EliTe Alien
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Posts posted by EliTe Alien
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Click actions is not installed
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Ive installed the group management... Followed all the steps from here http://opendayz.net/threads/release-dzgm-dayz-group-management.20293/But when you right click on the radio nothing comes up... Can anyone help me out please?
Thanks <3
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Fixed
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Ah, I think I miss understood the instructions.
I replaced
if (_randomSpot) then { private["_counter","_position","_isNear","_isZero","_mkr"]; if (!isDedicated) then { endLoadingScreen; };
With
if (_randomSpot) then { if (!isDedicated) then {endLoadingScreen;}; _debug = getMarkerpos "respawn_west"; _worldspace = [0,[_debug select 0,_debug select 1,0.3]]; };
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This is the init http://pastebin.com/Twc5u3MH
I dont have a custom varibles as the script doesnt request I have one
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I have installed the ESS spawn selector and now everytime the player spawns in they spawn on the coast. Any idea where ive gone wrong?
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Okay, Ive opted to start with the deploy bike as this was the last installed
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Is there a less time consuming process I could try?
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We have
- Spawn selection
- Snap Pro
- Config Traders and Loot
- R3 Tow and Lift
- Service Point
- Group Management
- DZMS
- Deploy Bike
The latest mod to be installed was deploy bike, group management was the second from last mod installed
I didnt make a backup no, I will in future make backups
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Okay, the players are still getting kicked for duping. Ive uncommented the line and the server is still duping the players items. When they load into the game their gear is open and when they click escape to close it then they get sent back to the loading in screen
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As the post suggests, when logging in the server shows the players inventory before the player is fully loaded in, it then quickly closes and the player loads in game with twice the amount of stuff they had before. Does anyone have any ideas what may be causing this glitch? Recently I have added in the deploy bike script and I had to comment out a section of the server_functions.sqf, this is what I quoted out. Should it cause a problem? If this isnt quoted out then players get killed for deploying a bike. Any help is welcome <3
server_checkHackers = {
if (DZE_DYN_AntiStuck2nd > 3) then { DZE_DYN_HackerCheck = nil; DZE_DYN_AntiStuck2nd = 0; };
if(!isNil "DZE_DYN_HackerCheck") exitWith { DZE_DYN_AntiStuck2nd = DZE_DYN_AntiStuck2nd + 1;};
DZE_DYN_HackerCheck = true;
{
if (!((isNil "_x") || {(isNull _x)})) then {
if(vehicle _x != _x && !(vehicle _x in PVDZE_serverObjectMonitor) && (isPlayer _x) && !((typeOf vehicle _x) in DZE_safeVehicle) && (vehicle _x getVariable ["MalSar",0] !=1)) then {
diag_log ("CLEANUP: KILLING A HACKER " + (name _x) + " " + str(_x) + " IN " + (typeOf vehicle _x));
(vehicle _x) setDamage 1;
_x setDamage 1;
sleep 0.25;
};
};
sleep 0.001;
} count allUnits;
DZE_DYN_HackerCheck = nil;
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I managed to find something,
17.04.2015 08:35:32: Alfie (MYIPADRESS) - #12 "remExField" = [<NULL-object>,,"JIPrequest"]
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Hello, I am getting kicked from my server for Battleye Public Variable restriction #12
Anyone know what this restriction is for?
DZGM - Help
in Scripting
Posted
Unless ESS Spawn select clashes with it then there shouldn't be a problem as these are the only 2 mods on the server