-
Posts
4 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Posts posted by KrisT
-
-
-
Okay I have a new Test Version for You.
What I have seen on my first testrun is:
- AI reacts now faster (added some code for detection)
- Any backpack or Rocket Launcher is removed when the AI dies!
- No kicks so far (but I will check the loot against the exceptions in the addweaponcargo.txt to make sure).
Download: SEM_v0.4_TEST.zip
Please report any bugs, and kicks and provide me the logfiles if possible, I will do my own tests now and keep You updated here in this thread.
@KrisT
Yes this is possible, but will be added later as an option.
Greez KiloSwiss
Thnx, if your update works then it resolves my issue !
-
Thnx for the script !
One question, is there a way to make so AI gear despawns after they are killed (maybe set what does and what isn't) Seems like doing one missions u get a ton of loot.
#SEM - Simple Epoch Missions v0.8.1 + 0.8.3 test
in AI Missions
Posted
Where did you change it to 3 ?
And will you paste the config once you have filled it all in :)