tinboye
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Posts posted by tinboye
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So something has changed with arma3 since v 1.58, I have not been able to get HC to work using arma3server.exe, it will only work using arma3.exe game exe.
I have tested, duplicated this. placed a ticket in as a bug report with bohemia.
I really hope this is something that can be fixed, I should not have to setup a remote pc to run a hc, I should be able to use the same server exe to run a hc on the same machine, my dedicated box has 32gb ram. FuMs does not have an option to run from the server. Only can be ran via HC.
Unless someone has a solution for this?
this is my forum thread
https://forums.bistudio.com/topic/201898-headless-client-issues-since-v158/
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Yes everything is correct. a remote hc client can connect fine. It's something to do with the dedi box. never did figure it out. Use to work. Then an update from arma/windows changed how ports are handled.
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I have still not gotten an answer for my issue why my hc will not connect on the same machine as the server. Has anyone experienced this with gtx gaming before?
it does not matter what kind of server I run. same issue, a remote hc works to the dedi box, but locally, 127.0.0.1 or my servers ip address, the hc does not even look for the server, just sits there sayingDedicated client created.
where on my remote server i will get:
11:07:23 Dedicated client created.
11:07:36 > Player headlessclient connecting
11:07:36 > headlessclient uses modified data file
11:07:36 > Welcome to Arma 3 Exile Mod!
11:07:37 > Player headlessclient connected
11:07:37 Loading profile "HC_HAL"so the hc is setup correct, has something to do with the windows server 2008 causing a block or something.
gtx gaming staff says I have to figure it out, being an unmanaged dedi box. they are not causing the issue.
firewall is disabled.
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it has something to do with how epoch compiles the mission.
being that the actual description.ext data is now in sandbox_config.hpp which is within epoch_config folder.
So by having scripts within the root of the epoch.altis folder, and the description loading within epoch_config, no matter what you specify for the path of the script, if the scripts are not placed within epoch_config folder as well, then they will give the error.
So what I ended up having to do, is I moved sandbox_config.hpp and the Configs folder outside of epoch_config folder.
then the scripts loaded fine.
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If i run the bat file from my pc here in Canada and replace the IP to
-connect=94.23.252.71 -port=2362
then it connects to the server which is located in France.
But if I remote connect to the dedi box.
and use the above batch file, the client windows will load, but it never does try to connect to the server. which leads me to believe its something to do with ports being blocked or something.
Though the client connects to the 2362, not opening a new port at that port, So I am not sure.
It has something to do with connecting at 127.0.0.1:2362 Not sure if its UDP, TCP or what, but the windows firewall is disabled completely.
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I am trying to figure out if there is a way to specify the main path to scripts within mission pbo.
For example.
I have the mpmissions\epoch.altis\
folder
In there is my description.ext
Since the latest epoch update they now have description.ext as:
// Epoch Survival Gamemode#include "epoch_config\sandbox_config.hpp"which the sandbox_config.hpp contains all the description.ext informationnow I have my description.ext as:// Epoch Survival Gamemode #include "epoch_config\sandbox_config.hpp" #include "infiSTAR_AdminMenu.hpp" #include "addons\halv_spawn\spawndialog.hpp" #include "addons\halv_spawn\Halv_defines.hpp" #include "trader\tradedialog.hpp" #include "CfgMusic.hpp" #include "global.hpp" #include "scarCODE\VGS\main_VGS.hpp" class RscTitles { #include "VEMFr_client\gui\hpp_mainVEMFrClient.hpp" //************************ class radioChatterBar { idd = -1; onLoad = "uiNamespace setVariable ['radioChatterBar', _this select 0]"; onUnload = "uiNamespace setVariable ['radoiChatterBar', objNull]"; onDestroy = "uiNamespace setVariable ['radioChatterBar', objNull]"; fadein = 0; fadeout = 10; duration = 10e10; movingEnable = 0; controlsBackground[] = {}; objects[] = {}; class controls { class statusBarText { idc = 1010; x = safezoneX; y = safezoneY; // upper left hand corner //x = safezoneX + safezoneW - 1.5; //y = safezoneY + safezoneH - 0.4; //H w = 1; h = 0.3; //hopefully makes it 10 lines tall shadow = 2; colorBackground[] = { 1, 0.3, 0, 0.0 }; // uncomment and increase 4th number to have a background font = "PuristaSemibold"; size = 0.03; type = 13;// CT_TYPES = CT_STRUCTURED_TEXT style = 1; text="Loading server info..."; class Attributes { align="left"; color = "#FFFFFF"; //"#00FF09";BrightGreen //#FF8700 }; }; }; }; //*********************************** }; class CfgSounds { #include "HC\Zombies\infectedsounds.hpp" #include "Configs\CfgSounds.hpp" }; //ESVP class CfgNotifications { #include "SPKcode\ESVP\notifications.h" };
when I try to load my mission i get the error:
ErrorMessage: Include file mpmissions\epoch.Altis\epoch_config\VEMFr_client\gui\hpp_mainVEMFrClient.hpp not found.
so what i want to do is have it so i can specify the location of the
#include "VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
I have tried
#include "..\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
or
#include ".\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
to tell the script to look in previous folder for the VEMFr_client folder but it doesnt recognize any change.
So is there a variable to use like
#include "x\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
#include "q\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
#include "z\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
#include "m\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
in the path to make the script be recognized in the root of the mission folder.
thanks
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mine is
class Header { gameType = Survive; minPlayers = 1; maxPlayers = 100; };
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I was wondering if anyone knows what this error means?
2:57:47 Warning Message: Config : some input after EndOfFile.
2:57:50 Mission epoch.Altis: Missing 'description.ext::Header' -
when loading my mission i receive this error
2:57:47 Warning Message: File mpmissions\epoch.Altis\addons\halv_spawn\spawndialog.hpp, line 6: /Halv_spawn_dialog/controls.HALV_spawn_backtext: Undefined base class 'HALV_IGUIBack'
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on my pc where i play arma 3 i created this batch file.
echo Starting ARMA 3 HC Server... start "arma3" /min /high "arma3serverhc.exe" -client -connect=94.23.252.71 -port=2362 "-mod=D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Zombies and Demons;D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch" -nosound timeout 2 echo Started ARMA 3 HC Server... timeout 5 exit
I then copied that same batch onto where the server is located.
and tried it this way:
echo Starting ARMA 3 HC Server... start "arma3" /min /high "arma3HCserver.exe" -client -connect=127.0.0.1 -port=2362 "-mod=@ryanszombies;@Epoch" -nosound -profiles=hc -name=hc timeout 2 echo Started ARMA 3 HC Server... timeout 5 exit
and
echo Starting ARMA 3 HC Server... start "arma3" /min /high "arma3HCserver.exe" -client -connect=94.23.252.71 -port=2362 "-mod=@ryanszombies;@Epoch" -nosound -profiles=hc -name=hc timeout 2 echo Started ARMA 3 HC Server... timeout 5 exit
and both without port#
when the client white window opens all it says is
0:34:40 Dedicated client created.
here is rpt for the hc loading on the server
===================================================================== == C:\TCAFiles\users\tinboye\31\arma3HCserver.exe == "arma3HCserver.exe" -client -connect=127.0.0.1 -port=2362 "-mod=@ryanszombies;@Epoch" -nosound -profiles=hc -name=hc Original output filename: Arma3Retail_Server Exe timestamp: 2016/07/11 10:11:04 Current time: 2016/09/07 00:36:58 Type: Public Build: Stable Version: 1.62.137494 Allocator: C:\TCAFiles\users\tinboye\31\dll\tbb4malloc_bi.dll ===================================================================== 0:36:58 SteamAPI initialization failed. Steam features wont's be accessible! 0:36:58 Cannot register unknown string STR_AC_VEHICLE_IN_VEHICLE_UNLOAD 0:36:58 Initializing stats manager. 0:36:58 Stats config disabled. 0:36:58 sessionID: f5a3f7fbdaabff0b103be8fec6ad2d9c74388114 0:37:10 Updating base class ->HouseBase, by a3\data_f\config.bin/CfgVehicles/House/ 0:37:10 Updating base class ->Thing, by a3\data_f\config.bin/CfgVehicles/ThingX/ 0:37:10 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ 0:37:10 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ 0:37:10 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ 0:37:10 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ 0:37:10 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ 0:37:10 Updating base class ->House, by a3\structures_f\config.bin/CfgVehicles/House_F/ 0:37:10 Updating base class ->House_F, by a3\structures_f\config.bin/CfgVehicles/House_Small_F/ 0:37:10 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/ 0:37:10 Updating base class ->RifleBaseLowStandActions, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/Actions/RifleBaseStandActions/ 0:37:10 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/ 0:37:10 Updating base class ->StandBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSnonWnonDnon/ 0:37:10 Updating base class BlendAnims->, by a3\anims_f\config\sdr\weaponswitching\config.bin/CfgMovesMaleSdr/BlendAnims/ 0:37:10 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ 0:37:10 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ 0:37:10 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ 0:37:10 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ 0:37:10 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ 0:37:10 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ 0:37:10 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ 0:37:10 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ 0:37:10 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ 0:37:10 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ 0:37:10 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ 0:37:10 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ 0:37:10 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ 0:37:10 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ 0:37:10 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ 0:37:10 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ 0:37:10 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ 0:37:10 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ 0:37:10 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ 0:37:10 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ 0:37:10 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ 0:37:10 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ 0:37:10 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ 0:37:10 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ 0:37:10 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ 0:37:10 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ 0:37:10 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ 0:37:10 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ 0:37:10 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ 0:37:10 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ 0:37:10 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ 0:37:10 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ 0:37:10 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ 0:37:10 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ 0:37:10 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ 0:37:10 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ 0:37:10 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ 0:37:10 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ 0:37:10 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ 0:37:10 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ 0:37:10 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ 0:37:10 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/ 0:37:10 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/ 0:37:10 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ 0:37:10 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ 0:37:10 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ 0:37:10 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ 0:37:10 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ 0:37:10 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ 0:37:10 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ 0:37:10 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ 0:37:10 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ 0:37:10 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ 0:37:10 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ 0:37:10 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ 0:37:10 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ 0:37:10 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ 0:37:10 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ 0:37:10 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ 0:37:10 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 0:37:10 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ 0:37:10 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ 0:37:10 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ 0:37:10 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ 0:37:10 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ 0:37:10 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ 0:37:10 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/ 0:37:10 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/ 0:37:10 Updating base class ->BulletCore, by a3\weapons_f\config.bin/CfgAmmo/BulletBase/ 0:37:10 Updating base class ->Default, by a3\weapons_f\config.bin/CfgMagazines/CA_Magazine/ 0:37:10 Updating base class ->ReammoBox, by a3\weapons_f\config.bin/CfgVehicles/WeaponHolder/ 0:37:10 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/CowsSlot/ 0:37:10 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/PointerSlot/ 0:37:10 Updating base class ->PistolCore, by a3\weapons_f\config.bin/CfgWeapons/Pistol/ 0:37:10 Updating base class ->WeaponSlotsInfo, by a3\weapons_f\config.bin/CfgWeapons/Pistol_Base_F/WeaponSlotsInfo/ 0:37:10 Updating base class ->Default, by a3\weapons_f\config.bin/CfgWeapons/ItemCore/ 0:37:10 Updating base class ->ReammoBox, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/Bag_Base/ 0:37:10 Updating base class ->ThingX, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/WeaponHolderSimulated/ 0:37:10 Updating base class ->All, by a3\sounds_f\config.bin/CfgVehicles/Sound/ 0:37:10 Updating base class ->Ship, by a3\boat_f\config.bin/CfgVehicles/Ship_F/ 0:37:11 Updating base class ->BlendAnims, by a3\soft_f_kart\kart_01\config.bin/CfgMovesMaleSdr/BlendAnims/ 0:37:11 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/ 0:37:11 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/ 0:37:11 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/ 0:37:11 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/ 0:37:11 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/ 0:37:11 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/ 0:37:11 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/ 0:37:11 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/ 0:37:11 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/ 0:37:11 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/ 0:37:11 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/ 0:37:11 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/ 0:37:13 Initializing Steam Manager 0:37:13 Steam Manager initialized. 0:37:13 0:37:13 ==== Loaded addons ==== 0:37:13 0:37:13 dta\bin.pbo - unknown 0:37:13 dta\core.pbo - 98397 0:37:13 dta\languagecore_f.pbo - 102617 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a2_epoch_structures.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a2_epoch_weapons.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_assets.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_assets_1.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_assets_2.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_assets_3.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_code.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_community.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_configs.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_language.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_structures.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_underground.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_vehicles.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_vehicles_1.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_weapons.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\@ryanszombies\addons\ryanzombies.pbo - unknown 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\air_f_exp.ebo - 102689 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\anims_f_exp.ebo - 102702 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\armor_f_exp.ebo - 101169 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\boat_f_exp.ebo - 102349 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\cargoposes_f_exp.ebo - 102649 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\characters_f_exp.ebo - 102716 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\data_f_exp.ebo - 102504 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\dubbing_f_exp.ebo - 102566 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\dubbing_radio_f_exp.ebo - 102344 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\dubbing_radio_f_exp_data_chi.ebo - 102574 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\dubbing_radio_f_exp_data_engfre.ebo - 102574 0:37:13 C:\TCAFiles\users\tinboye\31\expansion\addons\dubbing_radio_f_exp_data_fre.ebo 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0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\air_f_heli.pbo - 100981 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\anims_f_heli.pbo - 99082 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\boat_f_heli.pbo - 99082 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\cargoposes_f_heli.pbo - 102649 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\data_f_heli.pbo - 100892 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\dubbing_f_heli.pbo - 98398 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\functions_f_heli.pbo - 99082 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\languagemissions_f_heli.pbo - 102099 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\language_f_heli.pbo - 102099 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\missions_f_heli.pbo - 100701 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\missions_f_heli_data.pbo - 99082 0:37:13 C:\TCAFiles\users\tinboye\31\heli\addons\missions_f_heli_video.pbo - 99082 0:37:13 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addons\missions_f_epc_video.pbo - 84725 0:37:13 addons\missions_f_exp_a.pbo - 102056 0:37:13 addons\missions_f_exp_a_data.pbo - 98702 0:37:13 addons\missions_f_gamma.pbo - 99082 0:37:13 addons\missions_f_gamma_data.pbo - 99082 0:37:13 addons\missions_f_gamma_video.pbo - 99082 0:37:13 addons\missions_f_video.pbo - 99084 0:37:13 addons\modules_f.pbo - 98663 0:37:13 addons\modules_f_beta.pbo - 99084 0:37:13 addons\modules_f_beta_data.pbo - 99084 0:37:13 addons\modules_f_bootcamp.pbo - 99085 0:37:13 addons\modules_f_data.pbo - 99085 0:37:13 addons\modules_f_epb.pbo - 99085 0:37:13 addons\modules_f_exp_a.pbo - 99085 0:37:13 addons\music_f.pbo - 99086 0:37:13 addons\music_f_bootcamp.pbo - 98422 0:37:13 addons\music_f_bootcamp_music.pbo - 99086 0:37:13 addons\music_f_epa.pbo - 98422 0:37:13 addons\music_f_epa_music.pbo - 99086 0:37:13 addons\music_f_epb.pbo - 98422 0:37:13 addons\music_f_epb_music.pbo - 99086 0:37:13 addons\music_f_epc.pbo - 98423 0:37:13 addons\music_f_epc_music.pbo - 99086 0:37:13 addons\music_f_music.pbo - 99086 0:37:13 addons\plants_f.pbo - 102349 0:37:13 addons\props_f_exp_a.pbo - 99086 0:37:13 addons\roads_f.pbo - 98423 0:37:13 addons\rocks_f.pbo - 101831 0:37:13 addons\signs_f.pbo - 99349 0:37:13 addons\soft_f.pbo - 98851 0:37:13 addons\soft_f_beta.pbo - 99086 0:37:13 addons\soft_f_bootcamp.pbo - 99086 0:37:13 addons\soft_f_epc.pbo - 102379 0:37:13 addons\soft_f_gamma.pbo - 100005 0:37:13 addons\sounds_f.pbo - 101933 0:37:13 addons\sounds_f_arsenal.pbo - 99086 0:37:13 addons\sounds_f_bootcamp.pbo - 99086 0:37:13 addons\sounds_f_characters.pbo - 101934 0:37:13 addons\sounds_f_environment.pbo - 101781 0:37:13 addons\sounds_f_epb.pbo - 99086 0:37:13 addons\sounds_f_epc.pbo - 99086 0:37:13 addons\sounds_f_exp_a.pbo - 99086 0:37:13 addons\sounds_f_sfx.pbo - 99087 0:37:13 addons\sounds_f_vehicles.pbo - 101781 0:37:13 addons\static_f.pbo - 101412 0:37:13 addons\static_f_beta.pbo - 98423 0:37:13 addons\static_f_gamma.pbo - 98423 0:37:13 addons\structures_f.pbo - 102108 0:37:13 addons\structures_f_bootcamp.pbo - 101830 0:37:13 addons\structures_f_data.pbo - 100167 0:37:13 addons\structures_f_epa.pbo - 99891 0:37:13 addons\structures_f_epb.pbo - 101868 0:37:13 addons\structures_f_epc.pbo - 101721 0:37:13 addons\structures_f_exp_a.pbo - 99087 0:37:13 addons\structures_f_households.pbo - 102520 0:37:13 addons\structures_f_ind.pbo - 102260 0:37:13 addons\structures_f_mil.pbo - 101830 0:37:13 addons\structures_f_wrecks.pbo - 99089 0:37:13 addons\uifonts_f.pbo - 99090 0:37:13 addons\uifonts_f_data.pbo - 99090 0:37:13 addons\ui_f.pbo - 102687 0:37:13 addons\ui_f_bootcamp.pbo - 101548 0:37:13 addons\ui_f_data.pbo - 102242 0:37:13 addons\ui_f_exp_a.pbo - 99090 0:37:13 addons\weapons_f.pbo - 102566 0:37:13 addons\weapons_f_beta.pbo - 102192 0:37:13 addons\weapons_f_bootcamp.pbo - 99090 0:37:13 addons\weapons_f_epa.pbo - 99090 0:37:13 addons\weapons_f_epb.pbo - 99090 0:37:13 addons\weapons_f_epc.pbo - 99090 0:37:13 addons\weapons_f_gamma.pbo - 99090 0:37:13 0:37:13 ======================= 0:37:13 0:37:13 ============================================================================================= List of mods =============================================================================================== 0:37:13 modsReadOnly = true 0:37:13 safeModsActivated = false 0:37:13 customMods = true 0:37:13 hash = '557BAB318A3108E3F855B3893C0E58D926ACDC96' 0:37:13 hashShort = 'd9edb792' 0:37:13 name | modDir | default | origin | hash | hashShort | fullPath 0:37:13 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 0:37:13 Epoch Mod 0.3.9.0 | @Epoch | false | GAME DIR | 3d1f39b88a8e6787230554a055f5756f887097b2 | cf2004b8 | C:\TCAFiles\users\tinboye\31\@Epoch 0:37:13 Ryan's Zombies & Demons | @ryanszombies | false | GAME DIR | 9439c7ffe34403657997eac04e10bb889d81d3c6 | ff6bd66c | C:\TCAFiles\users\tinboye\31\@ryanszombies 0:37:13 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | | 0:37:13 Arma 3 Apex | expansion | true | GAME DIR | 3b262d55f1bf131ac7ba7e8f52db442675e78deb | 734697dd | C:\TCAFiles\users\tinboye\31\expansion 0:37:13 Arma 3 Marksmen | mark | true | GAME DIR | 6dc590a2267497ee172fb435fd058519f25cd960 | 64a11e26 | C:\TCAFiles\users\tinboye\31\mark 0:37:13 Arma 3 Helicopters | heli | true | GAME DIR | 3ec66916054a5a3b6d08c28574e57d1a20a88796 | fa82f9ff | C:\TCAFiles\users\tinboye\31\heli 0:37:13 Arma 3 Karts | kart | true | GAME DIR | 908c532399962c4c773274261398903a3ceaed91 | 688e112f | C:\TCAFiles\users\tinboye\31\kart 0:37:13 Arma 3 Zeus | curator | true | GAME DIR | 5b1a121146e2ea4de6e30f2052c2a7b85f1c9ae3 | 31955d5 | C:\TCAFiles\users\tinboye\31\curator 0:37:13 Arma 3 | A3 | true | NOT FOUND | | | 0:37:13 ========================================================================================================================================================================================================== 0:37:13 InitSound ... 0:37:13 InitSound - complete 0:37:13 PhysX3 SDK Init started ... 0:37:13 PhysX3 SDK Init ended. 0:37:16 Attempt to override final function - rscminimap_script 0:37:16 Attempt to override final function - rscdisplayloading_script 0:37:16 Attempt to override final function - rscdisplayloading_script 0:37:16 Attempt to override final function - rscdisplayloading_script 0:37:16 Attempt to override final function - rscdiary_script 0:37:16 Attempt to override final function - rscdisplaysinglemission_script 0:37:16 Attempt to override final function - rscdiary_script 0:37:16 Attempt to override final function - rscdisplayremotemissions_script 0:37:16 Attempt to override final function - rscdisplayloading_script 0:37:16 Attempt to override final function - rscdiary_script 0:37:16 Attempt to override final function - rscdiary_script 0:37:16 Attempt to override final function - rscdisplaystrategicmap_script 0:37:16 Attempt to override final function - rscdisplaycommon_script 0:37:16 Attempt to override final function - rscdisplaygarage_script 0:37:16 Attempt to override final function - rscdisplayhostsettings_script 0:37:16 Attempt to override final function - rscdisplayloading_script 0:37:17 Attempt to override final function - rscdisplaycurator_script 0:37:17 Attempt to override final function - display3deneditcomposition_script 0:37:17 Attempt to override final function - display3deneditattributes_script 0:37:17 Attempt to override final function - display3deneditattributes_script 0:37:17 Attempt to override final function - rscdisplayhostsettings_script 0:37:17 Attempt to override final function - rscdisplaycommon_script 0:37:17 Attempt to override final function - rscdisplaydebriefing_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script 0:37:17 Attempt to override final function - rscunitinfo_script
if you look at the rpt of the hc that works remotely you will see it loads the mission file
===================================================================== == D:\Games\Steam\steamapps\common\Arma 3\arma3serverhc.exe == "arma3serverhc.exe" -client -connect=94.23.252.71 -port=2362 "-mod=D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Zombies and Demons;D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch" -nosound Original output filename: Arma3Retail_Server Exe timestamp: 2016/07/11 10:11:04 Current time: 2016/09/05 22:11:42 Type: Public Build: Stable Version: 1.62.137494 Allocator: D:\Games\Steam\steamapps\common\Arma 3\dll\tbb4malloc_bi.dll ===================================================================== 22:11:42 Cannot register unknown string STR_AC_VEHICLE_IN_VEHICLE_UNLOAD 22:11:42 Initializing stats manager. 22:11:42 Stats config disabled. 22:11:42 sessionID: b1b14ec7817b1bead40b307c8377ae4ae4a3a5c4 22:11:59 Updating base class ->HouseBase, by a3\data_f\config.bin/CfgVehicles/House/ 22:11:59 Updating base class ->Thing, by a3\data_f\config.bin/CfgVehicles/ThingX/ 22:11:59 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ 22:11:59 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ 22:11:59 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ 22:11:59 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ 22:11:59 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ 22:11:59 Updating base class ->House, by a3\structures_f\config.bin/CfgVehicles/House_F/ 22:11:59 Updating base class ->House_F, by a3\structures_f\config.bin/CfgVehicles/House_Small_F/ 22:11:59 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/ 22:11:59 Updating base class ->RifleBaseLowStandActions, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/Actions/RifleBaseStandActions/ 22:11:59 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/ 22:11:59 Updating base class ->StandBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSnonWnonDnon/ 22:11:59 Updating base class BlendAnims->, by a3\anims_f\config\sdr\weaponswitching\config.bin/CfgMovesMaleSdr/BlendAnims/ 22:11:59 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ 22:11:59 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ 22:11:59 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ 22:11:59 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ 22:11:59 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ 22:11:59 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ 22:11:59 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ 22:11:59 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ 22:11:59 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ 22:11:59 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ 22:11:59 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ 22:11:59 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ 22:11:59 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ 22:11:59 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ 22:11:59 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ 22:11:59 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ 22:11:59 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ 22:11:59 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ 22:11:59 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ 22:11:59 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ 22:11:59 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ 22:11:59 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ 22:11:59 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ 22:11:59 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ 22:11:59 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ 22:11:59 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ 22:11:59 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ 22:11:59 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ 22:11:59 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ 22:11:59 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ 22:11:59 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ 22:11:59 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ 22:11:59 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ 22:11:59 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ 22:11:59 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ 22:11:59 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ 22:11:59 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ 22:11:59 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ 22:11:59 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ 22:11:59 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ 22:11:59 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ 22:11:59 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/ 22:11:59 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/ 22:11:59 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ 22:11:59 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ 22:11:59 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ 22:11:59 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ 22:11:59 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ 22:11:59 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ 22:11:59 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ 22:11:59 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ 22:11:59 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ 22:11:59 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ 22:11:59 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ 22:11:59 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ 22:11:59 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ 22:11:59 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ 22:11:59 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ 22:11:59 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ 22:11:59 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 22:11:59 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ 22:11:59 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ 22:11:59 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ 22:11:59 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ 22:11:59 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ 22:11:59 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ 22:11:59 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/ 22:11:59 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/ 22:11:59 Updating base class ->BulletCore, by a3\weapons_f\config.bin/CfgAmmo/BulletBase/ 22:11:59 Updating base class ->Default, by a3\weapons_f\config.bin/CfgMagazines/CA_Magazine/ 22:11:59 Updating base class ->ReammoBox, by a3\weapons_f\config.bin/CfgVehicles/WeaponHolder/ 22:11:59 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/CowsSlot/ 22:11:59 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/PointerSlot/ 22:11:59 Updating base class ->PistolCore, by a3\weapons_f\config.bin/CfgWeapons/Pistol/ 22:11:59 Updating base class ->WeaponSlotsInfo, by a3\weapons_f\config.bin/CfgWeapons/Pistol_Base_F/WeaponSlotsInfo/ 22:11:59 Updating base class ->Default, by a3\weapons_f\config.bin/CfgWeapons/ItemCore/ 22:11:59 Updating base class ->ReammoBox, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/Bag_Base/ 22:11:59 Updating base class ->ThingX, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/WeaponHolderSimulated/ 22:11:59 Updating base class ->All, by a3\sounds_f\config.bin/CfgVehicles/Sound/ 22:11:59 Updating base class ->Ship, by a3\boat_f\config.bin/CfgVehicles/Ship_F/ 22:12:00 Updating base class ->BlendAnims, by a3\soft_f_kart\kart_01\config.bin/CfgMovesMaleSdr/BlendAnims/ 22:12:00 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/ 22:12:00 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/ 22:12:00 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/ 22:12:00 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/ 22:12:00 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/ 22:12:00 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/ 22:12:00 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/ 22:12:00 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/ 22:12:00 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/ 22:12:00 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/ 22:12:00 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/ 22:12:00 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/ 22:12:02 Initializing Steam Manager 22:12:03 Starting initial content check. 22:12:03 Steam Manager initialized. 22:12:03 22:12:03 ==== Loaded addons ==== 22:12:03 22:12:03 dta\bin.pbo - unknown 22:12:03 dta\core.pbo - 98397 22:12:03 dta\languagecore_f.pbo - 102617 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a2_epoch_structures.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a2_epoch_weapons.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_assets.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_assets_1.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_assets_2.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_assets_3.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_code.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_community.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_configs.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_language.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_structures.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_underground.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_vehicles.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_vehicles_1.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch\addons\a3_epoch_weapons.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Zombies and Demons\addons\ryanzombies.pbo - unknown 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\air_f_exp.ebo - 102689 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\anims_f_exp.ebo - 102702 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\armor_f_exp.ebo - 101169 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\boat_f_exp.ebo - 102349 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\cargoposes_f_exp.ebo - 102649 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\characters_f_exp.ebo - 102716 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\data_f_exp.ebo - 102504 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\dubbing_f_exp.ebo - 102566 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\dubbing_radio_f_exp.ebo - 102344 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\dubbing_radio_f_exp_data_chi.ebo - 102574 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\dubbing_radio_f_exp_data_engfre.ebo - 102574 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\dubbing_radio_f_exp_data_fre.ebo - 102574 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\editorpreviews_f_exp.ebo - 101866 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\functions_f_exp.ebo - 102377 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\languagemissions_f_exp.ebo - 102617 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\language_f_exp.ebo - 102617 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\map_data_exp.ebo - 101774 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\map_tanoabuka.ebo - 102697 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\map_tanoabuka_data.ebo - 102638 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\map_tanoabuka_data_layers.ebo - 102461 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\map_tanoabuka_data_layers_00_00.ebo - 102461 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\map_tanoa_scenes_f.ebo - 101568 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\missions_f_exp.ebo - 102771 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\missions_f_exp_data.ebo - 102647 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\missions_f_exp_video.ebo - 102748 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\modules_f_exp.ebo - 101172 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\music_f_exp.ebo - 102056 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\music_f_exp_music.ebo - 102056 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\props_f_exp.ebo - 102514 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\rocks_f_exp.ebo - 102694 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\soft_f_exp.ebo - 102514 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\sounds_f_exp.ebo - 102514 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\static_f_exp.ebo - 101619 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\structures_f_exp.ebo - 102320 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\structures_f_exp_civilian.ebo - 102332 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\structures_f_exp_commercial.ebo - 102337 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\structures_f_exp_cultural.ebo - 102334 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\structures_f_exp_data.ebo - 102341 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\structures_f_exp_industrial.ebo - 102566 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\structures_f_exp_infrastructure.ebo - 102649 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\supplies_f_exp.ebo - 102166 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\ui_f_exp.ebo - 102701 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\vegetation_f_exp.ebo - 102695 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\expansion\addons\weapons_f_exp.ebo - 102686 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\anims_f_mark.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\characters_f_mark.pbo - 102108 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\data_f_mark.pbo - 100892 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\dubbing_f_mark.pbo - 98398 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\dubbing_f_mp_mark.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\functions_f_mark.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\functions_f_mp_mark.pbo - 102702 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\languagemissions_f_mark.pbo - 102100 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\languagemissions_f_mp_mark.pbo - 102100 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\language_f_mark.pbo - 102099 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\language_f_mp_mark.pbo - 102099 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\missions_f_mark.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\missions_f_mark_data.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\missions_f_mark_video.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\missions_f_mp_mark.pbo - 102054 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\missions_f_mp_mark_data.pbo - 99084 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\modules_f_mark.pbo - 99085 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\modules_f_mp_mark.pbo - 102478 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\music_f_mark.pbo - 98422 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\music_f_mark_music.pbo - 99086 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\sounds_f_mark.pbo - 99087 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\static_f_mark.pbo - 98423 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\structures_f_mark.pbo - 99089 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\supplies_f_mark.pbo - 99089 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\ui_f_mark.pbo - 99090 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\ui_f_mp_mark.pbo - 99090 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\mark\addons\weapons_f_mark.pbo - 102553 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\air_f_heli.pbo - 100981 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\anims_f_heli.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\boat_f_heli.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\cargoposes_f_heli.pbo - 102649 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\data_f_heli.pbo - 100892 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\dubbing_f_heli.pbo - 98398 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\functions_f_heli.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\languagemissions_f_heli.pbo - 102099 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\language_f_heli.pbo - 102099 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\missions_f_heli.pbo - 100701 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\missions_f_heli_data.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\missions_f_heli_video.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\modules_f_heli.pbo - 99085 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\music_f_heli.pbo - 98423 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\music_f_heli_music.pbo - 99086 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\soft_f_heli.pbo - 99086 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\sounds_f_heli.pbo - 99086 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\structures_f_heli.pbo - 101719 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\supplies_f_heli.pbo - 101719 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\heli\addons\ui_f_heli.pbo - 99090 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\anims_f_kart.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\characters_f_kart.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\data_f_kart.pbo - 100651 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\languagemissions_f_kart.pbo - 102099 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\language_f_kart.pbo - 102099 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\missions_f_kart.pbo - 100701 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\missions_f_kart_data.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\modules_f_kart.pbo - 99085 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\modules_f_kart_data.pbo - 99085 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\soft_f_kart.pbo - 99086 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\sounds_f_kart.pbo - 99086 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\structures_f_kart.pbo - 101717 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\ui_f_kart.pbo - 99090 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\kart\addons\weapons_f_kart.pbo - 99090 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\curator\addons\data_f_curator.pbo - 101811 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\curator\addons\functions_f_curator.pbo - 99082 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\curator\addons\language_f_curator.pbo - 102098 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\curator\addons\missions_f_curator.pbo - 101775 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\curator\addons\modules_f_curator.pbo - 99085 22:12:03 D:\Games\Steam\steamapps\common\Arma 3\curator\addons\ui_f_curator.pbo - 102204 22:12:03 addons\3den.pbo - 102647 22:12:03 addons\3den_language.pbo - 102097 22:12:03 addons\a3.pbo - unknown 22:12:03 addons\air_f.pbo - 99988 22:12:03 addons\air_f_beta.pbo - 100272 22:12:03 addons\air_f_epb.pbo - 99941 22:12:03 addons\air_f_epc.pbo - 98395 22:12:03 addons\air_f_gamma.pbo - 98395 22:12:03 addons\animals_f.pbo - 100090 22:12:03 addons\animals_f_beta.pbo - 100090 22:12:03 addons\anims_f.pbo - 101995 22:12:03 addons\anims_f_bootcamp.pbo - 99081 22:12:03 addons\anims_f_data.pbo - 102560 22:12:03 addons\anims_f_epa.pbo - 99082 22:12:03 addons\anims_f_epc.pbo - 99082 22:12:03 addons\anims_f_exp_a.pbo - 99908 22:12:03 addons\armor_f.pbo - 99082 22:12:03 addons\armor_f_beta.pbo - 101707 22:12:03 addons\armor_f_epb.pbo - 99082 22:12:03 addons\armor_f_epc.pbo - 99082 22:12:03 addons\armor_f_gamma.pbo - 99082 22:12:03 addons\baseconfig_f.pbo - 99080 22:12:03 addons\boat_f.pbo - 99082 22:12:03 addons\boat_f_beta.pbo - 99082 22:12:03 addons\boat_f_epc.pbo - 101732 22:12:03 addons\boat_f_gamma.pbo - 101732 22:12:03 addons\cargoposes_f.pbo - 102701 22:12:03 addons\characters_f.pbo - 102106 22:12:03 addons\characters_f_beta.pbo - 101172 22:12:03 addons\characters_f_bootcamp.pbo - 100169 22:12:03 addons\characters_f_epa.pbo - 99082 22:12:03 addons\characters_f_epb.pbo - 99082 22:12:03 addons\characters_f_epc.pbo - 99082 22:12:03 addons\characters_f_gamma.pbo - 99374 22:12:03 addons\data_f.pbo - 102582 22:12:03 addons\data_f_bootcamp.pbo - 100892 22:12:03 addons\data_f_exp_a.pbo - 99082 22:12:03 addons\data_f_exp_b.pbo - 98643 22:12:03 addons\drones_f.pbo - 100981 22:12:03 addons\dubbing_f.pbo - 98398 22:12:03 addons\dubbing_f_beta.pbo - 98398 22:12:03 addons\dubbing_f_bootcamp.pbo - 98398 22:12:03 addons\dubbing_f_epa.pbo - 98398 22:12:03 addons\dubbing_f_epb.pbo - 98398 22:12:03 addons\dubbing_f_epc.pbo - 98398 22:12:03 addons\dubbing_f_gamma.pbo - 98398 22:12:03 addons\dubbing_radio_f.pbo - 99982 22:12:03 addons\dubbing_radio_f_data_eng.pbo - 99078 22:12:03 addons\dubbing_radio_f_data_engb.pbo - 99078 22:12:03 addons\dubbing_radio_f_data_gre.pbo - 99078 22:12:03 addons\dubbing_radio_f_data_per.pbo - 99078 22:12:03 addons\dubbing_radio_f_data_vr.pbo - 99078 22:12:03 addons\editorpreviews_f.pbo - 99556 22:12:03 addons\editor_f.pbo - 99082 22:12:03 addons\functions_f.pbo - 102723 22:12:03 addons\functions_f_bootcamp.pbo - 101296 22:12:03 addons\functions_f_epa.pbo - 99082 22:12:03 addons\functions_f_epc.pbo - 99082 22:12:03 addons\functions_f_exp_a.pbo - 99082 22:12:03 addons\languagemissions_f.pbo - 102617 22:12:03 addons\languagemissions_f_beta.pbo - 102099 22:12:03 addons\languagemissions_f_bootcamp.pbo - 102099 22:12:03 addons\languagemissions_f_epa.pbo - 102099 22:12:03 addons\languagemissions_f_epb.pbo - 102099 22:12:03 addons\languagemissions_f_epc.pbo - 102099 22:12:03 addons\languagemissions_f_exp_a.pbo - 102099 22:12:03 addons\languagemissions_f_gamma.pbo - 102099 22:12:03 addons\language_f.pbo - 102097 22:12:03 addons\language_f_beta.pbo - 102097 22:12:03 addons\language_f_bootcamp.pbo - 102097 22:12:03 addons\language_f_epa.pbo - 102099 22:12:03 addons\language_f_epb.pbo - 102099 22:12:03 addons\language_f_epc.pbo - 102099 22:12:03 addons\language_f_exp_a.pbo - 102099 22:12:03 addons\language_f_exp_b.pbo - 102099 22:12:03 addons\language_f_gamma.pbo - 102099 22:12:03 addons\map_altis.pbo - 102518 22:12:03 addons\map_altis_data.pbo - 99740 22:12:03 addons\map_altis_data_layers.pbo - 99901 22:12:03 addons\map_altis_data_layers_00_00.pbo - 99901 22:12:03 addons\map_altis_data_layers_00_01.pbo - 99901 22:12:03 addons\map_altis_data_layers_01_00.pbo - 99901 22:12:03 addons\map_altis_data_layers_01_01.pbo - 99901 22:12:03 addons\map_altis_scenes_f.pbo - 101568 22:12:03 addons\map_data.pbo - 100132 22:12:03 addons\map_stratis.pbo - 100234 22:12:03 addons\map_stratis_data.pbo - 99082 22:12:03 addons\map_stratis_data_layers.pbo - 99082 22:12:03 addons\map_stratis_scenes_f.pbo - 101568 22:12:03 addons\map_vr.pbo - 98784 22:12:03 addons\map_vr_scenes_f.pbo - 101569 22:12:03 addons\misc_f.pbo - 99082 22:12:03 addons\missions_f.pbo - 99082 22:12:03 addons\missions_f_beta.pbo - 99082 22:12:03 addons\missions_f_beta_data.pbo - 99082 22:12:03 addons\missions_f_beta_video.pbo - 99082 22:12:03 addons\missions_f_bootcamp.pbo - 102166 22:12:03 addons\missions_f_bootcamp_data.pbo - 99082 22:12:03 addons\missions_f_bootcamp_video.pbo - 99082 22:12:03 addons\missions_f_data.pbo - 99082 22:12:03 addons\missions_f_epa.pbo - 102505 22:12:03 addons\missions_f_epa_data.pbo - 99082 22:12:03 addons\missions_f_epa_video.pbo - 99082 22:12:03 addons\missions_f_epb.pbo - 99082 22:12:03 addons\missions_f_epc.pbo - 99082 22:12:03 addons\missions_f_exp_a.pbo - 102056 22:12:03 addons\missions_f_exp_a_data.pbo - 98702 22:12:03 addons\missions_f_gamma.pbo - 99082 22:12:03 addons\missions_f_gamma_data.pbo - 99082 22:12:03 addons\missions_f_gamma_video.pbo - 99082 22:12:03 addons\missions_f_video.pbo - 99084 22:12:03 addons\modules_f.pbo - 98663 22:12:03 addons\modules_f_beta.pbo - 99084 22:12:03 addons\modules_f_beta_data.pbo - 99084 22:12:03 addons\modules_f_bootcamp.pbo - 99085 22:12:03 addons\modules_f_data.pbo - 99085 22:12:03 addons\modules_f_epb.pbo - 99085 22:12:03 addons\modules_f_exp_a.pbo - 99085 22:12:03 addons\music_f.pbo - 99086 22:12:03 addons\music_f_bootcamp.pbo - 98422 22:12:03 addons\music_f_bootcamp_music.pbo - 99086 22:12:03 addons\music_f_epa.pbo - 98422 22:12:03 addons\music_f_epa_music.pbo - 99086 22:12:03 addons\music_f_epb.pbo - 98422 22:12:03 addons\music_f_epb_music.pbo - 99086 22:12:03 addons\music_f_epc.pbo - 98423 22:12:03 addons\music_f_epc_music.pbo - 99086 22:12:03 addons\music_f_music.pbo - 99086 22:12:03 addons\plants_f.pbo - 102349 22:12:03 addons\props_f_exp_a.pbo - 99086 22:12:03 addons\roads_f.pbo - 98423 22:12:03 addons\rocks_f.pbo - 101831 22:12:03 addons\signs_f.pbo - 99349 22:12:03 addons\soft_f.pbo - 98851 22:12:03 addons\soft_f_beta.pbo - 99086 22:12:03 addons\soft_f_bootcamp.pbo - 99086 22:12:03 addons\soft_f_epc.pbo - 102379 22:12:03 addons\soft_f_gamma.pbo - 100005 22:12:03 addons\sounds_f.pbo - 101933 22:12:03 addons\sounds_f_arsenal.pbo - 99086 22:12:03 addons\sounds_f_bootcamp.pbo - 99086 22:12:03 addons\sounds_f_characters.pbo - 101934 22:12:03 addons\sounds_f_environment.pbo - 101781 22:12:03 addons\sounds_f_epb.pbo - 99086 22:12:03 addons\sounds_f_epc.pbo - 99086 22:12:03 addons\sounds_f_exp_a.pbo - 99086 22:12:03 addons\sounds_f_sfx.pbo - 99087 22:12:03 addons\sounds_f_vehicles.pbo - 101781 22:12:03 addons\static_f.pbo - 101412 22:12:03 addons\static_f_beta.pbo - 98423 22:12:03 addons\static_f_gamma.pbo - 98423 22:12:03 addons\structures_f.pbo - 102108 22:12:03 addons\structures_f_bootcamp.pbo - 101830 22:12:03 addons\structures_f_data.pbo - 100167 22:12:03 addons\structures_f_epa.pbo - 99891 22:12:03 addons\structures_f_epb.pbo - 101868 22:12:03 addons\structures_f_epc.pbo - 101721 22:12:03 addons\structures_f_exp_a.pbo - 99087 22:12:03 addons\structures_f_households.pbo - 102520 22:12:03 addons\structures_f_ind.pbo - 102260 22:12:03 addons\structures_f_mil.pbo - 101830 22:12:03 addons\structures_f_wrecks.pbo - 99089 22:12:03 addons\uifonts_f.pbo - 99090 22:12:03 addons\uifonts_f_data.pbo - 99090 22:12:03 addons\ui_f.pbo - 102687 22:12:03 addons\ui_f_bootcamp.pbo - 101548 22:12:03 addons\ui_f_data.pbo - 102242 22:12:03 addons\ui_f_exp_a.pbo - 99090 22:12:03 addons\weapons_f.pbo - 102566 22:12:03 addons\weapons_f_beta.pbo - 102192 22:12:03 addons\weapons_f_bootcamp.pbo - 99090 22:12:03 addons\weapons_f_epa.pbo - 99090 22:12:03 addons\weapons_f_epb.pbo - 99090 22:12:03 addons\weapons_f_epc.pbo - 99090 22:12:03 addons\weapons_f_gamma.pbo - 99090 22:12:03 22:12:03 ======================= 22:12:03 22:12:03 ============================================================================================= List of mods =============================================================================================== 22:12:03 modsReadOnly = true 22:12:03 safeModsActivated = false 22:12:03 customMods = true 22:12:03 hash = 'D621DD7A34EF3CD965D1084AAD1FAC830650D105' 22:12:03 hashShort = '46e47973' 22:12:03 name | modDir | default | origin | hash | hashShort | fullPath 22:12:03 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 22:12:03 Epoch Mod 0.3.9.0 | @Epoch | false | GAME DIR | 3d1f39b88a8e6787230554a055f5756f887097b2 | cf2004b8 | D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Epoch 22:12:03 Ryan's Zombies & Demons | @Zombies and Demons | false | GAME DIR | 9439c7ffe34403657997eac04e10bb889d81d3c6 | ff6bd66c | D:\Games\Steam\steamapps\common\Arma 3\!Workshop\@Zombies and Demons 22:12:03 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | | 22:12:03 Arma 3 Apex | expansion | true | GAME DIR | 2ead696776889f83ff6858012f8797677f96d340 | d6f6ece8 | D:\Games\Steam\steamapps\common\Arma 3\expansion 22:12:03 Arma 3 Marksmen | mark | true | GAME DIR | abcdc24602067e2806db3e05b5193970eafbf111 | a5cfe5cf | D:\Games\Steam\steamapps\common\Arma 3\mark 22:12:03 Arma 3 Helicopters | heli | true | GAME DIR | 5bec42e59bcde9eef913b54f6ef95de6a6a99e01 | 96c411d5 | D:\Games\Steam\steamapps\common\Arma 3\heli 22:12:03 Arma 3 Karts | kart | true | GAME DIR | 44cc1655a67b9002577562645da2eeb67d1be2b0 | cf40abd | D:\Games\Steam\steamapps\common\Arma 3\kart 22:12:03 Arma 3 Zeus | curator | true | GAME DIR | 15dc9c98b66c6c932d8c8a83ad5c4b9360cee492 | 5056afaa | D:\Games\Steam\steamapps\common\Arma 3\curator 22:12:03 Arma 3 | A3 | true | NOT FOUND | | | 22:12:03 ========================================================================================================================================================================================================== 22:12:03 InitSound ... 22:12:03 InitSound - complete 22:12:03 PhysX3 SDK Init started ... 22:12:03 PhysX3 SDK Init ended. 22:12:06 Attempt to override final function - rscminimap_script 22:12:06 Attempt to override final function - rscdisplayloading_script 22:12:06 Attempt to override final function - rscdisplayloading_script 22:12:06 Attempt to override final function - rscdisplayloading_script 22:12:06 Attempt to override final function - rscdiary_script 22:12:06 Attempt to override final function - rscdisplaysinglemission_script 22:12:06 Attempt to override final function - rscdiary_script 22:12:06 Attempt to override final function - rscdisplayremotemissions_script 22:12:06 Attempt to override final function - rscdisplayloading_script 22:12:06 Attempt to override final function - rscdiary_script 22:12:06 Attempt to override final function - rscdiary_script 22:12:06 Attempt to override final function - rscdisplaystrategicmap_script 22:12:06 Attempt to override final function - rscdisplaycommon_script 22:12:06 Attempt to override final function - rscdisplaygarage_script 22:12:07 Attempt to override final function - rscdisplayhostsettings_script 22:12:07 Attempt to override final function - rscdisplayloading_script 22:12:07 Attempt to override final function - rscdisplaycurator_script 22:12:07 Attempt to override final function - display3deneditcomposition_script 22:12:07 Attempt to override final function - display3deneditattributes_script 22:12:07 Attempt to override final function - display3deneditattributes_script 22:12:07 Attempt to override final function - rscdisplayhostsettings_script 22:12:07 Attempt to override final function - rscdisplaycommon_script 22:12:07 Attempt to override final function - rscdisplaydebriefing_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:07 Attempt to override final function - rscunitinfo_script 22:12:16 Starting mission: 22:12:16 Mission file: __cur_mp (__CUR_MP) 22:12:16 Mission world: Altis 22:12:16 Mission directory: mpmissions\__CUR_MP.Altis\
so i am thinking something on the server itself is not allowing the hc to connect locally.
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Ty for your response. Yes those settings are correct. I was able to connect to the remote server from my pc's HC just fine. It is only when I try to duplicate this within the server itself. The hc loads on the same server. But never trys to connect. I take that same batch file. And run it from my own pc it will connect. Which leads me to believe it's something to do with the dedi box.
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so further investigation, i was able to get HC working, but i can only seem to get it to work remotely, I setup a HC from my pc here and connected to the remote server. Yet when i take the exact same bat file, copy that to the server, change the IP address to 127.0.0.1 and try to run it, the client host loads, but never connects to the server. The server's firewall is disabled. but i am out of ideas what it might be. its a dedicated box with gtx gaming.
thanks
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On 8/30/2016 at 6:59 AM, Robio said:
I would first update the server files to 1,62 as you are running 1.60.
thanks, i didnt even notice that, thought everything was updated to the latest, turns out it was not. working now
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Since the latest epoch mod version has come out, the mission.sqm has completely changed. has anyone been able to add a headless client to the new epochmod 0.3.9? if so, care to share.
I tried adding
class Item104 { dataType="Group"; side="LOGIC"; class Entities { items=1; class Item0 { position[]={10720.502,12.714643,11356.243}; id=100; side="LOGIC"; vehicle="HeadlessClient_F"; player="PLAY CDG"; init="this enableSimulation false; this allowDamage false"; leader=1; skill=0.60000002; text="HC_HAL"; }; }; class Attributes { }; id=204; };
my hc is running, but the mission did not seem to detect the HC.
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I setup an epoch server after taking a break for months. decided to give the new version a try. Have setup many servers in the past. But since this last version i cannot figure out what the issue is.
Here is my rpt
I apologize i forget how to collapse the code box.
===================================================================== == C:\TCAFiles\users\tinboye\31\arma3server.exe == "arma3server.exe" -ip=94.23.252.71 -port=2362 -cfg=sc\basic.cfg -config=sc\server.cfg -profiles=sc -name=sc -mod=@Epoch;@EpochHive; -world=empty -noPause -noSound -AutoInit Original output filename: Arma3Retail_Server Exe timestamp: 2016/06/01 14:49:01 Current time: 2016/08/28 21:57:02 Type: Public Build: Stable Version: 1.60.136470 Allocator: C:\TCAFiles\users\tinboye\31\dll\tbb4malloc_bi.dll ===================================================================== 21:57:02 SteamAPI initialization failed. Steam features wont's be accessible! 21:57:02 Cannot register unknown string STR_MULTI_TITLE_OFFICIAL_SERVERS 21:57:03 Initializing stats manager. 21:57:03 Stats config disabled. 21:57:03 sessionID: edd9294835256241449bb1eb08f42cae9b2810e9 21:57:15 Updating base class ->HouseBase, by a3\data_f\config.bin/CfgVehicles/House/ 21:57:15 Updating base class ->Thing, by a3\data_f\config.bin/CfgVehicles/ThingX/ 21:57:15 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ 21:57:15 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ 21:57:15 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ 21:57:15 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ 21:57:15 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ 21:57:15 Updating base class ->House, by a3\structures_f\config.bin/CfgVehicles/House_F/ 21:57:15 Updating base class ->House_F, by a3\structures_f\config.bin/CfgVehicles/House_Small_F/ 21:57:16 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/ 21:57:16 Updating base class ->RifleBaseLowStandActions, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/Actions/RifleBaseStandActions/ 21:57:16 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/ 21:57:16 Updating base class ->StandBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSnonWnonDnon/ 21:57:16 Updating base class BlendAnims->, by a3\anims_f\config\sdr\weaponswitching\config.bin/CfgMovesMaleSdr/BlendAnims/ 21:57:16 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ 21:57:16 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ 21:57:16 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ 21:57:16 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ 21:57:16 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ 21:57:16 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ 21:57:16 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ 21:57:16 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ 21:57:16 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ 21:57:16 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ 21:57:16 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ 21:57:16 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ 21:57:16 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ 21:57:16 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ 21:57:16 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ 21:57:16 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ 21:57:16 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ 21:57:16 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ 21:57:16 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ 21:57:16 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ 21:57:16 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ 21:57:16 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ 21:57:16 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ 21:57:16 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ 21:57:16 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ 21:57:16 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ 21:57:16 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ 21:57:16 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ 21:57:16 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ 21:57:16 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ 21:57:16 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ 21:57:16 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ 21:57:16 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ 21:57:16 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ 21:57:16 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ 21:57:16 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ 21:57:16 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ 21:57:16 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ 21:57:16 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ 21:57:16 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ 21:57:16 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ 21:57:16 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/ 21:57:16 Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscInGameUI/RscTaskOverview/controls/TaskOverviewAssigned/ 21:57:16 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ 21:57:16 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ 21:57:16 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ 21:57:16 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ 21:57:16 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ 21:57:16 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ 21:57:16 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ 21:57:16 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/ 21:57:16 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ 21:57:16 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ 21:57:16 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ 21:57:16 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ 21:57:16 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ 21:57:16 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ 21:57:16 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ 21:57:16 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ 21:57:16 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ 21:57:16 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 21:57:16 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ 21:57:16 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ 21:57:16 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ 21:57:16 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ 21:57:16 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ 21:57:16 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ 21:57:16 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceMid/ 21:57:16 Updating base class ->DistanceClose, by a3\ui_f\config.bin/CfgSimpleTasks/Icon3D/DistanceLong/ 21:57:16 Updating base class ->BulletCore, by a3\weapons_f\config.bin/CfgAmmo/BulletBase/ 21:57:16 Updating base class ->Default, by a3\weapons_f\config.bin/CfgMagazines/CA_Magazine/ 21:57:16 Updating base class ->ReammoBox, by a3\weapons_f\config.bin/CfgVehicles/WeaponHolder/ 21:57:16 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/CowsSlot/ 21:57:16 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/PointerSlot/ 21:57:16 Updating base class ->PistolCore, by a3\weapons_f\config.bin/CfgWeapons/Pistol/ 21:57:16 Updating base class ->WeaponSlotsInfo, by a3\weapons_f\config.bin/CfgWeapons/Pistol_Base_F/WeaponSlotsInfo/ 21:57:16 Updating base class ->Default, by a3\weapons_f\config.bin/CfgWeapons/ItemCore/ 21:57:16 Updating base class ->ReammoBox, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/Bag_Base/ 21:57:16 Updating base class ->ThingX, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/WeaponHolderSimulated/ 21:57:16 Updating base class ->All, by a3\sounds_f\config.bin/CfgVehicles/Sound/ 21:57:16 Updating base class ->Ship, by a3\boat_f\config.bin/CfgVehicles/Ship_F/ 21:57:17 Updating base class ->BlendAnims, by a3\soft_f_kart\kart_01\config.bin/CfgMovesMaleSdr/BlendAnims/ 21:57:17 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisable/ 21:57:17 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayOptionsAudio/ControlsBackground/BackgroundDisableTiles/ 21:57:17 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisable/ 21:57:17 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigure/ControlsBackground/BackgroundDisableTiles/ 21:57:17 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisable/ 21:57:17 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureAction/ControlsBackground/BackgroundDisableTiles/ 21:57:17 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisable/ 21:57:17 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayConfigureControllers/ControlsBackground/BackgroundDisableTiles/ 21:57:17 Updating base class RscText->ctrlStaticBackgroundDisable, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisable/ 21:57:17 Updating base class RscText->ctrlStaticBackgroundDisableTiles, by a3\3den\config.bin/RscDisplayGameOptions/ControlsBackground/BackgroundDisableTiles/ 21:57:17 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_2/Controls/ 21:57:17 Updating base class controls->, by a3\3den\config.bin/RscDisplayArcadeMap_Layout_6/Controls/ 21:57:18 Initializing Steam Manager 21:57:18 unable to load subscribed content list. list will be updated from steam 21:57:18 unable to load published content list. list will be updated from steam 21:57:18 Steam Manager initialized. 21:57:18 21:57:18 ==== Loaded addons ==== 21:57:18 21:57:18 dta\bin.pbo - unknown 21:57:18 dta\core.pbo - 98397 21:57:18 dta\languagecore_f.pbo - 100547 21:57:18 C:\TCAFiles\users\tinboye\31\@EpochHive\addons\epoch_server.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@EpochHive\addons\epoch_server_core.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@EpochHive\addons\epoch_server_settings.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a2_epoch_structures.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a2_epoch_weapons.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_assets.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_assets_1.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_assets_2.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_assets_3.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_code.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_community.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_configs.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_language.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_structures.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_underground.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_vehicles.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_vehicles_1.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\@Epoch\addons\a3_epoch_weapons.pbo - unknown 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\anims_f_mark.pbo - 98395 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\characters_f_mark.pbo - 99312 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\data_f_mark.pbo - 99979 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\dubbing_f_mark.pbo - 98398 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\dubbing_f_mp_mark.pbo - 98398 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\functions_f_mark.pbo - 98405 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\functions_f_mp_mark.pbo - 98862 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\languagemissions_f_mark.pbo - 100000 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\languagemissions_f_mp_mark.pbo - 100003 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\language_f_mark.pbo - 99993 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\language_f_mp_mark.pbo - 99993 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\missions_f_mark.pbo - 98422 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\missions_f_mark_data.pbo - 98422 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\missions_f_mark_video.pbo - 98437 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\missions_f_mp_mark.pbo - 98422 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\missions_f_mp_mark_data.pbo - 98422 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\modules_f_mark.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\modules_f_mp_mark.pbo - 98422 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\music_f_mark.pbo - 98422 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\music_f_mark_music.pbo - 98422 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\sounds_f_mark.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\static_f_mark.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\structures_f_mark.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\supplies_f_mark.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\ui_f_mark.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\ui_f_mp_mark.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\mark\addons\weapons_f_mark.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\air_f_heli.pbo - 98395 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\anims_f_heli.pbo - 98397 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\boat_f_heli.pbo - 98395 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\cargoposes_f_heli.pbo - 98395 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\data_f_heli.pbo - 99982 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\dubbing_f_heli.pbo - 98398 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\functions_f_heli.pbo - 98403 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\languagemissions_f_heli.pbo - 99996 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\language_f_heli.pbo - 99993 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\missions_f_heli.pbo - 98436 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\missions_f_heli_data.pbo - 98437 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\missions_f_heli_video.pbo - 98437 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\modules_f_heli.pbo - 98422 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\music_f_heli.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\music_f_heli_music.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\soft_f_heli.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\sounds_f_heli.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\structures_f_heli.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\supplies_f_heli.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\heli\addons\ui_f_heli.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\anims_f_kart.pbo - 98395 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\characters_f_kart.pbo - 98396 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\data_f_kart.pbo - 98437 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\languagemissions_f_kart.pbo - 99999 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\language_f_kart.pbo - 99993 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\missions_f_kart.pbo - 98437 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\missions_f_kart_data.pbo - 98437 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\modules_f_kart.pbo - 98422 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\modules_f_kart_data.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\soft_f_kart.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\sounds_f_kart.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\structures_f_kart.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\ui_f_kart.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\kart\addons\weapons_f_kart.pbo - 98423 21:57:18 C:\TCAFiles\users\tinboye\31\curator\addons\data_f_curator.pbo - 99978 21:57:18 C:\TCAFiles\users\tinboye\31\curator\addons\functions_f_curator.pbo - 98402 21:57:18 C:\TCAFiles\users\tinboye\31\curator\addons\language_f_curator.pbo - 99992 21:57:18 C:\TCAFiles\users\tinboye\31\curator\addons\missions_f_curator.pbo - 99501 21:57:18 C:\TCAFiles\users\tinboye\31\curator\addons\modules_f_curator.pbo - 98422 21:57:18 C:\TCAFiles\users\tinboye\31\curator\addons\ui_f_curator.pbo - 100112 21:57:18 addons\3den.pbo - 99525 21:57:18 addons\3den_language.pbo - 99992 21:57:18 addons\a3.pbo - unknown 21:57:18 addons\air_f.pbo - 99988 21:57:18 addons\air_f_beta.pbo - 98395 21:57:18 addons\air_f_epb.pbo - 99941 21:57:18 addons\air_f_epc.pbo - 98395 21:57:18 addons\air_f_gamma.pbo - 98395 21:57:18 addons\animals_f.pbo - 98453 21:57:18 addons\animals_f_beta.pbo - 98395 21:57:18 addons\anims_f.pbo - 100288 21:57:18 addons\anims_f_bootcamp.pbo - 98395 21:57:18 addons\anims_f_data.pbo - 98480 21:57:18 addons\anims_f_epa.pbo - 98397 21:57:18 addons\anims_f_epc.pbo - 98397 21:57:18 addons\anims_f_exp_a.pbo - 98695 21:57:18 addons\armor_f.pbo - 98395 21:57:18 addons\armor_f_beta.pbo - 99591 21:57:18 addons\armor_f_epb.pbo - 98395 21:57:18 addons\armor_f_epc.pbo - 98395 21:57:18 addons\armor_f_gamma.pbo - 98395 21:57:18 addons\baseconfig_f.pbo - 99080 21:57:18 addons\boat_f.pbo - 98395 21:57:18 addons\boat_f_beta.pbo - 98395 21:57:18 addons\boat_f_epc.pbo - 98395 21:57:18 addons\boat_f_gamma.pbo - 98395 21:57:18 addons\cargoposes_f.pbo - 98395 21:57:18 addons\characters_f.pbo - 99496 21:57:18 addons\characters_f_beta.pbo - 98395 21:57:18 addons\characters_f_bootcamp.pbo - 98395 21:57:18 addons\characters_f_epa.pbo - 98395 21:57:18 addons\characters_f_epb.pbo - 98395 21:57:18 addons\characters_f_epc.pbo - 98395 21:57:18 addons\characters_f_gamma.pbo - 99374 21:57:18 addons\data_f.pbo - 99713 21:57:18 addons\data_f_bootcamp.pbo - 98437 21:57:18 addons\data_f_exp_a.pbo - 98437 21:57:18 addons\data_f_exp_b.pbo - 98643 21:57:18 addons\drones_f.pbo - 99942 21:57:18 addons\dubbing_f.pbo - 98398 21:57:18 addons\dubbing_f_beta.pbo - 98398 21:57:18 addons\dubbing_f_bootcamp.pbo - 98398 21:57:18 addons\dubbing_f_epa.pbo - 98398 21:57:18 addons\dubbing_f_epb.pbo - 98398 21:57:18 addons\dubbing_f_epc.pbo - 98398 21:57:18 addons\dubbing_f_gamma.pbo - 98398 21:57:18 addons\dubbing_radio_f.pbo - 99982 21:57:18 addons\dubbing_radio_f_data_eng.pbo - 99078 21:57:18 addons\dubbing_radio_f_data_engb.pbo - 99078 21:57:18 addons\dubbing_radio_f_data_gre.pbo - 99078 21:57:18 addons\dubbing_radio_f_data_per.pbo - 99078 21:57:18 addons\dubbing_radio_f_data_vr.pbo - 99078 21:57:18 addons\editorpreviews_f.pbo - 99556 21:57:18 addons\editor_f.pbo - 98402 21:57:18 addons\functions_f.pbo - 100265 21:57:18 addons\functions_f_bootcamp.pbo - 98790 21:57:18 addons\functions_f_epa.pbo - 98406 21:57:18 addons\functions_f_epc.pbo - 98406 21:57:18 addons\functions_f_exp_a.pbo - 98403 21:57:18 addons\languagemissions_f.pbo - 99993 21:57:18 addons\languagemissions_f_beta.pbo - 99993 21:57:18 addons\languagemissions_f_bootcamp.pbo - 99993 21:57:18 addons\languagemissions_f_epa.pbo - 99993 21:57:18 addons\languagemissions_f_epb.pbo - 99993 21:57:18 addons\languagemissions_f_epc.pbo - 99993 21:57:18 addons\languagemissions_f_exp_a.pbo - 99996 21:57:18 addons\languagemissions_f_gamma.pbo - 99995 21:57:18 addons\language_f.pbo - 100046 21:57:18 addons\language_f_beta.pbo - 99992 21:57:18 addons\language_f_bootcamp.pbo - 99992 21:57:18 addons\language_f_epa.pbo - 99992 21:57:18 addons\language_f_epb.pbo - 99992 21:57:18 addons\language_f_epc.pbo - 99992 21:57:18 addons\language_f_exp_a.pbo - 99993 21:57:18 addons\language_f_exp_b.pbo - 99993 21:57:18 addons\language_f_gamma.pbo - 99993 21:57:18 addons\map_altis.pbo - 100239 21:57:18 addons\map_altis_data.pbo - 99740 21:57:18 addons\map_altis_data_layers.pbo - 99901 21:57:18 addons\map_altis_data_layers_00_00.pbo - 99901 21:57:18 addons\map_altis_data_layers_00_01.pbo - 99901 21:57:18 addons\map_altis_data_layers_01_00.pbo - 99901 21:57:18 addons\map_altis_data_layers_01_01.pbo - 99901 21:57:18 addons\map_altis_scenes_f.pbo - 98766 21:57:18 addons\map_data.pbo - 100132 21:57:18 addons\map_stratis.pbo - 100234 21:57:18 addons\map_stratis_data.pbo - 98435 21:57:18 addons\map_stratis_data_layers.pbo - 98581 21:57:18 addons\map_stratis_scenes_f.pbo - 98774 21:57:18 addons\map_vr.pbo - 98784 21:57:18 addons\map_vr_scenes_f.pbo - 98782 21:57:18 addons\misc_f.pbo - 98416 21:57:18 addons\missions_f.pbo - 98436 21:57:18 addons\missions_f_beta.pbo - 98436 21:57:18 addons\missions_f_beta_data.pbo - 98436 21:57:18 addons\missions_f_beta_video.pbo - 98436 21:57:18 addons\missions_f_bootcamp.pbo - 98436 21:57:18 addons\missions_f_bootcamp_data.pbo - 98436 21:57:18 addons\missions_f_bootcamp_video.pbo - 98436 21:57:18 addons\missions_f_data.pbo - 98436 21:57:18 addons\missions_f_epa.pbo - 98893 21:57:18 addons\missions_f_epa_data.pbo - 98436 21:57:18 addons\missions_f_epa_video.pbo - 98436 21:57:18 addons\missions_f_epb.pbo - 98420 21:57:18 addons\missions_f_epb_data.pbo - 92728 21:57:18 addons\missions_f_epb_video.pbo - 73106 21:57:18 addons\missions_f_epc.pbo - 98420 21:57:18 addons\missions_f_epc_data.pbo - 84724 21:57:18 addons\missions_f_epc_video.pbo - 84725 21:57:18 addons\missions_f_exp_a.pbo - 99081 21:57:18 addons\missions_f_exp_a_data.pbo - 98702 21:57:18 addons\missions_f_gamma.pbo - 98436 21:57:18 addons\missions_f_gamma_data.pbo - 98436 21:57:18 addons\missions_f_gamma_video.pbo - 98436 21:57:18 addons\missions_f_video.pbo - 98436 21:57:18 addons\modules_f.pbo - 98663 21:57:18 addons\modules_f_beta.pbo - 98422 21:57:18 addons\modules_f_beta_data.pbo - 98422 21:57:18 addons\modules_f_bootcamp.pbo - 98422 21:57:18 addons\modules_f_data.pbo - 98422 21:57:18 addons\modules_f_epb.pbo - 98422 21:57:18 addons\modules_f_exp_a.pbo - 98459 21:57:18 addons\music_f.pbo - 98422 21:57:18 addons\music_f_bootcamp.pbo - 98422 21:57:18 addons\music_f_bootcamp_music.pbo - 98422 21:57:18 addons\music_f_epa.pbo - 98422 21:57:18 addons\music_f_epa_music.pbo - 98422 21:57:18 addons\music_f_epb.pbo - 98422 21:57:18 addons\music_f_epb_music.pbo - 98422 21:57:18 addons\music_f_epc.pbo - 98423 21:57:18 addons\music_f_epc_music.pbo - 98422 21:57:18 addons\music_f_music.pbo - 98423 21:57:18 addons\plants_f.pbo - 98423 21:57:18 addons\props_f_exp_a.pbo - 98443 21:57:18 addons\roads_f.pbo - 98423 21:57:18 addons\rocks_f.pbo - 99030 21:57:18 addons\signs_f.pbo - 99349 21:57:18 addons\soft_f.pbo - 98851 21:57:18 addons\soft_f_beta.pbo - 98423 21:57:18 addons\soft_f_bootcamp.pbo - 98423 21:57:18 addons\soft_f_epc.pbo - 98423 21:57:18 addons\soft_f_gamma.pbo - 99007 21:57:18 addons\sounds_f.pbo - 99745 21:57:18 addons\sounds_f_arsenal.pbo - 98423 21:57:18 addons\sounds_f_bootcamp.pbo - 98423 21:57:18 addons\sounds_f_characters.pbo - 98423 21:57:18 addons\sounds_f_environment.pbo - 98459 21:57:18 addons\sounds_f_epb.pbo - 98423 21:57:18 addons\sounds_f_epc.pbo - 98423 21:57:18 addons\sounds_f_exp_a.pbo - 98443 21:57:18 addons\sounds_f_sfx.pbo - 98423 21:57:18 addons\sounds_f_vehicles.pbo - 98423 21:57:18 addons\static_f.pbo - 99943 21:57:18 addons\static_f_beta.pbo - 98423 21:57:18 addons\static_f_gamma.pbo - 98423 21:57:18 addons\structures_f.pbo - 98423 21:57:18 addons\structures_f_bootcamp.pbo - 98423 21:57:18 addons\structures_f_data.pbo - 98423 21:57:18 addons\structures_f_epa.pbo - 99891 21:57:18 addons\structures_f_epb.pbo - 98423 21:57:18 addons\structures_f_epc.pbo - 98423 21:57:18 addons\structures_f_exp_a.pbo - 98423 21:57:18 addons\structures_f_households.pbo - 98423 21:57:18 addons\structures_f_ind.pbo - 98423 21:57:18 addons\structures_f_mil.pbo - 99557 21:57:18 addons\structures_f_wrecks.pbo - 98423 21:57:18 addons\uifonts_f.pbo - 98423 21:57:18 addons\uifonts_f_data.pbo - 98423 21:57:18 addons\ui_f.pbo - 100111 21:57:18 addons\ui_f_bootcamp.pbo - 98423 21:57:18 addons\ui_f_data.pbo - 99905 21:57:18 addons\ui_f_exp_a.pbo - 98443 21:57:18 addons\weapons_f.pbo - 99719 21:57:18 addons\weapons_f_beta.pbo - 98423 21:57:18 addons\weapons_f_bootcamp.pbo - 98423 21:57:18 addons\weapons_f_epa.pbo - 98423 21:57:18 addons\weapons_f_epb.pbo - 98423 21:57:18 addons\weapons_f_epc.pbo - 98424 21:57:18 addons\weapons_f_gamma.pbo - 98423 21:57:18 21:57:18 ======================= 21:57:18 21:57:18 ============================================================================================= List of mods =============================================================================================== 21:57:18 modsReadOnly = true 21:57:18 safeModsActivated = false 21:57:18 customMods = true 21:57:18 hash = '82C8E6CC6BA160FD93495964C66E0A095F56F48B' 21:57:18 hashShort = '259ea62b' 21:57:18 name | modDir | default | origin | hash | hashShort | fullPath 21:57:18 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 21:57:18 @EpochHive | @EpochHive | false | GAME DIR | c7a7c9295aabc8b49902367cf3588869a96374f6 | bf5b2269 | C:\TCAFiles\users\tinboye\31\@EpochHive 21:57:18 Epoch Mod 0.3.9.0 | @Epoch | false | GAME DIR | 3d1f39b88a8e6787230554a055f5756f887097b2 | cf2004b8 | C:\TCAFiles\users\tinboye\31\@Epoch 21:57:18 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | | 21:57:18 Arma 3 Marksmen | mark | true | GAME DIR | 8a8bc2a7d7ad8251bcc82f29aea6d3f34ebffb3d | 1c11a244 | C:\TCAFiles\users\tinboye\31\mark 21:57:18 Arma 3 Helicopters | heli | true | GAME DIR | 1614a75b4d3cceb5d296ca4101a589fba596aa5e | 9a800f11 | C:\TCAFiles\users\tinboye\31\heli 21:57:18 Arma 3 Karts | kart | true | GAME DIR | 41f70c200a668f39e52eedf55e0c6f494aef1903 | c9867676 | C:\TCAFiles\users\tinboye\31\kart 21:57:18 Arma 3 Zeus | curator | true | GAME DIR | fb1eec1e78a39cd021a71a293ae4ae1e00c98686 | 44f886e | C:\TCAFiles\users\tinboye\31\curator 21:57:18 Arma 3 | A3 | true | NOT FOUND | | | 21:57:18 ========================================================================================================================================================================================================== 21:57:18 InitSound ... 21:57:18 InitSound - complete 21:57:18 PhysX3 SDK Init started ... 21:57:18 PhysX3 SDK Init ended. 21:57:18 Preloaded texture GroupDir not found in bin\config.bin/CfgInGameUI/ 21:57:20 Attempt to override final function - rscminimap_script 21:57:21 Attempt to override final function - rscdisplayloading_script 21:57:21 Attempt to override final function - rscdisplayloading_script 21:57:21 Attempt to override final function - rscdisplayloading_script 21:57:21 Attempt to override final function - rscdiary_script 21:57:21 Attempt to override final function - rscdisplaysinglemission_script 21:57:21 Attempt to override final function - rscdiary_script 21:57:21 Attempt to override final function - rscdisplayremotemissions_script 21:57:21 Attempt to override final function - rscdisplayloading_script 21:57:21 Attempt to override final function - rscdiary_script 21:57:21 Attempt to override final function - rscdiary_script 21:57:21 Attempt to override final function - rscdisplaystrategicmap_script 21:57:21 Attempt to override final function - rscdisplaycommon_script 21:57:21 Attempt to override final function - rscdisplaygarage_script 21:57:21 Attempt to override final function - rscdisplayhostsettings_script 21:57:21 Attempt to override final function - rscdisplayloading_script 21:57:22 Attempt to override final function - rscdisplaycurator_script 21:57:22 Attempt to override final function - display3deneditcomposition_script 21:57:22 Attempt to override final function - display3deneditattributes_script 21:57:22 Attempt to override final function - display3deneditattributes_script 21:57:22 Attempt to override final function - rscdisplayhostsettings_script 21:57:22 Attempt to override final function - rscdisplaycommon_script 21:57:22 Attempt to override final function - rscdisplaydebriefing_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:22 Attempt to override final function - rscunitinfo_script 21:57:24 VoteThreshold must be in 0..1 range. Defaulting to 0.5 21:57:25 Initializing Steam server - Game Port: 2362, Steam Query Port: 2363 21:57:25 Steam AppId from steam_appid.txt: 107410 21:57:25 Starting mission: 21:57:25 Mission file: epoch (__cur_mp) 21:57:25 Mission world: Altis 21:57:25 Mission directory: mpmissions\__cur_mp.Altis\ 21:57:38 Unknown hit sound type in A3\data_f\Penetration\tyre.bisurf.soundHit 21:57:40 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView 21:57:40 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView 21:57:51 Attempt to override final function - bis_functions_list 21:57:51 Attempt to override final function - bis_functions_listpreinit 21:57:51 Attempt to override final function - bis_functions_listpostinit 21:57:51 Attempt to override final function - bis_functions_listrecompile 21:57:51 Attempt to override final function - bis_fnc_missiontaskslocal 21:57:51 Attempt to override final function - bis_fnc_missionconversationslocal 21:57:51 Attempt to override final function - bis_fnc_missionflow 21:57:51 "Epoch: Init Server Compiler" 21:57:52 Connected to Steam servers 21:57:52 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 21:57:52 Mission id: 0fad1b3afa4d9963a4660e5d1e4728089d58837d 21:57:52 "Epoch: Starting ArmA3 Epoch Server, Version 0.3.9.0" 21:57:52 Unable to get file version size: C:\TCAFiles\users\tinboye\31\@EpochHive\epochserver.dll 21:57:52 "Epoch: Init Variables" 21:57:52 "Loading config..." 21:57:52 "Epoch: Start Hive, Instance ID: 'NA123'" 21:57:52 "Epoch: Init Connect/Disconnect handlers" 21:57:52 "Epoch: Setup Side Settings" 21:57:52 "Epoch: Setup World Settings for Altis" 21:57:52 "Epoch: Loading buildings" 21:57:52 Attempt to override final function - epoch_dyn_bankbalance 21:57:52 Attempt to override final function - epoch_dyn_resetgroup 21:57:52 Attempt to override final function - epoch_dyn_groupupdate 21:57:52 Attempt to override final function - epoch_dyn_groupuidupdate 21:57:52 Attempt to override final function - epoch_dyn_healplayer 21:57:52 Attempt to override final function - epoch_dyn_tradecomplete 21:57:52 Attempt to override final function - epoch_yvbii 21:57:54 "Epoch: Loading teleports and static props" 21:57:56 "Epoch: Loading NPC traders" 21:57:56 Loading movesType CfgGesturesMale 21:57:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload.rtm 21:57:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_Reload_anim.rtm 21:57:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim.rtm 21:57:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm 21:57:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm 21:57:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm 21:57:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_UGL_Reload_anim.rtm 21:57:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload_prone.rtm 21:57:56 MovesType CfgGesturesMale load time 148 ms 21:57:56 Loading movesType CfgMovesMaleSdr 21:57:58 Animation a3\cargoposes_f\anim\passenger_flatground_leanleft_kia.rtm not found or empty 21:57:58 Animation a3\cargoposes_f\anim\passenger_flatground_leanright_kia.rtm not found or empty 21:58:05 MovesType CfgMovesMaleSdr load time 9604 ms 21:58:06 No speaker given for Yang Han 21:58:06 No speaker given for Kirabo Okoye 21:58:07 "Epoch: Spawning NPC traders" 21:58:08 "Epoch: Loading vehicles" 21:58:09 class HitPoints::HitFuel not found in jetski_epoch 21:58:09 class HitPoints::HitFuel not found in C_Boat_Civil_01_rescue_EPOCH 21:58:10 class HitPoints::HitFuel not found in C_Boat_Civil_01_police_EPOCH 21:58:11 class HitPoints::HitFuel not found in mosquito_epoch 21:58:11 class HitPoints::HitLight not found in mosquito_epoch 21:58:11 class HitPoints::HitHydraulics not found in mosquito_epoch 21:58:11 class HitPoints::HitGear not found in mosquito_epoch 21:58:11 class HitPoints::HitHStabilizerL1 not found in mosquito_epoch 21:58:11 class HitPoints::HitHStabilizerR1 not found in mosquito_epoch 21:58:11 class HitPoints::HitVStabilizer1 not found in mosquito_epoch 21:58:11 class HitPoints::HitTail not found in mosquito_epoch 21:58:11 class HitPoints::HitPitotTube not found in mosquito_epoch 21:58:11 class HitPoints::HitStaticPort not found in mosquito_epoch 21:58:11 class HitPoints::HitEngine2 not found in mosquito_epoch 21:58:11 class HitPoints::HitEngine3 not found in mosquito_epoch 21:58:11 Error: Wheel reference not initialized 21:58:12 class HitPoints::HitFuel not found in C_Rubberboat_03_EPOCH 21:58:12 class HitPoints::HitFuel not found in C_Boat_Civil_01_EPOCH 21:58:13 class HitPoints::HitFuel not found in C_Rubberboat_EPOCH 21:58:13 class HitPoints::HitFuel not found in C_Rubberboat_02_EPOCH 21:58:14 class HitPoints::HitFuel not found in C_Rubberboat_04_EPOCH 21:58:14 class HitPoints::HitFuel not found in B_SDV_01_EPOCH 21:58:14 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 21:58:14 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 21:58:15 Error: Wheel reference not initialized 21:58:16 Error: Wheel reference not initialized 21:58:18 Error: Wheel reference not initialized 21:58:19 Error: Wheel reference not initialized 21:58:24 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire 21:58:24 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "DEBUG: invalid vehicle data count: 0 != 8" 21:58:26 "Epoch: Vehicle SPAWN TIMER 17.627, LOADED 158 VEHICLES" 21:58:26 "Epoch: Spawning vehicles" 21:58:26 "DEBUG: All vehicles over limit" 21:58:26 "Epoch: Loading storage" 21:58:30 "Epoch: Storage SPAWN TIMER 3.947 slots left: 1500" 21:58:30 "Epoch: Loading static loot" 21:58:31 "Epoch: Set Real Time: [2016,08,28,21,58,31]" 21:58:31 "Loaded Server FSM" 21:58:31 Loading movesType CfgGesturesSapper 21:58:31 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload.rtm 21:58:31 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload_prone.rtm 21:58:31 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_Reload_anim.rtm 21:58:31 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm 21:58:31 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_UGL_Reload_anim.rtm 21:58:31 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm 21:58:31 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim.rtm 21:58:31 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm 21:58:31 MovesType CfgGesturesSapper load time 42 ms 21:58:31 Loading movesType CfgMovesSapperSdr 21:58:34 MovesType CfgMovesSapperSdr load time 3198 ms 21:58:34 No such side 21:58:34 "Epoch: Server Start Complete: 42.7 seconds" 21:58:51 "DEBUG: _event ChangeWeather" 21:58:51 "Epoch: Weather Change - fog: [0.0604531,0.14358,9.94772] rain: 0.238811 overcast: 0.658933 windx: -4.95696 windz: 7.59418 forced: false" 22:03:51 "DEBUG: _event PlantSpawner" 22:08:51 "DEBUG: _event PlantSpawner" 22:13:51 "DEBUG: _event PlantSpawner" 22:18:52 "DEBUG: _event ContainerSpawner" 22:18:52 "DEBUG: _event PlantSpawner" 22:18:54 Error: selection end1 missing in memory LOD of model a3\structures_f\ind\cargo\cargo20_orange_f.p3d 22:23:52 "DEBUG: _event PlantSpawner" 22:28:52 "DEBUG: _event ChangeWeather" 22:28:52 "DEBUG: _event PlantSpawner" 22:28:52 "Epoch: Weather Change - fog: [0.0836834,0.0794053,18.9074] rain: 0.155783 overcast: 0.541603 windx: 3.79458 windz: -2.40351 forced: false" 22:33:52 "DEBUG: _event PlantSpawner" 22:38:52 "DEBUG: _event EarthQuake" 22:38:52 "DEBUG: _event ContainerSpawner" 22:38:52 "DEBUG: _event PlantSpawner" 22:43:52 "DEBUG: _event PlantSpawner" 22:48:52 "DEBUG: _event PlantSpawner" 22:53:53 "DEBUG: _event PlantSpawner" 22:53:53 Strange convex component317 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometry 22:53:53 Strange convex component318 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometry 22:53:53 Strange convex component319 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometry 22:58:53 "DEBUG: _event CarnivalSpawner" 22:58:53 "DEBUG: _event ChangeWeather" 22:58:53 "DEBUG: _event ContainerSpawner" 22:58:53 "DEBUG: _event PlantSpawner" 22:58:53 "Epoch: Weather Change - fog: [0.0768851,0.192707,18.8481] rain: 0.297246 overcast: 0.854958 windx: -9.37994 windz: -2.32864 forced: false" 23:03:53 "DEBUG: _event PlantSpawner" 23:08:53 "DEBUG: _event PlantSpawner" 23:13:53 "DEBUG: _event PlantSpawner" 23:18:54 "DEBUG: _event EarthQuake" 23:18:54 "DEBUG: _event ContainerSpawner" 23:18:54 "DEBUG: _event PlantSpawner" 23:23:54 "DEBUG: _event PlantSpawner" 23:28:54 "DEBUG: _event ChangeWeather" 23:28:54 "DEBUG: _event PlantSpawner" 23:28:54 "Epoch: Weather Change - fog: [0.170793,0.0666109,6.09109] rain: 0.627009 overcast: 0.743683 windx: 4.3526 windz: -6.22611 forced: false" 23:33:54 "DEBUG: _event PlantSpawner" 23:38:54 "DEBUG: _event ContainerSpawner" 23:38:54 "DEBUG: _event PlantSpawner" 23:43:54 "DEBUG: _event PlantSpawner" 23:48:55 "DEBUG: _event PlantSpawner" 23:53:55 "DEBUG: _event PlantSpawner" 23:58:55 "DEBUG: _event CarnivalSpawner" 23:58:55 "DEBUG: _event EarthQuake" 23:58:55 "DEBUG: _event ChangeWeather" 23:58:55 "DEBUG: _event ContainerSpawner" 23:58:55 "DEBUG: _event PlantSpawner" 23:58:55 "Epoch: Weather Change - fog: [0.0472312,0.175284,11.5906] rain: 0.0422281 overcast: 0.0195321 windx: 4.42373 windz: 3.73545 forced: false" 0:03:55 "DEBUG: _event PlantSpawner" 0:08:55 "DEBUG: _event PlantSpawner" 0:13:55 "DEBUG: _event PlantSpawner" 0:18:56 "DEBUG: _event ContainerSpawner" 0:18:56 "DEBUG: _event PlantSpawner" 0:23:56 "DEBUG: _event PlantSpawner" 0:28:56 "DEBUG: _event ChangeWeather" 0:28:56 "DEBUG: _event PlantSpawner" 0:28:56 "Epoch: Weather Change - fog: [0.191995,0.0322551,2.14074] rain: 0.327733 overcast: 0.270693 windx: -2.86863 windz: -1.19439 forced: false" 0:33:56 "DEBUG: _event PlantSpawner" 0:33:56 "DEBUG: suppressed PLANT PATCH spawn TRADER too close" 0:38:56 "DEBUG: _event EarthQuake" 0:38:56 "DEBUG: _event ContainerSpawner" 0:38:56 "DEBUG: _event PlantSpawner" 0:43:56 "DEBUG: _event PlantSpawner" 0:48:57 "DEBUG: _event PlantSpawner" 0:53:57 "DEBUG: _event PlantSpawner" 0:58:57 "DEBUG: _event CarnivalSpawner" 0:58:57 "DEBUG: _event ChangeWeather" 0:58:57 "DEBUG: _event ContainerSpawner" 0:58:57 "DEBUG: _event PlantSpawner" 0:58:57 "Epoch: Weather Change - fog: [0.196534,0.0342184,10.642] rain: 0.158162 overcast: 0.376725 windx: 0.713472 windz: -3.35495 forced: false" 1:03:57 "DEBUG: _event PlantSpawner" 1:08:57 "DEBUG: _event PlantSpawner" 1:13:58 "DEBUG: _event PlantSpawner" 1:18:58 "DEBUG: _event EarthQuake" 1:18:58 "DEBUG: _event ContainerSpawner" 1:18:58 "DEBUG: _event PlantSpawner" 1:23:58 "DEBUG: _event PlantSpawner" 1:28:58 "DEBUG: _event ChangeWeather" 1:28:58 "DEBUG: _event PlantSpawner" 1:28:58 "Epoch: Weather Change - fog: [0.0286527,0.15042,16.4277] rain: 0.351309 overcast: 0.0841766 windx: -0.899952 windz: -2.77064 forced: false" 1:33:58 "DEBUG: _event PlantSpawner" 1:38:59 "DEBUG: _event ContainerSpawner" 1:38:59 "DEBUG: _event PlantSpawner" 1:43:59 "DEBUG: _event PlantSpawner" 1:48:59 "DEBUG: _event PlantSpawner" 1:53:59 "DEBUG: _event PlantSpawner" 1:58:59 "DEBUG: _event CarnivalSpawner" 1:58:59 "DEBUG: _event EarthQuake" 1:58:59 "DEBUG: _event ChangeWeather" 1:58:59 "DEBUG: _event ContainerSpawner" 1:58:59 "DEBUG: _event PlantSpawner" 1:58:59 "Epoch: Weather Change - fog: [0.0484893,0.157031,4.19423] rain: 0.320111 overcast: 0.784179 windx: 2.63448 windz: -1.51521 forced: false" 2:03:59 "DEBUG: _event PlantSpawner" 2:08:59 "DEBUG: _event PlantSpawner" 2:14:00 "DEBUG: _event PlantSpawner" 2:19:00 "DEBUG: _event ContainerSpawner" 2:19:00 "DEBUG: _event PlantSpawner" 2:24:00 "DEBUG: _event PlantSpawner" 2:29:00 "DEBUG: _event ChangeWeather" 2:29:00 "DEBUG: _event PlantSpawner" 2:29:00 "Epoch: Weather Change - fog: [0.10136,0.0799912,3.77751] rain: 0.343861 overcast: 0.917722 windx: -9.53507 windz: 0.0101461 forced: false" 2:34:00 "DEBUG: _event PlantSpawner" 2:39:01 "DEBUG: _event EarthQuake" 2:39:01 "DEBUG: _event ContainerSpawner" 2:39:01 "DEBUG: _event PlantSpawner" 2:44:01 "DEBUG: _event PlantSpawner" 2:49:01 "DEBUG: _event PlantSpawner" 2:54:01 "DEBUG: _event PlantSpawner" 2:59:01 "DEBUG: _event CarnivalSpawner" 2:59:01 "DEBUG: _event ChangeWeather" 2:59:01 "DEBUG: _event ContainerSpawner" 2:59:01 "DEBUG: _event PlantSpawner" 2:59:02 "Epoch: Weather Change - fog: [0.0403216,0.153351,2.61517] rain: 0.401875 overcast: 0.38854 windx: 3.92752 windz: -0.712896 forced: false" 3:04:02 "DEBUG: _event PlantSpawner" 3:09:02 "DEBUG: _event PlantSpawner" 3:14:02 "DEBUG: _event PlantSpawner" 3:14:02 "DEBUG: suppressed PLANT PATCH spawn TRADER too close" 3:19:02 "DEBUG: _event EarthQuake" 3:19:02 "DEBUG: _event ContainerSpawner" 3:19:02 "DEBUG: _event PlantSpawner" 3:24:02 "DEBUG: _event PlantSpawner" 3:29:03 "DEBUG: _event ChangeWeather" 3:29:03 "DEBUG: _event PlantSpawner" 3:29:03 "Epoch: Weather Change - fog: [0.157824,0.153517,16.5736] rain: 0.303597 overcast: 0.174129 windx: -4.68612 windz: -4.77563 forced: false" 3:34:03 "DEBUG: _event PlantSpawner" 3:39:03 "DEBUG: _event ContainerSpawner" 3:39:03 "DEBUG: _event PlantSpawner" 3:44:03 "DEBUG: _event PlantSpawner" 3:44:03 "DEBUG: suppressed PLANT PATCH spawn TRADER too close" 3:49:03 "DEBUG: _event PlantSpawner" 3:54:04 "DEBUG: _event PlantSpawner" 3:59:04 "DEBUG: _event CarnivalSpawner" 3:59:04 "DEBUG: _event EarthQuake" 3:59:04 "DEBUG: _event ChangeWeather" 3:59:04 "DEBUG: _event ContainerSpawner" 3:59:04 "DEBUG: _event PlantSpawner" 3:59:04 "Epoch: Weather Change - fog: [0.0657871,0.0196923,5.04105] rain: 0.47478 overcast: 0.936775 windx: -8.94031 windz: 3.49457 forced: false" 4:04:04 "DEBUG: _event PlantSpawner" 4:09:04 "DEBUG: _event PlantSpawner" 4:14:04 "DEBUG: _event PlantSpawner" 4:19:04 "DEBUG: _event ContainerSpawner" 4:19:04 "DEBUG: _event PlantSpawner" 4:24:05 "DEBUG: _event PlantSpawner" 4:29:05 "DEBUG: _event ChangeWeather" 4:29:05 "DEBUG: _event PlantSpawner" 4:29:05 "Epoch: Weather Change - fog: [0.115567,0.0858426,4.93934] rain: 0.577292 overcast: 0.571331 windx: 5.68867 windz: -5.23723 forced: false" 4:34:05 "DEBUG: _event PlantSpawner" 4:39:05 "DEBUG: _event EarthQuake" 4:39:05 "DEBUG: _event ContainerSpawner" 4:39:05 "DEBUG: _event PlantSpawner" 4:44:05 "DEBUG: _event PlantSpawner" 4:44:06 "DEBUG: suppressed PLANT PATCH spawn TRADER too close" 4:49:06 "DEBUG: _event PlantSpawner" 4:54:06 "DEBUG: _event PlantSpawner" 4:59:06 "DEBUG: _event CarnivalSpawner" 4:59:06 "DEBUG: _event ChangeWeather" 4:59:06 "DEBUG: _event ContainerSpawner" 4:59:06 "DEBUG: _event PlantSpawner" 4:59:06 "Epoch: Weather Change - fog: [0.0868804,0.125261,17.0879] rain: 0.307485 overcast: 0.0455329 windx: 4.14689 windz: 2.76704 forced: false" 5:04:06 "DEBUG: _event PlantSpawner" 5:09:06 "DEBUG: _event PlantSpawner" 5:14:06 "DEBUG: _event PlantSpawner" 5:19:07 "DEBUG: _event EarthQuake" 5:19:07 "DEBUG: _event ContainerSpawner" 5:19:07 "DEBUG: _event PlantSpawner" 5:24:07 "DEBUG: _event PlantSpawner" 5:29:07 "DEBUG: _event ChangeWeather" 5:29:07 "DEBUG: _event PlantSpawner" 5:29:07 "Epoch: Weather Change - fog: [0.113616,0.169934,14.3765] rain: 0.61427 overcast: 0.132781 windx: 1.2817 windz: -2.03508 forced: false" 5:34:07 "DEBUG: _event PlantSpawner" 5:39:07 "DEBUG: _event ContainerSpawner" 5:39:07 "DEBUG: _event PlantSpawner" 5:44:07 "DEBUG: _event PlantSpawner" 5:49:08 "DEBUG: _event PlantSpawner" 5:54:08 "DEBUG: _event PlantSpawner" 5:59:08 "DEBUG: _event CarnivalSpawner" 5:59:08 "DEBUG: _event EarthQuake" 5:59:08 "DEBUG: _event ChangeWeather" 5:59:08 "DEBUG: _event ContainerSpawner" 5:59:08 "DEBUG: _event PlantSpawner" 5:59:08 "Epoch: Weather Change - fog: [0.0198731,0.12025,2.38186] rain: 0.939072 overcast: 0.687242 windx: 7.11752 windz: -9.84777 forced: false" 6:04:08 "DEBUG: _event PlantSpawner" 6:09:08 "DEBUG: _event PlantSpawner" 6:14:09 "DEBUG: _event PlantSpawner" 6:19:09 "DEBUG: _event ContainerSpawner" 6:19:09 "DEBUG: _event PlantSpawner" 6:24:09 "DEBUG: _event PlantSpawner" 6:29:09 "DEBUG: _event ChangeWeather" 6:29:09 "DEBUG: _event PlantSpawner" 6:29:09 "Epoch: Weather Change - fog: [0.149566,0.162293,11.7252] rain: 0.972717 overcast: 0.137313 windx: 1.85062 windz: 3.20076 forced: false" 6:34:09 "DEBUG: _event PlantSpawner" 6:39:10 "DEBUG: _event EarthQuake" 6:39:10 "DEBUG: _event ContainerSpawner" 6:39:10 "DEBUG: _event PlantSpawner" 6:44:10 "DEBUG: _event PlantSpawner" 6:49:10 "DEBUG: _event PlantSpawner" 6:54:10 "DEBUG: _event PlantSpawner" 6:59:10 "DEBUG: _event CarnivalSpawner" 6:59:10 "DEBUG: _event ChangeWeather" 6:59:10 "DEBUG: _event ContainerSpawner" 6:59:10 "DEBUG: _event PlantSpawner" 6:59:10 "Epoch: Weather Change - fog: [0.187066,0.0535783,2.43489] rain: 0.302399 overcast: 0.967919 windx: -6.74318 windz: -6.98954 forced: false" 7:04:11 "DEBUG: _event PlantSpawner" 7:09:11 "DEBUG: _event PlantSpawner" 7:14:11 "DEBUG: _event PlantSpawner" 7:19:11 "DEBUG: _event EarthQuake" 7:19:11 "DEBUG: _event ContainerSpawner" 7:19:11 "DEBUG: _event PlantSpawner" 7:24:11 "DEBUG: _event PlantSpawner" 7:29:11 "DEBUG: _event ChangeWeather" 7:29:11 "DEBUG: _event PlantSpawner" 7:29:12 "Epoch: Weather Change - fog: [0.00870157,0.100221,3.10513] rain: 0.517826 overcast: 0.423398 windx: 2.48504 windz: -4.7446 forced: false" 7:34:12 "DEBUG: _event PlantSpawner" 7:39:12 "DEBUG: _event ContainerSpawner" 7:39:12 "DEBUG: _event PlantSpawner" 7:44:12 "DEBUG: _event PlantSpawner" 7:49:12 "DEBUG: _event PlantSpawner" 7:54:13 "DEBUG: _event PlantSpawner" 7:59:13 "DEBUG: _event CarnivalSpawner" 7:59:13 "DEBUG: _event EarthQuake" 7:59:13 "DEBUG: _event ChangeWeather" 7:59:13 "DEBUG: _event ContainerSpawner" 7:59:13 "DEBUG: _event PlantSpawner" 7:59:13 "Epoch: Weather Change - fog: [0.0840827,0.197806,14.5942] rain: 0.78006 overcast: 0.306614 windx: 0.464648 windz: -1.02415 forced: false" 8:04:13 "DEBUG: _event PlantSpawner" 8:09:13 "DEBUG: _event PlantSpawner" 8:14:13 "DEBUG: _event PlantSpawner" 8:19:14 "DEBUG: _event ContainerSpawner" 8:19:14 "DEBUG: _event PlantSpawner" 8:24:14 "DEBUG: _event PlantSpawner" 8:29:14 "DEBUG: _event ChangeWeather" 8:29:14 "DEBUG: _event PlantSpawner" 8:29:14 "Epoch: Weather Change - fog: [0.0238028,0.1847,10.8733] rain: 0.437595 overcast: 0.0553624 windx: -3.79556 windz: -2.18082 forced: false" 8:34:14 "DEBUG: _event PlantSpawner" 8:39:14 "DEBUG: _event EarthQuake" 8:39:14 "DEBUG: _event ContainerSpawner" 8:39:14 "DEBUG: _event PlantSpawner" 8:44:15 "DEBUG: _event PlantSpawner" 8:49:15 "DEBUG: _event PlantSpawner" 8:54:15 "DEBUG: _event PlantSpawner" 8:54:15 "DEBUG: suppressed PLANT PATCH spawn TRADER too close" 8:59:15 "DEBUG: _event CarnivalSpawner" 8:59:15 "DEBUG: _event ChangeWeather" 8:59:15 "DEBUG: _event ContainerSpawner" 8:59:15 "DEBUG: _event PlantSpawner" 8:59:15 "Epoch: Weather Change - fog: [0.136114,0.117972,13.3937] rain: 0.700885 overcast: 0.635295 windx: -1.62667 windz: -2.73587 forced: false" 9:04:15 "DEBUG: _event PlantSpawner" 9:09:16 "DEBUG: _event PlantSpawner" 9:14:16 "DEBUG: _event PlantSpawner" 9:19:16 "DEBUG: _event EarthQuake" 9:19:16 "DEBUG: _event ContainerSpawner" 9:19:16 "DEBUG: _event PlantSpawner" 9:24:16 "DEBUG: _event PlantSpawner" 9:29:16 "DEBUG: _event ChangeWeather" 9:29:16 "DEBUG: _event PlantSpawner" 9:29:17 "Epoch: Weather Change - fog: [0.165573,0.159162,3.01358] rain: 0.0210106 overcast: 0.537073 windx: -9.62899 windz: 1.53053 forced: false" 9:34:17 "DEBUG: _event PlantSpawner" 9:39:17 "DEBUG: _event ContainerSpawner" 9:39:17 "DEBUG: _event PlantSpawner" 9:44:17 "DEBUG: _event PlantSpawner" 9:49:17 "DEBUG: _event PlantSpawner" 9:54:17 "DEBUG: _event PlantSpawner" 9:59:18 "DEBUG: _event CarnivalSpawner" 9:59:18 "DEBUG: _event EarthQuake" 9:59:18 "DEBUG: _event ChangeWeather" 9:59:18 "DEBUG: _event ContainerSpawner" 9:59:18 "DEBUG: _event PlantSpawner" 9:59:18 "Epoch: Weather Change - fog: [0.0872066,0.139558,15.8683] rain: 0.570346 overcast: 0.853533 windx: -1.64257 windz: 9.3603 forced: false" 10:04:18 "DEBUG: _event PlantSpawner" 10:09:18 "DEBUG: _event PlantSpawner" 10:14:18 "DEBUG: _event PlantSpawner" 10:19:18 "DEBUG: _event ContainerSpawner" 10:19:18 "DEBUG: _event PlantSpawner" 10:24:19 "DEBUG: _event PlantSpawner" 10:29:19 "DEBUG: _event ChangeWeather" 10:29:19 "DEBUG: _event PlantSpawner" 10:29:19 "Epoch: Weather Change - fog: [0.115656,0.119828,9.47504] rain: 0.54748 overcast: 0.591984 windx: 4.0736 windz: -0.703678 forced: false" 10:34:19 "DEBUG: _event PlantSpawner" 10:39:19 "DEBUG: _event EarthQuake" 10:39:19 "DEBUG: _event ContainerSpawner" 10:39:19 "DEBUG: _event PlantSpawner" 10:44:19 "DEBUG: _event PlantSpawner" 10:49:20 "DEBUG: _event PlantSpawner" 10:54:20 "DEBUG: _event PlantSpawner" 10:59:20 "DEBUG: _event CarnivalSpawner" 10:59:20 "DEBUG: _event ChangeWeather" 10:59:20 "DEBUG: _event ContainerSpawner" 10:59:20 "DEBUG: _event PlantSpawner" 10:59:20 "Epoch: Weather Change - fog: [0.0452798,0.153276,0.949022] rain: 0.26398 overcast: 0.475599 windx: -4.96921 windz: -1.01673 forced: false" 11:04:20 "DEBUG: _event PlantSpawner" 11:09:20 "DEBUG: _event PlantSpawner" 11:14:21 "DEBUG: _event PlantSpawner" 11:19:21 "DEBUG: _event EarthQuake" 11:19:21 "DEBUG: _event ContainerSpawner" 11:19:21 "DEBUG: _event PlantSpawner" 11:24:21 "DEBUG: _event PlantSpawner" 11:29:21 "DEBUG: _event ChangeWeather" 11:29:21 "DEBUG: _event PlantSpawner" 11:29:21 "Epoch: Weather Change - fog: [0.187462,0.0644386,19.1287] rain: 0.141064 overcast: 0.231782 windx: -0.436 windz: -3.51615 forced: false" 11:29:21 "DEBUG: suppressed PLANT PATCH spawn TRADER too close" 11:34:21 "DEBUG: _event PlantSpawner" 11:39:22 "DEBUG: _event ContainerSpawner" 11:39:22 "DEBUG: _event PlantSpawner" 11:39:22 "DEBUG: suppressed PLANT PATCH spawn TRADER too close" 11:44:22 "DEBUG: _event PlantSpawner" 11:49:22 "DEBUG: _event PlantSpawner" 11:54:22 "DEBUG: _event PlantSpawner" 11:59:22 "DEBUG: _event CarnivalSpawner" 11:59:22 "DEBUG: _event EarthQuake" 11:59:22 "DEBUG: _event ChangeWeather" 11:59:22 "DEBUG: _event ContainerSpawner" 11:59:22 "DEBUG: _event PlantSpawner" 11:59:23 "Epoch: Weather Change - fog: [0.0409083,0.126106,5.07396] rain: 0.329807 overcast: 0.0361183 windx: -4.35012 windz: -3.87077 forced: false" 12:04:23 "DEBUG: _event PlantSpawner" 12:09:23 "DEBUG: _event PlantSpawner"
the server does not show at all on server list ever, and when i try to manually join it does not join.
I have no mods/addons, this is default epoch server setup. the only thing i have done is disable the epochah as i plan on using infistar.
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i am running the latest version of epoch 0.3.9, i have a dedicated server, when i run my epoch batch file, the server will boot up, but then closes, the log file only shows
[Redis] The system tried to join a drive to a directory on a joined drive.
[Redis] The system tried to join a drive to a directory on a joined drive.
[Redis] The system tried to join a drive to a directory on a joined drive.
[Redis] Server not reachableall my files are correct. Not sure what the issue is here.
my dedicated server is hosted with gtx gaming, the link above is dead.
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I been trying to get the log-rotator.cmd to work, but i keep getting errors, wondering if anyone knows why?
here is the script:
@echo off :::::::::::::: CONFIG :::::::::::::::::: :: Set your Arma3 Epoch Base installation directory. LEAVE OFF THE ENDING \ set arma3srvpath= %ThisService_RootDirectory% :: Set your Default server profile name. This is the name of the directory that stores your server.cfg :: This will be used in the case that you don't launch this script without the server param. :: Example: SC, US6, Chicago13, ect :: DEFAULTPROFILE set srvname=%ThisService_commandlineprofiles% :: Delete Original log files after they have been rotated? This keeps your logs more organized and saves space. :: This will not work unless the server is stopped first. This option works best set to 1 when using FireDaemon's Pre/Post Service tab set deloriglogs=1 ::::::::::: ADVANCED CONFIG :::::::::::: :: Don't touch anything below this point unless you know what your doing. :: Setting Server Profile to Use IF "%1"=="" ( set servername=%srvname% ) else ( set servername=%1 ) TITLE ArmaIII Epoch %servername% Server Log Rotater :: Set Debug Mode set debug=1 :: Set Debug Timeout in seconds set dbsecs=3 :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ::::::::::::::::::::::::::: STOP EDITING :::::::::::::::::::::::::::::::::::::: :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: :: Display Debug output if %debug% == 1 ( echo Server Name = %servername% echo ArmaIII Server Path = "%arma3srvpath%" timeout %dbsecs% ) :: Set Time and Date SET HOUR=%time:~0,2% SET dtStamp9=%date:~-4%%date:~4,2%%date:~7,2%_0%time:~1,1%%time:~3,2%_%time:~6,2% SET dtStamp24=%date:~-4%%date:~4,2%%date:~7,2%_%time:~0,2%%time:~3,2%_%time:~6,2% ::Make Date Stamp if "%HOUR:~0,1%" == " " (SET dtStamp=%dtStamp9%) else (SET dtStamp=%dtStamp24%) ECHO Todays Date and time (%date%)(%time%) / %dtStamp% if %debug% == 1 ( timeout %dbsecs% ) echo (%date%) (%time%) Starting Log Rotation. :: Make the Rotated Log Directorys if exist "%arma3srvpath%%servername%\RotatedLogs" goto maketsdir mkdir "%arma3srvpath%%servername%\RotatedLogs" :rotatelogs :: Starting Log Rotation. If there are any other logs, just follow the format below, and make sure to NOT touch any of the varibles. copy "%arma3srvpath%%servername%\A3Master_*.log" "%arma3srvpath%%servername%\RotatedLogs\%dtStamp%\A3Master_*.log" copy "%arma3srvpath%%servername%\server_*.log" "%arma3srvpath%%servername%\RotatedLogs\%dtStamp%\server_*.log" copy "%arma3srvpath%%servername%\arma3server_*.rpt" "%arma3srvpath%%servername%\RotatedLogs\%dtStamp%\arma3server_*.rpt" echo (%date%) (%time%) Logs are backed up now... echo (%date%) (%time%) Removing original log files. del /Q /F "%arma3srvpath%%servername%\A3Master*.log" del /Q /F "%arma3srvpath%%servername%\server*.log" del /Q /F "%arma3srvpath%%servername%\arma3server*.log" if %debug% == 1 ( timeout %dbsecs% ) :: Done exit
when i run the log-rotator.cmd i get these kind of errors
D:\TCAFiles\Users\username\21\sc\A3Master_*.log The filename, directory name, or volume label syntax is incorrect. 0 file(s) copied D:\TCAFiles\Users\username\21\sc\server_*.log The filename, directory name, or volume label syntax is incorrect. 0 file(s) copied. D:\TCAFiles\Users\username\21\sc\arma3server_*.rpt The filename, directory name, or volume label syntax is incorrect. 0 file(s) copied.
and the code in the cmd is as follows
copy "%arma3srvpath%%servername%\A3Master_*.log" "%arma3srvpath%%servername%\RotatedLogs\%dtStamp%\A3Master_*.log". copy "%arma3srvpath%%servername%\server_*.log" "%arma3srvpath%%servername%\RotatedLogs\%dtStamp%\server_*.log" copy "%arma3srvpath%%servername%\arma3server_*.rpt" "%arma3srvpath%%servername%\RotatedLogs\%dtStamp%\arma3server_*.rpt"
do not worry about the %arma3srvpath%%servername% not being like %arma3srvpath%\%servername% as my variables within my tcadmin include the \ for the %arma3srvpath%
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Thanks. There isn't much for epoch these days. The only client based mod I could find was an old outdated one blkeagls zombies. I've read about people taking Wai and adding zombies to that. Just have not dug into that route. And I was looking more for an hc option.
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yes sure was. i have since given up on trying to make it work this way, i looked at the code for FuMs for exile and saw the mechanics there so decided to use it instead.
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Has anyone figured out how to get Zombies and Demons to work with FuMs missions?
I made a new mission folder called it CityZeds
in there I have Horde.sqf
Spoiler//Horde.sqf // Tinboye // 3/25/16 [ ["Zombies", 200], // Mission Title NOSPACES!, and encounter radius ["Zombies","mil_objective","ELLIPSE","Colorblack","FDiagonal",200], // Map Markers ["MapText", "SHAPE", "COLOR", "FILL", size]; // type is "mil_objective" [ [// NOTIFICATION Messages and Map display Control. false, "ALL",, // Notify players via Radio Message, radio channel, range from encounter center (0=unlimited. false, // Notify players via global message false,// Show encounter area on the map , // Win delay: Time in seconds after a WIN before mission cleanup is performed // Lose delay: Time in seconds after a lose before mission cleanup is performed //NOTE: the above delay must occur before the mission is considered 'complete' by the mission manager control loop. ], // Spawn Mission Message ["Mission", "", "" ], // Mission Success Message ["Mission Success", "", "" ], // Mission Failure Message ["Mission Failure!", "", "" ] ], [ // Loot Config: Refer to LootData.sqf for specifcs ["None" , [18,-9] ], //[static loot, offset location] - spawns with the mission ["None" , [5,5] ], // Win loot, offset location - spawns after mission success ["None" , [,] ] // Failure loot, offset location - spawns on mission failure ], [//BUILDINGS: persist = 0: building deleted at event completion, 1= building remains until server reset. // ["Land_Device_disassembled_F",[0,0],0,0] //type, offset, rotation, presist flag ], [ // AI GROUPS. Only options marked 'Def:' implemented. [["ZOMBIE","CARELESS","RED","LINE"],[[2,"Zombie0"],[2,"Zombie1"],[2,"Zombie2"],[2,"Zombie3"],[2,"Zombie4"],[2,"Zombie5"],[2,"Zombie6"],[2,"Zombie7"],[2,"Zombie8"],[2,"Zombie9"],[2,"Zombie10"],[2,"Zombie11"],[2,"Zombie12"],[2,"Zombie13"]],["Explore",[6,6],[,],[150] ]], [["ZOMBIE","CARELESS","RED","LINE"],[[2,"Zombie0"],[2,"Zombie1"],[2,"Zombie2"],[2,"Zombie3"],[2,"Zombie4"],[2,"Zombie5"],[2,"Zombie6"],[2,"Zombie7"],[2,"Zombie8"],[2,"Zombie9"],[2,"Zombie10"],[2,"Zombie11"],[2,"Zombie12"],[2,"Zombie13"]],["BoxPatrol",[-6,-6],[,],[] ]], [["ZOMBIE","CARELESS","RED","LINE"],[[2,"Zombie0"],[2,"Zombie1"],[2,"Zombie2"],[2,"Zombie3"],[2,"Zombie4"],[2,"Zombie5"],[2,"Zombie6"],[2,"Zombie7"],[2,"Zombie8"],[2,"Zombie9"],[2,"Zombie10"],[2,"Zombie11"],[2,"Zombie12"],[2,"Zombie13"]],["Zombie",[50,-50],[50,-50],[] ]], [["ZOMBIE","CARELESS","RED","LINE"],[[2,"Zombie0"],[2,"Zombie1"],[2,"Zombie2"],[2,"Zombie3"],[2,"Zombie4"],[2,"Zombie5"],[2,"Zombie6"],[2,"Zombie7"],[2,"Zombie8"],[2,"Zombie9"],[2,"Zombie10"],[2,"Zombie11"],[2,"Zombie12"],[2,"Zombie13"]],["Zombie",[50,50],[50,50],[] ]], [["ZOMBIE","CARELESS","RED","LINE"],[[2,"Zombie0"],[2,"Zombie1"],[2,"Zombie2"],[2,"Zombie3"],[2,"Zombie4"],[2,"Zombie5"],[2,"Zombie6"],[2,"Zombie7"],[2,"Zombie8"],[2,"Zombie9"],[2,"Zombie10"],[2,"Zombie11"],[2,"Zombie12"],[2,"Zombie13"]],["Zombie",[-50,-50],[-50,-50],[] ]], [["ZOMBIE","CARELESS","RED","LINE"],[[2,"Zombie0"],[2,"Zombie1"],[2,"Zombie2"],[2,"Zombie3"],[2,"Zombie4"],[2,"Zombie5"],[2,"Zombie6"],[2,"Zombie7"],[2,"Zombie8"],[2,"Zombie9"],[2,"Zombie10"],[2,"Zombie11"],[2,"Zombie12"],[2,"Zombie13"]],["Zombie",[-50,50],[-50,50],[] ]] ], //Example: PatrolBehavior: ["BoxPatrol", [100,0], [0,0],0 ] // AI will spawn 100m east of encounter center, a 4 point patrol will be set up at 80% encounter radius. AI will move to this and start patrolling. // spawnoffsetloc: [x,y] where x and y are offsets in meters from the encounter center.Sets the spawn location for the group. // patroloffsetloc:[x,y] where x and y are offsets in meters from encounter center. Sets the center of the group's patrol zone, // or where it should travel too before starting its patrol pattern. // radius: in meters - used in establishing patrol geometry. If zero, then 80% of encounter radius will be used. //###Patrol Options### //Def: "Perimeter", spawnloc, patrolloc, radius: - 12 waypoints set at radius from loc, group goes from point to point //Def: "BoxPatrol", spawnloc, patrolloc, radius: - 4 waypoints set at radius from loc, group goes from point to point //Def: "Explore", spawnloc, patrolloc, radius: - 12 waypoints set up at radius from loc, group moves randomly from point to point //Def: "Guard", spawnloc, patrolloc, radius: - group patrols inside of buildings found within radius of loc. //Def: "Sentry", spawnloc, patrolloc radius: - group moves to nearest building and takes up station in highest points within the building // NOTE: if no buildings are located within 'radius' both Guard and Sentry will locate nearest buildings to the encounter and move there! // "Loiter", loc, radius: - group just hangs out, in an unaware mode in vicinity of loc-radius. // "Convoy", loc, data: group follows roads from startloc to stoploc, then loops back. // "XCountry", loc, data: group goes from startloc to stoploc, then loops back. // Vehicles [ ], [ [ //Define all the triggers this mission will be using // Trigger names must be unique within each mission. // NOTE: "FuMS_KillMe" is a reserved trigger word. Do not use!!! // NOTE: "OK" is a reserved trigger. Do not define it here. // "OK" can be used in the actions section to force an action to occur at mission start! // ["PROX",["ProxPlayer",[0,0],80,1] ], // ["LUCNT",["LowUnitCount","EAST",5,0,[0,0]] ], // ["HUCNT",["HighUnitCount","GUER",6,0,[0,0]] ], // ["Detect",["Detected","ALL","ALL"] ], // ["BodyCount",["BodyCount",9] ] // ["Timer",["TIMER", 1800] ], // offset radius time(s) Name // ["Zuppa", ["ZuppaCapture",[ [ [-100,-100], 50, 90, "Point 1" ], // [ [100,100], 50, 90, "Point 2" ] ]] ], // ["VehDmg1", ["DmgVehicles", "1",0.8] ], // ["BldgDmg1",["DmgBuildings","2,3,7",1.0] ] ], [ // Define what actions should occur when above trigger logics evaluate to true // Note: a comma between two logics is interpreted as "AND" // [["WIN"],["LUCNT" ]], // // [["CHILD","Help_Helo",[0,0]],["OK" ]], // // [["Reinforce","Help_Vehicle","Trig4"]], // [["LOSE"],["TIMER", "OR", "VehDmg1", "BldgDmg1"] ], [["END"],["OK" ]] ] ] ];
SoldierData.sqf
Spoiler//SoldierData.sqf // Tinboye but credit to Horbin // 3/25/16 // Inputs: Theme Index // Default AI Skill Array // [.05, .9, .1, .1, .5, .5, .1, .1] // AimAccuracy= .05 : target lead, bullet drop, recoil, how certain ai must be before opening fire // AimShake = .9 : how steady AI can hold a weapon. // AimSpeed = .1 : how quick AI can rotate and stablize its aim. // SpotDistance = .05 : affects ability to spot visually and audibly and the accuracy of the information. // Spottime = .05 : affects how quick AI reacts to death, damage or observing an enemy. // Courge = .1 : affects unit's subordinates' morale. // ReloadSpeed = .1: affects delay between weapon switching and reloading // Commanding = .5 : how quickly recognized targets are shared with the AI's group. // NOTE: AI FLAGS // FlagWater = true: spawning over water will default to a "Diver" configuration (Frog suit and Rebreather!) // FlagAmmo = true: ai will never run out of ammo. _soldierData = [ //Zombies [ // requires installation of 'Zombies and Demons' Addon // http://www.armaholic.com/page.php?id=28958 // does not need to be commented out, but ensure missions are not attempting to build this // unit type unless the Addon is enabled! //********** // **NOTE** Only Helmet, and General Inventory items are valid for Zombies. //********** "Zombie0",[1,1,1,1,1,1,1,1], ["RyanZombieC_man_1medium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie1",[1,1,1,1,1,1,1,1], ["RyanZombieC_man_polo_1_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie2",[1,1,1,1,1,1,1,1], ["RyanZombieC_man_polo_2_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie3",[1,1,1,1,1,1,1,1], ["RyanZombieC_man_polo_4_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie4",[1,1,1,1,1,1,1,1], ["RyanZombieC_man_polo_5_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie5",[1,1,1,1,1,1,1,1], ["RyanZombieC_man_polo_6_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie6",[1,1,1,1,1,1,1,1], ["RyanZombieC_man_p_fugitive_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie7",[1,1,1,1,1,1,1,1], ["RyanZombieC_man_w_worker_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie8",[1,1,1,1,1,1,1,1], ["RyanZombieC_scientist_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie9",[1,1,1,1,1,1,1,1], ["RyanZombieC_man_hunter_1_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie10",[1,1,1,1,1,1,1,1], ["RyanZombieC_man_pilot_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie11",[1,1,1,1,1,1,1,1], ["RyanZombieC_journalist_Fmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie12",[1,1,1,1,1,1,1,1], ["RyanZombieC_Orestesmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ], [ "Zombie13",[1,1,1,1,1,1,1,1], ["RyanZombieC_Nikosmedium",1], // Uniform ["",], // Vest. [Hat_Civilian,], // Helmet ["",], // Backpack and chance. [RifleOtherPairs,], // PriWeapon and chance [ , , ], // scope, muzzle, flashlight: percent chance of having one appropriate to the rifle. [PistolPairs,], // Secondary Weapon and chance [ 1, .05, .04, .03, .01], // Map, Compass, GPS, Watch, Radio(1-9) [ .05, .02, .01 ], // Binoculars, RangeFinders, NVG's [ false, false, false], // DiverOverWater, UnlimitedAmmo [ [[Food_Canned,.05],[1,1]],[[Drink,.05],[1,1]] ], // Crypto and Faction Rewards [ ["KRYPTO", 25] ] ] ]; FuMS_SOLDIERDATA set [_this select , _soldierData];
SpawnZeds.sqf
Spoiler//SpawnZeds.sqf // Tinboye but credit to Horbin // 3/25/16 // Based upon drsubo Mission Scripts [ ["Zombies", 200], // Mission Title NOSPACES!, and encounter radius ["Zombie Horde","mil_dot","ICON","Colorblack","FDiagonal",50], // Map Markers ["MapText", "SHAPE", "COLOR", "FILL", size]; // type is "mil_objective" [ [// NOTIFICATION Messages and Map display Control. false, "ALL",, // Notify players via Radio Message, radio channel, range from encounter center (0=unlimited. false, // Notify players via global message true,// Show encounter area on the map // Set the value above to false to remove dot/town indicators for zombie spawns. , // Win delay: Time in seconds after a WIN before mission cleanup is performed // Lose delay: Time in seconds after a lose before mission cleanup is performed //NOTE: the above delay must occur before the mission is considered 'complete' by the mission manager control loop. ], // Spawn Mission Message ["Mission", "", "" ], // Mission Success Message ["Mission Success", "", "" ], // Mission Failure Message ["Mission Failure!", "", "" ] ], [ // Loot Config: Refer to LootData.sqf for specifcs ["None" , [18,-9] ], //[static loot, offset location] - spawns with the mission ["None" , [5,5] ], // Win loot, offset location - spawns after mission success ["None" , [,] ] // Failure loot, offset location - spawns on mission failure ], [//BUILDINGS: persist = 0: building deleted at event completion, 1= building remains until server reset. // ["Land_Device_disassembled_F",[0,0],0,0] //type, offset, rotation, presist flag ], [ // AI GROUPS. Only options marked 'Def:' implemented. // [["RESISTANCE","COMBAT","RED","COLUMN"], [ [1,"Sniper"],[2,"Rifleman"],[2,"Hunter"] ], ["BoxPatrol",[0,75],[0,0],[0] ]], // [["RESISTANCE","COMBAT","RED","LINE"], [ [3,"Rifleman"] ], ["Guard",[-20,10],[0,0],[70] ]], //[["ZOMBIE","CARELESS","RED","LINE"], [ [15,"Zombie"] ], ["Zombie",[0,0],[0,0],[] ]] //[["RESISTANCE","COMBAT","RED","LINE"], [ [3,"Rifleman"],[1,"LMG"] ], ["Explore",[6,6],[0,0],[150] ]], //[["RESISTANCE","COMBAT","RED","LINE"], [ [3,"Rifleman"] ], ["BoxPatrol",[-6,-6],[0,0],[0] ]] ], //Example: PatrolBehavior: ["BoxPatrol", [100,0], [0,0],0 ] // AI will spawn 100m east of encounter center, a 4 point patrol will be set up at 80% encounter radius. AI will move to this and start patrolling. // spawnoffsetloc: [x,y] where x and y are offsets in meters from the encounter center.Sets the spawn location for the group. // patroloffsetloc:[x,y] where x and y are offsets in meters from encounter center. Sets the center of the group's patrol zone, // or where it should travel too before starting its patrol pattern. // radius: in meters - used in establishing patrol geometry. If zero, then 80% of encounter radius will be used. //###Patrol Options### //Def: "Perimeter", spawnloc, patrolloc, radius: - 12 waypoints set at radius from loc, group goes from point to point //Def: "BoxPatrol", spawnloc, patrolloc, radius: - 4 waypoints set at radius from loc, group goes from point to point //Def: "Explore", spawnloc, patrolloc, radius: - 12 waypoints set up at radius from loc, group moves randomly from point to point //Def: "Guard", spawnloc, patrolloc, radius: - group patrols inside of buildings found within radius of loc. //Def: "Sentry", spawnloc, patrolloc radius: - group moves to nearest building and takes up station in highest points within the building // NOTE: if no buildings are located within 'radius' both Guard and Sentry will locate nearest buildings to the encounter and move there! // "Loiter", loc, radius: - group just hangs out, in an unaware mode in vicinity of loc-radius. // "Convoy", loc, data: group follows roads from startloc to stoploc, then loops back. // "XCountry", loc, data: group goes from startloc to stoploc, then loops back. // Vehicles [ ], [ [ //Define all the triggers this mission will be using // Trigger names must be unique within each mission. // NOTE: "FuMS_KillMe" is a reserved trigger word. Do not use!!! // NOTE: "OK" is a reserved trigger. Do not define it here. // "OK" can be used in the actions section to force an action to occur at mission start! ["PROX",["ProxPlayer",[,],80,1] ] // ["LUCNT",["LowUnitCount","GUER",1,0,[0,0]] ], // ["HUCNT",["HighUnitCount","GUER",6,0,[0,0]] ], // ["Detect",["Detected","ALL","ALL"] ], // ["BodyCount",["BodyCount",9] ] // ["Timer",["TIMER", 1800] ], // offset radius time(s) Name // ["Zuppa", ["ZuppaCapture",[ [ [-100,-100], 50, 90, "Point 1" ], // [ [100,100], 50, 90, "Point 2" ] ]] ], // ["VehDmg1", ["DmgVehicles", "1",0.8] ], // ["BldgDmg1",["DmgBuildings","2,3,7",1.0] ] ], [ // Define what actions should occur when above trigger logics evaluate to true // Note: a comma between two logics is interpreted as "AND" // [["WIN"],["LUCNT" ]], // [["CHILD",["Horde",[,], 2, 1200] ],["PROX" ]] // // [["Reinforce","Help_Vehicle","Trig4"]], // [["LOSE"],["TIMER", "OR", "VehDmg1", "BldgDmg1"] ], // [["END"],["LUCNT" ]] ] ] ];
ThemeData.sqf
Spoiler//ThemeData.sqf
// Tinboye but credit to Horbin
// 3/25/16
// Inputs: Theme index into which to store this data.
// Outputs: none
// Options , Mission List, Points List
_themeData =
[
[ // *******Options*********
"CityZeds", // Needs to match the folder name!
4, //Mission Selection: 1=Random, 2=In order, 3=Random:once only until all missions run
// 4=Static: All missions in 'Mission List' will be created at server start!
// 5=Static: with no respawn. Use option 5 for 'create once' type missions.
// Using option 4 will permit mission to run and re-spawn based upon the respawn delay below.
// option 5 will let the mission only spawn once per 6 hours (ie server reset)
60, // Respawn delay in seconds
true, // use Global Loot Data (GlobalLootData.sqf)
false, // use Global Soldier Data file (GlobalSoldierData.sqf)
true, // ThemeAutoStart: Setting this to 'false' will prevent normal start-up of the Theme! See \Docs\AdminControls.txt
1, // Player minimum to launch missions from this theme.
100 // Player maximum above which missions will not launch
],
[ //***** Mission List *****
// List of Missions.
// The below missions MUST be in the same folder as this file!
["SpawnZeds"],["SpawnZeds"],["SpawnZeds"],
["SpawnZeds"],["SpawnZeds"],["SpawnZeds"],
["SpawnZeds"],["SpawnZeds"],["SpawnZeds"]
],
[ //***** Locations ***** !! 2D coords ONLY !!
//Location format ["keyword"] or [[x,y],"optional name"] or [x,y]
// Where the 'optional name' is found, it will be used in place of the MissionName defined in the mission file.
// Urban locations will always use their location instead of the mission name.
// List of Encounter locations to be used if Global random locations are not desired
// If keywords "Villages", "Cities", "Capitals" found as entries, the appropriate
// locations from the mission map will be added to the list.
// Specific cities can also be included, if not all of a type are desired:
// Ex: ["Charkia"], ["Neochori"]
//["Marine"]
["Villages"],["Cities"],["Capitals"] //Encounter will only spawn in urban areas!
//["Villages"],["Cities"],["Capitals"],[[10715,10175],"AREA51"],[10010,10010],["Charkia"]
//Encounter will spawn in all urban areas as well the other points provided.
// Note these points are NOT offsets, but points specific to ALTIS !!
],
[ //***** Radio Chatter *****
[ // AI Radio Chatter configuration
0, // radio channel used by AI - "ALL"= messages heard w/o radio (other options 0-9)
//0=Quartz, 1=Garnet, 2=Citrine, 3=Amethyst, 4=Topaz, 5=Sapphire, 6=Onyx, 7=Emerald, 8=Ruby, 9=Jade
true, // silent Check-in =true: AI squads will NOT check-in with BaseOps when they spawn.
true, // AI death messages enabled.
1500, // Radio Range (for AI. BaseOps's high power radio has unlimited range)
"Zeds", // AI callsign, groups will be numbered..ie Bear01, Bear02
"Closeout" // BaseOps call sign
],
//**Do not remove or change order of these items.
// The 'chat text' can be changed to meet your theme's needs.
// For the 'chat text', < and > are reserved characters. DO NOT use them for anything but
// for identifying one of the keywords!
// Keywords: <DIST>, <DIR>, <MSNNAME>, <POS>, <#ALIVE>, <#DEAD>, <STATUS>
[ // AI to Base Chatter
["CheckIn", "On station. <DIST> meters <DIR> of FOB <MSNNAME>."],
["Position", "Currently at <POS>."],
["Detected", "Clones detected within perimeter of <MSNNAME>."],
["Less50", "We are taking heavy casualties! Request reinforcements!"],//<--this message initiates a call for reinforcements.
["SitRep", "On station. <#ALIVE> souls, <#DEAD> dead. <STATUS>."],//<--this is the response to Base's '99' call.
["Done", "Roger Out."],
["Death", "We are taking casualties!"],
["DetHostileAI", "Human Mercenaries have been spotted in the area of <MSNNAME>."]
],
[ // Base to AI chatter
["CheckIn", "Base copies all."],
["Position", "Say your current position."],
["Detected", "Roger. Weapons Free. All clones hostile."],
["Less50", "We have you Lima Charlie. Stand bye!"],
["SitRep", "99 pass SITREP."], //<-- This is broadcast every 30 minutes. All groups will respond.
["HELP", "Support is on its way!"],
["Death", "Copy all. Keep us advised of your status."],
["DetHostileAI", "Roger. Weapons Free, Capture as many as you can."]
]
]
];
FuMS_THEMEDATA set [_this select 0, _themeData];BaseSoldier.sqf
Spoiler//BaseSoldier.sqf // Edited By Tinboye, Credit to Horbin // 3/25/16 // For use in customizing AI in Fulcrum Mission System. // NOTE: If you create any of your own custom 'Arrays', make sure the name of the array is also included in the // : ListofVar names list at the bottom of this file. // NOTE: If you do not include the name, the HC will never learn of the new variable's data!!! #include "BaseLoot.sqf"; Outfit_Military = ["U_O_CombatUniform_ocamo","U_O_PilotCoveralls","U_OG_Guerilla1_1","U_OG_Guerilla2_1", "U_OG_Guerilla2_3","U_OG_Guerilla3_1","U_OG_Guerilla3_2","U_OG_leader"]; Z_outfit_slowZs = ["RyanZombieC_man_1slow", "RyanZombieC_man_polo_1_Fslow", "RyanZombieC_man_polo_2_Fslow", "RyanZombieC_man_polo_4_Fslow", "RyanZombieC_man_polo_5_Fslow", "RyanZombieC_man_polo_6_Fslow", "RyanZombieC_man_p_fugitive_Fslow", "RyanZombieC_man_w_worker_Fslow", "RyanZombieC_scientist_Fslow", "RyanZombieC_man_hunter_1_Fslow", "RyanZombieC_man_pilot_Fslow", "RyanZombieC_journalist_Fslow", "RyanZombieC_Orestesslow", "RyanZombieC_Nikosslow", "RyanZombieB_Soldier_02_fslow", "RyanZombieB_Soldier_02_f_1slow", "RyanZombieB_Soldier_02_f_1_1slow", "RyanZombieB_Soldier_03_fslow", "RyanZombieB_Soldier_03_f_1slow", "RyanZombieB_Soldier_03_f_1_1slow", "RyanZombieB_Soldier_04_fslow", "RyanZombieB_Soldier_04_f_1slow", "RyanZombieB_Soldier_04_f_1_1slow", "RyanZombieB_Soldier_lite_Fslow", "RyanZombieB_Soldier_lite_F_1slow"]; Z_outfit_mediumZs = ["RyanZombieC_man_1medium", "RyanZombieC_man_polo_1_Fmedium", "RyanZombieC_man_polo_2_Fmedium", "RyanZombieC_man_polo_4_Fmedium", "RyanZombieC_man_polo_5_Fmedium", "RyanZombieC_man_polo_6_Fmedium", "RyanZombieC_man_p_fugitive_Fmedium", "RyanZombieC_man_w_worker_Fmedium", "RyanZombieC_scientist_Fmedium", "RyanZombieC_man_hunter_1_Fmedium", "RyanZombieC_man_pilot_Fmedium", "RyanZombieC_journalist_Fmedium", "RyanZombieC_Orestesmedium", "RyanZombieC_Nikosmedium", "RyanZombieB_Soldier_02_fmedium", "RyanZombieB_Soldier_02_f_1medium", "RyanZombieB_Soldier_02_f_1_1medium", "RyanZombieB_Soldier_03_fmedium", "RyanZombieB_Soldier_03_f_1medium", "RyanZombieB_Soldier_03_f_1_1medium", "RyanZombieB_Soldier_04_fmedium", "RyanZombieB_Soldier_04_f_1medium", "RyanZombieB_Soldier_04_f_1_1medium", "RyanZombieB_Soldier_lite_Fmedium", "RyanZombieB_Soldier_lite_F_1medium"]; Z_outfit_fastZs = ["RyanZombieC_man_1", "RyanZombieC_man_polo_1_F", "RyanZombieC_man_polo_2_F", "RyanZombieC_man_polo_4_F", "RyanZombieC_man_polo_5_F", "RyanZombieC_man_polo_6_F", "RyanZombieC_man_p_fugitive_F", "RyanZombieC_man_w_worker_F", "RyanZombieC_scientist_F", "RyanZombieC_man_hunter_1_F", "RyanZombieC_man_pilot_F", "RyanZombieC_journalist_F", "RyanZombieC_Orestes", "RyanZombieC_Nikos", "RyanZombieB_Soldier_02_f", "RyanZombieB_Soldier_02_f_1", "RyanZombieB_Soldier_02_f_1_1", "RyanZombieB_Soldier_03_f", "RyanZombieB_Soldier_03_f_1","RyanZombieB_Soldier_03_f_1_1","RyanZombieB_Soldier_04_f","RyanZombieB_Soldier_04_f_1","RyanZombieB_Soldier_04_f_1_1","RyanZombieB_Soldier_lite_F","RyanZombieB_Soldier_lite_F_1"]; Z_outfit_spiderZs = ["RyanZombieSpider1", "RyanZombieSpider2", "RyanZombieSpider3", "RyanZombieSpider4", "RyanZombieSpider5", "RyanZombieSpider6", "RyanZombieSpider7", "RyanZombieSpider8", "RyanZombieSpider9", "RyanZombieSpider10", "RyanZombieSpider11", "RyanZombieSpider12", "RyanZombieSpider13", "RyanZombieSpider14"]; Z_outfit_demonZs = ["RyanZombieboss1","RyanZombieboss2","RyanZombieboss3","RyanZombieboss4","RyanZombieboss5","RyanZombieboss6","RyanZombieboss7","RyanZombieboss8","RyanZombieboss9","RyanZombieboss10","RyanZombieboss11","RyanZombieboss12","RyanZombieboss13","RyanZombieboss14"]; Outfit_WetSuit = ["U_O_Wetsuit","U_Wetsuit_uniform","U_Wetsuit_White","U_Wetsuit_Blue","U_Wetsuit_Purp","U_Wetsuit_Camo"]; Outfit_Civilian = ["U_C_Poloshirt_stripped","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_tricolour","U_C_Poloshirt_salmon", "U_C_Poloshirt_redwhite","U_C_Poor_1","U_C_WorkerCoveralls","U_C_Journalist","U_C_Scientist","U_OrestesBody"]; Outfit_Ghillie = ["U_O_GhillieSuit","U_ghillie2_uniform","U_ghillie3_uniform"]; Outfit_Female = ["U_CamoRed_uniform","U_CamoBrn_uniform","U_CamoBlue_uniform","U_Camo_uniform"]; Outfit_Any = Outfit_Military + Outfit_Civilian + Outfit_Female + Outfit_Ghillie; Outfit_AnyMilitary = Outfit_Military + Outfit_Female; Outfit_AnyZombies = Z_outfit_slowZs + Z_outfit_mediumZs + Z_outfit_fastZs + Z_outfit_fastZs + Z_outfit_spiderZs + Z_outfit_demonZs; // ECH's Helmet_ECH = ["H_2_EPOCH","H_1_EPOCH","H_3_EPOCH","H_4_EPOCH","H_6_EPOCH","H_7_EPOCH","H_8_EPOCH", "H_9_EPOCH","H_10_EPOCH","H_14_EPOCH","H_15_EPOCH","H_16_EPOCH","H_17_EPOCH","H_18_EPOCH"]; Helmet_Combat = ["H_5_EPOCH","H_12_EPOCH","H_13_EPOCH"]; Helmet_SF = ["H_19_EPOCH","H_20_EPOCH","H_21_EPOCH","H_22_EPOCH"]; Helmet_Mich = ["H_23_EPOCH","H_24_EPOCH","H_25_EPOCH"]; Helmet_Crew = ["H_26_EPOCH","H_27_EPOCH","H_36_EPOCH","H_37_EPOCH","H_38_EPOCH"]; Helmet_Pilot =["H_29_EPOCH","H_30_EPOCH","H_31_EPOCH","H_32_EPOCH","H_33_EPOCH","H_35_EPOCH"]; Hat_Military = ["H_61_EPOCH","H_86_EPOCH","H_87_EPOCH","H_88_EPOCH","H_89_EPOCH","H_90_EPOCH","H_91_EPOCH","H_92_EPOCH","H_104_EPOCH"]; Helmet_Military = Helmet_ECH + Helmet_Combat + Helmet_SF + Helmet_Mich + Hat_Military; Helmet_Aviator = Helmet_Crew + Helmet_Pilot; Helmet_Any = Helmet_Military + Helmet_Aviator; Hat_Boonie = ["H_39_EPOCH","H_40_EPOCH","H_41_EPOCH","H_42_EPOCH","H_43_EPOCH","H_44_EPOCH","H_45_EPOCH","H_46_EPOCH"]; Hat_Ballcap = ["H_47_EPOCH","H_47_EPOCH","H_49_EPOCH","H_50_EPOCH","H_51_EPOCH","H_52_EPOCH","H_53_EPOCH","H_54_EPOCH", "H_55_EPOCH","H_56_EPOCH","H_57_EPOCH","H_58_EPOCH","H_59_EPOCH","H_60_EPOCH"]; Hat_Bandanna = ["H_62_EPOCH","H_63_EPOCH","H_64_EPOCH","H_65_EPOCH","H_66_EPOCH","H_67_EPOCH","H_68_EPOCH","H_69_EPOCH"]; Hat_Brimmed = ["H_78_EPOCH","H_79_EPOCH","H_80_EPOCH","H_81_EPOCH","H_82_EPOCH","H_83_EPOCH","H_84_EPOCH","H_85_EPOCH"]; Hat_Binnie = ["H_74_EPOCH","H_75_EPOCH","H_76_EPOCH","H_77_EPOCH"]; Hat_Civilian = Hat_Boonie + Hat_Ballcap + Hat_Bandanna + Hat_Brimmed + Hat_Binnie; Helmet_Racing = ["H_93_EPOCH","H_94_EPOCH","H_95_EPOCH","H_96_EPOCH","H_97_EPOCH","H_98_EPOCH","H_99_EPOCH","H_100_EPOCH","H_101_EPOCH","H_102_EPOCH","H_103_EPOCH"]; Hat_Other = ["H_70_EPOCH","wolf_mask_epoch","pkin_mask_epoch"]; // reserve Beret's for special targets Hat_Beret = ["H_11_EPOCH","H_28_EPOCH","H_34_EPOCH","H_71_EPOCH","H_72_EPOCH","H_73_EPOCH"]; Vest_Bandolier=["V_1_EPOCH","V_2_EPOCH","V_3_EPOCH","V_4_EPOCH","V_5_EPOCH","V_21_EPOCH"]; Vest_Carrier=["V_6_EPOCH","V_7_EPOCH","V_8_EPOCH","V_9_EPOCH","V_22_EPOCH","V_23_EPOCH"]; Vest_ChestRig=["V_10_EPOCH","V_11_EPOCH","V_12_EPOCH","V_24_EPOCH"]; Vest_Tactical=["V_13_EPOCH","V_14_EPOCH","V_15_EPOCH","V_16_EPOCH","V_25_EPOCH","V_26_EPOCH","V_26_EPOCH"]; Vest_LBV=["V_17_EPOCH","V_18_EPOCH","V_29_EPOCH","V_30_EPOCH","V_31_EPOCH","V_32_EPOCH"]; Vest_Rebreather=["V_19_EPOCH","V_20_EPOCH","V_36_EPOCH"]; Vest_Any = Vest_Bandolier + Vest_Carrier + Vest_ChestRig + Vest_Tactical + Vest_LBV + Vest_Rebreather; RifleSniperPairs = [ ["srifle_EBR_F","20Rnd_762x51_Mag"], ["srifle_GM6_F", "5Rnd_127x108_Mag"], ["srifle_LRR_F","7Rnd_408_Mag"], ["srifle_DMR_01_F", "10Rnd_762x51_Mag"], ["m107Tan_EPOCH","5Rnd_127x108_Mag"], ["m107_EPOCH","5Rnd_127x108_Mag"], ["M14_EPOCH","20Rnd_762x51_Mag"], ["M14Grn_EPOCH","20Rnd_762x51_Mag"], ["arifle_MXM_F","30Rnd_65x39_caseless_mag_Tracer"], ["arifle_MXM_Black_F","30Rnd_65x39_caseless_mag_Tracer"] ]; RifleLMGPairs = [ ["LMG_Mk200_F","200Rnd_65x39_cased_Box_Tracer"], ["LMG_Zafir_F","150Rnd_762x51_Box_Tracer"], ["m249_EPOCH","200Rnd_556x45_M249"], ["m249Tan_EPOCH","200Rnd_556x45_M249"], ["arifle_MX_SW_F","100Rnd_65x39_caseless_mag_Tracer"], ["arifle_MX_SW_Black_F","100Rnd_65x39_caseless_mag_Tracer"] ]; RifleAssaultPairs = [ ["arifle_Katiba_F","30Rnd_65x39_caseless_green"], ["arifle_Katiba_C_F","30Rnd_65x39_caseless_green"], ["arifle_Katiba_GL_F","30Rnd_65x39_caseless_green"], ["arifle_MXC_F","30Rnd_65x39_caseless_mag_Tracer"], ["arifle_MX_F","30Rnd_65x39_caseless_mag_Tracer"], ["arifle_MX_GL_F","30Rnd_65x39_caseless_mag_Tracer"], ["arifle_TRG21_F","30Rnd_556x45_Stanag_Tracer_Green"], ["arifle_TRG20_F","30Rnd_556x45_Stanag_Tracer_Green"], ["arifle_TRG21_GL_F","30Rnd_556x45_Stanag_Tracer_Green"], ["arifle_Mk20_F","30Rnd_556x45_Stanag_Tracer_Green"], ["arifle_Mk20C_F","30Rnd_556x45_Stanag_Tracer_Green"], ["arifle_Mk20_GL_F","30Rnd_556x45_Stanag_Tracer_Green"], ["arifle_Mk20_plain_F","30Rnd_556x45_Stanag_Tracer_Green"], ["arifle_Mk20C_plain_F","30Rnd_556x45_Stanag_Tracer_Green"], ["arifle_Mk20_GL_plain_F","30Rnd_556x45_Stanag_Tracer_Green"], ["arifle_MX_GL_Black_F","30Rnd_65x39_caseless_mag_Tracer"], ["arifle_MX_Black_F","30Rnd_65x39_caseless_mag_Tracer"], ["arifle_MXC_Black_F","30Rnd_65x39_caseless_mag_Tracer"], ["m16_EPOCH","30Rnd_556x45_Stanag_Tracer_Green"], ["m16Red_EPOCH","30Rnd_556x45_Stanag_Tracer_Green"], ["m4a3_EPOCH","30Rnd_556x45_Stanag_Tracer_Green"], ["AKM_EPOCH","30Rnd_762x39_Mag"] ]; RifleOtherPairs = [ ["SMG_01_F","30Rnd_45ACP_Mag_SMG_01_Tracer_Green"], ["SMG_02_F","30Rnd_9x21_Mag"], ["Rollins_F","5Rnd_rollins_mag"] ]; RifleWaterPairs = [ ["speargun_epoch","spear_magazine"], ["arifle_SDAR_F","20Rnd_556x45_UW_mag"] ]; PistolPairs = [ ["hgun_ACPC2_F","9Rnd_45ACP_Mag"], ["hgun_Rook40_F","16Rnd_9x21_Mag" ], ["hgun_P07_F","16Rnd_9x21_Mag"], ["hgun_Pistol_heavy_01_F","11Rnd_45ACP_Mag"], ["hgun_Pistol_heavy_02_F","6Rnd_45ACP_Cylinder"], ["ruger_pistol_epoch","10rnd_22X44_magazine"], ["1911_pistol_epoch","9rnd_45X88_magazine"], ["hgun_Pistol_Signal_F","6Rnd_GreenSignal_F"], ["hgun_PDW2000_F","30Rnd_9x21_Mag"] ]; //This array used by AttachMuzzle to locate proper attachment, based upon the AI's gun. Muzzles =[ ["muzzle_snds_H",RifleSniper65+RifleLMG65+RifleAssault65], // 6.5mm ["muzzle_snds_M",Rifle556Lnchr+RifleAssault556], // 556mm ["muzzle_snds_B",RifleSniper762+RifleAssault762], // 7.62mm ["muzzle_snds_H_MG",RifleLMG65], // 6.5 LMG ["muzzle_snds_L",["hgun_PDW2000_F","hgun_P07_F","hgun_Rook40_F"]],// 9mm ["muzzle_snds_acp",["hgun_ACPC2_F","hgun_Pistol_heavy_01_F","1911_pistol_epoch"]] // 45 cal ]; //Push data to the HC // NOTE: If you create any of your own custom 'Arrays', make sure the name of the array is also included in the list below. // NOTE: If you do not include the name, the HC will never learn of the new variable's data!!! FuMS_ListofGlobalItems = [ "Backpacks_Assault","Backpacks_Carryall","Backpacks_Field","Backpacks_Kit", "Backpacks_Tactical","Backpacks_Small","Backpacks_Other","Backpacks_All","Explosives","Gems","RareMetal","Medical", "Food_Canned","Food_Other","Food_Cooked","Food_Craft","Food_Fish","Food_All","Drink","OtherItems","BuildingKits", "BuildingComponents","CraftingTools","CraftingComponents","Grenades_Hand","Grenades_Smoke","Grenades_Light", "Grenades_ALL","Shell_Smokes","Shell_Flares","Shell_Grenade","Shell_ALL","Radios","BeltItems","Ammo762", "Ammo127","Ammo65","Ammo556","AmmoOther","AmmoHandGun","Ammo_ALL","RifleSniper762","RifleSniper127", "RifleSniper408","RifleSniper65","RifleLMG762","RifleLMG65","RifleLMG556","Rifle65Lnchr","Rifle556Lnchr", "RifleAssault762","RifleAssault65","RifleAssault556","RifleSniper","RifleLMG","RifleLnchr","RifleAssault", "Rifle_ALL","Pistols","WeaponAttachments_Optics","WeaponAttachments_Muzzle","WeaponAttachments_Other" ]; FuMS_ListofGlobalGear = [ "Outfit_Military","Outfit_WetSuit","Outfit_Civilian","Outfit_Ghillie","Outfit_Female","Outfit_Any", "Outfit_AnyMilitary","Helmet_ECH","Helmet_Combat","Helmet_SF","Helmet_Mich","Helmet_Crew", "Helmet_Pilot","Hat_Military","Helmet_Military","Helmet_Aviator","Helmet_Any","Hat_Boonie", "Hat_Ballcap","Hat_Bandanna","Hat_Brimmed","Hat_Binnie","Hat_Civilian","Helmet_Racing", "Hat_Other","Hat_Beret","Vest_Bandolier","Vest_Carrier","Vest_ChestRig","Vest_Tactical", "Vest_LBV","Vest_Rebreather","Vest_Any","RifleSniperPairs","RifleLMGPairs", "RifleAssaultPairs","RifleOtherPairs","RifleWaterPairs","PistolPairs","Muzzles", Outfit_AnyZombies,Z_outfit_slowZs,Z_outfit_mediumZs,Z_outfit_fastZs,Z_outfit_fastZs,Z_outfit_spiderZs,Z_outfit_demonZs ];
the mission loads, but the spawns do not use the skins from the mod.
i added "ryanzombies", "ryanzombiesfunctions" to my mission.sqm but no go.
i would love to get this to work. anyone able to tell me what i am missing?
i Know there is a FuMs Exile version which allows Zombies and Demons. And I tried to make it work on epoch by comparing files between the 2, server will start up, but no missions spawn.
i checked the HC RPT and it has this
"<FuMS> HC_Init: Starting FuMS!" Error in expression <> HC_INIT: Script List size = %1",count FuMS_HC_ScriptList]; { private ["_code"> Error position: <FuMS_HC_ScriptList]; { private ["_code"> Error Undefined variable in expression: fums_hc_scriptlist File mpmissions\__CUR_MP.Altis\HC\HC_Init.sqf, line 56
in the servers rpt
"<FuMS> HeartMonitor: Waiting for HC:HC_HAL initialization to finalize with signature FuMS_HC_isAlive3" "<FuMS:any> HasAdminAceess: []" "<FuMS:any> HasAdminAccess: C Alpha 1-1:1 (Tinboye) REMOTE is not in AdminData.sqf. Found C Alpha 1-1:1 (Tinboye) REMOTE" Error in expression <AdminData.sqf. Found %1",_player,_pData,FumS_Version];} else { _dataUID = _pData> Error position: <FumS_Version];} else { _dataUID = _pData> Error Undefined variable in expression: fums_version File FuMS\Menus\HasAdminAccess.sqf, line 15 Error in expression < format ["<FuMS:%1> HasAdminAceess: %2",FuMS_Version,_pData]; if (!isNil "_pDat> Error position: <FuMS_Version,_pData]; if (!isNil "_pDat> Error Undefined variable in expression: fums_version File FuMS\Menus\HasAdminAccess.sqf, line 11 "<FuMS> HeartMonitor: Waiting for HC:HC_HAL initialization to finalize with signature FuMS_HC_isAlive3"
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One thing i would like to know if possible, is there a way to only clean those vehicles which are not claimed by a player? when i use the spawned vehicles script it deletes every vehicle off the server. What im trying to achieve is to delete spawned vehicles on reboot, but not players vehicles. Would be so much easier if this used mysql database instead of Redis.
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I am having a similar issue. but redis is giving me the error
Message=BeginForkOperation: VirtualProtect failed for the heap: unknown error
error code 0x000005af
my windows page file is set to 14gb
and my redis server conf file is correct. I even tried going as far as
maxmemory 2gb
maxheap 4gb
save 900 1
save 300 10
save 60 1000also tried maxmemory 1gb
does not seem to change the outcome.
any ideas?
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is there a place where i can download this and test it?
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Is it possible to edit the way the inventory GUI looks? like the skin surrounding the slots and the buttons at the bottom? any help would be appreciated
thanks
[Release] Andre Convoy Patrol
in AI Missions
Posted
like meyson, the convoy drive around, soldiers walk along vehicles, if fired upon they scatter and look like they are going to attack, but they do not fire upon players.