Jump to content

said11

Member
  • Posts

    17
  • Joined

  • Last visited

Posts posted by said11

  1. Guys please help to add in my description.ext

    Having tried a lot of combinations, but there is no sound :unsure:

    respawn				=	"BASE";
    respawndelay		=	5;
    onLoadMission		=	"DayZ Epoch Chernarus";
    OnLoadIntro			=	"Welcome to DayZ Epoch Chernarus";
    OnLoadIntroTime		=	False;
    OnLoadMissionTime	=	False;
    disabledAI			=	true;
    disableChannels[]	=	{0,2,6};	//	Отключенные каналы чата.
    enableItemsDropping	=	0;			//	Отключить сброс предметов при заходе игрока в воду.
    
    #include "RSC_Standart.hpp"
    
    briefing		=	0;
    debriefing		=	0;
    onPauseScript	=	"custom\Antidupe\Antidupe_if_Exit.sqf";
    loadScreen		=	"logo.jpg";
    class Header
    	{
    		gameType	=	COOP;	//	DM, Team, Coop, ...
    		minPlayers	=	1;		//	Минимальное кол-во игроков, для старта миссии.
    		maxPlayers	=	40;		//	Максимальное кол-во игроков.
    	};
    aiKills		=	1;
    diagRadio	=	1;
    diagHit		=	1;
    
    #include "fixes\Configs\configs.hpp"
    #include "fixes\Configs\RscDisplaySpawnSelecter.hpp"	//	Выбор возрождения в картинках
    #include "fixes\Configs\cfgServerTrader.hpp"			//	Конфиги торговли в миссии
    
    #include "DayZ_loadingScreen.hpp"
    
    class CfgSounds
    	{
    		#include "custom\Sounds_Loader.hpp"
    	};
    
    class RscTitles 
    	{
    		#include "custom\RSC_Loader.hpp"
    	};
    #include "custom\GUI_Loader.hpp"

     

  2. Hi all!

    I added charnarusEdit3 script in my Epoch server. But this script not removed charnarus house in altis house. This script deleted charnarus house (i needed change chernarus house in altis house).

    Help me.

    Script here: https://forums.bistudio.com/topic/180971-chernarusedit/

     

    Здравствуйте!

    Я установил на сервер скрипт charnarusEdit3, но вместо того, чтоб поменять дома чернаруси на дома из алтиса, этот скрипт просто удалил эти дома и вместо них остается пустаю лужайка с лутом.

    Помогите пожалуйста.

  3. epochconfig.hpp

     

    // Time based
    StaticDateTime[] = {2035,6,10,7,0}; // {0,0,0,8,0} would forces the server to start at 8am each time it is started while allowing the year, month and day to stay real time. Any values left at 0 will result in no change.
    timeDifference = 0; // Server uses real time this will allow you to offset just the hour.
    timeMultiplier = 4; // Sets a time multiplier for in-game time. The command range is now capped at 0.1 - 120 to avoid performance problems.
  4. Hello All

    I need set this Weather configuration in my server

     

    I add this in my mission.sqm

     

    class Intel


    {
    startWeather=1;
    startWind=1;
    startLightnings=1;
    startWaves=1;
    startGust=1;
    forecastWeather=1;
    forecastWind=0;
    forecastWaves=0;
    rainForced=1;
    lightningsForced=1;
    wavesForced=1;
    windForced=1;
    startFogDecay=0.013;
    forecastFogDecay=0.013;

     
     
    But Epoch does not start when you start the server this weather.
    I know that I need a change weather in my  epochconfig.hpp
    What is I need to add in   WeatherStaticForecast[] = {};  to weather it was as indicated in my mission.sqm?
     
    I need this:
    NO FOG
    NO RAIN
    ADD Wind
    ADD Lightnings
    ADD black clouds
     
    s_1437495546_2545052_05699d8a5e.jpg
     
    Sorry its google translate  :wacko:
  5. 19.07.2015 12:16:01: Overside (188.0.189.29:2304) eed1f34272ffd13a66a46bf784de9f88 - #18 "[_x] execvm "snow_environment\breath_fog.sqf" } forEach (playableUnits - [player]);
     
     
    call compile preProcessFileLineNumbers ""
     
     
     
    My script.txt

    7 "BIS_fnc_dynamictext" !="typetext2" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !", 0, 1, 6, 2, 0, 1] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" "sleep (_onScreenTime) spawn bis_fnc_dynamictext;"


    7 forceRespawn
    7 setFriend
    7 setAmmo
    7 RscDebugConsole_watch
    7 enableFatigue
    7 setUnitRecoilCoefficient
    7 setWeaponReloadingTime
    7 allMissionObjects
    7 callExtension
    7 showCommandingMenu
    7 moveIn !="\"A3\functions_f\Misc\fn_moveIn.sqf\"" !="\"A3\functions_f\arrays\fn_removeIndex.sqf\"" !="player moveInAny _vehicle;\nEPOCH_antiWallCount = EPOCH_antiWallCount + 1;" !="[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];\n_driver moveInAny _unit;" !="_driver moveInAny Epoch_mission_uav;" !="axeVIP moveInDriver vehicle axeVIP;" !="axeVIP moveInCargo vehicle axeVIP; !="_driver moveInDriver _axeCopter;" !="_unit moveInGunner _axeCopter;" !="axeVIP moveInDriver vehicle axeVIP;" !="axeVIP moveInCargo vehicle axeVIP;"
    7 attachTo !"neck" !="EP_light attachTo [player];" !=_bomb attachTo [_unit, [0,0,0],\"Pelvis\];" !="_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !="EPOCH_target attachTo[player];" !="_sapperSmoke attachTo [_sapper,[0,0,-0.4]];"" !="_cage attachTo [_cage2,[0,1.3,0]];"
    7 enableCollisionWith
    7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;"
    7 setvelocity !="_vehicle setvelocity [0,0,1];" !="_smokeg setVelocity _Gvel;" !="_bolt setPosATL _pos;\n_bolt setVelocity [0, 0, -10];" !="EPOCH_target setvelocitytransformation" !="_currentTarget setVelocity [0,0,-0.01];" !="_head setVelocity [\n(sin _dir * _speed), \n(cos _dir * _speed)" !="_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)];" !="_head setVelocity [random 2,random 2,10];"
    7 assignAs !="assignAsCargo" !="_unit assignAsGunner _axeCopter;" !="_driver assignAsDriver _axeCopter;" !="axeVIP assignAsDriver vehicle axeVIP;"
    7 assignAsCargo !="_x assignAsCargo axeGeneralsBoat;" !="axeVIP assignAsCargo vehicle player;" !="axeVIP assignAsCargo vehicle axeVIP;"
    7 playableunits !="getDir _x, name _x];};}forEach playableUnits;};if" !"{getplayeruid _x == _ownerVar} count playableunits" !="lbSetData[21500, _index, netId _x];\n} forEach(playableUnits - [player]);" !",count playableUnits ,_align,_valign"
    7 allUnits !="allUnits-playableUnits;};if" !="{_x allowFleeing 0} forEach allUnits;" !="EPOCH_ESPMAP_TARGETS = allUnits + vehicles;"
    7 allowDamage !="unit setvariable ["bis_fnc_objectside_side",_side];_unit allowdamage false;" !="if(!isPlayer _x)then{_x allowDamage" !="_unit allowDamage false;" !="_unit allowDamage true;" !="player allowDamage true;vehicle player allowDamage true;" !="player allowDamage false;{missionNamespace setVariable[format['EPOCH_player%1" /*DONN*/ !="(_|)don_player_veh allowDamage"
    7 exec !="trader\init.sqf";" !"addons\messages\init.sqf" !"initVirtualUnit" !="execVM \"semClient.sqf\"" !="7 addWeaponCargo !="_acceptHolder addWeaponCargo [_wWeapon, 1] ;"
    7 onMapSingleClick !="onMapSingleClick '';"
    7 addMagazine !="_vehicle addMagazineTurret [_ammoClass, _turret];" !="if !(player canAdd (_x select 0)) exitWith {};\nplayer addMagazine[_x select 0, _x select 1];" !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;" !="if !(player canAdd (_x select 0)) exitWith {};\nplayer addMagazine[_x select 0, _x select 1];"
    7 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]" !="_acceptHolder addMagazineCargo [_wAmmo, 1] ;"
    7 addItem !="_this call HS_additemtolb;false" !="player addItem _craftItem;" !="player addItem _x;" !="_plyr addItemToVest _missionItem;" !="axeVIP addItemToVest _item;" !="_plyr addItemToVest _missionItem;"
    7 addBackPack
    7 removeAllWeapons !="removeAllWeapons axeGeneral;"
    7 removeAllItems
    7 removeAllActions
    7 setViewDistance !"setviewdistance 50;" !"filmGrain"
    7 createGroup !="_grp = createGroup RESISTANCE;" !="if (isserver) then {\n_group = creategroup sidelogic;" !="grpVIPGeneral = createGroup RESISTANCE;" !="_grp = createGroup side _plyr;" !="_grp = createGroup side player;" !="_grp = createGroup _side;" !="_grp = createGroup (side _plyr);"
    7 createVehicleCrew
    7 createVehicleLocal !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal"
    7 createUnit !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !=_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\];" !="axeGeneral = grpVIPGeneral createUnit ["I_officer_F", axeGeneralPos, [], 1, "CAN_COLLIDE"];"
    7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !=_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !=_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\];" !="_unit = createAgent [\"Epoch_Sapper_F\", _targetPos, [], 180, \"FORM\"];" !=_sapper = createAgent ["Epoch_Sapper_F", getPos _cage2, [], 0, "FORM];"
    7 createTeam
    7 createDialog !="createDialog "HS_trader_dialog";" !="createDialog \"QuickTake\";" !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if (!dialog) then {createDialog 'Skaronator_AdminMenu'};" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";" !="_ok = createdialog \"MissionSelect\";" !="createDialog \"Z_HUD_Builder\";"
    7 deleteMarker !="deleteMarkerLocal format[\"SEM_MissionMarker"
    7 setMarker !="Local"
    7 createMarker !="createMarkerLocal [format[\"SEM_MissionMarker"
    7 assignItem !="axeVIP assignItem _item;"
    7 forceAddUniform
    7 removeAllMPEventHandlers
    7 setDamage !="_vehicle setdamage 0;" !="emchat" !="player setDamage _damage" !="EPOCH_playerHunger"
    7 setDammage
    7 displaySetEventHandler
    7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status"
    7 addMPEventHandler
    7 addEventHandler !"HandleDamage" !"displayAddEventHandler" !"ctrlAddEventHandler" !"FiredNear" !"EpeContactStart" !"InventoryClosed" !"GetOut" !"InventoryOpened" !"local" !"Respawn" !"Put" !"Take" !"Fired" !"Killed" !" [\"PostReset\",{BIS_EnginePPReset = true;} ];" !"_logic addeventhandler [\n\"local\""
    7 displayAddEventHandler !"[_display] call _fnc_animate;" !"tVersion select 4) == \"Development\") then" !"_display displayaddeventhandler\n[\n\"mousemoving\"," !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"true\"];" !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call EPOCH_KeyDown\"];" !"_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMess" !=findDisplay -1337 displayAddEventHandler ['Unload'" !"ZupaKeyUpWorking = (findDisplay 46) displayAddEventHandler ['KeyUp', '_this call ZHB_fnc_handleKey];"
    7 ctrlAddEventHandler !"rCfg >> \"refreshDelay\");" !" [\n\"draw\"," !" [\"buttonclick\"," !="(uiNamespace getVariable 'ESP_map') ctrlAddEventHandler['Draw', '_esp_targets = EPOCH_ESPMAP_TARGETS;"
    7 removeAllEventHandlers !="ctrlRemoveAllEventHandlers" !="_vehicle removeAllEventHandlers \"GetOut\";" !="_sapper removeAllEventHandlers \"Hit\";\n_sapper removeAllEventHandlers \"FiredNear\";" /*DONN*/ !="_x removeAllEventHandlers \"ContainerOpened\";"
    7 removeAllMissionEventHandlers
    7 ctrlRemoveAllEventHandlers !="(uiNamespace getVariable 'ESP_map') ctrlRemoveAllEventHandlers 'Draw';"
    7 removeEventHandler !="displayRemoveEventHandler" !="player removeEventHandler ['Fired', 0];" !"_currentTarget removeEventHandler[\"EpeContactStart\", _onContactEH]" !" [_adminVar,objnull];\npublicvariable _adminVar;\nplayer removeeventhandler [\"respawn\",_respawn];" !="_plyr removeEventHandler [\"FiredNear\", _smokeEH];" /*DONN*/ !="player removeEventHandler [\"Fired\",donn_sz_fired]"
    7 displayRemoveEventHandler !"BIS_fnc_guiMessage_status" !"(findDisplay 46) displayRemoveEventHandler ['KeyUp',ZupaKeyUpWorking];"
    7 switchCamera
    7 remoteControl !"fn_moduleRemoteControl.sqf"
    7 drawIcon3D !="drawIcon3D[\"\x\addons\a3_epoch_code\Data\Member.paa\",_color,_pos,1,1,0,_text,1,0.025,\"PuristaMedium\"];\n}forEach EPOCH_ESP_TARGETS;" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_stability],_color,(getPosATL EPOCH_stabilityTarget),5,5,0,\"\",1,0.05,\"PuristaMedium\"];" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_num],_color,_pos,4,4,0,\"\",1,0.05,\"PuristaMedium\"];" !"EPOCH_drawIcon3dStability" !"EPOCH_drawIcon3d" !"if (_condition) then {\ndrawIcon3D [_icon, _color, _position, _sizeX, _sizeY, _angle, _text," !="drawIcon3D [\"\A3\UI_F_MP_Mark\Data\Tasks\Misc\background.paa\""
    7 drawLine3D !"{\nfor [{_i = 1}, {_i < count _x}, {_i = _i + 1}] do {\ndrawLine3D [_x select (_i - 1), _x select _i, ((BIS_tracedShooter getVari"
    7 ctrlCreate
    7 ctrlDelete
    7 ctrlClassName
    7 ctrlModel
    7 ctrlModelDirection
    7 ctrlModelSide
    7 ctrlModelUp
    7 ctrlSetDirection
    7 ctrlSetModel
    7 deleteVehicleCrew !="[\"A3\functions_f\MP\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
    7 loadFile
    7 selectPlayer !="selectPlayer _playerObject;"
    7 setGroupIconsVisible
    7 setGroupIconsSelectable
    7 setGroupIconParams
    7 addGroupIcon
    7 EPOCH_whitelist
    7 EPOCH_defaultVars_SEPXVar
    7 EPOCH_group_upgrade_lvl_SVar
    7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];"
    7 Dayz_GUI_R
    7 dayz_originalPlayer
    7 zZombie_Base
    7 infiSTAR
    7 GodMode /*DONN*/ !="donn_godMode"
    7 shazbot
    7 _typeofHookMonky
    7 _allocMemory
    7 _d3d9multipliervariable
    7 _runASM
    7 _addGFX_hookD3D9eventhandler
    7 _BEhookBYPASSBOB
    7 JJMMEE_INIT_MENU

  6. Hello!
    I added greenZone in my server, but I was kicked from BEFilter

    Help -(
     
     

    18.07.2015 16:39:52: Overside (188.0.189.73:2304) eed1f34272ffd13a66a46bf784de9f88 - #41 "bject setDir _dir;
    };
     
    if (SET_MARKER) then { 
     
    _marker = createMarker [format["GreenZone:%1", _name], _center];
    _marker setMark"
     
     
    My scripts.txt

    7 "BIS_fnc_dynamictext" !="typetext2" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !", 0, 1, 6, 2, 0, 1] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" "sleep (_onScreenTime) spawn bis_fnc_dynamictext;"


    7 forceRespawn
    7 setFriend
    7 setAmmo
    7 RscDebugConsole_watch
    7 enableFatigue
    7 setUnitRecoilCoefficient
    7 setWeaponReloadingTime
    7 allMissionObjects
    7 callExtension
    7 showCommandingMenu
    7 moveIn !="\"A3\functions_f\Misc\fn_moveIn.sqf\"" !="\"A3\functions_f\arrays\fn_removeIndex.sqf\"" !="player moveInAny _vehicle;\nEPOCH_antiWallCount = EPOCH_antiWallCount + 1;" !="[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];\n_driver moveInAny _unit;" !="_driver moveInAny Epoch_mission_uav;" !="axeVIP moveInDriver vehicle axeVIP;" !="axeVIP moveInCargo vehicle axeVIP; !="_driver moveInDriver _axeCopter;" !="_unit moveInGunner _axeCopter;" !="axeVIP moveInDriver vehicle axeVIP;" !="axeVIP moveInCargo vehicle axeVIP;"
    7 attachTo !="EP_light attachTo [player];" !=_bomb attachTo [_unit, [0,0,0],\"Pelvis\];" !="_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !="EPOCH_target attachTo[player];" !="_sapperSmoke attachTo [_sapper,[0,0,-0.4]];"" !="_cage attachTo [_cage2,[0,1.3,0]];"
    7 enableCollisionWith
    7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;"
    7 setvelocity !="_bolt setPosATL _pos;\n_bolt setVelocity [0, 0, -10];" !="EPOCH_target setvelocitytransformation" !="_currentTarget setVelocity [0,0,-0.01];" !="_head setVelocity [\n(sin _dir * _speed), \n(cos _dir * _speed)" !="_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)];" !="_head setVelocity [random 2,random 2,10];"
    7 assignAs !="assignAsCargo" !="_unit assignAsGunner _axeCopter;" !="_driver assignAsDriver _axeCopter;" !="axeVIP assignAsDriver vehicle axeVIP;"
    7 assignAsCargo !="_x assignAsCargo axeGeneralsBoat;" !="axeVIP assignAsCargo vehicle player;" !="axeVIP assignAsCargo vehicle axeVIP;"
    7 playableunits !="getDir _x, name _x];};}forEach playableUnits;};if" !"{getplayeruid _x == _ownerVar} count playableunits" !="lbSetData[21500, _index, netId _x];\n} forEach(playableUnits - [player]);" !",count playableUnits ,_align,_valign"
    7 allUnits !="allUnits-playableUnits;};if" !="{_x allowFleeing 0} forEach allUnits;" !="EPOCH_ESPMAP_TARGETS = allUnits + vehicles;"
    7 allowDamage !="unit setvariable ["bis_fnc_objectside_side",_side];_unit allowdamage false;" !="if(!isPlayer _x)then{_x allowDamage" !="_unit allowDamage false;" !="_unit allowDamage true;" !="player allowDamage true;vehicle player allowDamage true;" !="player allowDamage false;{missionNamespace setVariable[format['EPOCH_player%1" /*DONN*/ !="(_|)don_player_veh allowDamage"
    7 exec !"addons\messages\init.sqf" !"initVirtualUnit" !="execVM \"semClient.sqf\"" !="7 addWeaponCargo !="_acceptHolder addWeaponCargo [_wWeapon, 1] ;"
    7 onMapSingleClick !="onMapSingleClick '';"
    7 addMagazine !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;" !="if !(player canAdd (_x select 0)) exitWith {};\nplayer addMagazine[_x select 0, _x select 1];"
    7 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]" !="_acceptHolder addMagazineCargo [_wAmmo, 1] ;"
    7 addItem !="player addItem _craftItem;" !="player addItem _x;" !="_plyr addItemToVest _missionItem;" !="axeVIP addItemToVest _item;" !="_plyr addItemToVest _missionItem;"
    7 addBackPack
    7 removeAllWeapons !="removeAllWeapons axeGeneral;"
    7 removeAllItems
    7 removeAllActions
    7 setViewDistance !"setViewDistance 60" !"setviewdistance 50;" !"setViewDistance 1600" !"filmGrain"
    7 createGroup !="_grp = createGroup RESISTANCE;" !="if (isserver) then {\n_group = creategroup sidelogic;" !="grpVIPGeneral = createGroup RESISTANCE;" !="_grp = createGroup side _plyr;" !="_grp = createGroup side player;" !="_grp = createGroup _side;" !="_grp = createGroup (side _plyr);"
    7 createVehicleCrew
    7 createVehicleLocal !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal"
    7 createUnit !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !=_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\];" !="axeGeneral = grpVIPGeneral createUnit ["I_officer_F", axeGeneralPos, [], 1, "CAN_COLLIDE"];"
    7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !=_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !=_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\];" !="_unit = createAgent [\"Epoch_Sapper_F\", _targetPos, [], 180, \"FORM\"];" !=_sapper = createAgent ["Epoch_Sapper_F", getPos _cage2, [], 0, "FORM];"
    7 createTeam
    7 createDialog !="createDialog \"QuickTake\";" !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if (!dialog) then {createDialog 'Skaronator_AdminMenu'};" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";" !="_ok = createdialog \"MissionSelect\";" !="createDialog \"Z_HUD_Builder\";"
    7 deleteMarker !="deleteMarkerLocal format[\"SEM_MissionMarker"
    7 setMarker !="Local"
    7 createMarker !="createMarkerLocal [format[\"SEM_MissionMarker"
    7 assignItem !="axeVIP assignItem _item;"
    7 forceAddUniform
    7 removeAllMPEventHandlers
    7 setDamage
    7 setDammage
    7 displaySetEventHandler
    7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status"
    7 addMPEventHandler
    7 addEventHandler !"HandleDamage" !"displayAddEventHandler" !"ctrlAddEventHandler" !"FiredNear" !"EpeContactStart" !"InventoryClosed" !"GetOut" !"InventoryOpened" !"local" !"Respawn" !"Put" !"Take" !"Fired" !"Killed" !" [\"PostReset\",{BIS_EnginePPReset = true;} ];" !"_logic addeventhandler [\n\"local\""
    7 displayAddEventHandler !"[_display] call _fnc_animate;" !"tVersion select 4) == \"Development\") then" !"_display displayaddeventhandler\n[\n\"mousemoving\"," !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"true\"];" !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call EPOCH_KeyDown\"];" !"_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMess" !=findDisplay -1337 displayAddEventHandler ['Unload'" !"ZupaKeyUpWorking = (findDisplay 46) displayAddEventHandler ['KeyUp', '_this call ZHB_fnc_handleKey];"
    7 ctrlAddEventHandler !"rCfg >> \"refreshDelay\");" !" [\n\"draw\"," !" [\"buttonclick\"," !="(uiNamespace getVariable 'ESP_map') ctrlAddEventHandler['Draw', '_esp_targets = EPOCH_ESPMAP_TARGETS;"
    7 removeAllEventHandlers !="ctrlRemoveAllEventHandlers" !="_vehicle removeAllEventHandlers \"GetOut\";" !="_sapper removeAllEventHandlers \"Hit\";\n_sapper removeAllEventHandlers \"FiredNear\";" /*DONN*/ !="_x removeAllEventHandlers \"ContainerOpened\";"
    7 removeAllMissionEventHandlers
    7 ctrlRemoveAllEventHandlers !="(uiNamespace getVariable 'ESP_map') ctrlRemoveAllEventHandlers 'Draw';"
    7 removeEventHandler !="displayRemoveEventHandler" !="player removeEventHandler ['Fired', 0];" !"_currentTarget removeEventHandler[\"EpeContactStart\", _onContactEH]" !" [_adminVar,objnull];\npublicvariable _adminVar;\nplayer removeeventhandler [\"respawn\",_respawn];" !="_plyr removeEventHandler [\"FiredNear\", _smokeEH];" /*DONN*/ !="player removeEventHandler [\"Fired\",donn_sz_fired]"
    7 displayRemoveEventHandler !"BIS_fnc_guiMessage_status" !"(findDisplay 46) displayRemoveEventHandler ['KeyUp',ZupaKeyUpWorking];"
    7 switchCamera
    7 remoteControl !"fn_moduleRemoteControl.sqf"
    7 drawIcon3D !="drawIcon3D[\"\x\addons\a3_epoch_code\Data\Member.paa\",_color,_pos,1,1,0,_text,1,0.025,\"PuristaMedium\"];\n}forEach EPOCH_ESP_TARGETS;" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_stability],_color,(getPosATL EPOCH_stabilityTarget),5,5,0,\"\",1,0.05,\"PuristaMedium\"];" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_num],_color,_pos,4,4,0,\"\",1,0.05,\"PuristaMedium\"];" !"EPOCH_drawIcon3dStability" !"EPOCH_drawIcon3d" !"if (_condition) then {\ndrawIcon3D [_icon, _color, _position, _sizeX, _sizeY, _angle, _text," !="drawIcon3D [\"\A3\UI_F_MP_Mark\Data\Tasks\Misc\background.paa\""
    7 drawLine3D !"{\nfor [{_i = 1}, {_i < count _x}, {_i = _i + 1}] do {\ndrawLine3D [_x select (_i - 1), _x select _i, ((BIS_tracedShooter getVari"
    7 ctrlCreate
    7 ctrlDelete
    7 ctrlClassName
    7 ctrlModel
    7 ctrlModelDirection
    7 ctrlModelSide
    7 ctrlModelUp
    7 ctrlSetDirection
    7 ctrlSetModel
    7 deleteVehicleCrew !="[\"A3\functions_f\MP\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
    7 loadFile
    7 selectPlayer !="selectPlayer _playerObject;"
    7 setGroupIconsVisible
    7 setGroupIconsSelectable
    7 setGroupIconParams
    7 addGroupIcon
    7 EPOCH_whitelist
    7 EPOCH_defaultVars_SEPXVar
    7 EPOCH_group_upgrade_lvl_SVar
    7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];"
    7 Dayz_GUI_R
    7 dayz_originalPlayer
    7 zZombie_Base
    7 infiSTAR
    7 GodMode /*DONN*/ !="donn_godMode"
    7 shazbot
    7 _typeofHookMonky
    7 _allocMemory
    7 _d3d9multipliervariable
    7 _runASM
    7 _addGFX_hookD3D9eventhandler
    7 _BEhookBYPASSBOB
    7 JJMMEE_INIT_MENU

  7. 7 "BIS_fnc_dynamictext" !="typetext2" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !", 0, 1, 6, 2, 0, 1] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" "sleep (_onScreenTime) spawn bis_fnc_dynamictext;"


    7 forceRespawn
    7 setFriend
    7 setAmmo
    7 RscDebugConsole_watch
    7 enableFatigue
    7 setUnitRecoilCoefficient
    7 setWeaponReloadingTime
    7 allMissionObjects
    7 callExtension
    7 showCommandingMenu
    7 moveIn !="\"A3\functions_f\Misc\fn_moveIn.sqf\"" !="\"A3\functions_f\arrays\fn_removeIndex.sqf\"" !="player moveInAny _vehicle;\nEPOCH_antiWallCount = EPOCH_antiWallCount + 1;" !="[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];\n_driver moveInAny _unit;" !="_driver moveInAny Epoch_mission_uav;" !="axeVIP moveInDriver vehicle axeVIP;" !="axeVIP moveInCargo vehicle axeVIP; !="_driver moveInDriver _axeCopter;" !="_unit moveInGunner _axeCopter;" !="axeVIP moveInDriver vehicle axeVIP;" !="axeVIP moveInCargo vehicle axeVIP;"
    7 attachTo !="EP_light attachTo [player];" !=_bomb attachTo [_unit, [0,0,0],\"Pelvis\];" !="_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !="EPOCH_target attachTo[player];" !="_sapperSmoke attachTo [_sapper,[0,0,-0.4]];"" !="_cage attachTo [_cage2,[0,1.3,0]];"
    7 enableCollisionWith
    7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;"
    7 setvelocity !="_bolt setPosATL _pos;\n_bolt setVelocity [0, 0, -10];" !="EPOCH_target setvelocitytransformation" !="_currentTarget setVelocity [0,0,-0.01];" !="_head setVelocity [\n(sin _dir * _speed), \n(cos _dir * _speed)" !="_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)];" !="_head setVelocity [random 2,random 2,10];"
    7 assignAs !="assignAsCargo" !="_unit assignAsGunner _axeCopter;" !="_driver assignAsDriver _axeCopter;" !="axeVIP assignAsDriver vehicle axeVIP;"
    7 assignAsCargo !="_x assignAsCargo axeGeneralsBoat;" !="axeVIP assignAsCargo vehicle player;" !="axeVIP assignAsCargo vehicle axeVIP;"
    7 playableunits !="getDir _x, name _x];};}forEach playableUnits;};if" !"{getplayeruid _x == _ownerVar} count playableunits" !="lbSetData[21500, _index, netId _x];\n} forEach(playableUnits - [player]);" !",count playableUnits ,_align,_valign"
    7 allUnits !="allUnits-playableUnits;};if" !="{_x allowFleeing 0} forEach allUnits;" !="EPOCH_ESPMAP_TARGETS = allUnits + vehicles;"
    7 allowDamage !="unit setvariable ["bis_fnc_objectside_side",_side];_unit allowdamage false;" !="if(!isPlayer _x)then{_x allowDamage" !="_unit allowDamage false;" !="_unit allowDamage true;" !="player allowDamage true;vehicle player allowDamage true;" !="player allowDamage false;{missionNamespace setVariable[format['EPOCH_player%1" /*DONN*/ !="(_|)don_player_veh allowDamage"
    7 exec !"addons\messages\init.sqf" !"initVirtualUnit" !="execVM \"semClient.sqf\"" !="7 addWeaponCargo !="_acceptHolder addWeaponCargo [_wWeapon, 1] ;"
    7 onMapSingleClick !="onMapSingleClick '';"
    7 addMagazine !"addMagazineCargo" !="player addMagazine _craftItem;" !="player addMagazine \"jerrycanE_epoch\";" !="player addMagazine \"emptyjar_epoch\";" !="player addMagazine \"jerrycan_epoch\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine [(_x select 0),(_x select 1)]" !="player addMagazine _x;" !="if !(player canAdd (_x select 0)) exitWith {};\nplayer addMagazine[_x select 0, _x select 1];"
    7 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]" !="_acceptHolder addMagazineCargo [_wAmmo, 1] ;"
    7 addItem !="player addItem _craftItem;" !="player addItem _x;" !="_plyr addItemToVest _missionItem;" !="axeVIP addItemToVest _item;" !="_plyr addItemToVest _missionItem;"
    7 addBackPack
    7 removeAllWeapons !="removeAllWeapons axeGeneral;"
    7 removeAllItems
    7 removeAllActions
    7 setViewDistance !"setViewDistance 60" !"setviewdistance 50;" !"setViewDistance 1600" !"filmGrain"
    7 createGroup !="_grp = createGroup RESISTANCE;" !="if (isserver) then {\n_group = creategroup sidelogic;" !="grpVIPGeneral = createGroup RESISTANCE;" !="_grp = createGroup side _plyr;" !="_grp = createGroup side player;" !="_grp = createGroup _side;" !="_grp = createGroup (side _plyr);"
    7 createVehicleCrew
    7 createVehicleLocal !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal"
    7 createUnit !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !=_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\];" !="axeGeneral = grpVIPGeneral createUnit ["I_officer_F", axeGeneralPos, [], 1, "CAN_COLLIDE"];"
    7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !=_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !=_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\];" !="_unit = createAgent [\"Epoch_Sapper_F\", _targetPos, [], 180, \"FORM\"];" !=_sapper = createAgent ["Epoch_Sapper_F", getPos _cage2, [], 0, "FORM];"
    7 createTeam
    7 createDialog !="createDialog \"QuickTake\";" !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if (!dialog) then {createDialog 'Skaronator_AdminMenu'};" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";" !="_ok = createdialog \"MissionSelect\";" !="createDialog \"Z_HUD_Builder\";"
    7 deleteMarker !="deleteMarkerLocal format[\"SEM_MissionMarker"
    7 setMarker !="Local"
    7 createMarker !="createMarkerLocal [format[\"SEM_MissionMarker"
    7 assignItem !="axeVIP assignItem _item;"
    7 forceAddUniform
    7 removeAllMPEventHandlers
    7 setDamage
    7 setDammage
    7 displaySetEventHandler
    7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status"
    7 addMPEventHandler
    7 addEventHandler !"HandleDamage" !"displayAddEventHandler" !"ctrlAddEventHandler" !"FiredNear" !"EpeContactStart" !"InventoryClosed" !"GetOut" !"InventoryOpened" !"local" !"Respawn" !"Put" !"Take" !"Fired" !"Killed" !" [\"PostReset\",{BIS_EnginePPReset = true;} ];" !"_logic addeventhandler [\n\"local\""
    7 displayAddEventHandler !"[_display] call _fnc_animate;" !"tVersion select 4) == \"Development\") then" !"_display displayaddeventhandler\n[\n\"mousemoving\"," !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"true\"];" !"(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"_this call EPOCH_KeyDown\"];" !"_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMess" !=findDisplay -1337 displayAddEventHandler ['Unload'" !"ZupaKeyUpWorking = (findDisplay 46) displayAddEventHandler ['KeyUp', '_this call ZHB_fnc_handleKey];"
    7 ctrlAddEventHandler !"rCfg >> \"refreshDelay\");" !" [\n\"draw\"," !" [\"buttonclick\"," !="(uiNamespace getVariable 'ESP_map') ctrlAddEventHandler['Draw', '_esp_targets = EPOCH_ESPMAP_TARGETS;"
    7 removeAllEventHandlers !="ctrlRemoveAllEventHandlers" !="_vehicle removeAllEventHandlers \"GetOut\";" !="_sapper removeAllEventHandlers \"Hit\";\n_sapper removeAllEventHandlers \"FiredNear\";" /*DONN*/ !="_x removeAllEventHandlers \"ContainerOpened\";"
    7 removeAllMissionEventHandlers
    7 ctrlRemoveAllEventHandlers !="(uiNamespace getVariable 'ESP_map') ctrlRemoveAllEventHandlers 'Draw';"
    7 removeEventHandler !="displayRemoveEventHandler" !="player removeEventHandler ['Fired', 0];" !"_currentTarget removeEventHandler[\"EpeContactStart\", _onContactEH]" !" [_adminVar,objnull];\npublicvariable _adminVar;\nplayer removeeventhandler [\"respawn\",_respawn];" !="_plyr removeEventHandler [\"FiredNear\", _smokeEH];" /*DONN*/ !="player removeEventHandler [\"Fired\",donn_sz_fired]"
    7 displayRemoveEventHandler !"BIS_fnc_guiMessage_status" !"(findDisplay 46) displayRemoveEventHandler ['KeyUp',ZupaKeyUpWorking];"
    7 switchCamera
    7 remoteControl !"fn_moduleRemoteControl.sqf"
    7 drawIcon3D !="drawIcon3D[\"\x\addons\a3_epoch_code\Data\Member.paa\",_color,_pos,1,1,0,_text,1,0.025,\"PuristaMedium\"];\n}forEach EPOCH_ESP_TARGETS;" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_stability],_color,(getPosATL EPOCH_stabilityTarget),5,5,0,\"\",1,0.05,\"PuristaMedium\"];" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_num],_color,_pos,4,4,0,\"\",1,0.05,\"PuristaMedium\"];" !"EPOCH_drawIcon3dStability" !"EPOCH_drawIcon3d" !"if (_condition) then {\ndrawIcon3D [_icon, _color, _position, _sizeX, _sizeY, _angle, _text," !="drawIcon3D [\"\A3\UI_F_MP_Mark\Data\Tasks\Misc\background.paa\""
    7 drawLine3D !"{\nfor [{_i = 1}, {_i < count _x}, {_i = _i + 1}] do {\ndrawLine3D [_x select (_i - 1), _x select _i, ((BIS_tracedShooter getVari"
    7 ctrlCreate
    7 ctrlDelete
    7 ctrlClassName
    7 ctrlModel
    7 ctrlModelDirection
    7 ctrlModelSide
    7 ctrlModelUp
    7 ctrlSetDirection
    7 ctrlSetModel
    7 deleteVehicleCrew !="[\"A3\functions_f\MP\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
    7 loadFile
    7 selectPlayer !="selectPlayer _playerObject;"
    7 setGroupIconsVisible
    7 setGroupIconsSelectable
    7 setGroupIconParams
    7 addGroupIcon
    7 EPOCH_whitelist
    7 EPOCH_defaultVars_SEPXVar
    7 EPOCH_group_upgrade_lvl_SVar
    7 EPOCH_GROUP_Delete_PVS !="EPOCH_GROUP_Delete_PVS = [player,Epoch_personalToken];"
    7 Dayz_GUI_R
    7 dayz_originalPlayer
    7 zZombie_Base
    7 infiSTAR
    7 GodMode /*DONN*/ !="donn_godMode"
    7 shazbot
    7 _typeofHookMonky
    7 _allocMemory
    7 _d3d9multipliervariable
    7 _runASM
    7 _addGFX_hookD3D9eventhandler
    7 _BEhookBYPASSBOB
    7 JJMMEE_INIT_MENU

     

     

     

     

    18.07.2015 16:39:52: Overside (188.0.189.73:2304) eed1f34272ffd13a66a46bf784de9f88 - #41 "bject setDir _dir;
    };
     

    if (SET_MARKER) then { 
     
    _marker = createMarker [format["GreenZone:%1", _name], _center];
    _marker setMark"

×
×
  • Create New...