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Posts posted by Heisenberg79
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10 hours ago, juandayz said:
are u talking about /YOUR SERVER ROOT/MPMISSIONS/ DayZ_Epoch_11.Chernarus\custom\script" ? right?
Yes, inside my MPMission folder is the folder "DayZ_Epoch_11.Chernarus" and inside i create a folder "custom" ! Inside the custom folder is the "extra_rc.hpp", the script folder and inside the script folder is the life folder ! Lol, to many folders ;)
Here is my extra_rc.hpp
Spoilerclass ExtraRc {
class ItemRadio {
class GroupManagement {
text = "Group Management";
script = "execVM 'dzgm\loadGroupManagement.sqf'";
};
};
class ItemKnife {
class farmhemp {
text = "CutDrugsFlowers";
script = "execVM 'custom\script\life\farming\harvesthemp.sqf'";
};
};
class ItemBook3 {
class menu1 {
text = "Cover";
script = "execVM 'custom\script\life\book\cover.sqf'";
};
class menu2 {
text = "ReadAboutBreed";
script = "execVM 'custom\script\life\book\display.sqf'";
};
class menu3 {
text = "ReadAboutFarming";
script = "execVM 'custom\script\life\book\display2.sqf'";
};
};
class ItemKiloHemp {
class smokeweed {
text = "Smoke";
script = "execVM 'custom\script\life\farming\smokeshit.sqf'";
};
};
class MeleeFishingPole {
class fisher {
text = "FishonPond";
script = "execVM 'custom\script\life\breeding\fisher.sqf'";
};
};
class ItemBurlap {
class cow {
text = "Cow";
script = "execVM 'custom\script\life\breeding\cow.sqf'";
};
class sheep {
text = "Sheep";
script = "execVM 'custom\script\life\breeding\sheep.sqf'";
};
class wildpig {
text = "WildPig";
script = "execVM 'custom\script\life\breeding\wildpig.sqf'";
};
class rabbit {
text = "Rabbit";
script = "execVM 'custom\script\life\breeding\rabbit.sqf'";
};
};
class ItemSledge {
class animalshed {
text = "AnimalShed";
script = "execVM 'custom\script\life\breeding\animalshed.sqf'";
};
class chiken {
text = "Chikens";
script = "execVM 'custom\script\life\breeding\chiken.sqf'";
};
class kitchen {
text = "BuildKitchen";
script = "execVM 'custom\script\life\cook\kitchen.sqf'";
};
};
class ItemShovel {
class boggieman {
text = "boggieman";
script = "execVM 'custom\script\life\farming\boogieman.sqf'";
};
class plantdrugs {
text = "plantdrugs";
script = "execVM 'custom\script\life\farming\plantdrug.sqf'";
};
class pumpkins {
text = "pumpkins";
script = "execVM 'custom\script\life\farming\pumpkins.sqf'";
};
class corn {
text = "corn";
script = "execVM 'custom\script\life\farming\corn.sqf'";
};
class fishpond {
text = "fishpond";
script = "execVM 'custom\script\life\breeding\fishpond.sqf'";
};
class find {
text = "FindSeedsWorms";
script = "execVM 'custom\script\life\breeding\find.sqf'";
};
};
class ItemMachete {
class harvestpumpkins {
text = "HarvestPumpkins";
script = "execVM 'custom\script\life\farming\harvestpumpkins.sqf'";
};
class harvestcorn {
text = "HarvestCorn";
script = "execVM 'custom\script\life\farming\harvestcorn.sqf'";
};
class harvesttea {
text = "HarvestTea";
script = "execVM 'custom\script\life\farming\harvestTea.sqf'";
};
};
class FoodrabbitRaw {
class KitchenRabbit {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookrabbit.sqf'";
};
};
class FoodbaconRaw {
class KitchenBacon {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookbacon.sqf'";
};
};
class FoodchickenRaw {
class KitchenChiken {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookchiken.sqf'";
};
};
class FoodmuttonRaw {
class Kitchenmutton {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookmutton.sqf'";
};
};
class FoodSteakRaw {
class Kitchensteak {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cooksteak.sqf'";
};
};
class FoodmeatRaw {
class Kitchenmeat {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookmeat.sqf'";
};
};
class FoodbeefRaw {
class Kitchenbeef {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookbeef.sqf'";
};
};
class ItemTuna {
class Kitchentuna {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookfishtuna.sqf'";
};
};
class ItemTrout {
class Kitchentrout {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookfishtrout.sqf'";
};
};
class ItemSeaBass {
class Kitchenseabass {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookfishseabass.sqf'";
};
};
class ItemToolbox {
class plantflag {
text = "PlantarBandera";
script = "execVM 'custom\script\flag.sqf'";
};
};
};and here are the folders on my server :
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17 hours ago, juandayz said:
step 3 in extra_rc.hpp
if u dont have extra_rc.hpp drop the extra_rc.hpp file included in download folder into your MPMISSIONS/INSTANCE/custom/ folder
then open your description.ext and paste this at very bottom
if u already have a extra_rc.hpp then paste this inside:
class ItemKnife {
class farmhemp {
text = "CutDrugsFlowers";
script = "execVM 'custom\script\life\farming\harvesthemp.sqf'";
};
};
class ItemBook3 {
class menu1 {
text = "Cover";
script = "execVM 'custom\script\life\book\cover.sqf'";
};
class menu2 {
text = "ReadAboutBreed";
script = "execVM 'custom\script\life\book\display.sqf'";
};
class menu3 {
text = "ReadAboutFarming";
script = "execVM 'custom\script\life\book\display2.sqf'";
};
};
class ItemKiloHemp {
class smokeweed {
text = "Smoke";
script = "execVM 'custom\script\life\farming\smokeshit.sqf'";
};
};
class MeleeFishingPole {
class fisher {
text = "FishonPond";
script = "execVM 'custom\script\life\breeding\fisher.sqf'";
};
};
class ItemBurlap {
class cow {
text = "Cow";
script = "execVM 'custom\script\life\breeding\cow.sqf'";
};
class sheep {
text = "Sheep";
script = "execVM 'custom\script\life\breeding\sheep.sqf'";
};
class wildpig {
text = "WildPig";
script = "execVM 'custom\script\life\breeding\wildpig.sqf'";
};
class rabbit {
text = "Rabbit";
script = "execVM 'custom\script\life\breeding\rabbit.sqf'";
};
};
class ItemSledge {
class animalshed {
text = "AnimalShed";
script = "execVM 'custom\script\life\breeding\animalshed.sqf'";
};
class chiken {
text = "Chikens";
script = "execVM 'custom\script\life\breeding\chiken.sqf'";
};
class kitchen {
text = "BuildKitchen";
script = "execVM 'custom\script\life\cook\kitchen.sqf'";
};
};
class ItemShovel {
class boggieman {
text = "boggieman";
script = "execVM 'custom\script\life\farming\boogieman.sqf'";
};
class plantdrugs {
text = "plantdrugs";
script = "execVM 'custom\script\life\farming\plantdrug.sqf'";
};
class pumpkins {
text = "pumpkins";
script = "execVM 'custom\script\life\farming\pumpkins.sqf'";
};
class corn {
text = "corn";
script = "execVM 'custom\script\life\farming\corn.sqf'";
};
class fishpond {
text = "fishpond";
script = "execVM 'custom\script\life\breeding\fishpond.sqf'";
};
class find {
text = "FindSeedsWorms";
script = "execVM 'custom\script\life\breeding\find.sqf'";
};
};
class ItemMachete {
class harvestpumpkins {
text = "HarvestPumpkins";
script = "execVM 'custom\script\life\farming\harvestpumpkins.sqf'";
};
class harvestcorn {
text = "HarvestCorn";
script = "execVM 'custom\script\life\farming\harvestcorn.sqf'";
};
class harvesttea {
text = "HarvestTea";
script = "execVM 'custom\script\life\farming\harvestTea.sqf'";
};
};
class FoodrabbitRaw {
class KitchenRabbit {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookrabbit.sqf'";
};
};
class FoodbaconRaw {
class KitchenBacon {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookbacon.sqf'";
};
};
class FoodchickenRaw {
class KitchenChiken {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookchiken.sqf'";
};
};
class FoodmuttonRaw {
class Kitchenmutton {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookmutton.sqf'";
};
};
class FoodSteakRaw {
class Kitchensteak {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cooksteak.sqf'";
};
};
class FoodmeatRaw {
class Kitchenmeat {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookmeat.sqf'";
};
};
class FoodbeefRaw {
class Kitchenbeef {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookbeef.sqf'";
};
};
class ItemTuna {
class Kitchentuna {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookfishtuna.sqf'";
};
};
class ItemTrout {
class Kitchentrout {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookfishtrout.sqf'";
};
};
class ItemSeaBass {
class Kitchenseabass {
text = "UseinKitchen";
script = "execVM 'custom\script\life\cook\cookfishseabass.sqf'";
};
};};
If this step do not sloved your issue, well check where you put the life folder... see the paths
Hi,
the extra_rc.hpp is in "DayZ_Epoch_11.Chernarus\custom" and the life folder in "DayZ_Epoch_11.Chernarus\custom\script\life" !
"DayZ_Epoch_11.Chernarus" is the root mission folder !
My description file :
Spoiler#include "ZSC\config\cfgServerTrader.hpp"
respawn = "BASE";
respawndelay = 5;
onLoadMission= "DayZ Epoch Chernarus";
OnLoadIntro = "Welcome to DayZ Epoch Chernarus";
OnLoadIntroTime = False;
OnLoadMissionTime = False;
disabledAI = true;
disableChannels[]={0,2,6};
enableItemsDropping = 0;briefing = 0;
debriefing = 0;onPauseScript = "";
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";class Header
{
gameType = COOP; //DM, Team, Coop, ...
minPlayers = 1; //min # of players the mission supports
maxPlayers = 100; //Max # of players the mission supports
};aiKills = 1;
diagRadio = 1;
diagHit = 1;class RscText
{
type = 0;
idc = -1;
x = 0;
y = 0;
h = 0.037;
w = 0.3;
style = 0x100;
font = Zeppelin32;
SizeEx = 0.03921;
colorText[] = {1,1,1,1};
colorBackground[] = {0, 0, 0, 0};
linespacing = 1;
};
class RscPicture
{
access=0;
type=0;
idc=-1;
style=48;
colorBackground[]={0,0,0,0};
colorText[]={1,1,1,1};
font="TahomaB";
sizeEx=0;
lineSpacing=0;
text="";
};class CfgSounds
{
sounds[] ={z_wzombie1,z_wzombie2};
class z_wzombie1 {
name = "";
sound[] = {"custom\walkamongstthedead\dayz_sfx\femalezombie_attack_04.ogg",0.3,1,40};
titles[] = {0, ""};
};
class z_wzombie2 : z_wzombie1 {
sound[] = {"custom\walkamongstthedead\dayz_sfx\femalezombie_spotted_01.ogg",0.3,1,40};
};
};class RscLoadingText : RscText
{
style = 2;
x = 0.323532;
y = 0.666672;
w = 0.352944;
h = 0.039216;
sizeEx = 0.03921;
colorText[] = {0.543,0.5742,0.4102,1.0};
};
class RscProgress
{
x = 0.344;
y = 0.619;
w = 0.313726;
h = 0.0261438;
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
colorFrame[] = {0,0,0,0};
colorBar[] = {1,1,1,1};
};
class RscProgressNotFreeze
{
idc = -1;
type = 45;
style = 0;
x = 0.022059;
y = 0.911772;
w = 0.029412;
h = 0.039216;
texture = "#(argb,8,8,3)color(0,0,0,0)";
};
//
// the loading screen itself
//
class DayZ_loadingScreen
{
idd = -1;
duration = 10e10;
fadein = 0;
fadeout = 0;
name = "loading screen";
class controlsBackground
{
class blackBG : RscText
{
x = safezoneX;
y = safezoneY;
w = safezoneW;
h = safezoneH;
text = "";
colorText[] = {0,0,0,0};
colorBackground[] = {0,0,0,1};
};
/*
class nicePic : RscPicture
{
style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
x = safezoneX + safezoneW/2 - 0.25;
y = safezoneY + safezoneH/2 - 0.2;
w = 0.5;
h = 0.4;
text = "img\nicePic.paa";
};
*/
};
class controls
{
class Title1 : RscLoadingText
{
text = "$STR_LOADING"; // "Loading" text in the middle of the screen
};
class CA_Progress : RscProgress // progress bar, has to have idc 104
{
idc = 104;
type = 8; // CT_PROGRESS
style = 0; // ST_SINGLE
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
};
class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
{
idc = 103;
};
class Name2: RscText // the text on the top-left
{
idc = 101;
x = 0.05;
y = 0.029412;
w = 0.9;
h = 0.04902;
text = "";
sizeEx = 0.05;
colorText[] = {0.543,0.5742,0.4102,1.0};
};
};
};class RscPictureGUI {
access=0;
type=0;
idc=-1;
colorBackground[]={0,0,0,0};
colorText[]={0.38,0.63,0.25999999,0.75};
font="TahomaB";
sizeEx=0;
lineSpacing=0;
text="";
style="0x30 + 0x100";
x=0;
y=0;
w=0.2;
h=0.15000001;
};class RscTitles
{
#include "ZSC\config\ZSChud.hpp"class zCamoStatusGUI {
idd = -1;
fadeout=0;
fadein=0;
onLoad = "uiNamespace setVariable ['zCamo_GUI_display', _this select 0]";
duration = 10e10;
name= "zCamoGui";
controlsBackground[] = {};
objects[] = {};
class controls {
class zCamoIcon:RscPictureGUI {
idc = 1;
text="custom\walkamongstthedead\zombie.paa";
x="0.958313 * safezoneW + safezoneX";
y="0.43 * safezoneH + safezoneY";
w=0.059999999;
h=0.079999998;
colorText[]={1,1,1,1};
};
};
};class BTC_Hud
{
idd = 1000;
movingEnable=0;
duration=1e+011;
name = "BTC_Hud_Name";
onLoad = "uiNamespace setVariable ['HUD', _this select 0];";
controlsBackground[] = {};
objects[] = {};
class controls
{
class Radar
{
type = 0;
idc = 1001;
style = 48;
x = (SafeZoneW+2*SafeZoneX) - 0.1;//safezonex + 0.1;//0.9
y = (SafeZoneH+2*SafeZoneY) - 0.15;//safezoney + 0.1;//0.85
w = 0.3;
h = 0.4;
font = "Zeppelin32";
sizeEx = 0.03;
colorBackground[] = {0, 0, 0, 0};
colorText[] = {1, 1, 1, 1};
text = "\ca\ui\data\igui_radar_air_ca.paa";
};
class Img_Obj
{
type = 0;
idc = 1002;
style = 48;
x = (SafeZoneW+2*SafeZoneX) + 0.045;
y = (SafeZoneH+2*SafeZoneY) + 0.045;
w = 0.01;
h = 0.01;
font = "Zeppelin32";
sizeEx = 0.04;
colorBackground[] = {0, 0, 0, 0};
colorText[] = {1, 1, 1, 1};
text = "=BTC=_Logistic\data\=BTC=_Obj.paa";
};
class Pic_Obj
{
type = 0;
idc = 1003;
style = 48;
x = (SafeZoneW+2*SafeZoneX) - 0.125;
y = (SafeZoneH+2*SafeZoneY) - 0.23;
w = 0.1;
h = 0.1;
font = "Zeppelin32";
sizeEx = 0.03;
colorBackground[] = {0, 0, 0, 0};
colorText[] = {1, 1, 1, 1};
text = "";
};
class Arrow
{
type = 0;
idc = 1004;
style = 48;
x = (SafeZoneW+2*SafeZoneX) + 0.15;
y = (SafeZoneH+2*SafeZoneY) - 0.15;
w = 0.05;
h = 0.05;
font = "Zeppelin32";
sizeEx = 0.03;
colorBackground[] = {0, 0, 0, 0};
colorText[] = {1, 1, 1, 1};
text = "";
};
class Type_Obj
{
type = 0;
idc = 1005;
style = 0x00;
x = (SafeZoneW+2*SafeZoneX) - 0.03;
y = (SafeZoneH+2*SafeZoneY) - 0.335;
w = 0.3;
h = 0.3;
font = "Zeppelin32";
sizeEx = 0.03;
colorBackground[] = {0, 0, 0, 0};
colorText[] = {1, 1, 1, 1};
text = "";
};
};
};};
#include "custom\walkamongstthedead\watd.hpp"
#include "ZSC\config\ZSCdefines.hpp"
#include "ZSC\config\ZSCdialogs.hpp"
#include "admintools\dialog.hpp"
#include "custom\snap_pro\snappoints.hpp"
#include "=BTC=_Logistic\=BTC=_Lift\=BTC=_Hud.h"
#include "custom\script\life\book\defineslife.hpp"
#include "custom\script\life\book\cover.hpp"
#include "custom\script\life\book\display.hpp"
#include "custom\script\life\book\display2.hpp"
#include "custom\extra_rc.hpp"
Possibly i think there is another script that make problems or am I doing something wrong .....
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Hi, thanks for this Script, but i have no right click option on sledge hammer etc...
I install "dayz custom right click action" succesful and i get the right click options from this script, but no action from your script !
[RELEASE] EPOCH LIFE
in A2: Epoch Mods (1.0.5.1)
Posted
Ok, i found the mistake :
" player_selectSlot = compile preprocessFileLineNumbers "overwrites\click_actions\ui_selectSlot.sqf"; "
Thanks for your help and this is a very nice script ! Thank you bro !