GhostTown
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Posts posted by GhostTown
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Sorry I did not see that image.
All I can say is contact them or reinstall the files your self using FTP!
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Awesome! Thanks for the fast reply Vampire!
I will just wait and see! :)
So far everything is working and the mission system is working pretty nice.
Except the really close mission spawns
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Ok so another question..
The old EMS had missions that spawned over the whole map randomly...
I have noticed that with this new one they keep spawning EXTREMELY close to eachother if not right ontop of a old spot.
They are also spawning right in the same area.
I am running NAPF,
Thanks
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No you have 1.0.3.1 installed in the MODS section.
Go to your updates and make sure 1.0.4.2 is installed.
I cant see your updates section in that image.
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I installed the keys to the server and edited the Battleeye scripts :)
Thats all you need to do server side.
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I know that..
But there is a version of it that has the towing fixed so it dont drag vehicles underground.
Also has the epoch vehicles included... It was linked to me awile ago and I lost it.
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Nvm I just saw your image.. Did you use the 1.0.4.2 in the updates section?
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If they have gave you full FTP access I would suggest maybe re installing Epoch server files and client files your self on the server.
If not than message your host.
Make sure to have your mission and server pbo vanilla with no scripts to test it out first.
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The host may of not updated there files correctly.
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Bump
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I agree I wish we could as well.
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If you did that, I think DZMSAddMajMarker or DZMSAddMinMarker will start complaining about an undefined variable, or a null text element.
You need to remove it from those two scripts, and from DZMSMarkerLoop.sqf.
That is for the old mission system. DZMS and EMS have all the variables and logic completely recoded, so you can't just drop that in your mission.pbo anymore.
In Minor SM10.sqf find this line:
_vehicle call DZMSProtectObj;
and change it to
[_vehicle] call DZMSProtectObj;
Also apparantly Fuchs doesn't have that mission announce itself, and has it trying to save the MI8 wreck to the database....
Would someone be willing to explain how to do this?
New to self scripting. Could message me in a pm so I dont keep spamming this topic.
Also the new EMS is awesome! good work!
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Research my friend.
Ai MIssions or Epoch Events!
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+1 for female skins.
If you guys find skin packs that you like male or female message the aurthor and ask if he would grant Epoch the use of his/hers files.
Than let Awol know.
I think it would be pretty cool for Epoch to have custom skins. And maybe a few other mods like
http://www.armaholic.com/page.php?id=4661
Epoch is awesome but this kind of stuff would just BLOW IT AWAY!
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Yes you can as it uses findsafepos.
Just install it :)
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HFB had it up on day 1 :)
People talk crap about them but I have never had a issue and they have been great on the support.
A little slow because they are getting backed up but still good support.
Also their DayZ Package is nice cause you can select from a load of mods to host.
So you can do OverWatch or Wasteland etc etc
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Thank you Vampire!
I will test that out and see how it works.
Also so is there a way to get the hillbilly mission to play a sound file?
Cause thats the only reason why I was using that :P
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I dont think so as this would require the clients to have custom code when joining.
Therefor anyone without that custom code would get kicked.
If you have a private server with just a few friends than go for it
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Thank you! :)
Also found this error in my RPT,
12:01:35 "[DZMS]: Running Minor Mission SM10."12:01:36 Error in expression <"_object","_objectID"];_object = _this select 0;_objectID = str(round(random >12:01:36 Error position: <select 0;_objectID = str(round(random >12:01:36 Error select: Type Object, expected Array,Config entry12:01:36 File z\addons\dayz_server\EMS\DZMSFunctions.sqf, line 157 -
Nvm I just went ahead and installed it xD
Now the mission markers on the map.
How would I take off the black dot with the name of the mission and just leave the red circle?
Also someone gave me this little script to play when the hillbilly mission starts.
But I cant figure out how to get it to work. Anyone got any ideas?
//Created by TheSzerdi while {MissionGoMinor == 1} do { waitUntil{{isPlayer _x && _x distance Mcoords < 200 } count playableunits > 0}; _nil = [objNull, player, rTitleText, "hillbilly"] call RE; sleep 30; playSound "hillbilly"; sleep 2; cutText ["The Slender comes", "PLAIN DOWN", 3]; titleFadeOut 4; };
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I have this full working on my server just got a few questions :)
Anyone have a version that does not make the car your towing go underground?
and a updated copy arma2_CO_objects.sqf that has all the epoch vehicles and have been tweaked?
Thanks :)
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Ok so a quick question:
Just wondering if anyone else has got this error?
WARNING: NIL VARIABLE OVERRIDEN
We get this error when we try and use the new @CBA_CO, If we dont launch with it we dont get the error.
*edit*
Make sure you dont have anything that starts with NIL it always needs to be _nul or _nil or something like that :)
Fixed it.
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enjoy! (pvt)
Any chance you could send them my way as well?
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How is Maintaining tedious? You walk up to your plot pole and pay 2 10oz gold lol.
Thats it. Its easy and with missions and such on my server people have been building bases just fine. My stop dont degrade till 15 days if not touched or used. So the people that dont get on often still have a chance.
But each to there own :) There is so many servers out there, That there is something for everyone.
Server Setup Help Needed
in Server Install
Posted
If you have anymore issues let me know!
I have been in the same boat before! :)