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pudgess

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Posts posted by pudgess

  1. On 02.11.2017 at 8:50 PM, JasonTM said:

    There is a limit to how many loot containers can spawn near a player in building_spawnLoot.sqf

    
    if (_lootChance > random 1 && {dayz_currentWeaponHolders < dayz_maxMaxWeaponHolders}) then
    	{
    		Loot_SpawnGroup(_lootGroup, _worldPos);
    	};

    "Weaponholders" are invisible containers that the game uses to group objects together in a loot pile. The variable is contained in variables.sqf

    
    dayz_maxMaxWeaponHolders = 80;

    If you want to increase the amount of loot that will spawn next to a player, then put this variable in init.sqf and increase the number, like this

    
    dayz_maxMaxWeaponHolders = 100;

     

    dayz_maxMaxWeaponHolders = 100; maximum value of 100?

  2. 3 hours ago, Thug said:

    DZE_ZombieSpeed = [2,2]; //Default agro speed is 6 per zombie config, set array elements 0 and 1 the same for non-variable speed, set to 0 to disable. array format = [min, max]; Ex: [2, 6]; results in a range of speed between 2 and 6 (2 is the old DZE_slowZombies hard-coded speed)

    thank! works

  3. uncomment this in the init.sqf but still, there is a character with a gun which is not in the hands of(

     

    // Uncomment the lines below to change the default loadout
    DefaultMagazines = ["HandRoadFlare","ItemBandage","ItemPainkiller","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov"];
    DefaultWeapons = ["Makarov_DZ","ItemFlashlight"];
    DefaultBackpack = "DZ_Patrol_Pack_EP1";
    DefaultBackpackItems = []; // Can include both weapons and magazines i.e. ["PDW_DZ","30Rnd_9x19_UZI"];

     

  4.    

     

    help properly adjust difficulty. Want to increase the complexity.above the extreme.

    ["aimingAccuracy",1.00],
    ["aimingShake",1.00],
    ["aimingSpeed",1.00],
    ["endurance",1.00],
    ["spotDistance",1.00],
    ["spotTime",1.00],
    ["courage",1.00],
    ["reloadSpeed",1.00],
    ["commanding",1.00],
    ["general",1.00]];
    
    1.0 is the maximum value? or you can put a 9.0 all values? Tell me how to increase the complexity
  5. how to turn right? lol thats what google translated there. Not sure what you are looking for here with the special missions. BUUUUTTT.. Я не рекомендую использовать их, потому что они имеют основные вопросы об ошибках

    Yes

    3:43:57 File z\addons\dayz_server\WAI\missions\init.sqf, line 70
     3:43:58 Error in expression <then { _bresult = 1; };
    if((_currTime - _s_startTime >= _s_missionTime) && (s_mi>
     3:43:58   Error position: <_s_startTime >= _s_missionTime) && (s_mi>
     3:43:58   Error Undefined variable in expression: _s_starttime
     3:43:58 File z\addons\dayz_server\WAI\missions\init.sqf, line 70
    
  6.  

    Double check your server_monitor.sqf...if you're using Precise Base Building, it could be that it's missing these lines;

    1. Un-PBO your dayz_server.pbo and open up the server_monitor.sqf file located in the system folder. (dayz_server\system\server_monitor.sqf)Press Ctrl + F and search for this:        
    
    if (count _worldspace >= 2) then
            {
    
    Insert this directly below it:            
    
                if ((typeName (_worldspace select 0)) == "STRING") then {
                    _worldspace set [0, call compile (_worldspace select 0)];
                    _worldspace set [1, call compile (_worldspace select 1)];
                };
    
    
    It should look like this: 
    Save and close server_monitor.sqf.
       
    but why, then, if you do wipe the database, it starts normally?
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