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Crude

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About Crude

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  1. Crude

    Server trader NPCs

    try _trader setPosATL (_x select 1); Did you remove the setPosATL from the other file if you added it. ["GUE_Woodlander2", setPosATL [23371.3,5283.87,25],50.2731], Also your best friend when scripting is logs diag_log format["# MY LOG / DEBUG # %1", _x select 1]; Add this to above or below _trader = createAgent this will show you what the _x select 1 is and it should look something like [23371.3,5283.87,25] # MY LOG / DEBUG # [23371.3,5283.87,25]
  2. check rpt logs for errors or paste full chernarus11 here for me to look
  3. edit - init.sqf Find- call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\chernarus11.sqf"; Replace With - (Create the folder(s) if needed in the mission file call compile preprocessFileLineNumbers "system\mission\server_traders\chernarus11.sqf"; Then copy over the file from the dayz_code .pbo (dayz_code\system\mission\server_traders\chernarus11.sqf) Find the trader you need to edit /***************Boat Vendor*********/ menu_RU_Villager3 = [ [[localize "STR_EPOCH_TRADER_CATEGORY_BOATSARMED",48],[localize "STR_EPOCH_TRADER_CATEGORY_BOATSUNARMED",49]], [], "neutral" ]; Add your new category - Example the 37 would be the number of the new one you created ( Category_37 ) ["MY NEW CATEGORY, 37], Should look like this menu_RU_Villager3 = [ [["MY NEW CATEGORY, 37], [localize "STR_EPOCH_TRADER_CATEGORY_BOATSARMED",48],[localize "STR_EPOCH_TRADER_CATEGORY_BOATSUNARMED",49]], [], "neutral" ]; Hope this helps
  4. Crude

    Server trader NPCs

    Not sure what ori location is but are npc's spawning before objects/buildings? also do you reset thier location after creatation _this = createVehicle ....... _this setDir ....... _this setPos ....... _this setVectorUp ......
  5. Replace the localize "STR_EPOCH_TRADER_CATEGORY_AAAT" with "TEXT" or you need to add it to a custom stringtable Regards Graham
  6. thats great new, good job.
  7. Admin tools not allowin those vehicles? test with a know vehicle from normal trader, if that spawns it must be on the ban list so it removes.
  8. Hi, are you calling the new file from the mission init? From call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\chernarus11.sqf"; To call compile preprocessFileLineNumbers "dayz_code\system\mission\server_traders\chernarus11.sqf";
  9. thats my server and my custom scripts :) nice to see peeps on here thats been on. And thank you for liking.
  10. Crude

    AI KILLED BY HACKER

    For mine to work was just case sensitive problem, nice that your works now but with different Vehicle. If you are still wanting the Su25 just give the debug below a try. add to top of loop if(typeOf vehicle _x == "Su25_Ins") then { diag_log format["#%1 = %2", typeOf vehicle _x, DZE_safeVehicle]; diag_log format["#%1 = %2", typeOf vehicle _x, vehicle _x != _x]; diag_log format["#%1 = %2", typeOf vehicle _x, !(vehicle _x in dayz_serverObjectMonitor)]; diag_log format["#%1 = %2", typeOf vehicle _x, !((typeOf vehicle _x) in DZE_safeVehicle)]; }; you should see something like 22:41:06 "#Su25_Ins = ["ParachuteWest","ParachuteC","Su25_Ins","BTR40_TK_INS_EP1","BTR40_TK_GUE_EP1"]" 22:41:06 "#Su25_Ins = true" 22:41:06 "#Su25_Ins = true" 22:41:06 "#Su25_Ins = false"
  11. Crude

    Loot problems

    Just make sure the building class name is inside one of the loot files > dayz_code\Configs\CfgLoot\Buildings to help eliminate main area for no spawn
  12. Crude

    AI KILLED BY HACKER

    I tested and it took some restarts and debugging but works on my test server. dayz_serverObjectMonitor This is only used if you can send it to server or spawn on server Rename Su25_INS to small case ns > Su25_Ins DZE_safeVehicle = ["ParachuteWest","ParachuteC","Su25_Ins"]; Hope that helps mate
  13. Hi Epoch peeps, I would like to put forward afew addons that i think would be great or fun additions. I would also like it if the Dev's could make afew variations of the largest backpack and not just Large Gunbag many peeps dont like the model Addons 19 Backpack Variants Playing Items - ARP Mod Female US Soldier Ghillie Suits Hazmat Units Post Apocalypse Units Fun Event Addons Alienz Mod Misc Addons Halo3 pack Halo3 Cobra and Ninja Keep up the great work i cant wait to finaly get a later Dayz Version Epoch.
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