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HeroeZGaming

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  1. Like
    HeroeZGaming got a reaction from ElDubya in [Release] Advanced Trading 2.1 !UPDATED!   
    I stand corrected.  Rebuilding my overpoch server, accidentally placed the updated files in the actual server and not the Test version I was debugging in.   Just went through and made a few sales, purchased a few items, and even tried buying a vehicle.  All works as it should.  Nothing in Client or Server RPT.  Nice work.
  2. Like
    HeroeZGaming reacted to Saltzman in [Release] WPD's Action Menu (Deploy Vehicle/View Distance/Color Filters/Self Bloodbag/Suicide/Flip Vehicle)   
    Ok got it working. Somone whos good at forum posting should redo the instructions. They are quite fucked up.
  3. Like
    HeroeZGaming got a reaction from ElDubya in [Release] *NEW* missions for WAI 2.2.0   
    Error for Junkyard is in the class name for the AI.   Not sure why "TK_GUE_Soldier_Warlord_EP1" isn't acting as a valid class name.  Still looking into it, but for right now this fix works.
     
    Change this in junkyard.sqf lines 59-62



     
    to this:



  4. Like
    HeroeZGaming got a reaction from JohnnyBravo666 in {HELP/REQUEST} SafeZone script other than [AGN]Safezone   
    Infistar's Safezone script.
     



  5. Like
    HeroeZGaming got a reaction from FPSsean in [Release] *NEW* missions for WAI 2.2.0   
    Are you using infistar, and if so, have you disabled the CU option?  It should look like this in the AHConfig
    /*  EXPERIMENTAL CU FIX   */ _CUF = false;    /* true or false */    /* *experimental* - will transfer serverside units (including mission AI) to clientside */
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