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Posts posted by thomashirt
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Version 6.72 Build 88 for ExileMod
has error and a problem
the helicopter has not moved2887. 18:01:16 File q\addons\custom_server\Compiles\Vehicles\GMS_EH_AIVehicle_HandleDamage.sqf, line 17
2888. 18:01:16 Error in expression <ertNearbyVehicles;
2892. 18:01:16 Error position: <select 0);
2895. 18:01:16 Error Generic error in expression11:19:47 "_fnc_passToHCs:: blck_connectedHCs = [] with count _HCs = 0"
11:19:47 "_fnc_passToHCs:: No headless clients connected" -
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Hi use the new version [blckeagls] Loading version 8-13-17 9:00 PM Build 6.61 Build 71"
The base and ai disappear too fast
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Exile mod tanoa map
Blckegls mission system Ver 6.58
Build 48
Spoiler12:28:06 Error in expression <_Green;};
case "orange": {_weaponList = blck_WeaponList_Orange;};
default {_weap>
12:28:06 Error position: <blck_WeaponList_Orange;};
default {_weap>
12:28:06 Error Undefined variable in expression: blck_weaponlist_orange
12:28:06 File q\addons\custom_server\Compiles\Groups\GMS_fnc_spawnGroup.sqf, line 39
12:28:06 Error compiling '' in 'HitPelvis'
12:28:06 Error compiling '' in 'HitAbdomen'
12:28:06 Error compiling '' in 'HitDiaphragm'
12:28:06 Error compiling '' in 'HitChest'
12:28:06 Error compiling '' in 'HitArms'
12:28:06 Error compiling '' in 'HitLegs'
12:28:06 Error compiling '' in 'HitPelvis'
12:28:06 Error compiling '' in 'HitAbdomen'
12:28:06 Error compiling '' in 'HitDiaphragm'
12:28:06 Error compiling '' in 'HitChest'
12:28:06 Error compiling '' in 'HitArms'
12:28:06 Error compiling '' in 'HitLegs'
12:28:06 Error in expression <call BIS_fnc_findSafePos;
[_safepos,_weaponList,_groupSpawned,_skillLevel,_l>
12:28:06 Error position: <_weaponList,_groupSpawned,_skillLevel,_l>
12:28:06 Error Undefined variable in expression: _weaponlist
12:28:06 File q\addons\custom_server\Compiles\Groups\GMS_fnc_spawnGroup.sqf, line 62
12:28:06 Error in expression <_ai1 addPrimaryWeaponItem (selectRandom _legalOptics);};
if (random 1 < 0.4) the>
12:28:06 Error position: <_legalOptics);};
if (random 1 < 0.4) the>
12:28:06 Error Undefined variable in expression: _legaloptics
12:28:06 File q\addons\custom_server\Compiles\Units\GMS_fnc_spawnUnit.sqf, line 101
12:28:06 Error in expression <ai1 addPrimaryWeaponItem (selectRandom _pointers);};
if (random 1 < 0.4) then {>
12:28:06 Error position: <_pointers);};
if (random 1 < 0.4) then {>
12:28:06 Error Undefined variable in expression: _pointers
12:28:06 File q\addons\custom_server\Compiles\Units\GMS_fnc_spawnUnit.sqf, line 102
12:28:06 Error in expression <lck_backpacks;
};_weap = selectRandom _weaponList;
private["_optics","_point>
12:28:06 Error position: <_weaponList;
private["_optics","_point>
12:28:06 Error Undefined variable in expression: _weaponlist
12:28:06 File q\addons\custom_server\Compiles\Units\GMS_fnc_spawnUnit.sqf, line 88
12:28:06 Error in expression <call BIS_fnc_findSafePos;
[_safepos,_weaponList,_groupSpawned,_skillLevel,_l>
12:28:06 Error position: <_weaponList,_groupSpawned,_skillLevel,_l>
12:28:06 Error Undefined variable in expression: _weaponlist
12:28:06 File q\addons\custom_server\Compiles\Groups\GMS_fnc_spawnGroup.sqf, line 62
12:28:06 Error in expression <_ai1 addPrimaryWeaponItem (selectRandom _muzzles)};
if (random 1 < 0.4) then {_a>
12:28:06 Error position: <_muzzles)};
if (random 1 < 0.4) then {_a>
12:28:06 Error Undefined variable in expression: _muzzles
12:28:06 File q\addons\custom_server\Compiles\Units\GMS_fnc_spawnUnit.sqf, line 100
12:28:06 Error in expression <lck_backpacks;
};_weap = selectRandom _weaponList;
private["_optics","_point>
12:28:06 Error position: <_weaponList;
private["_optics","_point>
12:28:06 Error Undefined variable in expression: _weaponlist
12:28:06 File q\addons\custom_server\Compiles\Units\GMS_fnc_spawnUnit.sqf, line 88
12:28:06 Error in expression <getArray (configFile >> "cfgWeapons" >> _weap >> "muzzles"))) > 1) then {
_ai1 a>
12:28:06 Error position: <_weap >> "muzzles"))) > 1) then {
_ai1 a>
12:28:06 Error Undefined variable in expression: _weap
12:28:06 File q\addons\custom_server\Compiles\Units\GMS_fnc_spawnUnit.sqf, line 105- 12:28:06 Error in expression <call BIS_fnc_findSafePos;
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I use a script where the time is faster in the game (time.sqf) but through your mission script is no longer correct in the older version has caused no problem
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EXILE MOD Tanoa Map
23:38:02 Error private: Type code, expected Array,String
23:38:02 File q\addons\custom_server\Compiles\Units\GMS_fnc_processIlleagalAIKills.sqf, line 14
23:38:52 "[blckeagls] missionSpawner:: (298)end of mission: _cords [6061.31,7626.56,0] : _markerClass RedMarker1 : _aiDifficultyLevel red _markerMissionName Bandit Camp"
23:38:52 "_fnc_addLiveAIToQue:: -->> _aiList = [R Graveyard:11,R Graveyard:9,R Graveyard:3,R Graveyard:8,7bde0080# 1701950: b_fullghillie_f.p3d,R Graveyard:5,R Graveyard:4,7b8e6040# 1701990: basicbody.p3d,R Graveyard:13,R Graveyard:2,R Graveyard:7,R Graveyard:12,7c334080# 1702034: o_fullghillie_f.p3d,R Graveyard:6,7e134080# 1702243: basicbody.p3d,7e02a040# 1702256: b_gen_soldier_f.p3d,R Graveyard:10,7e04e040# 1702383: basicbody.p3d] || _timeDelay = 1200" -
Looks good no more error message thank you for your good work
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In the game ran everything as with the previous version but in the RPG log is a entry but since you know better
Spoiler17:41:46 Ragdoll - loading of ragdoll source "Soldier" started.
17:41:46 Ragdoll - loading of ragdoll source "Soldier" finished successfully.
17:41:56 "[blckeagls] missionSpawner:: (292)end of mission: _cords [4126.64,3558.58,0] : _markerClass BlueMarker1 : _aiDifficultyLevel blue _markerMissionName Bandit Patrol"
17:41:56 "_fnc_addLiveAIToQue:: -->> _aiList = [O Bravo 2-1:1,O Alpha 4-3:2,O Alpha 4-3:3,O Alpha 4-3:4,O Alpha 4-3:5,O Alpha 4-3:6,O Bravo 1-2:1,O Bravo 1-2:2,O Bravo 1-2:3,O Bravo 1-2:4,O Bravo 1-1:1,O Bravo 1-3:1] || _timeDelay = 1200"
17:42:08 IT07: [VEMFr] DynamicLocationInvasion -- INFO: invading Savaka...
17:42:37 Subgroup O Alpha 4-3:1 (0x77ce5ee0) - network ID 2:1473
17:42:37 - leader from another subgroup
17:43:06 "[A3XAI Monitor] [Uptime:00:11:32][FPS:43][Groups:9/9][Respawn:0][HC:false]"
17:43:06 "[A3XAI Monitor] [Static:0][Dynamic:0][Random:9][Air:2][Land:7][UAV:0][UGV:0]"
17:43:21 IT07: [VEMFr] DynamicLocationInvasion -- INFO: invading Laikoro...
17:43:44 Warning Message: Bad vehicle type V_RebreatherIA
17:43:52 Error in ReloadMagazine - unable to locate target weapon arifle_TRG21_GL_F
17:43:52 Error in ReloadMagazine - unable to locate target weapon arifle_Katiba_C_F
17:43:52 Error in ReloadMagazine - unable to locate target weapon arifle_MX_GL_F
17:43:53 In Vehicle: exile_psycho_hmmw\hmmwvm134.p3d missing cargo 0 get in direction point
17:43:53 In Vehicle: exile_psycho_hmmw\hmmwvm134.p3d missing cargo 0 get in direction point
17:43:53 In Vehicle: exile_psycho_hmmw\hmmwvm134.p3d missing cargo 0 get in direction point
17:43:53 "spawnVehicle:: returning parameter _veh = 81d0c100# 1703447: hmmwvm134.p3d"
17:43:56 "spawnVehicle:: returning parameter _veh = 81c82b00# 1703491: hmg_01_high_f.p3d"
17:43:56 Error in ReloadMagazine - unable to locate target weapon arifle_Mk20C_plain_F
17:45:13 "[blckeagls] Spawning Blue Mission with template = default"
17:45:13 "blueDefault:: _chanceReinforcements = 0.9999 and _chanceLoot = 0.9999"
17:45:13 "[blckeagls] missionSpawner (17):: Initializing mission: _cords [3190.21,11766.6,0] : _markerClass BlueMarker1 : _aiDifficultyLevel blue _markerMissionName Bandit Patrol"
17:45:36 "[blckeagls] missionSpawner:: (292)end of mission: _cords [11131.5,2788.99,0] : _markerClass RedMarker1 : _aiDifficultyLevel red _markerMissionName Bandit Camp"
17:45:36 "_fnc_addLiveAIToQue:: -->> _aiList = [R Graveyard:15,R Graveyard:14,O Alpha 4-3:3,R Graveyard:3,R Graveyard:16,R Graveyard:12,O Bravo 1-1:1,R Graveyard:13,R Graveyard:1,O Bravo 1-1:4,O Bravo 1-2:1,O Bravo 1-2:2,O Bravo 1-2:3,O Bravo 1-2:4,R Graveyard:2,81d28080# 1703431: b_soldier_01.p3d,R Graveyard:11,O Bravo 2-1:1] || _timeDelay = 1200"
17:45:41 ZCP:1 online, will spawn 1 missions in total.
17:45:51 Error: EntityAI SubSkeleton index was not initialized properly (repeated 47x in the last 60sec)
17:45:51 name: Land_Shop_City_03_F, shape: a3\structures_f_exp\commercial\shop_city_03\shop_city_03_f.p3d, index: -1, matrices: 4
17:47:01 Error: EntityAI SubSkeleton index was not initialized properly (repeated 47x in the last 60sec)
17:47:01 name: Land_Shop_City_03_F, shape: a3\structures_f_exp\commercial\shop_city_03\shop_city_03_f.p3d, index: -1, matrices: 4
17:47:18 Error in ReloadMagazine - unable to locate target weapon arifle_TRG20_F
17:47:31 HideBullet_001 - unknown animation source codrivermuzzle_revolving
17:47:31 HideBullet_002 - unknown animation source codrivermuzzle_revolving
17:47:31 HideBullet2_001 - unknown animation source codrivermuzzle_revolving
17:47:31 HideBullet2_002 - unknown animation source codrivermuzzle_revolving
17:47:39 Error in ReloadMagazine - unable to locate target weapon arifle_MXC_khk_F
17:47:40 "spawnVehicle:: returning parameter _veh = 836b8100# 1707550: hmmwvm134.p3d"
17:47:41 "spawnVehicle:: returning parameter _veh = 834ed600# 1707569: offroad_01_hmg_f.p3d"
17:47:42 "spawnVehicle:: returning parameter _veh = 85b55600# 1707598: offroad_01_hmg_f.p3d"
17:47:43 Error in ReloadMagazine - unable to locate target weapon arifle_SPAR_03_snd_F
17:47:45 "spawnVehicle:: returning parameter _veh = 85b54100# 1707636: hmg_01_high_f.p3d"
17:47:45 HideBullet_001 - unknown animation source codrivermuzzle_revolving
17:47:45 HideBullet_002 - unknown animation source codrivermuzzle_revolving
17:47:45 HideBullet2_001 - unknown animation source codrivermuzzle_revolving
17:47:45 HideBullet2_002 - unknown animation source codrivermuzzle_revolving
17:47:45 "spawnVehicle:: returning parameter _veh = 85a71600# 1707644: hmg_01_high_f.p3d"
17:47:45 "spawnVehicle:: returning parameter _veh = 858e6b00# 1707653: hmg_01_high_f.p3d"
17:47:48 Error in ReloadMagazine - unable to locate target weapon arifle_AK12_F
17:47:53 "[blckeagls] missionSpawner:: (292)end of mission: _cords [10249.6,12094.5,0] : _markerClass OrangeMarker1 : _aiDifficultyLevel orange _markerMissionName Resupply Camp"
17:47:53 "_fnc_addLiveAIToQue:: -->> _aiList = [O Bravo 1-3:1,O Bravo 1-3:2,O Bravo 1-3:3,O Bravo 1-3:4,O Bravo 1-3:5,O Bravo 1-3:6,O Bravo 1-3:7,O Bravo 2-2:1,O Bravo 2-2:2,O Bravo 2-2:3,O Bravo 2-3:1,O Bravo 2-3:2,O Bravo 2-3:3,O Bravo 3-1:1,O Bravo 3-1:2,O Bravo 3-1:3,O Bravo 3-2:1,O Bravo 3-2:2,O Bravo 3-2:3,O Bravo 3-3:1,O Bravo 3-3:2,O Bravo 3-3:3,O Bravo 4-1:1,O Bravo 4-1:2,O Bravo 4-1:3,O Bravo 4-2:1,O Bravo 4-2:2,O Bravo 4-2:3,O Bravo 4-3:1,O Bravo 4-3:2,O Bravo 4-3:3,O Charlie 1-1:1,O Charlie 1-2:1,O Charlie 1-3:1] || _timeDelay = 1200"
17:47:56 "fn_msgIED:: -- >> msg = [""end"",""The Bandit resupply camp at the Orange Marker is under player control"",""Resupply Camp""] and owner _killer = 3"
17:47:56 Error in expression <getVehicle = {
params["_vk","_unit"];
private
{
if (((position _x) distance (p>
17:47:56 Error position: <private
{
if (((position _x) distance (p>
17:47:56 Error private: Type code, expected Array,String
17:47:56 File q\addons\custom_server\Compiles\Units\GMS_fnc_processIlleagalAIKills.sqf, line 14
17:48:06 "[A3XAI Monitor] [Uptime:00:16:33][FPS:43][Groups:9/9][Respawn:0][HC:false]"
17:48:06 "[A3XAI Monitor] [Static:0][Dynamic:0][Random:9][Air:2][Land:7][UAV:0][UGV:0]"
17:48:08 "fn_msgIED:: -- >> msg = [""IED"","""",0,0] and owner _killer = 3"
17:48:08 Error in expression <getVehicle = {
params["_vk","_unit"];
private
{
if (((position _x) distance (p>
17:48:08 Error position: <private
{
if (((position _x) distance (p>
17:48:08 Error private: Type code, expected Array,String
17:48:08 File q\addons\custom_server\Compiles\Units\GMS_fnc_processIlleagalAIKills.sqf, line 14
17:48:39 Subgroup O Bravo 1-3:1 (0x81520720) - network ID 2:1842
17:48:39 - leader from another subgroup
17:49:10 Error in ReloadMagazine - unable to locate target weapon arifle_SPAR_03_blk_F
17:49:24 "[blckeagls] Spawning Red Mission with template = redCamp"
17:49:24 "[blckeagls] missionSpawner (17):: Initializing mission: _cords [6319.72,8942.66,0] : _markerClass RedMarker1 : _aiDifficultyLevel red _markerMissionName Bandit Camp"
17:50:39 Error in ReloadMagazine - unable to locate target weapon arifle_AKM_F
17:50:43 Error: Object(3 : 98) not found -
Hello the skrypt installed as the old version but now comes this error message
And a problem I had before the current version that if one to the loot crate comes all ai disappear without the one kills them and they disappear under 1 min where one has arrived at the crate. That's all for exile mod. Are still a few eboch helicopter in exile
// Unarmed Helis provided for reference.
// ["B_Heli_Transport_03_unarmed_EPOCH","O_Heli_Light_02_unarmed_EPOCH","I_Heli_Transport_02_EPOCH"];Sorry for my english
[CONTINUED] blckeagls' AI Mission Version 7.06 Build 239
in AI Missions
Posted
I would also test but only exile mod