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garyr

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Posts posted by garyr

  1. Hey guys, just a quick one.

     

    I have been pondering on either getting rid of bikes / motorbikes or making them rather expensive as people currently buy them - then ditch them.

     

    If there:

    1.) Anyway to run a cleanup script that when run will get rid of the objects I want gone (bikes, mountain bikes etc)

    2.) on this topic, if there anyway to delete a car / chopper etc if it has not been used for x amount of time?

    3.) Even better, a script that can delete cars which are very broken, say missing 3+ wheels.

     

    Have browsed the forums and net but not found anything that will solve the problem.

     

    Thanks in advance,

    Gary

     

    EDIT:

    Cant actually find the Mountainbike / Motorbike in the database even if I wanted to manually delete...

  2. Hey guys,

     

    I call on your help once more!

    I have browsed the net (and these forums) for many hours but to no avail. I am looking for any hints / tips on how to best tweak our new server to reduce the amount of dsync we get.

     

    Are there any launch parameters such as the good old "cpuCount=4 -exThreads=1 -maxmem=2047 -noCB" that we can use on the server, or any suggested tweaks to config files that we can do.

     

    We are running an i7-2600 with 12gig or ram so the server shouldnt be a problem.

    Whilst the server is set to 50 players max, when we had 18 on the other day the red chain of doom kept appearing... CPU usage was only around 20%, and network usage was tiny. But I am not entirely sure what causes the dsync.

     

    Another interesting little problem is that every now and then the game will say "No message received for 10 seconds" and when you look on the dedi the CPU usage of Arma drops to 0%. A few seconds later it will go back to its normal usage and the game is ok again.

     

    Thanks in advance for any suggestions,

     

    Gary

  3. @DayZ_Epoch_Server afaik?

    Are you monging it and using the @Hive that comes with the installer?

     

    We are using the correct dayz_server.pbo then!

    This is so odd. The test server is literally vanilla - redownloaded all the files again, patched it up, new database, made sure it worked first, then stuck on TSW so I could spawn some boxes to build a few walls.. restart server and wont work!

    Like you said, it is dead simple, and not exactly like much can go wrong with inserting 2 simple pieces of code :/

  4. - The objects are just wood walls, doorways, garages and floors.

    - We have only tried with Part 1 (the 2 copy/paste pieces of code)

    - Is there anything in particular I should be looking for in the RPT logs, I cant seem to see anything that resembles cpcimune or any reference to walls, floors etc.

     I Satcheled a random wall and the only thing in the log that aappears aroudn that time is "16:48:28 Server: Object 4:20 not found (message 94)"

    - PBOManager 1.4 is what we are using to unpack and repack the PBO's

     

    #confused!

     

    Cheers for the help

     

    Edit, forgot to mention:

    We had tried several things:

    - New dayz_server.pbo with our own attempt at modding the server_monitor.sqf

    - Modding our old server.pbo

    - Using your server_monitor file in both a new and our existing dayz_server.pbo

     

    Before, the game just threw you into debug, but using the server.pbo from the 1.0.2.3 release and inserting your server_monitor files the server will run.... but we can still destroy things :/

  5. We have tried the above script Toejam but we just cant get it to make the buildings undestroyable :/

     

    The dayz_server.pbo you gave to Yank runs fine with the code in the exact same place but even after restarts we can destroy the objects. (Thankgod for server roll back or Speedy would be rather upset about the state of his house!)

     

    Any suggestions?

  6. Update!

    Got most of it done correctly - it appears the above was due to me not merging the Arma and AO folders (used steam)

     

    I can now see the server in commander but it gets stuck on "waiting for Authentication"

     

    The server console says that it is unable to connect to the MySQL database bla bla - retrying in 1 sec.

     

    MySQL database username was left as "root", port 3306 etc

    hive.ini or whatever is was called has been setup correctly with all the passwords etc but I think I am probably missing something really obvious....!

  7. Hey guys,

     

    Myself and a few friends have purchased a dedibox but are having a few problems getting it running:

     

    There is a previous post by another guy here: http://dayzepoch.com/forum/index.php?/topic/1163-server-setup-problems/

     

    which details the exact same problems we are having, unfortunately they dont mention the fix - hence the post :)

     

    I believe everything is setup - SQL database etc but for some reason the server does now show up in commander - its just blacked out and you cant see any info - like it doesnt exist.

    When you try to connect, the console on the dedi sees you trying to connect but the player gets the error: "You cannot play/edit this mission; it is dependant on downloadable content that has been deleted.dayz_epoch, glt_m300t, sigisolda, suv_col, map_eu, jetskiyanahuiaddon"

     

    We are lost!

    Any help would be appreciated... if you help fix it and join the server... you can have a free tin can!

     

    Cheers in advance,

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