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Aale

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Posts posted by Aale

  1. Mind taking a look? I don't see any.

     

    StorageSlotsLimit = 1500; // Max storage slots allowed. Warning! Higher the number lower performance.
    BuildingSlotsLimit = 1500; // Max building slots allowed. Warning! Higher the number lower performance.

    // Time based
    StaticDateTime[] = {2035,6,10,7,0}; // {0,0,0,8,0} would forces the server to start at 8am each time it is started while allowing the year, month and day to stay real time. Any values left at 0 will result in no change.
    timeDifference = 0; // Server uses real time this will allow you to offset just the hour.
    timeMultiplier = 4; // Sets a time multiplier for in-game time. The command range is now capped at 0.1 - 120 to avoid performance problems.
    lootMultiplier = 0.5; // 1 = max loot bias. This controls how much loot can payout per Epoch loot container.
    // Events
    WeatherChangeTime = 1200; // This controls how fast the weather changes as well as how fast shipping containers and earthquakes happen.
    WeatherStaticForecast[] = {}; // Default: {75.5,0,{0,0,0},0,{1,1}}; // Clear day; {19,1,{1,1,40},1,{5,5}}; // Cold Foggy Rainy Overcast Windy; Format: {temp <scalar>,rain <scalar>,fog <array>,overcast <scalar>,wind <array>}
    events[] = {
        { 3600, "CarnivalSpawner" }, // SECOND <scalar>, EVENT <string>
        { 1200, "EarthQuake" },
        { 1200, "ContainerSpawner" },
        { 300, "PlantSpawner" } //No comma on last Entry
    };

    // Antagonists
    antagonistChanceTrash = 0.09; //9% chance when player loot a trash object
    antagonistChancePDeath = 0.33; //33% chance when player was killed from a other player (selfkill doesn't count)
    antagonistChanceLoot = 0.09; //9% chance when player click "SEARCH" on a loot object

    // Player Related
    cloneCost = 100; // debt incurred on player death

    // vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
    vehicleLockTime = 1800; // Controls how many seconds it takes to allow another person/group to unlock vehicle.
    allowedVehiclesList[] = {
        {"C_Offroad_01_EPOCH",2},
        {"C_Quadbike_01_EPOCH",3},
        {"C_Hatchback_01_EPOCH",1},
        {"C_Hatchback_02_EPOCH",1},
        {"C_SUV_01_EPOCH",1},
        {"C_Rubberboat_EPOCH",0},
        {"C_Rubberboat_02_EPOCH",0},
        {"C_Rubberboat_03_EPOCH",0},
        {"C_Rubberboat_04_EPOCH",0},
        {"C_Van_01_box_EPOCH",0},
        {"C_Van_01_transport_EPOCH",2},
        {"C_Boat_Civil_01_EPOCH",0},
        {"C_Boat_Civil_01_police_EPOCH",1},
        {"C_Boat_Civil_01_rescue_EPOCH",0},
        {"B_Heli_Light_01_EPOCH",2},
        {"B_SDV_01_EPOCH",1},
        {"B_MRAP_01_EPOCH",2},
        {"B_Truck_01_transport_EPOCH",1},
        {"B_Truck_01_covered_EPOCH",1},
        {"B_Truck_01_mover_EPOCH",1},
        {"B_Truck_01_box_EPOCH",1},
        {"O_Truck_02_covered_EPOCH",1},
        {"O_Truck_02_transport_EPOCH",1},
        {"O_Truck_03_covered_EPOCH",1},
        {"O_Truck_02_box_EPOCH",1},
        {"I_Heli_light_03_unarmed_EPOCH",2},
        {"O_Heli_Light_02_unarmed_EPOCH",1},
        {"I_Heli_Transport_02_EPOCH",1},
        {"O_Heli_Transport_04_EPOCH",1},
        {"O_Heli_Transport_04_bench_EPOCH",1},
        {"O_Heli_Transport_04_box_EPOCH",1},
        {"O_Heli_Transport_04_covered_EPOCH",1},
        {"B_Heli_Transport_03_unarmed_EPOCH",1},
        {"jetski_epoch",0},
        {"K01",1},
        {"K02",1},
        {"K03",1},
        {"K04",1},
        {"B_mas_HMMWV_M2",1},
        {"B_mas_HMMWV_SOV_M134",2},
        {"B_mas_HMMWV_M134",2},
        {"B_mas_HMMWV_SOV",1},
        {"B_mas_HMMWV_TOW",1},
        {"B_mas_HMMWV_MK19",1},
        {"B_mas_HMMWV_UNA",2},
        {"B_mas_HMMWV_MEV",2},
        {"B_mas_cars_Hilux_Unarmed",1},
        {"B_mas_cars_Hilux_MG",3},
        {"B_mas_cars_Hilux_AGS30",1},
        {"B_mas_cars_Hilux_SPG9",1},
        {"B_mas_cars_Hilux_RKTS",1},
        {"B_mas_cars_Hilux_Med",2},
        {"B_mas_cars_Hilux_M2",1},
        {"I_mas_cars_UAZ_MG",5},
        {"I_mas_cars_UAZ_AGS30",1},
        {"I_mas_cars_UAZ_SPG9",1},
        {"I_mas_cars_UAZ_Unarmed",1},
        {"I_mas_cars_UAZ_Med",1},
        {"I_mas_cars_UAZ_M2",1},
        {"I_mas_BRDM2",0},
        {"I_mas_BTR60",0},
        {"I_mas_BMP1_AAF_01",0},
        {"I_mas_BMP2_AAF_01",0},
        {"I_mas_BMP2_HQ_AAF_01",0},
        {"I_mas_BMP2_Ambul_01",0},
        {"I_mas_T72BM_AAF_01",0},
        {"I_mas_T55_AAF_01",0},
        {"I_mas_T34_AAF_01",0},
        {"I_mas_ZSU_AAF_01",0},
        {"B_mas_cars_LR_Unarmed",1},
        {"B_mas_cars_LR_Med",2},
        {"B_mas_cars_LR_M2",1},
        {"B_mas_cars_LR_Mk19",1},
        {"B_mas_cars_LR_TOW",1},
        {"B_mas_cars_LR_SPG9",1},
        {"B_mas_CH_47F",2},
        {"B_mas_UH1Y_F",2},
        {"B_mas_UH1Y_UNA_F",1},
        {"B_mas_UH1Y_MEV_F",1},
        {"B_mas_UH60M",1},
        {"B_mas_UH60M_SF",1},
        {"B_mas_UH60M_MEV",1},
        {"I_mas_MI8",0},
        {"I_mas_MI8MTV",0},
        {"I_mas_MI24V",0},
        {"I_mas_ZU23_AAF",0},
        {"I_mas_DSHKM_AAF",0},
        {"I_mas_DSHkM_Mini_TriPod",0},
        {"I_mas_KORD_AAF",0},
        {"I_mas_KORD_high_AAF",0},
        {"I_mas_AGS_AAF",0},
        {"I_mas_GMG_AAF",0},
        {"I_mas_Stinger_AA_pod_AAF",0},
        {"I_mas_2b14_82mm_AAF",0},
        {"ebike_epoch",2},
        {"mosquito_epoch",1}
    };

    // Traders
    taxRate = 0.1; // controls the price increase for purchases
    starterTraderItems[] = { { "ItemSodaBurst", "meatballs_epoch", "MortarBucket", "CinderBlocks", "VehicleRepair", "CircuitParts", "ItemCorrugated", "PartPlankPack", "ItemRock", "ItemRope", "ItemStick" }, { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 } }; // Starter Items for fresh spawned trader first array is classnames second is quantity.
    NPCSlotsLimit = 50; // Max number of traders static or dynamic. Warning! Higher the number lower performance.
    forceStaticTraders = true; // disables traders moving from work to home

    // Markers
    SHOW_TRADERS = true; // Show locations of traders
    SHOW_JAMMERS = false; // Shows location of base jammers
    SHOW_BOATLOOT = true; // Shows the location of shipwreck loot
    DEBUG_VEH = false; // DEBUG ONLY used to debug spawing of vehicles

    // Hive Related
    expiresBuilding = "604800";  // expiration date in seconds for buildings
    expiresPlayer = "2592000";  // expiration date in seconds for players
    expiresBank = "7776000";  // expiration date in seconds for players bank
    expiresVehicle = "604800";  // expiration date in seconds for vehicles
    expiresAIdata = "604800";  // expiration date in seconds for NPC Trader inventory
    hiveAsync = true; // true = asynchronous hive calls (non blocking), false = synchronous hive calls (blocking)

    // Admin Features
    hiveAdminCmdExec = false; // true = enables extra (To Be Released) feature to allow execution of code via hive.
    hiveAdminSavePlayerList = true; // true = enables saving of playerUID array to hive value PLAYERS:#InstanceID.
    hiveAdminCmdTime = 5; // how many seconds between each command queue call.

     

    Edit: All I have altered here is the vehicle list as far as I recall. also worth noting the line character limit in this forum is not as long as the .hpp file itself, a few lines here are wrapped that are not in the config file.

  2. So I've been pulling my hair out trying to get @masvehicles working on my Epoch Chernarus server and noticed that even without making any changes to a clean install my server spawns 8 billion boats, often multiple copies @ the same position. The server also ignores epochconfig.hpp completely no matter how I change my allowedvehicleslist params. So after lots of digging I noticed that inside a3_epoch_server.pbo in the inits folder is a file called server_variables.sqf, (see spoiler for the code in it.) I have come to the conclusion that this file is overriding my epochconfig.hpp, and that no matter what I change in it, the prepacked pbo settings win out. Can anyone confirm this? If I am right, does this mean I would need to crack the epochserver.dll to affect any real change to my params aside from scripts? (I have no idea how to do that at all, and it seems a bit over the top as far as restrictions go.) About to lose my mind trying to figure out what I'm doing wrong when I may be doing nothing wrong at all lol, many thanks.

     

    server_variables.sqf

    EPOCH_BuildingSlots=[];EPOCH_TraderSlots=[];EPOCH_saveBldQueue=[];EPOCH_saveVehQueue=[];EPOCH_saveStorQueue=[];EPOCH_cleanupQueue=[];EPOCH_defaultVars_SEPXVar=EPOCH_defaultVars;EPOCH_group_upgrade_lvl_SEPXVar=EPOCH_group_upgrade_lvl;EPOCH_DiscoGrp=grpNull;_configArray=[["StorageSlotsLimit",1500],["BuildingSlotsLimit",1500],["StaticDateTime",[]],["timeDifference",0],["timeMultiplier",4],["lootMultiplier",0.5],["WeatherChangeTime",1200],["WeatherStaticForecast",[]],["events",[[3600,"CarnivalSpawner"],[1200,"EarthQuake"],[1200,"ContainerSpawner"],[300,"PlantSpawner"]]],["showEarthQuakes",true],["showShippingContainers",true],["cloneCost",100],["vehicleLockTime",1800],["antagonistChanceTrash",0.09],["antagonistChancePDeath",0.33],["antagonistChanceLoot",0.09],["allowedVehiclesList",[["C_Offroad_01_EPOCH",8],["C_Quadbike_01_EPOCH",8],["C_Hatchback_01_EPOCH",10],["C_Hatchback_02_EPOCH",10],["C_SUV_01_EPOCH",10],["C_Rubberboat_EPOCH",5],["C_Rubberboat_02_EPOCH",5],["C_Rubberboat_03_EPOCH",5],["C_Rubberboat_04_EPOCH",5],["C_Van_01_box_EPOCH",8],["C_Van_01_transport_EPOCH",9],["C_Boat_Civil_01_EPOCH",5],["C_Boat_Civil_01_police_EPOCH",5],["C_Boat_Civil_01_rescue_EPOCH",5],["B_Heli_Light_01_EPOCH",2],["B_SDV_01_EPOCH",2],["B_MRAP_01_EPOCH",3],["B_Truck_01_transport_EPOCH",1],["B_Truck_01_covered_EPOCH",2],["B_Truck_01_mover_EPOCH",1],["B_Truck_01_box_EPOCH",1],["O_Truck_02_covered_EPOCH",2],["O_Truck_02_transport_EPOCH",1],["O_Truck_03_covered_EPOCH",1],["O_Truck_02_box_EPOCH",1],["I_Heli_light_03_unarmed_EPOCH",1],["O_Heli_Light_02_unarmed_EPOCH",1],["I_Heli_Transport_02_EPOCH",1],["O_Heli_Transport_04_EPOCH",1],["O_Heli_Transport_04_bench_EPOCH",1],["O_Heli_Transport_04_box_EPOCH",1],["O_Heli_Transport_04_covered_EPOCH",1],["B_Heli_Transport_03_unarmed_EPOCH",1],["jetski_epoch",7],["K01",2],["K02",2],["K03",2],["K04",2],["ebike_epoch",7],["mosquito_epoch",7]]],["taxRate",0.1],["starterTraderItems",[[],[]]],["SHOW_TRADERS",true],["SHOW_JAMMERS",true],["SHOW_BOATLOOT",true],["NPCSlotsLimit",50],["forceStaticTraders",true],["expiresBuilding","604800"],["expiresPlayer","2592000"],["expiresBank","7776000"],["expiresVehicle","604800"],["expiresAIdata","604800"],["hiveAsync",true],["hiveAdminCmdExec",false],["hiveAdminSavePlayerList",true],["hiveAdminCmdTime",5],["DEBUG_VEH",false],["antihack_Enabled",true],["antihack_cfgPatchesCheck",true],["antihack_PVSPrefix","EPAH_"],["antihack_cfgPatchesCfg",[0]],["antihack_ahInitAuthCfg",[0,90]],["antihack_whitelistedCfgPatches",["A3_AIR_F_RTD","AiA_Worlds_Author","AiA_Worlds_Grid","AiA_BaseConfig_F","AiA_A1AlwaysDummy","CAVideo2_PMC","CA_AnimsHotfix","CA_CutSceneAnims","CAIntroAnims","CAUSMCD","CAVoice","CAweapons3_aks74pso","CAWeapons3_ammocrates","CAweapons3_ksvk","CAweapons3_m107","CAweapons3_m16a4_acg_gl","CAweapons3_m16a4_acg","CAweapons3_m16a4_gl","CAweapons3_m16a4","CAWeapons3","CTI_buildingsBmp2_hq","CTI_buildingsM113_hq","DSHkM_Mini","M2HD_Mini","MK19_Tripod","Warfare","WarfareBuildings_Stinger_Twice_static","WarfareBuildings_T72_RACS","WarfareBuildings_TOW_Tripod","AiA_cba_xeh_a2_Dummy","AiA_CBA_A2_xeh_Dummy","AiA_cba_xeh_oa_Dummy","AiA_CBA_OA_xeh_Dummy","AiA_CA_Data","AiA_A10_Data","AiA_Afghan_Data","AiA_Air2_Data","AiA_Air3_Data","AiA_Air_Data","AiA_Air_e_Data","AiA_Animations_Data","AiA_Animations_Config","AiA_Bohemia_Data","AiA_Bootcamp_acr_Data","AiA_Buildings2_Data","AiA_Buildings2_Ind_Cementworks_Data","AiA_Buildings_Data","AiA_Ca_acr_Data","AiA_CA_Config","CAData","AiA_CA_Config_Data_ParticleEffects","CAData_ParticleEffects","AiA_Ca_e_Data","AiA_Ca_pmc_Data","AiA_Characters2_Data","AiA_Chernarus_Data","AiA_Chernarus_Data_Data","AiA_Chernarus_Data_Layers_Data","AiA_Chernarus_Summer_Data","AiA_Cti_buildings_Data","AiA_CA_Data_Data_ParticleEffects","AiA_Data_baf_Data","AiA_Desert2_Data","Desert2_Objects","AiA_Desert_Data","AiA_Desert_e_Data","AiA_Hotfix_Data","AiA_Introanims_Data","CALanguage","AiA_Language_acr_Data","AiA_Language_baf_Data","AiA_Language_e_Data","AiA_Language_pmc_Data","CALanguage_missions","AiA_Languagemissions_acr_Data","AiA_Languagemissions_baf_Data","CALanguage_missions_e","AiA_Languagemissions_pmc_Data","AiA_Misc2_Data","AiA_Misc3_Data","AiA_Misc_Data","AiA_Misc_acr_Data","AiA_Misc_e_Data","AiA_Plants2_Bush_Data","AiA_Plants2_Clutter_Data","AiA_Plants2_Misc_Data","AiA_Plants2_Plant_Data","AiA_Plants2_Tree_Data","AiA_Plants_Data","AiA_Plants_Config","CAPlants","AiA_Plants_e2_Data","AiA_Plants_e_Data","AiA_Plants_pmc_Data","AiA_Provinggrounds_pmc_Data","AiA_Roads2_Data","AiA_Roads2_Config","CARoads2","CARoads2Bridge","CARoads2Dam","AiA_Roads_Data","AiA_Roads_Config","CARoads","AiA_Roads_e_Data","AiA_Roads_pmc_Data","AiA_Roads_pmc_Config","CARoads_PMC_Bridge","AiA_Rocks2_Data","AiA_Rocks2_Config","CARocks2","AiA_Rocks_Data","AiA_Rocks_Config","CARocks","AiA_Rocks_e_Data","AiA_Sara_Data","AiA_Saralite_Data","AiA_Shapur_baf_Data","AiA_Signs2_Data","AiA_Signs2_Config","CASigns2","AiA_Signs_Data","AiA_Signs_Config","CASigns","AiA_Signs_e_Data","AiA_Sou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ater","CAWater2","CAWater2_seafox","CAWeapons","CAWeapons_Warfare_weapons","CAWheeled","CAWheeled_E","CAWheeled2","6G30_DBE1","Arma2_Ka52","BI_SRRS","CA_AH64D","CA_AIR_E_MQ9PredatorB","CA_AIR_E_Su25","CA_AIR2_Su25","CA_Animals_E","CA_Animals2","CA_Animals2_Chicken","CA_Animals2_Cow","CA_Animals2_Dogs","CA_Animals2_Dogs_Fin","CA_Animals2_Dogs_Pastor","CA_Animals2_Goat","CA_Animals2_Rabbit","CA_Animals2_Sheep","CA_Animals2_WildBoar","CA_Anims","CA_Anims_E","CA_Anims_E_Sdr","CA_Anims_Sdr","CA_Anims_Wmn","CA_CommunityConfigurationProject_E","CA_CruiseMissile","CA_Dubbing","CA_Dubbing_Baf","CA_Dubbing_Counterattack","CA_Dubbing_E","CA_Dubbing_PMC","CA_DubbingRadio_E","CA_DubbingRadio_PMC","CA_E_ParticleEffects","CA_Editor","CA_HC_Sounds","CA_Heads","CA_HighCommand","CA_L39","CA_Missions","CA_Missions_AlternativeInjurySimulation","CA_Missions_AmbientCombat","CA_Missions_Armory1","CA_Missions_Armory2","CA_Missions_BAF","CA_Missions_BAF_2","CA_Missions_BAF_Templates_SecOps","CA_Missions_BattlefieldClearance","CA_Missions_E","CA_Missions_E_Armory2","CA_Missions_E_SecOps","CA_Missions_E_Templates_SecOps","CA_Missions_FirstAidSystem","CA_Missions_GarbageCollector","CA_Missions_PMC","CA_Missions_SecOps","CA_Missions_Templates_SecOps","CA_Missions2_PMC","CA_Modules","CA_Modules_Alice","CA_Modules_Animals","CA_Modules_ARTY","CA_Modules_clouds","CA_Modules_Coin","CA_Modules_DynO","CA_Modules_E","CA_Modules_E_DynO","CA_Modules_E_Jukebox","CA_Modules_E_OO","CA_Modules_E_UAV","CA_Modules_E_UAV_Heli","CA_Modules_E_Weather","CA_Modules_Functions","CA_Modules_Marta","CA_Modules_PMC","CA_Modules_PMC_SimpleFIrstAid","CA_Modules_Silvie","CA_Modules_StratLayer","CA_Modules_UAV","CA_Modules_ZoRA","CA_MPA","CA_MPA_Challenges","CA_MPA_Core","CA_MPA_MP","CA_MPA_Scenarios","CA_Sounds_Baf","CA_SoundsMissions_E","CA_Support","CAA10","CAAir_BAF","CAAir_BAF_CH_47F","CAAir_E","CAAir_E_A10","CAAir_E_AH64D","CAAir_E_AH6J","CAAir_E_An2","CAAir_E_C130J","CAAir_E_CH_47F","CAAir_E_Halo","CAAir_E_Mi24","CAAir_E_MI8","CAAir_E_UH1H_EP1","CAAir_E_UH60M","CAAir_PMC","CAAir_PMC_KA137","CAAir_PMC_KA60","CAAir2","CAAir2_C130J","CAAir2_ChukarTarget","CAAir2_F35B","CAAir2_MQ9PredatorB","CAAir2_MV22","CAAir2_Pchela1T","CAAir2_UH1Y","CAAir3","CAAir3_Su34","CAAnimals","CACharacters_BAF","CACharacters_BAF_Head","CACharacters_E","CACharacters_E_Head","CACharacters_PMC","CACharacters_PMC_Head","CACharacters_W_BAF","CACharacters2","CAFonts","CAMisc_fix","CAMisc_fix_A2FREE","CAMisc_fix_air","CAMisc_fix_Ch2","CAMisc_fix_Str","CAMisc_fix_Weap","CAMP_Armory_Misc","CAMP_Armory_Misc_Concrete_Wall","CAMP_Armory_Misc_Entrance_Gate","CAMP_Armory_Misc_Info_Board","CAMP_Armory_Misc_Infostands","CAMP_Armory_Misc_Laptop","CAMP_Armory_Misc_Loudspeakers","CAMP_Armory_Misc_Plasticpole","CAMP_Armory_Misc_Red_Light","CAMP_Armory_Misc_Sign_Armex","CAMP_Armory_Misc_Sign_Direction","CAMusic","CAMusic_E","CAMusic_PMC","CASounds_E","CASounds_Missions","CATracked_BAF","CATracked_E","CATracked_E_BMP2","CATracked_E_M1_Abrams","CATracked_E_M113","CATracked_E_M2A2_Bradley","CATracked_E_T34","CATracked_E_T55","CATracked_E_T72","CATracked_E_us_m270mlrs","CATracked_E_ZSU","CATracked_W_BAF","CATracked2","CATracked2_2S6M_Tunguska","CATracked2_AAV","CATracked2_BMP3","CATracked2_T34","CATracked2_T90","CATracked2_us_m270mlrs","CAWater2_Destroyer","CAWater2_fishing_boat","CAWater2_Fregata","CAWater2_smallboat_1","CAWeapons_2b14_82mm_Mortar","CAWeapons_AK","CAWeapons_AmmoBoxes","CAWeapons_BAF","CAWeapons_bizon","CAWeapons_Colt1911","CAWeapons_DMR","CAWeapons_E","CAWeapons_E_AGS","CAWeapons_E_AK","CAWeapons_E_AmmoBoxes","CAWeapons_E_Colt1911","CAWeapons_E_D30","CAWeapons_E_DSHKM","CAWeapons_E_FIM92_static","CAWeapons_E_fnfal","CAWeapons_E_G36","CAWeapons_E_GrenadeLauncher","CAWeapons_E_Igla","CAWeapons_E_Javelin","CAWeapons_E_KORD","CAWeapons_E_ksvk","CAWeapons_E_LeeEnfield","CAweapons_E_m107","CAWeapons_E_M110","CAWeapons_E_M119_Howitzer","CAWeapons_E_M136","CAWeapons_E_M14","CAWeapons_E_M16","CAWeapons_E_M240","CAWeapons_E_M252_81mm_Mortar","CAWeapons_E_M2StaticMG","CAWeapons_E_M47","CAWeapons_E_M9","CAWeapons_E_MAAWS","CAWeapons_E_Makarov","CAWeapons_E_Metis","CAWeapons_E_Mk19_MiniTriPod","CAWeapons_E_PK","CAWeapons_E_Podnos_2b14_82mm","CAWeapons_E_RPG18","CAWeapons_E_RPG7","CAWeapons_E_scar","CAWeapons_E_Searchlight","CAWeapons_E_SPG9","CAWeapons_E_STATIC","CAWeapons_E_Stinger","CAWeapons_E_Strela","CAWeapons_E_TOW","CAWeapons_E_ZU23","CAWeapons_Kord","CAweapons_ksvk","CAWeapons_M1014","CAweapons_m107","CAWeapons_M252_81mm_Mortar","CAWeapons_Metis_AT_13","CAWeapons_PMC","CAWeapons_PMC_AA_12","CAWeapons_PMC_AS50","CAWeapons_PMC_XM8","CAWeapons_Saiga12K","CAWeapons_SPG9","CAWeapons_VSS_vintorez","CAWeapons_ZU23","CAWeapons2","CAWeapons2_HuntingRifle","CAWeapons2_RPG18","CAWeapons2_SMAW","CAWheeled_D_BAF","CAWheeled_E_ATV","CAWheeled_E_BRDM2","CAWheeled_E_BTR40","CAWheeled_E_BTR60","CAWheeled_E_HMMWV","CAWheeled_E_Ikarus","CAWheeled_E_LADA","CAWheeled_E_LandRover","CAWheeled_E_M1030","CAWheeled_E_MTVR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Log"]],["adminMenu_cryptoCfg",[2500,1000,500,100,50,-1000]],["adminMenu_menuKey",0x3B],["adminMenu_infrontTeleport",0x06]];_serverSettingsConfig=configFile >> "CfgEpochServer";{_selectedConfig=_serverSettingsConfig >> _x select 0;_defaultVarData=_x select 1;_varData=switch(true)do{case(isNumber _selectedConfig):{getNumber _selectedConfig};case(isArray _selectedConfig):{getArray _selectedConfig};case(isText _selectedConfig):{getText _selectedConfig};default{_defaultVarData};};if(_varData isEqualTo "true")then{_varData=true};if(_varData isEqualTo "false")then{_varData=false};if(typeName _defaultVarData !=typeName _varData)then{diag_log format["EPOCH-CONFIG: Error incorrect data type for %1 reverted to default (required: %2 provided: %3)",_x select 0,typeName _defaultVarData,typeName _varData];_varData=_defaultVarData;};missionNamespace setVariable[format["EPOCH_%1",_x select 0],_varData];}forEach _configArray;if(!isNil "EPOCH_allowedVehiclesList")then{_vehicleSlotLimit=0;{_vehicleSlotLimit=_vehicleSlotLimit+(_x select 1)}forEach EPOCH_allowedVehiclesList;EPOCH_VehicleSlotsLimit=_vehicleSlotLimit;};

  3. In case anyone else wants to be lazy about it, here are the map centers for standard Epoch maps:

     

    Chernarus:     [6968.66, 324.481, 8345.91]

    Altis:               [14939.9, 0.0534991, 15083.3]

    Bornholm:      [10058.3, 117.542, 9015.85]

    Stratis:           [4031.66, 110.605, 4222.18]

  4. Got all the kicks associated with the supply drop sorted. :)

     

    !"["true", ""]" needed to be added to both waypointcondition.txt AND remoteexec.txt to get rid of the kick.

     

    It has a few issues though, the chopper despawns before the drop, sending the 2 pilots careening to their death. The drop still happens, but the chute on the crate despawns about 2-3 seconds after it's deployed which makes the cargo plummet also. Doesn't destroy it though so I guess there's that.

  5. Kinda lost on this, any help would be appreciated. Trying to get @mas vehicles to load on my Chernarus server with no luck. Setup is as follows:

     

    epochconfig.hpp

    // vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
    vehicleLockTime = 1800; // Controls how many seconds it takes to allow another person/group to unlock vehicle.
    allowedVehiclesList[] = {
        {"C_Offroad_01_EPOCH",2},
        {"C_Quadbike_01_EPOCH",3},
        {"C_Hatchback_01_EPOCH",1},
        {"C_Hatchback_02_EPOCH",1},
        {"C_SUV_01_EPOCH",1},
        {"C_Rubberboat_EPOCH",0},
        {"C_Rubberboat_02_EPOCH",0},
        {"C_Rubberboat_03_EPOCH",0},
        {"C_Rubberboat_04_EPOCH",0},
        {"C_Van_01_box_EPOCH",0},
        {"C_Van_01_transport_EPOCH",2},
        {"C_Boat_Civil_01_EPOCH",0},
        {"C_Boat_Civil_01_police_EPOCH",1},
        {"C_Boat_Civil_01_rescue_EPOCH",0},
        {"B_Heli_Light_01_EPOCH",2},
        {"B_SDV_01_EPOCH",1},
        {"B_MRAP_01_EPOCH",2},
        {"B_Truck_01_transport_EPOCH",1},
        {"B_Truck_01_covered_EPOCH",1},
        {"B_Truck_01_mover_EPOCH",1},
        {"B_Truck_01_box_EPOCH",1},
        {"O_Truck_02_covered_EPOCH",1},
        {"O_Truck_02_transport_EPOCH",1},
        {"O_Truck_03_covered_EPOCH",1},
        {"O_Truck_02_box_EPOCH",1},
        {"I_Heli_light_03_unarmed_EPOCH",2},
        {"O_Heli_Light_02_unarmed_EPOCH",1},
        {"I_Heli_Transport_02_EPOCH",1},
        {"O_Heli_Transport_04_EPOCH",1},
        {"O_Heli_Transport_04_bench_EPOCH",1},
        {"O_Heli_Transport_04_box_EPOCH",1},
        {"O_Heli_Transport_04_covered_EPOCH",1},
        {"B_Heli_Transport_03_unarmed_EPOCH",1},
        {"jetski_epoch",0},
        {"K01",0},
        {"K02",0},
        {"K03",0},
        {"K04",0},
        {"B_mas_HMMWV_M2",1},
        {"B_mas_HMMWV_SOV_M134",2},
        {"B_mas_HMMWV_M134",2},
        {"B_mas_HMMWV_SOV",1},
        {"B_mas_HMMWV_TOW",1},
        {"B_mas_HMMWV_MK19",1},
        {"B_mas_HMMWV_UNA",2},
        {"B_mas_HMMWV_MEV",2},
        {"B_mas_cars_Hilux_Unarmed",1},
        {"B_mas_cars_Hilux_MG",3},
        {"B_mas_cars_Hilux_AGS30",1},
        {"B_mas_cars_Hilux_SPG9",1},
        {"B_mas_cars_Hilux_RKTS",1},
        {"B_mas_cars_Hilux_Med",2},
        {"B_mas_cars_Hilux_M2",1},
        {"I_mas_cars_UAZ_MG",5},
        {"I_mas_cars_UAZ_AGS30",1},
        {"I_mas_cars_UAZ_SPG9",1},
        {"I_mas_cars_UAZ_Unarmed",1},
        {"I_mas_cars_UAZ_Med",1},
        {"I_mas_cars_UAZ_M2",1},
        {"I_mas_BRDM2",0},
        {"I_mas_BTR60",0},
        {"I_mas_BMP1_AAF_01",0},
        {"I_mas_BMP2_AAF_01",0},
        {"I_mas_BMP2_HQ_AAF_01",0},
        {"I_mas_BMP2_Ambul_01",0},
        {"I_mas_T72BM_AAF_01",0},
        {"I_mas_T55_AAF_01",0},
        {"I_mas_T34_AAF_01",0},
        {"I_mas_ZSU_AAF_01",0},
        {"B_mas_cars_LR_Unarmed",1},
        {"B_mas_cars_LR_Med",2},
        {"B_mas_cars_LR_M2",1},
        {"B_mas_cars_LR_Mk19",1},
        {"B_mas_cars_LR_TOW",1},
        {"B_mas_cars_LR_SPG9",1},
        {"B_mas_CH_47F",2},
        {"B_mas_UH1Y_F",2},
        {"B_mas_UH1Y_UNA_F",1},
        {"B_mas_UH1Y_MEV_F",1},
        {"B_mas_UH60M",1},
        {"B_mas_UH60M_SF",1},
        {"B_mas_UH60M_MEV",1},
        {"I_mas_MI8",0},
        {"I_mas_MI8MTV",0},
        {"I_mas_MI24V",0},
        {"I_mas_ZU23_AAF",0},
        {"I_mas_DSHKM_AAF",0},
        {"I_mas_DSHkM_Mini_TriPod",0},
        {"I_mas_KORD_AAF",0},
        {"I_mas_KORD_high_AAF",0},
        {"I_mas_AGS_AAF",0},
        {"I_mas_GMG_AAF",0},
        {"I_mas_Stinger_AA_pod_AAF",0},
        {"I_mas_2b14_82mm_AAF",0},
        {"ebike_epoch",2},
        {"mosquito_epoch",1}
    };

     

    Startup params:

    -mod=@Epoch0302;@mas18;@masvehicles;@EpochHive2;@AllInArmaTerrainPackLite;

     

    And RPT snip from vehicle spawn process (This is on a fresh DB, nothing populated before now)

    1:22:17 "Epoch: Spawning vehicles"
     1:22:21 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_EPOCH Food emptyjar_epoch type:magazine"
     1:22:21 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_EPOCH Vests V_2_EPOCH type:item"
     1:22:21 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_EPOCH PistolAmmo 16Rnd_9x21_Mag type:magazine"
     1:22:23 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Grenades 3Rnd_SmokeGreen_Grenade_shell type:magazine"
     1:22:23 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Uniforms U_OG_Guerilla1_1 type:item"
     1:22:23 "DEBUG SPAWN LOOT IN VEH: jetski_epoch RifleAmmoBoat 16Rnd_9x21_Mag type:magazine"
     1:22:24 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH Items ItemWatch type:item"
     1:22:24 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH Hand Chemlight_red type:magazine"
     1:22:24 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH PistolAmmo 11Rnd_45ACP_Mag type:magazine"
     1:22:25 "[blckeagls] loading version 04-15-15 build 2.2...... >>"
     1:22:25 "[blckeagls] Configurations Loaded"
     1:22:26 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_bench_EPOCH Machinegun MMG_02_camo_F type:weapon"
     1:22:26 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_bench_EPOCH MachinegunAmmo 30Rnd_65x39_caseless_mag_Tracer type:magazine"
     1:22:26 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_bench_EPOCH Backpack smallbackpack_green_epoch type:backpack"
     1:22:27 "DEBUG SPAWN LOOT IN VEH: O_Heli_Light_02_unarmed_EPOCH Equipment acc_pointer_IR type:item"
     1:22:27 "DEBUG SPAWN LOOT IN VEH: O_Heli_Light_02_unarmed_EPOCH Headgear H_56_EPOCH type:item"
     1:22:27 "DEBUG SPAWN LOOT IN VEH: O_Heli_Light_02_unarmed_EPOCH Food emptyjar_epoch type:magazine"
     1:22:27 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH RifleAmmoBoat 20Rnd_556x45_UW_mag type:magazine"
     1:22:28 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Uniforms U_C_Driver_1_red type:item"
     1:22:28 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Hand Chemlight_red type:magazine"
     1:22:29 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Backpack B_AssaultPack_ocamo type:backpack"
     1:22:29 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Backpack smallbackpack_pink_epoch type:backpack"
     1:22:29 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Muzzles muzzle_snds_93mmg_tan type:item"
     1:22:30 "Chernarus-specific settings loaded"
     1:22:30 "Spawn black list locations added for Chernarus"
     1:22:30 "[blckeagls]: Worldname is chernarus. Map Specific Settings Defined"
     1:22:30 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Backpack B_AssaultPack_dgtl type:backpack"
     1:22:30 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Headgear H_81_EPOCH type:item"
     1:22:30 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Muzzles muzzle_snds_93mmg type:item"
     1:22:33 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Scopes optic_MRD type:item"
     1:22:33 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Items FAK type:item"
     1:22:33 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Headgear H_81_EPOCH type:item"
     1:22:34 I_Heli_Transport_02_EPOCH: AddGunHolder - unknown animation source AddGunHolder
     1:22:34 "DEBUG SPAWN LOOT IN VEH: I_Heli_Transport_02_EPOCH PistolAmmo 10rnd_22X44_magazine type:magazine"
     1:22:34 "DEBUG SPAWN LOOT IN VEH: I_Heli_Transport_02_EPOCH Generic Towelette type:magazine"
     1:22:34 "DEBUG SPAWN LOOT IN VEH: I_Heli_Transport_02_EPOCH MachinegunAmmo 200Rnd_65x39_cased_Box type:magazine"
     1:22:34 class HitPoints::HitFuel not found in mosquito_epoch
     1:22:34 class HitPoints::HitLight not found in mosquito_epoch
     1:22:34 class HitPoints::HitHydraulics not found in mosquito_epoch
     1:22:34 class HitPoints::HitGear not found in mosquito_epoch
     1:22:34 class HitPoints::HitHStabilizerL1 not found in mosquito_epoch
     1:22:34 class HitPoints::HitHStabilizerR1 not found in mosquito_epoch
     1:22:34 class HitPoints::HitVStabilizer1 not found in mosquito_epoch
     1:22:34 class HitPoints::HitTail not found in mosquito_epoch
     1:22:34 class HitPoints::HitPitotTube not found in mosquito_epoch
     1:22:34 class HitPoints::HitStaticPort not found in mosquito_epoch
     1:22:34 class HitPoints::HitEngine2 not found in mosquito_epoch
     1:22:34 class HitPoints::HitEngine3 not found in mosquito_epoch
     1:22:34 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch MachinegunAmmo 200Rnd_556x45_M249 type:magazine"
     1:22:34 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch RifleAmmo 30Rnd_45ACP_Mag_SMG_01 type:magazine"
     1:22:34 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Uniforms U_O_PilotCoveralls type:item"
     1:22:34 "DEBUG SPAWN LOOT IN VEH: B_Truck_01_mover_EPOCH Rifle arifle_MXC_F type:weapon"
     1:22:34 "DEBUG SPAWN LOOT IN VEH: B_Truck_01_mover_EPOCH GenericAuto ItemLockbox type:magazine"
     1:22:34 "DEBUG SPAWN LOOT IN VEH: B_Truck_01_mover_EPOCH Food ItemCoolerE type:magazine"
     1:22:35 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH RifleAmmoBoat spear_magazine type:magazine"
     1:22:35 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Equipment acc_flashlight type:item"
     1:22:35 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH RifleBoat arifle_SDAR_F type:weapon"
     1:22:35 "[blckeagls] Functions Loaded"
     1:22:35 "[blckeagls] >>--- Completed initialization"
     1:22:35 "[blckeagls] Loading Configuration Overides"
     1:22:35 "[blckeagls] BLUE mission timer started"
     1:22:35 "[blckeagls] GREEN mission timer started"
     1:22:35 "[blckeagls] Orange mission timer started"
     1:22:35 "[blckeagls] RED mission timer started"
     1:22:36 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Generic ItemSodaOrangeSherbet type:magazine"
     1:22:36 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Uniforms U_Wetsuit_Camo type:item"
     1:22:36 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Headgear H_74_EPOCH type:item"
     1:22:38 "DEBUG SPAWN LOOT IN VEH: B_SDV_01_EPOCH Uniforms U_C_Poloshirt_blue type:item"
     1:22:38 "DEBUG SPAWN LOOT IN VEH: B_SDV_01_EPOCH Food ItemSodaBurst type:magazine"
     1:22:38 "DEBUG SPAWN LOOT IN VEH: B_SDV_01_EPOCH Backpack B_AssaultPack_cbr type:backpack"
     1:22:40 "DEBUG SPAWN LOOT IN VEH: B_SDV_01_EPOCH Equipment Binocular type:item"
     1:22:40 "DEBUG SPAWN LOOT IN VEH: B_SDV_01_EPOCH PistolAmmo 10rnd_22X44_magazine type:magazine"
     1:22:40 "DEBUG SPAWN LOOT IN VEH: B_SDV_01_EPOCH RifleBoat SMG_01_F type:weapon"
     1:22:40 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Rifle arifle_SDAR_F type:weapon"
     1:22:40 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Uniforms U_C_Poloshirt_burgundy type:item"
     1:22:40 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch PistolAmmo 9rnd_45X88_magazine type:magazine"
     1:22:41 "DEBUG SPAWN LOOT IN VEH: B_Truck_01_covered_EPOCH Generic CircuitParts type:magazine"
     1:22:41 "DEBUG SPAWN LOOT IN VEH: B_Truck_01_covered_EPOCH Pistols hgun_Pistol_heavy_01_F type:weapon"
     1:22:41 "DEBUG SPAWN LOOT IN VEH: B_Truck_01_covered_EPOCH Scopes optic_Arco type:item"
     1:22:41 Error: Wheel reference not initialized
     1:22:41 "DEBUG SPAWN LOOT IN VEH: K02 MachinegunAmmo 150Rnd_762x51_Box type:magazine"
     1:22:42 "DEBUG SPAWN LOOT IN VEH: K02 Generic PaintCanBrn type:magazine"
     1:22:42 "DEBUG SPAWN LOOT IN VEH: K02 Pistols hgun_ACPC2_F type:weapon"
     1:22:42 Error: Wheel reference not initialized
     1:22:42 "DEBUG SPAWN LOOT IN VEH: K03 Equipment NVG_EPOCH type:item"
     1:22:42 "DEBUG SPAWN LOOT IN VEH: K03 Hand Chemlight_blue type:magazine"
     1:22:42 "DEBUG SPAWN LOOT IN VEH: K03 Machinegun LMG_Mk200_F type:weapon"
     1:22:42 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH PistolAmmo 16Rnd_9x21_Mag type:magazine"
     1:22:42 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH SniperRifleAmmo 10Rnd_338_Mag type:magazine"
     1:22:42 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH Uniforms U_ghillie2_uniform type:item"
     1:22:44 "DEBUG SPAWN LOOT IN VEH: C_Van_01_transport_EPOCH Muzzles muzzle_sr25S_epoch type:item"
     1:22:44 "DEBUG SPAWN LOOT IN VEH: C_Van_01_transport_EPOCH Headgear H_45_EPOCH type:item"
     1:22:44 "DEBUG SPAWN LOOT IN VEH: C_Van_01_transport_EPOCH Hand Chemlight_blue type:magazine"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Vests V_29_EPOCH type:item"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH GenericAuto CinderBlocks type:magazine"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Food ItemSodaMocha type:magazine"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: C_SUV_01_EPOCH SniperRifleAmmo 10Rnd_338_Mag type:magazine"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: C_SUV_01_EPOCH Headgear H_69_EPOCH type:item"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: C_SUV_01_EPOCH SniperRifle srifle_GM6_F type:weapon"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_box_EPOCH Headgear H_50_EPOCH type:item"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_box_EPOCH SniperRifleAmmo 5Rnd_127x108_APDS_Mag type:magazine"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_box_EPOCH Pistols 1911_pistol_epoch type:weapon"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: C_Hatchback_01_EPOCH Pistols hgun_ACPC2_F type:weapon"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: C_Hatchback_01_EPOCH Muzzles muzzle_snds_93mmg_tan type:item"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: C_Hatchback_01_EPOCH Food ItemSodaPurple type:magazine"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_covered_EPOCH GenericAuto JackKit type:magazine"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_covered_EPOCH PistolAmmo 6Rnd_45ACP_Cylinder type:magazine"
     1:22:46 "DEBUG SPAWN LOOT IN VEH: O_Heli_Transport_04_covered_EPOCH Items EpochRadio0 type:item"
     1:22:47 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH Vests V_4_EPOCH type:item"
     1:22:47 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH Generic ItemStick type:magazine"
     1:22:47 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH Pistols hgun_ACPC2_F type:weapon"
     1:22:47 "DEBUG SPAWN LOOT IN VEH: I_Heli_light_03_unarmed_EPOCH Muzzles muzzle_snds_acp type:item"
     1:22:47 "DEBUG SPAWN LOOT IN VEH: I_Heli_light_03_unarmed_EPOCH PistolAmmo 6Rnd_45ACP_Cylinder type:magazine"
     1:22:47 "DEBUG SPAWN LOOT IN VEH: I_Heli_light_03_unarmed_EPOCH Rifle arifle_Mk20C_plain_F type:weapon"
     1:22:51 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH Vests V_34_EPOCH type:item"
     1:22:51 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH Backpack B_AssaultPack_khk type:backpack"
     1:22:51 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH Uniforms U_ghillie1_uniform type:item"
     1:22:52 "DEBUG SPAWN LOOT IN VEH: B_Truck_01_covered_EPOCH Food ItemSodaOrangeSherbet type:magazine"
     1:22:52 "DEBUG SPAWN LOOT IN VEH: B_Truck_01_covered_EPOCH Equipment acc_flashlight type:item"
     1:22:52 "DEBUG SPAWN LOOT IN VEH: B_Truck_01_covered_EPOCH Generic PaintCanPur type:magazine"
     1:22:54 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Vests V_29_EPOCH type:item"
     1:22:54 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Scopes optic_Yorris type:item"
     1:22:54 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Grenades 3Rnd_SmokeBlue_Grenade_shell type:magazine"
     1:22:54 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Scopes optic_Aco type:item"
     1:22:54 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Food honey_epoch type:magazine"
     1:22:54 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch RifleAmmo 30Rnd_45ACP_Mag_SMG_01_Tracer_Green type:magazine"
     1:22:56 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Items ItemGPS type:item"
     1:22:56 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH PistolAmmo 6Rnd_45ACP_Cylinder type:magazine"
     1:22:56 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Food ItemSodaPurple type:magazine"
     1:22:57 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Pistols hgun_Rook40_F type:weapon"
     1:22:57 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Items ItemWatch type:item"
     1:22:57 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Uniforms U_OrestesBody type:item"
     1:22:58 "DEBUG SPAWN LOOT IN VEH: B_Heli_Transport_03_unarmed_EPOCH Equipment acc_pointer_IR type:item"
     1:22:58 "DEBUG SPAWN LOOT IN VEH: B_Heli_Transport_03_unarmed_EPOCH Grenades UGL_FlareGreen_F type:magazine"
     1:22:58 "DEBUG SPAWN LOOT IN VEH: B_Heli_Transport_03_unarmed_EPOCH Items ItemWatch type:item"
     1:23:00 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Items EpochRadio0 type:item"
     1:23:00 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Backpack B_AssaultPack_khk type:backpack"
     1:23:00 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH GenericAuto JackKit type:magazine"
     1:23:02 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Vests V_3_EPOCH type:item"
     1:23:02 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Scopes optic_MRD type:item"
     1:23:02 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Equipment NVG_EPOCH type:item"
     1:23:04 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Generic ItemMixOil type:magazine"
     1:23:04 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH PistolAmmo 10rnd_22X44_magazine type:magazine"
     1:23:04 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_EPOCH Food ItemSodaOrangeSherbet type:magazine"
     1:23:04 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch PistolAmmo 16Rnd_9x21_Mag type:magazine"
     1:23:04 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Food meatballs_epoch type:magazine"
     1:23:04 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Items FAK type:item"
     1:23:05 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH Food ItemSodaOrangeSherbet type:magazine"
     1:23:05 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH Hand SmokeShell type:magazine"
     1:23:05 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH Uniforms U_CamoBrn_uniform type:item"
     1:23:05 "DEBUG SPAWN LOOT IN VEH: jetski_epoch RifleAmmoBoat 5Rnd_rollins_mag type:magazine"
     1:23:05 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Muzzles muzzle_snds_H_MG type:item"
     1:23:05 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Equipment bipod_02_F_tan type:item"
     1:23:05 "DEBUG SPAWN LOOT IN VEH: O_Truck_02_covered_EPOCH Items ItemCompass type:item"
     1:23:05 "DEBUG SPAWN LOOT IN VEH: O_Truck_02_covered_EPOCH GenericAuto MortarBucket type:magazine"
     1:23:05 "DEBUG SPAWN LOOT IN VEH: O_Truck_02_covered_EPOCH Equipment acc_pointer_IR type:item"
     1:23:07 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Backpack B_AssaultPack_khk type:backpack"
     1:23:07 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Hand SmokeShellOrange type:magazine"
     1:23:07 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Items ItemCompass type:item"
     1:23:07 B_Heli_Light_01_EPOCH: AddDoors - unknown animation source AddDoors
     1:23:07 B_Heli_Light_01_EPOCH: GunL_Revolving - unknown animation source GunL_Revolving
     1:23:07 B_Heli_Light_01_EPOCH: GunR_Revolving - unknown animation source GunR_Revolving
     1:23:07 B_Heli_Light_01_EPOCH: AddFLIR - unknown animation source AddFLIR
     1:23:07 B_Heli_Light_01_EPOCH: AddGunHolder - unknown animation source AddGunHolder
     1:23:07 B_Heli_Light_01_EPOCH: hidePG_1 - unknown animation source Missiles_revolving
     1:23:07 B_Heli_Light_01_EPOCH: zaslehROT - unknown animation source Muzzle_flash
     1:23:08 "DEBUG SPAWN LOOT IN VEH: B_Heli_Light_01_EPOCH Scopes optic_ACO_grn_smg type:item"
     1:23:08 "DEBUG SPAWN LOOT IN VEH: B_Heli_Light_01_EPOCH Rifle SMG_02_F type:weapon"
     1:23:08 "DEBUG SPAWN LOOT IN VEH: B_Heli_Light_01_EPOCH Hand Chemlight_yellow type:magazine"
     1:23:09 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Backpack B_AssaultPack_sgg type:backpack"
     1:23:09 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Food ItemSodaPurple type:magazine"
     1:23:09 "DEBUG SPAWN LOOT IN VEH: jetski_epoch GenericAuto CinderBlocks type:magazine"
     1:23:09 "DEBUG SPAWN LOOT IN VEH: O_Truck_02_covered_EPOCH SniperRifle srifle_LRR_F type:weapon"
     1:23:09 "DEBUG SPAWN LOOT IN VEH: O_Truck_02_covered_EPOCH GenericAuto JackKit type:magazine"
     1:23:09 "DEBUG SPAWN LOOT IN VEH: O_Truck_02_covered_EPOCH Vests V_16_EPOCH type:item"
     1:23:10 Error: Wheel reference not initialized
     1:23:10 "DEBUG SPAWN LOOT IN VEH: ebike_epoch Generic PaintCanPur type:magazine"
     1:23:10 "DEBUG SPAWN LOOT IN VEH: ebike_epoch Generic Towelette type:magazine"
     1:23:10 "DEBUG SPAWN LOOT IN VEH: ebike_epoch Generic HeatPack type:magazine"
     1:23:11 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Generic Towelette type:magazine"
     1:23:11 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Vests V_35_EPOCH type:item"
     1:23:11 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Food ItemSodaMocha type:magazine"
     1:23:14 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH Hand Chemlight_yellow type:magazine"
     1:23:14 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH Muzzles muzzle_snds_L type:item"
     1:23:14 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH PistolAmmo 9rnd_45X88_magazine type:magazine"
     1:23:14 "DEBUG SPAWN LOOT IN VEH: B_Heli_Light_01_EPOCH Backpack smallbackpack_red_epoch type:backpack"
     1:23:14 "DEBUG SPAWN LOOT IN VEH: B_Heli_Light_01_EPOCH Equipment acc_flashlight type:item"
     1:23:14 "DEBUG SPAWN LOOT IN VEH: B_Heli_Light_01_EPOCH Generic Towelette type:magazine"
     1:23:15 Error: Wheel reference not initialized
     1:23:15 "DEBUG SPAWN LOOT IN VEH: K01 Equipment Binocular type:item"
     1:23:15 "DEBUG SPAWN LOOT IN VEH: K01 SniperRifle srifle_DMR_02_camo_F type:weapon"
     1:23:15 "DEBUG SPAWN LOOT IN VEH: K01 Food ItemSodaBurst type:magazine"
     1:23:16 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Scopes optic_NVS type:item"
     1:23:16 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Food ItemSodaPurple type:magazine"
     1:23:16 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Uniforms U_ghillie1_uniform type:item"
     1:23:17 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH RifleBoat Rollins_F type:weapon"
     1:23:17 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH GenericAuto ItemScraps type:magazine"
     1:23:17 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Hand SmokeShellRed type:magazine"
     1:23:18 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH RifleAmmoBoat 20Rnd_556x45_UW_mag type:magazine"
     1:23:18 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH Food FoodBioMeat type:magazine"
     1:23:18 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH Headgear H_88_EPOCH type:item"
     1:23:19 "DEBUG SPAWN LOOT IN VEH: O_Truck_02_transport_EPOCH Rifle l85a2_epoch type:weapon"
     1:23:19 "DEBUG SPAWN LOOT IN VEH: O_Truck_02_transport_EPOCH Food sardines_epoch type:magazine"
     1:23:19 "DEBUG SPAWN LOOT IN VEH: O_Truck_02_transport_EPOCH SniperRifle srifle_EBR_F type:weapon"
     1:23:21 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH Hand SmokeShell type:magazine"
     1:23:21 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH RifleAmmoBoat 5Rnd_rollins_mag type:magazine"
     1:23:21 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH RifleBoat hgun_PDW2000_F type:weapon"
     1:23:22 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Scopes optic_tws_mg type:item"
     1:23:22 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH RifleAmmoBoat spear_magazine type:magazine"
     1:23:22 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Uniforms U_O_FullGhillie_lsh type:item"
     1:23:22 "DEBUG SPAWN LOOT IN VEH: C_SUV_01_EPOCH SniperRifleAmmo 7Rnd_408_Mag type:magazine"
     1:23:22 "DEBUG SPAWN LOOT IN VEH: C_SUV_01_EPOCH Items ItemWatch type:item"
     1:23:22 "DEBUG SPAWN LOOT IN VEH: C_SUV_01_EPOCH Pistols 1911_pistol_epoch type:weapon"
     1:23:23 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH Generic VehicleRepair type:magazine"
     1:23:23 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH RifleBoat Rollins_F type:weapon"
     1:23:23 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH Vests V_5_EPOCH type:item"
     1:23:24 "DEBUG SPAWN LOOT IN VEH: ebike_epoch Scopes optic_Yorris type:item"
     1:23:24 "DEBUG SPAWN LOOT IN VEH: ebike_epoch Muzzles muzzle_snds_338_black type:item"
     1:23:24 "DEBUG SPAWN LOOT IN VEH: ebike_epoch Items FAK type:item"
     1:23:27 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH RifleAmmoBoat 30Rnd_9x21_Mag type:magazine"
     1:23:27 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH PistolAmmo 9rnd_45X88_magazine type:magazine"
     1:23:27 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Vests V_13_EPOCH type:item"
     1:23:29 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Generic Towelette type:magazine"
     1:23:29 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH PistolAmmo 9Rnd_45ACP_Mag type:magazine"
     1:23:29 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH GenericAuto VehicleRepair type:magazine"
     1:23:29 "DEBUG SPAWN LOOT IN VEH: B_MRAP_01_EPOCH Scopes optic_Holosight_smg type:item"
     1:23:29 "DEBUG SPAWN LOOT IN VEH: B_MRAP_01_EPOCH RifleAmmo 30Rnd_65x39_caseless_green type:magazine"
     1:23:29 "DEBUG SPAWN LOOT IN VEH: B_MRAP_01_EPOCH GenericAuto VehicleRepair type:magazine"
     1:23:29 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Headgear H_39_EPOCH type:item"
     1:23:29 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH RifleAmmoBoat 16Rnd_9x21_Mag type:magazine"
     1:23:29 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_04_EPOCH Food meatballs_epoch type:magazine"
     1:23:29 Land_Ind_Mlyn_02: light_1 - unknown animation source Light_1_source
     1:23:29 Land_Ind_Mlyn_02: light_2 - unknown animation source Light_2_source
     1:23:30 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH Headgear H_69_EPOCH type:item"
     1:23:30 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH Items EpochRadio0 type:item"
     1:23:30 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH Items EpochRadio0 type:item"
     1:23:33 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH Pistols hgun_ACPC2_F type:weapon"
     1:23:33 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH SniperRifle srifle_EBR_F type:weapon"
     1:23:33 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH Uniforms U_C_Scientist type:item"
     1:23:35 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Headgear H_100_EPOCH type:item"
     1:23:35 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Muzzles muzzle_sr25S_epoch type:item"
     1:23:35 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Equipment Binocular type:item"
     1:23:35 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH PistolAmmo 10rnd_22X44_magazine type:magazine"
     1:23:35 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH Equipment bipod_03_F_blk type:item"
     1:23:35 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_02_EPOCH RifleBoat SMG_01_F type:weapon"
     1:23:35 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH PistolAmmo 10rnd_22X44_magazine type:magazine"
     1:23:35 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH Muzzles muzzle_snds_L type:item"
     1:23:35 "DEBUG SPAWN LOOT IN VEH: C_Quadbike_01_EPOCH Backpack B_AssaultPack_khk type:backpack"
     1:23:37 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH RifleBoat arifle_SDAR_F type:weapon"
     1:23:37 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH RifleBoat SMG_02_F type:weapon"
     1:23:37 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_EPOCH Scopes optic_MRD type:item"
     1:23:41 "DEBUG SPAWN LOOT IN VEH: C_Hatchback_02_EPOCH SniperRifleAmmo 10Rnd_338_Mag type:magazine"
     1:23:41 "DEBUG SPAWN LOOT IN VEH: C_Hatchback_02_EPOCH Uniforms U_ghillie2_uniform type:item"
     1:23:41 "DEBUG SPAWN LOOT IN VEH: C_Hatchback_02_EPOCH Pistols hgun_Pistol_heavy_01_F type:weapon"
     1:23:43 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Items FAK type:item"
     1:23:43 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Items ItemWatch type:item"
     1:23:43 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Headgear H_39_EPOCH type:item"
     1:23:44 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Food ItemSodaMocha type:magazine"
     1:23:44 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Scopes Elcan_epoch type:item"
     1:23:44 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Pistols hgun_Pistol_heavy_01_F type:weapon"
     1:23:44 "DEBUG SPAWN LOOT IN VEH: C_SUV_01_EPOCH PistolAmmo 6Rnd_RedSignal_F type:magazine"
     1:23:44 "DEBUG SPAWN LOOT IN VEH: C_SUV_01_EPOCH Muzzles muzzle_snds_M type:item"
     1:23:44 "DEBUG SPAWN LOOT IN VEH: C_SUV_01_EPOCH Equipment Rangefinder type:weapon"
     1:23:44 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Scopes optic_ACO_grn_smg type:item"
     1:23:44 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH GenericAuto MortarBucket type:magazine"
     1:23:44 "DEBUG SPAWN LOOT IN VEH: C_Rubberboat_03_EPOCH Vests V_27_EPOCH type:item"
     1:23:46 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Generic ItemRope type:magazine"
     1:23:46 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Grenades 1Rnd_SmokeRed_Grenade_shell type:magazine"
     1:23:46 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Items ItemCompass type:item"
     1:23:47 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Uniforms U_O_PilotCoveralls type:item"
     1:23:47 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Vests V_30_EPOCH type:item"
     1:23:47 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Generic meatballs_epoch type:magazine"
     1:23:53 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Pistols 1911_pistol_epoch type:weapon"
     1:23:53 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Food ItemSodaRbull type:magazine"
     1:23:53 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Items ItemWatch type:item"
     1:23:54 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Headgear H_43_EPOCH type:item"
     1:23:54 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Items ItemCompass type:item"
     1:23:54 "DEBUG SPAWN LOOT IN VEH: jetski_epoch RifleBoat SMG_02_F type:weapon"
     1:23:54 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Generic ItemRock type:magazine"
     1:23:54 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch MachinegunAmmo 30Rnd_65x39_caseless_mag type:magazine"
     1:23:54 "DEBUG SPAWN LOOT IN VEH: mosquito_epoch Generic HeatPack type:magazine"
     1:23:55 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Food FoodSnooter type:magazine"
     1:23:55 "DEBUG SPAWN LOOT IN VEH: jetski_epoch PistolAmmo 9rnd_45X88_magazine type:magazine"
     1:23:55 "DEBUG SPAWN LOOT IN VEH: jetski_epoch Vests V_20_EPOCH type:item"
     1:23:56 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Muzzles muzzle_snds_H type:item"
     1:23:56 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Generic ItemMixOil type:magazine"
     1:23:56 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Generic HeatPack type:magazine"
     1:24:00 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Vests V_29_EPOCH type:item"
     1:24:00 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Items ItemGPS type:item"
     1:24:00 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_police_EPOCH Headgear H_63_EPOCH type:item"
     1:24:02 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH RifleAmmoBoat 5Rnd_rollins_mag type:magazine"
     1:24:02 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH Hand SmokeShellBlue type:magazine"
     1:24:02 "DEBUG SPAWN LOOT IN VEH: C_Boat_Civil_01_rescue_EPOCH RifleBoat speargun_epoch type:weapon"
     1:24:06 "DEBUG SPAWN LOOT IN VEH: ebike_epoch SniperRifle srifle_EBR_F type:weapon"
     1:24:06 "DEBUG SPAWN LOOT IN VEH: ebike_epoch Generic ItemCoolerE type:magazine"
     1:24:06 "DEBUG SPAWN LOOT IN VEH: ebike_epoch PistolAmmo 9rnd_45X88_magazine type:magazine"
     1:24:06 Error: Wheel reference not initialized
     1:24:06 "DEBUG SPAWN LOOT IN VEH: K04 MachinegunAmmo 150Rnd_762x51_Box_Tracer type:magazine"
     1:24:06 "DEBUG SPAWN LOOT IN VEH: K04 SniperRifleAmmo 10Rnd_338_Mag type:magazine"
     1:24:06 "DEBUG SPAWN LOOT IN VEH: K04 Rifle arifle_MX_GL_Black_F type:weapon"

     

    Server seems to be completely ignoring epochconfig.hpp, and also loading a metric ton of boats -_- . Again any help would be appreciated, thanks.

  6. Ok, got most of it Change gear menu working, backpacks/rpgs require each individual Item ID to be added to createvehicle.txt, don't think I'll be doing that any time soon.

    Current issues for me are:

     

    Suicide worked before updating to 1.2, no longer works now.

     

    Craft bike checks for scrap metal, completes the crafting animation, removes the metal from inv, but no bike spawn.

     

    Set up camp does nothing? Not sure If I need a specific item/items in inv for it to work.

     

    Supply drop event stuck @ Waypoint Condition RemotExec Restriction posted above.

     

    Nothing in RPT about Suicide/craft script execution.

  7. Ok, can't figure this one out:

     

    16:54:01 Player Aale kicked off by BattlEye: Waypoint Condition RemoteExec Restriction #0
     

    Found the following in waypointstatements.txt, dunno what to do with it.

    18.04.2015 17:06:56: Aale (myiphere) myguidhere - Condition RemoteExec Restriction #0 ["true", ""] [3:3 group, 1]

  8. Just going to post BE filters as I sort them out. Will edit this post to keep it tidy.

     

    publicvariable.txt

     

    Line 1

    !="SetUpCampCheck";

     

    scripts.txt

     

    Line 16

    !="_supplyLZ hideObject true"

     

    Line 17

    !="_veh setVelocity [100 * (sin _azi), 100 * (cos _azi), 0];"

     

    Line 24

    !="_supplyBox addWeaponCargoGlobal"

     

    Line 25

    !="onmapsingleclick"

     

    Line 27

    !="_supplyBox addMagazineCargoGlobal"

     

    Line 28

    !="_supplyBox addItemCargoGlobal"

     

    Line 29

    !="_supplyBox addBackPackCargoGlobal"

     

    Line 32

    !="removeAllActions player;"

     

    Line 36

    !="createvehiclecrew _veh;"

     

    createvehicle.txt

     

    Line 1

    !="B_Parachute"

     

     

    Edit: After getting as far into this as I have, I'm just going to post my BE filter files after I'm done sorting out all the kicks. I've made more exceptions than I can recall now lol

  9. Ok, got those sorted, got 2 more now, also going to update to 1.2 after this post and test it as well.

     

    New Kicks:

     

    @Change Gear:

    15:05:05 BattlEye Server: Script Log: #0 Aale (myguidhere) - #27 "GS_Clone;
    15:05:05   if(_desiredNightVision != "") then {
    15:05:05   ASORGS_Clone addItem _desiredNightVision;
    15:05:05   ASORGS_Clone assignItem _desiredNightvi"
    15:05:05 Player Aale kicked off by BattlEye: Script Restriction #27

     

    @Spawn Kit:

     

    15:06:07 Player Aale kicked off by BattlEye: AttachTo Restriction #0

    (In attachto log) #0 4:2 Box_NATO_AmmoVeh_F 2:1229 Epoch_Male_F -1 [0,5,0]
     

     

    Edit: After updating to 1.2 getting kicked at login for:

    15:26:17 Player Aale kicked off by BattlEye: PublicVariable Restriction #0

    #0 "SetUpCampCheck" = false
     

  10.  

    Please try these Filters for BE:

     

    scripts.txt:

    Line 35: !="ASORGS_Group = createGroup side ASORGS_Player;
    Line 48: !="player setDamage 1;"

    createvehicle.txt

    Line 1: !"box_nato_ammoveh_f"

     

    Sorry to be a pain with this but making progress lol. After adding these filters and testing, Earplugs and Suicide now both work and Change gear displays the gearswap menu before kick.

     

    BE Kicks now:

     

    @Gear Swap (menu loads and then):

    12:12:03 BattlEye Server: Script Log: #0 Aale (myguidhere) - #25 "em _x;} forEach uniformItems ASORGS_Clone;

    12:12:03   { ASORGS_Clone addMagazine _x; } forEach (call ASORGS_fnc_GetMagazines);

    12:12:03   

    12:12:03   if (_curren"

    12:12:03 Player Aale kicked off by BattlEye: Script Restriction #25

     

    @Spawn Kit:

    12:13:36 Player Aale kicked off by BattlEye: SetVariable Restriction #0

    (No other info here, #0 "objectid" = "1" 4:2 Box_NATO_AmmoVeh_F is the line in the setvariable log)

     

    Again many thanks :D

  11. First off great script, can't wait to get it up and running. Having some BE issues though:

     

    @Change Gear;

     

     2:49:07   ASORGS_Group = createGroup side ASORGS_Player;
     2:49:07   _clonepos = [ASORGS_Position select 0,"
     2:49:07 Player Aale kicked off by BattlEye: Script Restriction #34

     

    @Spawn Kit;

     2:53:09 Player Aale kicked off by BattlEye: CreateVehicle Restriction #0

    (No other information given on this one)

     

    @Suicide;

     2:56:02 BattlEye Server: Script Log: #0 Aale (myguidhere) - #47 "icide.sqf"
     2:56:02   if(suicideCheck) then
     2:56:02   {
     2:56:02   playSound "Bam";
     2:56:02   player setdamage 1;
     2:56:02   hint "Goodbye Cruel World!";    
     2:56:02   }
     2:56:02   else
     2:56:02   {
     2:56:02   hint "Select suic"
     2:56:02 Player Aale kicked off by BattlEye: Script Restriction #47

     

    Earplugs work as intended.

     

    Many thanks in advance. :D

  12. So after some google searching I have found the diving goggles classnames:

     

    Diving Goggles                        "G_Diving"
    Diving Goggles [NATO]            "G_B_Diving"
    Diving Goggles [CSAT]            "G_O_Diving"
    Diving Goggles [AAF]              "G_I_Diving"

     

     

    but have had no luck adding them in any way. Were these removed/banned from the mod? We have wetsuits and rebreathers, would just like to be able to see! :P

     

    Any help would be appreciated, thanks.

  13. Hey Guys,

    I've managed to get the @MAS loot working however i can't seem to get the Guns to spawn with ammo. Multiple guns will spawn however no ammo will spawn with them :( 

    I have also tried adding the @mas weapons to the loots.h file ( works perfectly, guns + ammo ) but i don't like this way of spawning the gear.

     

    Has anyone has this issue before?

     

    Cheers,

    James

     

    Not sure if you found this yet but I saw this in the [Addon] Lootspawner thread:

     

    in your fn_LSgetBuildingstospawnLoot.SQF

    find 

     

    //special for weapons

    if(_lootType == 1) exitWith {

        _lootholder = createVehicle ["GroundWeaponHolder", _tmpPos, [], 0, "CAN_COLLIDE"];

        _selecteditem = (floor(random(count((lootWeapon_list select _lootClass) select 1))));

        _loot = (((lootWeapon_list select _lootClass) select 1) select _selecteditem);

        _lootholder addWeaponCargoGlobal [_loot, 1];

        _lootholder setdir (random 360);

        _lootholder setPosATL _spwnPos;

     

    and right after that insert this

     

    //Function to add the right magazine for a weapon.

    _ammo = [] + getArray (configFile >> "cfgWeapons" >> _loot >> "magazines");

    _lootholder addMagazineCargoGlobal [(_ammo select 0),(round(random 3))]; //max 3 magazines per weapon

    //end custom funtion

    _lootholder setdir (random 360);

    _lootholder setPosATL _spwnPos;

     

    where this (round(random 3) number defines how many magazines will spawn.

     

    Cheers.

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