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Sporny

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Posts posted by Sporny

  1. Please tell me whitch files you have taken.... i got the gui working, but without SC and it crashes SC system.... the bank shows "ANY Coins" and i can withdraw what i want :(

    The rpt says:

    [Money] call BIS_fnc_numberText,
    [Bank_Ba>
      Error position: <Money] call BIS_fnc_numberText,
    [Bank_Ba>
      Error Nicht definierte Variable in Ausdruck: money
    File mpmissions\__CUR_MP.chernarus\Scripts\Player_Hud\playerHud.sqf, line 22
  2. Yes its Infistar.....

    And this is in my AHConfig:

    /*  If "_UVC =  true;" and "_UVW =  true;" this will delete all vehicles that are not in "_ALLOWED_Vehicles"  */
    _ALLOWED_Vehicles = ["ALL IF _UVW = false","Tractor","Policecar"];

    /*  If "_UVC =  true;" this will delete all vehicles that are in "_FORBIDDEN_Vehicles"  */
    _FORBIDDEN_Vehicles =
    [
        "A10","AH1Z","AH64D","T90","F35B","AV8B2","UH1Y","Mi24_V",
        "Mi24_P","Mi24_D","KA52","KA52Black","SU39","Su25_CDF","SU25_Ins",
        "A10_US_EP1","AH64D_EP1","M1A1","M1A1_TUSK_MG","T72","T72_INS","T72_RU",
        "T72_CDF","T72_Gue","BMP3","MLRS","T34","2S6M_Tunguska", "Su25_TK_EP1",
        "BAF_Apache_AH1_D","UH60M_EP1","UH60M_MEV_EP1","Mi171Sh_rockets_CZ_EP1",
        "Mi24_D_TK_EP1","L39_TK_EP1","M1A1_US_DES_EP1","M1A2_US_TUSK_MG_EP1",
        "T72_TK_EP1","BMP2_TK_EP1","BMP2_UN_EP1","BMP2_HQ_TK_EP1","ZSU_TK_EP1",
        "MLRS_DES_EP1","T34_TK_EP1","T34_TK_GUE_EP1","T55_TK_EP1","T55_TK_GUE_EP1",
        "M113_TK_EP1","M113_UN_EP1","M113Ambul_TK_EP1","M113Ambul_UN_EP1","M2A2_EP1",
        "M2A3_EP1","M6_EP1","BAF_FV510_D","BAF_FV510_W"
    ];

    _UVC is false :-/

  3.  

    Ok so after trying to install this many, MANY times. I finally figured it out.  One of the main reasons i wanted this script is so people could see my custom textures on the vehicles before they buy it.  Because in the list of the trader its just the name of it.

    Not to mention the beautiful work of otternas.  This is amazing work :)

    I use SC 2.0, I had to merge both the files player_traderMenuConfig.sqf and player_traderMenuHive.sqf with the single currency ones. But using bits and pieces from the Single currency into the VASP.  So the compiles look like in the Original post.

    I also noticed at the very bottom of my compiles it was calling again for

     

    Hidden Content

    so i changed it to

     

    Hidden Content

    all this after merging the files.

    Finally i got it working after doing this. I change the preview command to the letter "H" also.

    I was super happy to get it working, but it was not showing my custom skins.  I fixed that by adding 

     

    Hidden Content

    above

     

    Hidden Content

    in the VASP_init.sqf

    As for the SUV skins, I used these links to get it working.  And you must take the "skin.sqf" you've created and copy and paste it in the VASP folder for the custom skins to show in VASP.

    Here is a picture of my Canadian SUV skin in the VASP editor

    Here is my player_traderMenuConfig

     

    Hidden Content

    and here is my player_traderMenuHive

     

    Hidden Content

    just incase someone needs to compare :)

    2015-09-09_00001.jpg

    I've did it like you, but if i press F9 (i've changed it) nothing happens.. also the message looks not right

  4. can anyone tell me how to install please

     

    1 - Put the script bellow on server side. <- In server.pbo its clear...

    2 - Exec it with execVM. <- In witch file? int.sqf!?

    3 - Run the script bellow in client side, with execVM. <- ????

    4 - Put the script bellow in the root of your mission file, with the name andre_heliConvoy_itens.sqf. <- Its clear... in mission.pbo

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