HeroeZGaming
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Posts
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HeroeZGaming got a reaction from ElDubya in [Release] Advanced Trading 2.1 !UPDATED!
I stand corrected. Rebuilding my overpoch server, accidentally placed the updated files in the actual server and not the Test version I was debugging in. Just went through and made a few sales, purchased a few items, and even tried buying a vehicle. All works as it should. Nothing in Client or Server RPT. Nice work.
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HeroeZGaming reacted to Saltzman in [Release] WPD's Action Menu (Deploy Vehicle/View Distance/Color Filters/Self Bloodbag/Suicide/Flip Vehicle)
Ok got it working. Somone whos good at forum posting should redo the instructions. They are quite fucked up.
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HeroeZGaming got a reaction from ElDubya in [Release] *NEW* missions for WAI 2.2.0
Error for Junkyard is in the class name for the AI. Not sure why "TK_GUE_Soldier_Warlord_EP1" isn't acting as a valid class name. Still looking into it, but for right now this fix works.
Change this in junkyard.sqf lines 59-62
to this:
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HeroeZGaming got a reaction from JohnnyBravo666 in {HELP/REQUEST} SafeZone script other than [AGN]Safezone
Infistar's Safezone script.
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HeroeZGaming got a reaction from FPSsean in [Release] *NEW* missions for WAI 2.2.0
Are you using infistar, and if so, have you disabled the CU option? It should look like this in the AHConfig
/* EXPERIMENTAL CU FIX */ _CUF = false; /* true or false */ /* *experimental* - will transfer serverside units (including mission AI) to clientside */