thooom
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Posts posted by thooom
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We currently have indestructible cinder on our servers.
Even cinder doors?
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Isn't building, maintaining and defending your base part of "playing"?
I'm with the other guy. Can't be arsed spending every day rebuilding the base that was destroyed overnight while all of your group members were offline.
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What is wrong is that, for some reason, BEC is unable to find a BattlEye server. This could be due to an incorrect IP, port or path somewhere in the configuration. I solved this by installing BEC in the Arma3Server directory itself rather than a BEC subdirectory which, admittedly is kind of a brute force workaround.
I might have fucked up some port forwarding, getting a new router in a few days. Gonna see if that helps :)
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Now I am stuck at the BEC thing. I'm pretty sure I've done the config file correctly, but as soon as it starts to connect it just says:
21:46:17 : Connecting to BattlEye server 127.0.0.1:2302
21:46:17 : Lost Connection!
21:46:17 : Closing socket & exiting!Any clues what could be wrong? Did I mess up my port forwarding or something?
EDIT: I have made a reporter account and put in the right username/password.
EDIT2: Any guide for scheduler.xml ? :)
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- how do i find my guid? i think with arma 2 i did it with commander but how is this done in arma 3?
One you have your server up and running you can find your GUID in the dedicated server window/log. It would say "exmoonshiner has joined (GUID: 14361346161461123)" or similar. There is perhaps a better way too, but at least I tried to help :P
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Download from here:
http://epochmod.com/download.php
Multiple places you can choose from. This is only for the client files that are need to actually play.
Cheers, do I unzip the @Epoch folder into my Arma 3 (server) directory then? So it would be like C:/Arma 3 Server/@Epoch? Because on my gaming computer I opened the @Epoch folder and copied its contents into the Arma 3 folder (so that the addons folders would merge). But now I can only play Epoch xP
This is relevant as to where I can find the config folder described in steps 15 and 16. Because I can't find it at the moment.
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4) Download Epoch Mod using A3Launcher.
I am stuck here, how do I do that? arma3launcher.exe? I can't seem to find Epoch in the Steam Workshop, and that is where the arma3launcher.exe takes me. Please help :)
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If you follow the readme you will get it running, tweaking the batch files to make nice cycles etc is some advanced stuff but we can help you with that if needed.
Appreciate that, I'll work more on that tomorrow (just started the downloads). Dusted off my old computer and gonna test it there, I've read the spec requirements and it should be able to host decently. If not I'll get some new parts xD Gonna follow this guide time. Cheers for all help.
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Your batch file starting your server isn't up to par, it doesn't stay running. Or one of the configs has an error.
I'd say : clean everything up, start the readme.txt and follow it line by line, using the example BAT file in there.
The mission should NEVER end !
I'll try that I think. Just gonna install it on another computer dedicated to hosting ArmA 3 and start fresh. Is it better to not use TADST btw?
And where would I set up automatic restarts? -
I also had a friend trying to join the game, and it worked - but he got a different message.
"Starting Epoch, please wait"
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Is Redis running?
Is the server console up and running?
It's NP to host arma3server.exe ánd play, since the server exe doesn't count as a steam account.
Yeah, I have redis running and the server console is doing fine I think, I get this output from there
1:36:01 Roles assigned.1:36:01 Reading mission ...1:36:02 Mission read.I left it on for a while and this happened:15:13:36 Mission Epoch Mod read from bank.15:15:06 Roles assigned.15:15:06 Reading mission ...15:15:06 Mission read.15:15:28 Game started.15:19:39 Game finished.15:19:39 Waiting for next game.15:19:39 Mission Epoch Mod read from bank.15:21:09 Roles assigned.15:21:09 Reading mission ...15:21:10 Mission read.15:21:31 Game started.15:25:42 Game finished.15:25:42 Waiting for next game.15:25:43 Mission Epoch Mod read from bank.15:27:13 Roles assigned.15:27:13 Reading mission ...15:27:13 Mission read.15:27:35 Game started.15:31:46 Game finished.15:31:46 Waiting for next game. -
I set up a server for ArmA 3 Epoch to try to learn how to run one, but I can't seem to be able to play on it. I am running the server on the same computer as I am playing from at the moment and I can get the server up and running and log in to the lobby in-game. When I hit ok it loads for a while unti it goes to "Server Initializing, Please Wait". And it just stays there forever.
This is what my dedicated server looks like. I am running the game through TADST while I also have redis-server on and done everything else in the install.txt file.
1:36:01 Roles assigned.1:36:01 Reading mission ...1:36:02 Mission read.Any clues as to why it won't load up completely?Also, do I need Steam to launch a server? By that I mean, could I just copy the files over to my backup computer and run the server there while playing from my main computer, or would I need two different Steam accounts, both with ArmA 3 bought and installed? -
Yeah, mostly it's because you don't want to log in to see weeks of work ruined while you're offline and can't defend yourself. I'm all for making everything harder to find tbh. Less loot, less 12.7 weapons definitely, and lock boxes are near impossible to find already so no changes needed. But I would definitely want cinder walls to be indestructible. But corrugated walls could be destroyable. Cinder could be even harder to find too in my opinion. I enjoy the game the most when I feel there's a lot at stake, and even with an indestructible (cinder) base I still get those thrills from "adventures", when you leave your base until the second you are within the doors of the cinder part of your base. Then off to new adventures. I still want loot to be even more rare to avoid gigantic bases in just a few days, especially the cinder part. And most importantly, it would be a must that you'd have to maintain it like in ArmA 2 DayZ Epoch. You don't want cinder walls around everywhere.
PS: Food and drinks are a pain in the ass in this newest patch, agree?
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You could always just hide your base, Altis has some cool places to hide away, for example the cave @ 080-094
Once indestructible buildings are possible then we'll apply it to our server :)
Then I shall come to your server. Bases are fucking way too easy to demolish right now. I can live with corrugated and wood demolishable, but cinder should be safe. And also you should have to maintain it weekly or smt.
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I've gotten a mine back after reset after last patch, but I thought it was a weird one time bug.
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What about increasing the walls' hit points or something? At least for cinder.
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So many threads containing this same question
And every player has chosen either male or female at least once before :P
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Are there any known servers with Indestructible Bases up and running? Preferably with day/night cycle? I don't mean everything indestructible, but at least Cinder stuff. Right now I feel it's too much work to build a base compared to how easy it is to destroy it. It just took 3 explosive charges for me and some mates to break into a base and steal all their stuff. Is it even possible to do indestructible bases yet? I'd still want the bases to require maintenance, but it just seems like too much work atm to build a base considering how easy it is to tear it down.
PS: I do like that it is hard to build bases though :)
Why indestructible bases?
in Discussion
Posted
Mostly because of this, gentleman agreements in Arma is a rarity. And it takes way too long to build a base compared to the 30 seconds it takes to destroy it.