EL BARTO
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Posts posted by EL BARTO
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Yes Ghost is right...its a problem on client side...server fps still stable
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*CLOSED*
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THX Richie...doesnt saw^^
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Testing the new launch options from "Little Bird" on our server and the fps are now stable for everyone!!!
Hoping the Devs will have a look at the fps issue and can create a final fix for that options:
"-noSplash -cpuCount=2 -malloc=system"
Its only on the bornholm map!!!
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Since the new version there are a problem with the trader positions:
the traders are running away from their normal start postions and take a new one sometimes far away from the beginning!
anyone more that issue?
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Working for me too!!!
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Yes ur right crazymike...i hope it will come for the jammers too for a update in the future.
the jammers also should delete after some times when nobody maintain it!
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Thx for info nedfox
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The jammer never delete and so if someone put a jammer in a mountain the area is restricted forever!
And there is also no admin option to delete this jammer or find them....
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Nice work...thx kilo B)
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Tested the 0.7 from the github and all missions running without any problems...seems to be stable for me too :ph34r:
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Ok is it correct that we can find the actual stable 0.7 on the github?
I will give it a try on my testserver...thx kilo :D
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We all hope u will release your stable 0.7 soon ;)
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i also tried 3 times now with a complete server wipe and it just won't work with one person, all i changed is from 6 to 1
_minPlayers = 1; //Min number of online players for missions to spawn
_minTime = 20; //Min minutes between missions_maxTime = 35; //Max minutes between missionsBut missions wont start and as its new server i am not getting more than 2 online at a time yet so cant test it with six peopleMaybe didn't pack @sem in a new .pbo?!?!?!
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Ah ok...i thought there is a toolbar function tu use....thx CHILLER^^
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Hi Kilo...will have a look on your new testversion 0.6.2 in the evening today on my testserver.
by the way: tried to put the hole rpt in a spoiler...but i'm nooby and actually can't find a way at the forum-toolbar :ph34r: :rolleyes: :D
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11:00:28 "#SEM: Running Mission "Banditen-Camp" at Position [16764.9,18166.5]"11:00:29 Error in expression <fnc_createComposition;{_missionObjects pushBack _x}count _compositionObjects;>11:00:29 Error position: <pushBack _x}count _compositionObjects;>11:00:29 Error Type Number, expected Bool11:00:29 File sem\missions\bCamp.sqf, line 1711:00:31 "#SEM: Spawned 14 units at position [16764.9,18166.5]"11:00:58 "SKN AdminRequest [105,[16658,17809,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:01:01 "#SEM: Mission AI disabled"11:01:01 "#SEM: Mission AI waiting for their first encounter"11:01:06 "#SEM: Mission AI enabled"11:01:19 "#SEM: Mission AI has new Owner: B Alpha 1-1:1 ([PG] EL BARTO) REMOTE - ID: 3"11:01:53 "SKN AdminRequest [106,true,B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:02:55 "SKN AdminRequest [105,[16698.4,17905.9,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:03:02 "SKN AdminRequest [105,[16670.6,17833.1,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:03:34 "SKN AdminRequest [555,[[["HandGrenade",6],["HandGrenade",6],["HandGrenade",6],["HandGrenade",6],["HandGrenade",6],["HandGrenade",6],["HandGrenade",6],["HandGrenade",6],["HandGrenade",6]],"2:1630"],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:03:34 "SKN2 AdminRequest [["10:59","EL BARTO"," -ON-","Map to Teleport"],["10:59","EL BARTO"," -ON-","ESP-map"],["11:03","EL BARTO"," -----","Spawn: ["HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade"]"]]"11:03:54 "SKN AdminRequest [105,[16772.3,18130,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:04:14 Ragdoll - loading of ragdoll source "Soldier" started.11:04:14 Ragdoll - loading of ragdoll source "Soldier" finished successfully.11:07:59 "#SEM: Mission "Banditen-Camp" finished"11:08:18 "SKN AdminRequest [106,false,B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:08:29 "#SEM DEBUG: Online players: 1"11:08:45 "DEBUG SPAWN LOOT IN VEH: Pelican_EPOCH Rifle arifle_Mk20_plain_F type:weapon"11:08:45 "DEBUG SPAWN LOOT IN VEH: Pelican_EPOCH Explosives MiniGrenade type:magazine"11:09:09 "#SEM DEBUG: previous mission pos: 2 [[16764.9,18166.5,2],[23704.8,19369]]"11:09:09 "#SEM: Running Mission "Flugzeug-Crash" at Position [23704.8,19369]"11:09:11 "#SEM: Spawned 10 units at position [23704.8,19369]"11:09:41 "#SEM: Mission AI disabled"11:09:41 "#SEM: Mission AI waiting for their first encounter"11:10:00 Server: Object 2:1684 not found (message Type_109)11:10:01 Server: Object 2:1712 not found (message Type_109)11:10:01 Server: Object 2:1720 not found (message Type_109)11:10:01 Server: Object 2:1724 not found (message Type_109)11:10:02 "SKN AdminRequest [105,[16671.8,17833.8,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:10:36 "SKN AdminRequest [103,"2:1630",B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:10:36 "SKN2 AdminRequest [["10:59","EL BARTO"," -ON-","Map to Teleport"],["10:59","EL BARTO"," -ON-","ESP-map"],["11:03","EL BARTO"," -----","Spawn: ["HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade"]"],["11:10","EL BARTO"," -----","Healed Self"]]"11:10:44 "SKN AdminRequest [105,[23511.7,19255.3,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:10:46 "#SEM: Mission AI enabled"11:11:04 "#SEM: Mission AI has new Owner: B Alpha 1-1:1 ([PG] EL BARTO) REMOTE - ID: 3"11:11:07 "SKN AdminRequest [106,true,B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:14:40 "creating the mission hint"11:15:37 "SKN AdminRequest [105,[16772.6,18165.2,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:15:45 "SKN AdminRequest [106,false,B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:16:52 "SKN AdminRequest [106,true,B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:16:55 "SKN AdminRequest [105,[23779.1,19292.3,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:17:06 "SKN AdminRequest [105,[23515.5,19253.1,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:19:06 Server: Object 3:51 not found (message Type_89)11:19:07 Error: Object(3 : 51) not found11:19:07 Server: Object 3:52 not found (message Type_89)11:19:07 Error: Object(3 : 52) not found11:19:15 "Weather Change: fog: [0,0,0] rain: 0 overcast: 0 windx: 1.22048 windz: 1.00161 forced: false"11:19:15 Error: selection end1 missing in memory LOD of model a3\structures_f\ind\cargo\cargo20_orange_f.p3d11:19:29 "SKN AdminRequest [106,false,B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:19:50 "#SEM: Mission "Flugzeug-Crash" finished"11:20:10 "SKN AdminRequest [105,[16717.7,18168.4,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:20:20 "#SEM DEBUG: Online players: 1"11:20:32 "SKN AdminRequest [105,[23717.4,19137.4,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:20:37 "SKN AdminRequest [105,[23704.7,19239.4,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:20:40 "SKN AdminRequest [105,[23921.4,19252.1,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:20:43 "SKN AdminRequest [105,[23730.2,19315.9,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:21:01 "#SEM DEBUG: previous mission pos: 3 [[16764.9,18166.5,2],[23704.8,19369,2],[21191.3,18736.9]]"11:21:01 "#SEM: Running Mission "Truck-Panne" at Position [21191.3,18736.9]"11:21:02 "#SEM: Spawned 7 units at position [21191.3,18736.9]"11:21:25 Warning: looped for animation: a3\animals_f_beta\chicken\data\anim\hen\henwalk.rtm differs (looped now 0)! MoveName: hen_stop2lean11:21:25 Warning: looped for animation: a3\animals_f_beta\chicken\data\anim\hen\henwalk.rtm differs (looped now 1)! MoveName: hen_lean2stop11:21:32 "#SEM: Mission AI disabled"11:21:32 "#SEM: Mission AI waiting for their first encounter"11:24:36 "SKN AdminRequest [105,[16806.9,18142.9,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:24:51 "calling a mission"11:24:51 "Loading mission 7"11:25:51 "SKN AdminRequest [105,[21280.2,18589.9,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:25:53 "#SEM: Mission AI enabled"11:26:07 "#SEM: Mission AI has new Owner: B Alpha 1-1:1 ([PG] EL BARTO) REMOTE - ID: 3"11:27:06 "SKN AdminRequest [105,[21213.3,18897.9,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:29:41 "creating the mission hint"11:33:17 "SKN AdminRequest [106,true,B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:33:22 "SKN AdminRequest [105,[21165.4,18730.8,0],B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:33:49 "#SEM: Mission "Truck-Panne" finished"11:33:57 "SKN AdminRequest [106,false,B Alpha 1-1:1 ([PG] EL BARTO) REMOTE,"imrbfhdi"]"11:34:19 "#SEM DEBUG: Online players: 1"11:35:03 "#SEM DEBUG: previous mission pos: 4 [[16764.9,18166.5,2],[23704.8,19369,2],[21191.3,18736.9,2],[11237.4,8418.89]]"11:35:03 "#SEM: Running Mission "Truck-Panne" at Position [11237.4,8418.89]"11:35:04 "#SEM: Spawned 6 units at position [11237.4,8418.89]"11:35:34 "#SEM: Mission AI disabled"11:35:34 "#SEM: Mission AI waiting for their first encounter"11:35:50 Server: Object 2:1838 not found (message Type_109)11:35:50 Unit 2:1850 not found, cannot update11:37:32 "playerDisconnected:1.55522e+009:76561197977653720:[PG] EL BARTO"11:37:34 Warning: Cleanup player - person 2:1630 not found
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So i tested the 0.61 Testversion...two things i noticed:
1. only the enemies was cleaned up at the "bandit-camp missions"...the crates and the bases+items still there all the time! the other missions seems all ok
2. the enemies are not even more agressiv when they were attacked...after two missions they only shoot one rocket on my vehicle!
ok...at the third mission the enemies shoots under 200m on me...but i think they were more agressiv at the earlier versions?!?!?
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Yes the old missions will stay there until the server restarts.
I can implement a cleanup that deletes finished missions after 30minutes or so if You want to.
/Edit
Done, a variable to define Your own cleanup time will come with the next update.
Greez KiloSwiss
Great...thank u very much for your support and the fast response :D
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Thx Kilo for the new version...i noticed that there is no clean up for the previous mission (crate and enemies) when the new one is starting!
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Working great...tuvm B)
0303 build 9 memory hotfix not working for me!
in Discussion
Posted
The latest 0303 build 9 with the memory hotfix is not working for me...i could play much longer then before but after a while the error came back!!
Some other player with the same issue / test result?