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Navaeh

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Posts posted by Navaeh

  1. You don't want to be using the same skin as a trader because it can ban you. You can either just add the Item class name to the Magazines section, but this will mean that they have to manually put the clothes on. However there is a way to do this via a table of validated default skins, which looks like this

    Male = "skin1","skin2";

    Female = "skin1,"skin2";

    Now male and female charecters have different skin types, so it would have to be a skin both can wear. What you can do, on the other hand, is change the DEFAULT skins, to point to your mission folder skin which is demonstrated in Zupas Custom skin tutorial on this forum, which is what I recommend doing, but you will need to do this to the male and female version, and texture this however you want, or simply use a existing texture schematic. I recommend doing it that way.

  2. You don't want to be using the same skin as a trader because it can ban you. You can either just add the Item class name to the Magazines section, but this will mean that they have to manually put the clothes on. However there is a way to do this via a table of validated default skins, which looks like this

    Male = "skin1","skin2";

    Female = "skin1,"skin2";

    Now male and female charecters have different skin types, so it would have to be a skin both can wear. What you can do, on the other hand, is change the DEFAULT skins, to point to your mission folder skin which is demonstrated in Zupas Custom skin tutorial on this forum, which is what I recommend doing, but you will need to do this to the male and female version, and texture this however you want, or simply use a existing texture schematic. I recommend doing it that way.

  3. here is my panthera server_trader.sqf i made compatible if anyone needs this:

     

    serverTraders = ["Tanny_PMC","BAF_Soldier_AMG_W","BAF_Soldier_AAA_DDPM","CZ_Special_Forces_MG_DES_EP1","Damsel5","GUE_Commander","GUE_Woodlander1","GUE_Woodlander3","GUE_Soldier_Sab","GUE_Soldier_Pilot","GUE_Soldier_2","Soldier_PMC","Citizen2_EP1","Rita_Ensler_EP1","RU_Farmwife1","US_Soldier_Medic_EP1","USMC_Soldier_TL","USMC_SoldierS_Engineer","UN_CDF_Soldier_AAT_EP1","ValentinaVictim","UN_CDF_Soldier_MG_EP1","GUE_Soldier_1","FR_Corpsman","GUE_Soldier_AR","Dr_Hladik_EP1","RU_Villager1","Reynolds_PMC"];
    menu_Tanny_PMC = [
        [["Ammunition",478],["Clothes",575],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477],["Money",700]],
        [],
        "hero"
    ];
    menu_BAF_Soldier_AMG_W = [
        [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns And Single Shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612],["Overwatch Pistol Ammo",1012],["Overwatch Gun Ammo",1013]],
        [],
        "neutral"
    ];
    menu_BAF_Soldier_AAA_DDPM = [
        [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns And Single Shot",641],["Sniper Rifle",640],["Submachine Guns",642],["Overwatch Vil",1002],["Overwatch Tar",1003],["Overwatch Sniper",1011],["Overwatch Scar",1004],["Overwatch Sidearm",1001],["Overwatch Mas",1007],["Overwatch Hk417",1009],["Overwatch Hk416",1008],["Overwatch Dmr",1010],["Overwatch Acr",1005]],
        [],
        "neutral"
    ];
    menu_CZ_Special_Forces_MG_DES_EP1 = [
        [["Bikes And Atv",587],["Buses And Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overwatch Civ Car",1015],["Overwatch Nissian Car",1016]],
        [],
        "neutral"
    ];
    menu_Damsel5 = [
        [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
        [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
        "neutral"
    ];
    menu_GUE_Commander = [
        [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns And Single Shot",641],["Sniper Rifle",640],["Submachine Guns",642],["Overwatch Vil",1002],["Overwatch Tar",1003],["Overwatch Sniper",1011],["Overwatch Scar",1004],["Overwatch Sidearm",1001],["Overwatch Mas",1007],["Overwatch Hk417",1009],["Overwatch Hk416",1008],["Overwatch G3",1006],["Overwatch Dmr",1010],["Overwatch Acr",1005]],
        [],
        "neutral"
    ];
    menu_GUE_Woodlander1 = [
        [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns And Single Shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612],["Overwatch Pistol Ammo",1012],["Overwatch Gun Ammo",1013]],
        [],
        "neutral"
    ];
    menu_GUE_Woodlander3 = [
        [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509],["Money",700]],
        [],
        "neutral"
    ];
    menu_GUE_Soldier_Sab = [
        [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627],["Money",700]],
        [],
        "hostile"
    ];
    menu_GUE_Soldier_Pilot = [
        [["Airplanes",517],["Helicopter Unarmed",519],["Overwatch Camel",1014]],
        [],
        "neutral"
    ];
    menu_GUE_Soldier_2 = [
        [["Bikes And Atv",587],["Buses And Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overwatch Civ Car",1015],["Overwatch Nissian Car",1016]],
        [],
        "neutral"
    ];
    menu_Soldier_PMC = [
        [["Black Market Weapons",526],["Black Market Ammo",527],["Explosives",529]],
        [],
        "neutral"
    ];
    menu_Citizen2_EP1 = [
        [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509],["Money",700]],
        [],
        "neutral"
    ];
    menu_Rita_Ensler_EP1 = [
        [["Bikes And Atv",587],["Buses And Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overwatch Civ Car",1015],["Overwatch Nissian Car",1016]],
        [],
        "neutral"
    ];
    menu_RU_Farmwife1 = [
        [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
        [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
        "neutral"
    ];
    menu_US_Soldier_Medic_EP1 = [
        [["Chemlites / Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
        [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
        "neutral"
    ];
    menu_USMC_Soldier_TL = [
        [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns And Single Shot",641],["Sniper Rifle",640],["Submachine Guns",642],["Overwatch Vil",1002],["Overwatch Tar",1003],["Overwatch Sniper",1011],["Overwatch Scar",1004],["Overwatch Sidearm",1001],["Overwatch Mas",1007],["Overwatch Hk417",1009],["Overwatch Hk416",1008],["Overwatch G3",1006],["Overwatch Dmr",1010],["Overwatch Acr",1005]],
        [],
        "neutral"
    ];
    menu_USMC_SoldierS_Engineer = [
        [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single Shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612],["Overwatch Pistol Ammo",1012],["Overwatch Gun Ammo",1013]],
        [],
        "neutral"
    ];
    menu_UN_CDF_Soldier_AAT_EP1 = [
        [["Wholesale",636]],
        [],
        "neutral"
    ];
    menu_ValentinaVictim = [
        [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
        [["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Copper Bar",101]],
        "neutral"
    ];
    menu_UN_CDF_Soldier_MG_EP1 = [
        [["Wholesale",636]],
        [],
        "neutral"
    ];
    menu_GUE_Soldier_1 = [
        [["Boats Armed",673],["Boats Unarmed",672]],
        [],
        "neutral"
    ];
    menu_TK_CIV_Takistani04_EP1 = [
        [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single Shot",641],["Sniper Rifle",640],["Submachine Guns",642],["Overwatch Vil",1002],["Overwatch Tar",1003],["Overwatch Sniper",1011],["Overwatch Scar",1004],["Overwatch Sidearm",1001],["Overwatch Mas",1007],["Overwatch Hk417",1009],["Overwatch Hk416",1008],["Overwatch G3",1006],["Overwatch Dmr",1010],["Overwatch Acr",1005]],
        [],
        "neutral"
    ];
    menu_Pilot_EP1 = [
        [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single Shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612],["Overwatch Pistol Ammo",1012],["Overwatch Gun Ammo",1013]],
        [],
        "neutral"
    ];
    menu_FR_Corpsman = [
        [["Bikes And Atv",587],["Buses And Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overwatch Civ Car",1015],["Overwatch Nissian Car",1016]],
        [],
        "neutral"
    ];
    menu_GUE_Soldier_AR = [
        [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509],["Money",700]],
        [],
        "neutral"
    ];
    menu_Dr_Hladik_EP1 = [
        [["Chemlites / Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
        [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
        "neutral"
    ];
    menu_RU_Doctor = [
        [["Chemlites / Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
        [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
        "neutral"
    ];
    menu_RU_Villager1 = [
        [["Boats Armed",673],["Boats Unarmed",672]],
        [],
        "neutral"
    ];
    
  4. Was wondering if anyone knows how i can add

    A starter pack for new players, and after they die recieve

    The default gear. This is probarly very off, but

    If (isNewplayer) then {

    Somehow disable defualt gear

    Starter gear

    Blah blah blah

    };

    If (isServer) then {

    Defualt gear

    Blah blah blah

    };

    };

    Or maybe add a variable then add

    If (Startergear) then {

    If (Default gear) then {

  5. I currently use a refuel and rearm script and want to make some

    Changes to it as it doesn't feel 25-years-after-civilization

    I was thinking maybe instead of pulling up in a car, you have to

    Get out, fill up a jerry can for say 2 gold, then apply to a vehicle

    Any help with this would be greatly appreciated

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