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bobbart

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Posts posted by bobbart

  1. I dont understand it.  I have tested this the following way and did not loose anything.
    I put money in the safe that is said to have lost money 2 nights in a row.
    I placed my own safe and lockbox.  
    I put money in both.
    I restarted and checked 6 times and have not had an issue.
    I am lost as to how this could even happen.  The safes are not tied to anyone once placed so deaths would have nothing to do with it.  Safes are not tied to plots so that would have nothing to do with it.
    They have a dB ID and a lock code stored in the character ID column.  Nothing on startup should have anything to do with editing the dB that I know of.  I just don't understand how this could happen, but I have a friend adamant that this happen.

  2. I have tried the CPC Indestructible script and it works for some things but not others.  I wanted to use it to prevent buildings and other items I use in my mission from being destroyed.  For example I use a killhouse.  I want to keep this from being accidentally destroyed by getting hit too many times.  But it does not seem to work, as soon as my AI start to use there Zuas as an anti personnel weapon and not AA most of my mission starts to vanish. lol

     

    Anyone have any ideas on how to prevent this from happening?

  3. This is what I am getting with both vehicle and heli patrols:

     

     6:15:16 "FAI Vehicle 1.0: -=HMMWV_M1151_M2_CZ_DES_EP1_DZ=- Spawned @ Location: [6770.97,12809.2] | Patrol Radius: 100m"
     6:15:16 Error in expression <pletionRadius 20;
    
    
    if (_i == 0) then
    {
    _hwp setWaypointSpeed "LIMITED";
    _hwp se>
     6:15:16   Error position: <_hwp setWaypointSpeed "LIMITED";
    _hwp se>
     6:15:16   Error Undefined variable in expression: _hwp
     6:15:16 File z\addons\dayz_server\addons\FMission\FAI\FAI_fn_vehiclePatrol.sqf, line 59
     6:15:16 Error in expression <
    
    
    _vwp = _grp addWaypoint [_wpPos, 0];
    _hwp setWaypointType "MOVE";
    _hwp setWay>
     6:15:16   Error position: <_hwp setWaypointType "MOVE";
    _hwp setWay>
     6:15:16   Error Undefined variable in expression: _hwp
     6:15:16 File z\addons\dayz_server\addons\FMission\FAI\FAI_fn_vehiclePatrol.sqf, line 53
     6:15:16 Error in expression <
    
    
    _vwp = _grp addWaypoint [_wpPos, 0];
    _hwp setWaypointType "MOVE";
    _hwp setWay>
     6:15:16   Error position: <_hwp setWaypointType "MOVE";
    _hwp setWay>
     6:15:16   Error Undefined variable in expression: _hwp
     6:15:16 File z\addons\dayz_server\addons\FMission\FAI\FAI_fn_vehiclePatrol.sqf, line 53
     6:15:16 Error in expression <
    
    
    _vwp = _grp addWaypoint [_wpPos, 0];
    _hwp setWaypointType "MOVE";
    _hwp setWay>
     6:15:16   Error position: <_hwp setWaypointType "MOVE";
    _hwp setWay>
     6:15:16   Error Undefined variable in expression: _hwp
     6:15:16 File z\addons\dayz_server\addons\FMission\FAI\FAI_fn_vehiclePatrol.sqf, line 53
     6:15:16 Error in expression <
    
    
    _vwp = _grp addWaypoint [_wpPos, 0];
    _hwp setWaypointType "MOVE";
    _hwp setWay>
     6:15:16   Error position: <_hwp setWaypointType "MOVE";
    _hwp setWay>
     6:15:16   Error Undefined variable in expression: _hwp
     6:15:16 File z\addons\dayz_server\addons\FMission\FAI\FAI_fn_vehiclePatrol.sqf, line 53
     6:15:16 Error in expression <vate ["_hwp"];
    _hwp = _grp addWaypoint [_pos, 0];
    _hwp setWaypointType "CYCLE";
    >
     6:15:16   Error position: <_pos, 0];
    _hwp setWaypointType "CYCLE";
    >
     6:15:16   Error Undefined variable in expression: _pos
     6:15:16 File z\addons\dayz_server\addons\FMission\FAI\FAI_fn_vehiclePatrol.sqf, line 66
    
    
    

     

    nothing obvious is jumping out, it happens with all example missions I have used that spawn vehicles and heli patrols

     

    edit, I noticed your github history, the arrays are named slightly differently.

    I too am getting these errors any luck fixing this? 

  4. I am not sure if this is the right place to ask but here it is.

    I am being told by players that certain helicopters should have radar. MH60S_DZE I am told should however only the MH60S has it. 

    Any idea where I can edit the models?  I would offer radar but not ammo

  5. I am looking to set damage to a few bushes that are in the way.  I have seen old posts with videos showing the editor with every object showing its ID, but I think the editor has changed or the moded it to have an ID button.  
    Anyway does anyone know how to get these Ids so I can do (getPos this nearestObject 314) setDamage 1; and smash the bush down so its not obtrusive.

    Thanks in advance,

  6. 2:22:51 "Running pole stuff for char 850"
    2:22:51 "All Poles: [30d14800# 1056598: sign_one_leg_h.p3d,30bf3200# 1056618: sign_one_leg_h.p3d,3d7e5d00# 1062381: sign_one_leg_h.p3d REMOTE,38fbeb00# 1062266: sign_one_leg_h.p3d REMOTE,31fd2400# 1056772: sign_one_leg_h.p3d,31ed2b00# 1056796: sign_one_leg_h.p3d,3258e400# 1056676: sign_one_leg_h.p3d]"
    2:22:51 "Pole: 30d14800# 1056598: sign_one_leg_h.p3d"
    2:22:51 "Owner of pole: 506"
    2:22:51 "Pole: 30bf3200# 1056618: sign_one_leg_h.p3d"
    2:22:51 "Owner of pole: 529"
    2:22:51 "Pole: 3d7e5d00# 1062381: sign_one_leg_h.p3d REMOTE"
    2:22:51 "Owner of pole: 850"
    2:22:51 "Owner: 850 == Char: 850"
    2:22:51 "Pole: 38fbeb00# 1062266: sign_one_leg_h.p3d REMOTE"
    2:22:51 "Owner of pole: 852"
    2:22:51 "Pole: 31fd2400# 1056772: sign_one_leg_h.p3d"
    2:22:51 "Owner of pole: 612"
    2:22:51 "Pole: 31ed2b00# 1056796: sign_one_leg_h.p3d"
    2:22:51 "Owner of pole: 559"
    2:22:51 "Pole: 3258e400# 1056676: sign_one_leg_h.p3d"
    2:22:51 "Owner of pole: 572"
    2:22:51 "Player owned plots: [3d7e5d00# 1062381: sign_one_leg_h.p3d REMOTE]"
    2:22:51 "Player death records: ["850","76561197994787517",[3d7e5d00# 1062381: sign_one_leg_h.p3d REMOTE]]"
    2:22:51 "DeadPlayerObjects: any"
    2:22:51 "PDEATH: Player Died 76561197994787517"
    2:22:51 Error in expression <ds: %1", _player_death_object_record];

    DeadPlayerPlotObjects set [(count DeadPl>
    2:22:51 Error position: <DeadPlayerPlotObjects set [(count DeadPl>
    2:22:51 Error Undefined variable in expression: deadplayerplotobjects
    2:22:51 File z\addons\dayz_server\compile\server_playerDied.sqf, line 113

  7. Vamp while I was having the issue I listed above with humanity I found Official Release EMS 3.0 and installed it, it seems to have been made off the same code as yours with a few tweaks.  I am not sure if someone just took an others code or what, but anyway.  Its buggy for me atm, I am getting a spamming error.  Here is a link to the error I am getting if you would be so kind to take a peek Thank you in advance.

  8. I am getting the following errors spamming the log. 

    waitUntil {DZMSMinDone};
    DZMSMinDone = nil;
    };>
    16:47:27   Error position: <DZMSMinDone};
    DZMSMinDone = nil;
    };>
    16:47:27   Error Undefined variable in expression: dzmsmindone
    16:47:27 File z\addons\dayz_server\EMS\Scripts\DZMSMinTimer.sqf, line 36
    16:47:27 Error in expression <or Mission %1.",_varName];


    waitUntil {DZMSMajDone};
    DZMSMajDone = nil;
    };>
    16:47:27   Error position: <DZMSMajDone};
    DZMSMajDone = nil;
    };>
    16:47:27   Error Undefined variable in expression: dzmsmajdone
    16:47:27 File z\addons\dayz_server\EMS\Scripts\DZMSMajTimer.sqf, line 36
    16:47:27 Error in expression <or Mission %1.",_varName];
     

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