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dmitry.over

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Posts posted by dmitry.over

  1. 9 hours ago, _Lance_ said:

    Thanks for posting up, it appears no matter what you set the maxbandwith to, after the first session the server sets it to 2147483647, interesting. I would assume it's probably the bandwidth and maxmsgsend that make the biggest difference. Two questions though so hopefully you'll see this 1. Dedicated hardware or VM? and 2. Epoch or Overpoch/Overpochins?

    1) Dedicated ovh I7-4790K. 2) Epoch. 

    If you are looking for a way to improve server performance, then setting up BASIC is the last thing to do) 

    If you do not have ovh with antiddos game  I advise you to use this BASIC:

    Spoiler

    MaxCustomFileSize=1;
    Windowed=0;
    adapter=-1;
    3D_Performance=1;
    Resolution_Bpp=32;

     

     

  2. Hello, this is my basic.  At 60 players  there are no lags and desynchrones.

    Spoiler

    MinBandwidth=1097152;
    MaxBandwidth=2147483647;
    MaxMsgSend=256;
    MaxSizeGuaranteed=512;
    MaxSizeNonguaranteed=192;
    MinErrorToSendNear=0.050000001;
    MinErrorToSend=0.0080000004;
    MaxCustomFileSize=1;
    Windowed=0;
    adapter=-1;
    3D_Performance=1;
    Resolution_Bpp=32;
    class sockets
    {
        maxPacketSize=1400;
    };

     

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