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Ynox

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Everything posted by Ynox

  1. Edited as promised :-) thank you all for your answers!
  2. Edited as promised :-) thank you all for your answers!
  3. Yes, I am well aware of that and my dissapointment in the wiki lead to this forum. And for getting answers for direct questions - a forum seems more suited. For example this post is all about the scenario option to "steal" a base - whereas the wiki does not tell you if you can "steal" it by placing own jammer. It just says its needed, and protect it at all costs. Same goes for the list of walls, novhere on the wiki there is the information about how many satchels destroy an cinder wall or if at all... The questions before that are just to lead the newcomers to the topic. Believe me, would be the wiki that good, and I would not have any questions after a week of playing, I would not spend this time creating this topic.. So if you can, please help me answer the questions. If you dont know the answers try checking the wiki and if you wont find it there I have proven my point. Thank you
  4. Totaly agree :D but I was hovering my chopper over an safezone and people were gathering around and this came up to me ... :D so I flew off
  5. Hello, This post should help users that are looking for answers and have something unclear with the Epoch Mod Arma3 servers (later only 'servers'). I will edit the 1st post to keep the answers up to date. "This way" - Ill mention topics that could help specify what I mean by the question deeper and also show you I know now and am not 100% sure of 1.) How many MAPS are there to choose from? And what are the differences? - For Arma 3: Altis and that other map is supported by default. - For Arma 2: If using the All in Arma Terrain Pack, almost all are supported, with different level of success. Then there is Bornholm and some in-development maps. - Best resource for information about the maps will be in the Forum. 2.) Are there any differences between servers? There are numerous differences between servers, code wise and hardware wise. Server name will ususally include the things that the server wants to promote to new players, be it indestructability or not. Hardcore tends to be the hardest difficulty on everything, with loot being rare and AI being super marks men (and more). LOOT/SPAWN/VEHICLE is also depending on the server owners preference. 3.) Im into PVP, base building and raiding, get rich fast or die trying. What servers to look for? Servers that allows you to log in and are not specifically stating PVE in the server name. Everything else is just an excuse to cry when dying. :) 4.) Is there any list of servers with their settings to find the best suited for everyone’s wishes? The Server List here is always useful: http://epochmod.com/servers.php Then you have the Arma 3 In game Server list and then the Epoch Server list in the forum (http://epochmod.com/...-epoch-servers/) Best way to find a suitable server is to connect to one and play a bit. Thank you
  6. Hello, This post should help users that are looking for answers and have something unclear with the BASE RAIDING techniques. I will edit the 1st post to keep the answers up to date. "This way" - Ill mention topics that could help specify what I mean by the question deeper and also show you I know now and am not 100% sure of 1.) Essential for BASE BUILDing is the Frequency JAMMER, it reserves a certain area wher only the owner of the FREQUENCY JAMMER is able to build, correct? Yes, this is correct and TRUE. 2.) The FREQUENCY JAMMER can be destroyed, correct? Yes, this is correct and TRUE, BUT: it may take an HUGE (~20) amount of expolosice satchels to do so, and even this may vary from server to server. In addition, dont forget to check the rules, its a big difference between lootin, and stealing/destroying... 3.) What happens if an FREQUENCY JAMMER is destroyed? - can I move with the walls? and get in without any trouble? True. - can I place my own near and "take over" the base? Use it as my own? True. Yet check rules. 4.) Can WALLS be destroyed? Yes they can, so TRUE. 5.) What is the toughest building material and what the weakest? - when thinking over which part to strike, where to start? Cinder? Steel? Wood? Use common sense: Wood is the easiest to destroy - Cinderblocks the hardest. 6.) What is the best way to destroy a wall? - satchel charge? how many for which wall? - mine? grenade? any weapons? Basicly anything tha does 'damage' works, it may vary how much needed from wall to wall and from server to server, just try it out, but satchel charges are the most powerfull and prepare at least few (5+) for your attack. SCENARIOS: 1. I have a chopper and find a nice base, noone in sight, I land inside, place a satchel charge, blow off the frequency jammer, place my own and voila the place is mine. Possible? Well... No. A Jammer could take at least 20 satchel explosions and still be in tact .. So I would not count on that. But in theory, it may happen.
  7. Hello, This post should help users that are looking for answers and have something unclear with the vehicle locking/unlocking dynamics. I will edit the 1st post to keep the answers up to date. "This way" - Ill mention topics that could help specify what I mean by the question deeper and also show you I know now and am not 100% sure of 1.) What does it mean an vehicle is LOCKED? - Only the original player that LOCKED can UNLOCK it back again? (TRUE/FALSE ?) This is TRUE - for some time, after the LOCK timer counts off (different to each server) anyone can UNLOCK the vehicle. - Server Restart clears the link between vehicle and player? (TRUE - everyone can unlock? / FALSE ?) This is FALSE - server restarts do not affect this link - only LOCK timer (different from server to server) does. - Group members can UNLOCK an vehicle that their group member locked? (TRUE/FALSE ?) - Can be locked only when in state UNLOCKED and NOONE is sitting inside. (TRUE/FALSE ?) This is TRUE, both must be true to LOCK a vehicle. 2.) What does it mean an vehicle is UNLOCKED? - If found UNLOCKED any player can LOCK? (TRUE/FALSE ?) 3.) Is there a way of stealing/changing ownership of an LOCKED vehicle? - Killing the owner (he is standing next to it) - does that do anything? (TRUE / FALSE ?) Killing the owner of an LOCKED vehicle does nothing, sorry :-( - Anything else... ? Nothing beside LOCK timer thicking off.. 4.) LOOTING an vehicle can be done only when in UNLOCKED state, right? True. SCENARIOS: 1.) I see a guy driving a KART (obviously UNLOCKED since he is driving) and I shoot him I can take his KART and use it as if I have bought it. True/False? This is a TRUE scenario. 2.) I see a LOCKED vehicle and I would really love to use it (I cant UNLOCK it - there was no restart since locking) what can I do to take ownership? - hide and wait for the owner to come and kill him right after he unlocks True. - wait for server restart and return afterwards? False. Server restart does not affect this. The lock timer does. - anything else? Nope. Sorry :( Lockpicks may come later 3.) It is 3AM and I see an empty base with a chopper on top. Obviously there has been an restart, If I come there with my friend and a chopper, am I able to steal it? Half true half false. The restart is not important - the lock timer is, so if that is gone, you may come and steal it very much! 4.) If I see a chopper landing in the safezone, and I am able to hide myself, as soon as he land, and gets out, in the time of <him getting out> and <locking> am I able to LOCK his chopper? - if all players should take care if landing going up to the safezone with players near True. Yet, its a 'dick' move and if you do it, ur a dick. :P Thank you
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