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tasman

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Posts posted by tasman

  1. sounds like your selfactions file is messed up. I would check your install again. Have you noticed other functions that normally reside on the scrollwheel have also gone?

     

    What errors in your server rpt?

    It is just an vanilla overpoch server with admin tools and p4l so it runs on the p4l files. and it appears that the lock and pack have been gone now to. 

    there are no errors int the rpt.

  2. Ok, so post your commands.xml?

    Well it is just the basic one from Battleye.

     

    <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>

     
    <!-- 
     
    This file is only provided as an example file and might not sute your needs/demands/taste. 
     
    Define In-game Commands
    name  : The name you want to call your command!. DO NOT START YOUR NAME WITH #
    group : The permission level needed to execute the command!
    cmd   : The Rcon command. Root command. arguments are not passed here!
    time  : leave empty except for ban commands!
    text  : Used as reason for kick/ban commands. but also to set default values for example maxping command!
    desc  : Used to describe the command. will be used in the help system
     
    ###############################################################################################################################
     
    Note: Keep the id=  in order for your "<command id=X>" block. else parsing the file will cause errors. 1st command starts with 0
     
    Note: Do not start you command with # since its used by the game engine.
     
    Note: Group number 100 is for public use. be careful.. all players may execute commands set to group 100.
     
    Note: The text tag may be cut off if its too long. this is due to a limitation with Battleye.
     
    ###############################################################################################################################
     
    Supported commands in the <cmd> </cmd> tag are:
    ########################
    # Arma server commands
    ########################
     
    #Missions
    #Mission 
    #Reassign
    #Restart
    #Shutdown
    #Lock
    #Unlock
     
    ########################
    # Be commands.
    ########################
    kick
    ban
    maxping
    say
     
    ########################
    # Bec commands
    ########################
    kid |___. same as kick and ban but. used beid insetead of names: !kid 0, !bid 3 , Use "#beclient players" to get hold of the Id. DO NOT USE "#USERLIST" thats a diffrent thing.
    bid |
    grant
    degrant
    warn
    makeroom
    help
    pinfo
    ainfo
    uptime
    external
    loadadmins
    loadcommands
     
    -->
     
    <BeCommands>
     
    <!-- 
    Shutdown the server.
     
    !cmdName : Instant shutdown.
    !cmdName N : set a timer in seconds before shutdown, 
    !cmdName abort : abort current shutdown procedure.
    !cmdName info : display how long left to shutdown.
     
    Uses ArmA #shutdown command.
    -->
    <command id="0">
    <name>!sht</name>
    <group>1</group>
    <cmd>#shutdown</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: [!sht] or [!sht N] or [!sht info] or [!sht abort] :: INFO -> Shutdowns the dedicated arma server. use: !sht N, to set a timeout in Seconds before shutdown, !sht abort, to abort current shutdown, !sht info, to see how long left.</desc>
    </command>
     
     
    <!-- 
    Open Mission selection meny. 
     
    Note: 
    An in-game ArmA Admin should be loged in before using this. 
    Executing this command without an admin logged in may resulting in getting stuck with a black load screen!.
     
    Uses ArmA #missions command.
    -->
    <command id="1">
    <name>!mis</name>
    <group>1</group>
    <cmd>#missions</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !mis :: INFO -> Show mission. Carefull with this command. an admin should be logged in with the arma interface. #login or gui if this is to be used</desc>
    </command>
     
     
    <!-- 
    Restart mission. 
    Players keeps the same slot as he/she had before the restart.
     
    Uses ArmA #restart command.
    -->
    <command id="2">
    <name>!res</name>
    <group>4</group>
    <cmd>#restart</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !res :: INFO -> Restart mission with current player slot selection</desc>
    </command>
     
     
    <!-- 
    ReAssing Player slots and restart the mission.
    Players may not get same slots as they had.
     
    Uses ArmA #reassign command.
    -->
    <command id="3">
    <name>!rea</name>
    <group>4</group>
    <cmd>#reassign</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !rea :: INFO -> Restart the mission with new player slot selection</desc>
    </command>
     
     
    <!-- 
    Lock down the server, No more players will be able to join the server..
    If your server is password protected. it will also prevent players knowing the password from connecting.
     
    Uses ArmA #lock command.
    -->
    <command id="4">
    <name>!lck</name>
    <group>3</group>
    <cmd>#lock</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !lck :: INFO -> Locks the server. No one will be able to join.</desc>
    </command>
     
     
    <!-- 
    Unlock the server. allow players to be able to connect again.
     
    Uses ArmA #unlock command.
    -->
    <command id="5">
    <name>!ulck</name>
    <group>3</group>
    <cmd>#unlock</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !ulck :: INFO -> Unlocks the Server.</desc>
    </command>
     
     
    <!-- 
    Change to a new mission.
    You need to know the filename but exclude the pbo extension.
    Example:
    !cmdName abc.vr
    !cmdName TestMission.Stratis
    !cmdName co40_SomeGame.Altis
     
    Uses ArmA #mission command.
    -->
    <command id="6">
    <name>!cm</name>
    <group>4</group>
    <cmd>#mission</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !cm mission filename  :: INFO -> Change Mission. you need to know the filename but exclude the pbo extension.</desc>
    </command>
     
     
    <!-- 
    Change the maxping value. 
     
    Set the ping limit on the server. Players with a ping higher than the limit will be kicked off the server.
     
    !cmdName : Will set what is defined in the <text> tag as the new maxping limit.
    !cmdName N : Will set a new maxping limit to N milliseconds.
     
    Uses BE maxping command.
    -->
    <command id="7">
    <name>!mp</name>
    <group>3</group>
    <cmd>maxping</cmd>
    <time></time>
    <text>150</text>
    <desc>USAGE :: [!mp] or [!mp N] :: INFO -> Set a maxping limit on the server. N is the value in milliseconds, default = 150</desc>
    </command>
     
     
    <!-- 
    Ban a player
     
    The <time> tag defines how long the ban is last.
    The time value is in minutes.
    Value 0 is permanent ban
     
    The <text> tag defines the ban reason
     
    There are two special words that can be used in the  <text> tag. 
    _name_ and,or _time_
     
    if _name_ is used in the reason text, it will replace _name_ with the name of the admin who executed the command.
    if _time_ is used in the reason text, it will replace _time_ with the date when the player can come back.
     
    Uses BE ban command.
    -->
    <command id="8">
    <name>!ban</name>
    <group>0</group>
    <cmd>ban</cmd>
    <time>518400</time>
    <text>You got a ban by : _name_ , come back _time_</text>
    <desc>USAGE :: !ban name :: INFO -> Ban a player.</desc>
    </command>
     
     
    <!-- 
    Kick Command 
     
    The <text> tag defines the reason the player will be given.
    Like the ban command, the kick support the _name_ place holder in the reason text.
     
    Uses BE kick command.
    -->
    <command id="9">
    <name>!kick</name>
    <group>3</group>
    <cmd>kick</cmd>
    <time></time>
    <text>Decision By Admin: _name_</text>
    <desc>USAGE :: !kick name :: INFO -> Kick a player.</desc>
    </command>
     
     
    <!-- 
    Special Custom Commands is used with #beclient players to get players id
    This can be usefull if you need to kick example a russian named player. "if you dont know how to type in cyrillic"
    Example: #beclient players ... !bid 15
    bid and kid does not support the _name_ place holder
     
    Uses BE ban or kick commands
    -->
    <!-- Ban based on BeId -->
    <command id="10">
    <name>!bid</name>
    <group>0</group>
    <cmd>bid</cmd>
    <time>0</time>
    <text>Admins Decision!</text>
    <desc>USAGE :: !bid id :: INFO -> Kick a player based on the BEID. use #Beclient players to get the id.</desc>
    </command>
    <!-- Kick based on BeId -->
    <command id="11">
    <name>!kid</name>
    <group>1</group>
    <cmd>kid</cmd>
    <time></time>
    <text>Admins Decision!</text>
    <desc>USAGE :: !kid id :: INFO -> Kick a player based on the BEID. use #Beclient players to find the id.</desc>
    </command>
     
     
    <!-- 
    Give a warning to a player
    The Warnings parameter in [Misc] section in Bec config file must be higher than 0 for this to have any effect.
    -->
    <command id="12">
    <name>!warn</name>
    <group>3</group>
    <cmd>warn</cmd>
    <time></time>
    <text>This is a Warning given by admin: _name_</text>
    <desc>USAGE :: !warn name :: INFO -> Send a warning to a player and increase the warn-counter.</desc>
    </command>
     
     
    <!-- 
    Grant a player tmp admin permissions
    The <text> tag defines the group level for the tmp admin. 
    Tmp admin's will be able to execute all commands in the group level you set him/her too.
    -->
    <command id="13">
    <name>!ata</name>
    <group>2</group>
    <cmd>grant</cmd>
    <time></time>
    <text>4</text>
    <desc>USAGE :: !ata name :: INFO -> Add a temporary admin into group 4.</desc>
    </command>
     
     
    <!-- Remove tmp admin permission -->
    <command id="14">
    <name>!rta</name>
    <group>2</group>
    <cmd>degrant</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !rta name :: INFO -> Remove temporary admin.</desc>
    </command>
     
     
    <!-- 
    Make room for a other player, kick last player(s) based on connect time to the server.
     
    Note: 
    Do not use this if you have restarted Bec during a server session / mission while there was player online.
    Reason is that Bec will no longer have their correct connect time.
    --> 
    <command id="15">
    <name>!mr</name>
    <group>2</group>
    <cmd>makeroom</cmd>
    <time></time>
    <text>Making Room For Members</text>
    <desc>USAGE :: !mr N :: INFO -> Kick N numbers of player based on join time. last joined players will get kicked.</desc>
    </command>
     
     
    <!-- 
    Show basic player info
    Will send a private message back with info about the requested player such as:
    Player: Name | Beid: N | Joined: 12:00:00 12.12 | Ip: 127.0.0.1 | Guid: 1234567898cb748f813a62af1e52579a 
    -->
    <command id="16">
    <name>!pinf</name>
    <group>2</group>
    <cmd>pinfo</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !pinf name :: INFO -> Show player info. Beid and join time.</desc>
    </command>
     
     
    <!-- 
    Show admins online
    Sends back a private message with a list of Bec admins online.
    -->
    <command id="17">
    <name>!ainf</name>
    <group>100</group>
    <cmd>ainfo</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !ainf :: INFO -> Show Admins online.</desc>
    </command>
     
     
    <!-- 
    Reload the admin file 
    If you have edited your admin file you can make Bec reload the data instead of restarting Bec.
    -->
    <command id="18">
    <name>!raf</name>
    <group>0</group>
    <cmd>loadadmins</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !raf :: INFO -> Reloade the admin file.</desc>
    </command>
     
     
    <!-- 
    Reloade the command file 
    If you have edited your commands file you can make Bec reloade the data instead of restarting Bec.
    -->
    <command id="19">
    <name>!rcf</name>
    <group>0</group>
    <cmd>loadcommands</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !rcf :: INFO -> Reloade the command file.</desc>
    </command>
     
     
    <!-- 
    Show the current server time.
    This will show the local time on the server not the client time.
    It can be useful for players to determine the time zone of the server.
     
    The command will send back a private message to the player.
    Server time : 02:41:51 18/12 - 2014
    -->
    <command id="20">
    <name>!time</name>
    <group>0</group>
    <cmd>systime</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !time :: INFO -> Show server time.</desc>
    </command>
     
     
    <!-- 
    Show the server uptime 
    This will show how long the server has been running and when it was started (Local Server Time)
     
    The command will send back a private message to the player.
    Server Uptime : 8:21:34 ~ Started : 2014-12-17 18:28:32
     
    -->
    <command id="21">
    <name>!uptime</name>
    <group>100</group>
    <cmd>uptime</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: !uptime :: INFO -> Show Server Uptime.</desc>
    </command>
     
     
    <!-- 
    Show basic help 
     
    This will list up all commands the admin/player is allowed to execute.
    If this is set to group 100 Normal players will be able to see all commands in group 100 ("Public commands")
    -->
    <command id="22">
    <name>!help</name>
    <group>100</group>
    <cmd>help</cmd>
    <time></time>
    <text></text>
    <desc>USAGE :: [!help] or [!help !command] :: INFO -> Use help to show available commands.</desc>
    </command>
     
     
    <!-- 
    Send a pre-defined text message to player(s)
     
    Note about <time> tag.
    If set to 1, it will send the message back as a private.
    If you want it to be a global message for all players leave the tag empty.
    -->
     
    <!-- send a private message with basic info to the admin/player who executed the command -->
    <command id="23">
    <name>!info</name>
    <group>100</group>
    <cmd>say</cmd>
    <time>1</time>
    <text>Use !help to get help, visit our webpage for more info.</text>
    <desc>USAGE :: !info :: INFO -> Send a private message with general info.</desc>
    </command>
     
     
    <!-- group 5 admin may send a global message to all players. -->
    <command id="24">
    <name>!notify</name>
    <group>5</group>
    <cmd>say</cmd>
    <time></time>
    <text>The Server will be restart after this mission</text>
    <desc>USAGE :: !notify :: INFO :: Sends global message to all player</desc>
    </command>
     
     
    <!-- 
    External scripts 
    Note:
    The 1st Argument Passed to a External script is always the Username "Hardcoded"
    The 2nd,3rd,4th.. and so forth are separated by spaces.
    -->
    <command id="25">
    <name>!math</name>
    <group>2</group>
    <cmd>external</cmd>
    <time></time>
    <text>Config\Script_Example.bat</text>
    <desc>USAGE :: !math Int+Int :: INFO -> Do simple bat math!.</desc>
    </command>
     
     
    </BeCommands>
     
  3. Hi,

    I have installed Bec on a private server and i can see that it runs, so when i connect to the server i can see that i am the super admin.

    but my scheduler.xml and commands.xml are not loading

     

    This is my Config.cfg

     

     

    [bec]

    IP = 127.0.0.1
    Port = 2302
    BePath = C:\Users\server\Desktop\dayz overpoch server-self\instance_1_Overpoch\BattlEye
    Admins = Admins.xml
    Commands = Commands.xml
    Scheduler = Scheduler.xml
    [Misc]
    AutoLoadBans = True
    Ban = 3
    BeCustomBanFiles = file1.txt, file2.txt
    AsciiNickOnly = False
    AsciiChatOnly = True
    IgnoreChatChars = €,£,æ,Æ,ø,Ø,å,Å
    NickFilterFile = C:\Users\server\Desktop\dayz overpoch server-self\instance_1_Overpoch\BattlEye\Bec\Config\BadNames.txt
    WordFilterFile = BadWords.txt
    Warnings = 3
    ServerExeName = arma2oaserver.exe
    ConsoleHeight = 65
    ConsoleWidth = 130
    Timeout = 40
    KickLobbyIdlers = 300
    MinPlayerNameLenght = 3
    MaxPlayerNameLength = 16
    DisallowPlayerNameChars = [](){}<>/\^¨|§!"'#¤%&@£$€
    ChatChannelFiles = true
    SlotLimit = -1
    SlotLimitKickMsg = The Server has reached its player limit.

     

  4. Hi 

     I have a private Overpoch server running the fallingsheep 0.15 repack and i would like to install zupa's single currency 3.0.

    Unfortunately when i install this it does not work ingame i only got the coins logo on the right side.

     

    All traders show the prices in coins but whenever i want to sell or buy something i can just buy it without even having money, when i sell something it does not give my character the coins.

  5. Hello,

     

    I am having an issue with my single currency when i put it in this form:

     

    progressLoadingScreen 0.4;
    call compile preprocessFileLineNumbers "init\compiles.sqf"; //Compile regular functions
    call compile preprocessFileLineNumbers "init\compiles2.sqf"; //compile overrides
    call compile preprocessFileLineNumbers "scripts\Buildables\Crafting_Compiles.sqf"; //Alchemy compiles
    /*ZSC*/
    call compile preprocessFileLineNumbers "ZSC\gold\ZSCinit.sqf";
    /*ZSC*/
     
    it works fine but disables functions like advanced trader, towing, sirens,...
    but when i put it like this:
     
    progressLoadingScreen 0.4;
    call compile preprocessFileLineNumbers "init\compiles.sqf"; //Compile regular functions
    /*ZSC*/
    call compile preprocessFileLineNumbers "ZSC\gold\ZSCinit.sqf";
    /*ZSC*/
    call compile preprocessFileLineNumbers "init\compiles2.sqf"; //compile overrides
    call compile preprocessFileLineNumbers "scripts\Buildables\Crafting_Compiles.sqf"; //Alchemy compiles
     
    all my other scripts work but now if i use the trader menu it does not affect my coins.
     
    example: if i sell a gun in trader menu no coins will be added
                   if i want to buy a gun it just buys it even without having money.
     
    but when i am using advanced trader everything works fine.
    Is there a way to fix this?
  6. Thanks,

    I haven't tried it out because i already got it working i will explain what i did so other people might be able to solve the same problem.

     

    I installed Bec on another computer running windows 8.1 and copied this to the server, because everytime i used windows 7 the installer crashed so it probably didn't do a complete install

     

    after that i still got an error like "Unexpected error: something strange happend when trying to connect to server"

     

    so i made a new beserver.cfg in the config folder and that fixed the problem.

     

     

     

     

     

    The only problem i still got is that the server does not want to run the ingame commands.

  7. Good luck getting a server to appear in Dayz Commander. You're better off with Dayz Launcher or Survival Launcher. Anyway, I'd recommend you just rent a server from a GSP. It'll save you time and effort.

    Yeah i just found out that my isp has changed his restrictions recently so i can host from my home now but indeed it does not appear in the DayZ commander

     

    but it does appear on this site http://arma2.swec.se/server/list and i can connect thru the ingame server browser and the remote.

     

    Is it possible to get my server listed in the Dayz commander or Dayz launcher?

  8. You would need to hire, ideally, a dedicated server. There are also plenty of people who host gaming servers already setup for you, check out some of our supporters here: http://epochmod.com.

     

    Check the Ts and Cs from your provider, if you are just setting one up for testing and to play with a couple of friends, so long as you don't advertise the server publicly that is quite often ok.

     

    My provider says no public http servers, yet I host one to show my clients during testing / building of websites. Not had a complaint yet. I wouldn't consider for a minute hosting a live website as the reliability is just not there. The thought of a clients website being reliant on my 5 year old not pulling a plug from the wall would give me sleepless nights :)

     

    If you want to run a full on server with more than a couple of players your home broadband is unlikely to be good enough anyway, your upload speeds need to be very beefy for an Arma server.

    Thanks for the response.

    I dont know if my upload is good enough, i got about 80mbit/s.

     

    The purpose of the server would be to play with friends and a few random people therefore i would like it to appear in the dayz commander.(max 20 people)

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