};
};
};
};class RscTitles
{
#include "ZSC\config\ZSChud.hpp"
#include "wm_disp.hpp"
};
#include "ZSC\config\ZSCdefines.hpp"
#include "ZSC\config\ZSCdialogs.hpp"
#include "zupa\advancedTrading\advancedTrading.hpp"
#include "spawn\class.hpp"
#include "spawn\halo.hpp"
#include "spawn\spawn.hpp"
#include "custom\menu\defines.hpp"
#include "custom\menu\menu.hpp"
#include "custom\menu\rules.hpp"
#include "custom\menu\rules2.hpp"dayz_spaceInterrupt.sqf:
Spoilerprivate ["_dikCode","_handled","_primaryWeapon","_secondaryWeapon","_nearbyObjects","_nill","_shift","_ctrl","_alt","_dropPrimary","_dropSecondary","_iItem","_removed","_iPos","_radius","_item"];
_dikCode = _this select 1;_handled = false;
if (_dikCode in[0x02,0x03,0x04,0x58,0x57,0x44,0x43,0x42,0x41,0x40,0x3F,0x3E,0x3D,0x3C,0x3B,0x0B,0x0A,0x09,0x08,0x07,0x06,0x05]) then {
_handled = true;
};if ((_dikCode == 0x3E || _dikCode == 0x0F || _dikCode == 0xD3)) then {
if(diag_tickTime - dayz_lastCheckBit > 10) then {
dayz_lastCheckBit = diag_tickTime;
call dayz_forceSave;
};
call dayz_EjectPlayer;
};// esc
if (_dikCode == 0x01) then {
DZE_cancelBuilding = true;
call dayz_EjectPlayer;
};
// Disable ESC after death
if (_dikCode == 0x01 && r_player_dead) then {
_handled = true;
};// surrender
if (_dikCode in actionKeys "Surrender") then {
_vehicle = vehicle player;
_inVehicle = (_vehicle != player);
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
_canDo = (!r_drag_sqf && !r_player_unconscious && !_onLadder && !_inVehicle);
if (_canDo && !DZE_Surrender && !(player isKindOf "PZombie_VB")) then {
DZE_Surrender = true;
_dropPrimary = false;
_dropSecondary = false;_primaryWeapon = primaryWeapon player;
if (_primaryWeapon != "") then {_dropPrimary = true;};
_secondaryWeapon = "";
{
if ((getNumber (configFile >> "CfgWeapons" >> _x >> "Type")) == 2) exitWith {
_secondaryWeapon = _x;
};
} count (weapons player);
if (_secondaryWeapon != "") then {_dropSecondary = true;};if (_dropPrimary || _dropSecondary) then {
player playActionNow "PutDown";
_iPos = getPosATL player;
_radius = 1;
_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
_item setposATL _iPos;
if (_dropPrimary) then {
_iItem = _primaryWeapon;
_removed = ([player,_iItem,1] call BIS_fnc_invRemove);
if (_removed == 1) then {
_item addWeaponCargoGlobal [_iItem,1];
};
};
if (_dropSecondary) then {
_iItem = _secondaryWeapon;
_removed = ([player,_iItem,1] call BIS_fnc_invRemove);
if (_removed == 1) then {
_item addWeaponCargoGlobal [_iItem,1];
};
};
player reveal _item;
};// set publicvariable that allows other player to access gear
player setVariable ["DZE_Surrendered", true, true];
// surrender animation
player playMove "AmovPercMstpSsurWnonDnon";
};
_handled = true;
};if (_dikCode in actionKeys "MoveForward") exitWith {r_interrupt = true; if (DZE_Surrender) then {call dze_surrender_off};};
if (_dikCode in actionKeys "MoveLeft") exitWith {r_interrupt = true; if (DZE_Surrender) then {call dze_surrender_off};};
if (_dikCode in actionKeys "MoveRight") exitWith {r_interrupt = true; if (DZE_Surrender) then {call dze_surrender_off};};
if (_dikCode in actionKeys "MoveBack") exitWith {r_interrupt = true; if (DZE_Surrender) then {call dze_surrender_off};};//Prevent exploit of drag body
if ((_dikCode in actionKeys "Prone") && r_drag_sqf) exitWith { force_dropBody = true; };
if ((_dikCode in actionKeys "Crouch") && r_drag_sqf) exitWith { force_dropBody = true; };_shift = _this select 2;
_ctrl = _this select 3;
_alt = _this select 4;//diag_log format["Keypress: %1", _this];
if ((_dikCode in actionKeys "Gear") && (vehicle player != player) && !_shift && !_ctrl && !_alt && !dialog) then {
createGearDialog [player, "RscDisplayGear"];
_handled = true;
};if (_dikCode in (actionKeys "GetOver")) then {
if (player isKindOf "PZombie_VB") then {
_handled = true;
DZE_PZATTACK = true;
} else {
_nearbyObjects = nearestObjects[getPosATL player, dayz_disallowedVault, 8];
if (count _nearbyObjects > 0) then {
if((diag_tickTime - dayz_lastCheckBit > 4)) then {
[objNull, player, rSwitchMove,"GetOver"] call RE;
player playActionNow "GetOver";
dayz_lastCheckBit = diag_tickTime;
} else {
_handled = true;
};
};
};
};
//ESLK Menu
if (_dikCode == 0x0F) then {
_null = execVM "custom\menu\menu_init.sqf";};
//if (_dikCode == 57) then {_handled = true}; // space
//if (_dikCode in actionKeys 'MoveForward' || _dikCode in actionKeys 'MoveBack') then {r_interrupt = true};
if (_dikCode == 210) then {
_nill = execvm "\z\addons\dayz_code\actions\playerstats.sqf";
};if (_dikCode in actionKeys "ForceCommandingMode") then {_handled = true};
if (_dikCode in actionKeys "PushToTalk" && (diag_tickTime - dayz_lastCheckBit > 10)) then {
dayz_lastCheckBit = diag_tickTime;
[player,50,true,(getPosATL player)] spawn player_alertZombies;
};
if (_dikCode in actionKeys "VoiceOverNet" && (diag_tickTime - dayz_lastCheckBit > 10)) then {
dayz_lastCheckBit = diag_tickTime;
[player,50,true,(getPosATL player)] spawn player_alertZombies;
};
if (_dikCode in actionKeys "PushToTalkDirect" && (diag_tickTime - dayz_lastCheckBit > 10)) then {
dayz_lastCheckBit = diag_tickTime;
[player,15,false,(getPosATL player)] spawn player_alertZombies;
};
if (_dikCode in actionKeys "Chat" && (diag_tickTime - dayz_lastCheckBit > 10)) then {
dayz_lastCheckBit = diag_tickTime;
[player,15,false,(getPosATL player)] spawn player_alertZombies;
};
if (_dikCode in actionKeys "User20" && (diag_tickTime - dayz_lastCheckBit > 5)) then {
dayz_lastCheckBit = diag_tickTime;
_nill = execvm "\z\addons\dayz_code\actions\playerstats.sqf";
};// numpad 8 0x48 now pgup 0xC9 1
if ((_dikCode == 0xC9 && (!_alt || !_ctrl)) || (_dikCode in actionKeys "User15")) then {
DZE_Q = true;
};
// numpad 2 0x50 now pgdn 0xD1
if ((_dikCode == 0xD1 && (!_alt || !_ctrl)) || (_dikCode in actionKeys "User16")) then {
DZE_Z = true;
};
// numpad 8 0x48 now pgup 0xC9 0.1
if ((_dikCode == 0xC9 && (_alt && !_ctrl)) || (_dikCode in actionKeys "User13")) then {
DZE_Q_alt = true;
};
// numpad 2 0x50 now pgdn 0xD1
if ((_dikCode == 0xD1 && (_alt && !_ctrl)) || (_dikCode in actionKeys "User14")) then {
DZE_Z_alt = true;
};
// numpad 8 0x48 now pgup 0xC9 0.01
if ((_dikCode == 0xC9 && (!_alt && _ctrl)) || (_dikCode in actionKeys "User7")) then {
DZE_Q_ctrl = true;
};
// numpad 2 0x50 now pgdn 0xD1
if ((_dikCode == 0xD1 && (!_alt && _ctrl)) || (_dikCode in actionKeys "User8")) then {
DZE_Z_ctrl = true;
};
// numpad 4 0x4B now Q 0x10
if (_dikCode == 0x10 || (_dikCode in actionKeys "User17")) then {
DZE_4 = true;
};
// numpad 6 0x4D now E 0x12
if (_dikCode == 0x12 || (_dikCode in actionKeys "User18")) then {
DZE_6 = true;
};
// numpad 5 0x4C now space 0x39
if (_dikCode == 0x39 || (_dikCode in actionKeys "User19")) then {
DZE_5 = true;
};_handled
so...whats wrong? folder is in mission pbo...
Please help!
€dit: I use F1 for open this...i try with TAB but both don´t work....
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4 hours ago, theduke said:
Sorry, is much too big of a project for a single person to help in the forums....If you havnt attempted it before asking me, then im not sure if its a good thing to try.
Second, im just hovering in these forums, i just started a new job monday, plus i have my own business. I dont have time for arma 2 anymore. I basically droped arma because of the DEVs for arma 2.
Ah ok I understand. So maybe u can Say me how can I change this.
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9 hours ago, theduke said:
yes you can, i did it. It will take some time and figuring out what you need to change.
Yea cool can u help me there? I was to Chance to Chernarus. So. Say me a time ;)
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Hello Community, hello ElDubya,
First of all thank your for this amazing Server Files. I running that on a Windows Root so...worked fine. The second Thing is: I´m tired of your Story about your Heart... I wish u Good Luck at your Life ;)
And here my Question: Can i switch the Map from Taviana to Chernarus or an other Map?
Gigacraft Admin Menu A3-Epoch
in Scripts
Posted
Hello Guys,
Sorry for Bump this old Thread. But i have all files installed... and i don´t become the menu to work! Any Help?
I´ve added my STEAM64 Number and included via init.sqf. But no Menu...