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Dex

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Posts posted by Dex

  1. Hi

    i addet all what is in the instruction , the battleeye filter too.

    But i become a script restriction 22 failor.

     

     

    26.05.2015 17:06:52: DexXxter (31.18.171.33:2304) 6af83e........ - #22 "ile {true} do
    {
    waitUntil {alive vehicle player};
    Sleep 8;
    [] execVM "earplugs.sqf";
    waitUntil {!alive player};
    [] execVM "earpl"
     
    what can i do?
     
    thx for help
     
    Dex
  2. ok i have all in my Altis.h but now i become a BattleEye kick (Script restriction #0)  an i looked at my script.log and find this:

     

    24.05.2015 07:12:51: Dex (31.18.171.33:2304) 6af83edfd......... - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"

     

    but what i must write in the script.txt ?

     

    !="this select 0)) then {[(_this select 0)" ????

     

    thx

    Dex

     

    EDIT:

    ok i have found my problem i have things edit that is not allowed in epoch.

  3. add the buildings in the altis.h not the config.cpp

     

    in the altis.h:

     

            propsPos[] = {                            // = the position were houses spawn then:

                    //trader city #1

                    {"Land_MarketShelter_F", { 13315.3, 14512.4, 0.0361125 }, 119.966},

                    { "Land_ScrapHeap_2_F", { 13315.9, 14499, 0.00584948 }, 255.706 }             // last one without comma !

    Ok and what comes in the cpp?

  4. Morning and sry for my bad english,

     

    I try to add buildings in my Altis map.

    I download the a3_epoch_server_settings.pbo open the Altis.h file and place the buildings in it.

     

    {"Land_Dome_Big_F", {26844.6, 24877.3, 0}, 314.545},

        {"Land_Dome_Small_F", {26836.7, 24827.7, 0}, 100.909},
        {"Land_Dome_Small_F", {26895.3, 24879.4, 0}, 2.27273},
        {"Land_Hangar_F", {26734.4, 24627.5, 0.4}, 311.818},
        {"Land_Hangar_F", {26778, 24680.1, 1}, 312.727},
        {"Land_BarGate_F", {26787.2, 24380.6, 0}, 38.1818},
        {"Land_BarGate_F", {26812.5, 24410.1, 0}, 38.6363},
        {"Land_Cargo_House_V1_F", {26785.3, 24390.6, 0}, 310.909},
        {"Land_Cargo_House_V1_F", {26800.8, 24407.6, 0}, 311.818},
        {"Land_BagBunker_Small_F", {26792.9, 24400.8, 0}, 1.81819},
        {"Land_BagBunker_Small_F", {26799.3, 24382.6, 0}, 80},
        {"Land_BagBunker_Small_F", {26811.2, 24396.7, 0}, 75.9091},
        {"Land_Mil_WiredFence_Gate_F", {26787.3, 24380.6, 0}, 40.4545},
        {"Land_Mil_WiredFence_Gate_F", {26812.7, 24410.1, 0}, 40},
        {"Land_Mil_WiredFence_F", {26794.5, 24375.3, 0}, 38.6364},
        {"Land_Mil_WiredFence_F", {26800.7, 24370.3, 0}, 38.6364},
        {"Land_Mil_WiredFence_F", {26805.6, 24370.7, 0}, 310.909},
        {"Land_Mil_WiredFence_F", {26819.4, 24404.1, 0}, 218.636},
        {"Land_Mil_WiredFence_F", {26825.5, 24399.3, 0}, 218.636},
        {"Land_Mil_WiredFence_F", {26810.7, 24376.6, 0}, 310.909}
     
    then i open the config.cpp and insert the buildings from the copy to clipboard button
     
    #include "configs\maps\altis.h"
    #include "configs\maps\chernarus.h"
    };
    //camp
    {"Land_Dome_Big_F", {26844.6, 24877.3, 0}, 314.545},
    {"Land_Dome_Small_F", {26836.7, 24827.7, 0}, 100.909},
    {"Land_Dome_Small_F", {26895.3, 24879.4, 0}, 2.27273},
    {"Land_Hangar_F", {26734.4, 24627.5, 0.4}, 311.818},
    {"Land_Hangar_F", {26778, 24680.1, 1}, 312.727},
    {"Land_BarGate_F", {26787.2, 24380.6, 0}, 38.1818},
    {"Land_BarGate_F", {26812.5, 24410.1, 0}, 38.6363},
    {"Land_Cargo_House_V1_F", {26785.3, 24390.6, 0}, 310.909},
    {"Land_Cargo_House_V1_F", {26800.8, 24407.6, 0}, 311.818},
    {"Land_BagBunker_Small_F", {26792.9, 24400.8, 0}, 1.81819},
    {"Land_BagBunker_Small_F", {26799.3, 24382.6, 0}, 80},
    {"Land_BagBunker_Small_F", {26811.2, 24396.7, 0}, 75.9091}

     

    i pack it to the PBO and on the server, start it and in won´t work 

    but why???

     

    plz help thx

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