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Posts posted by Muffin Man
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Good day everyone :-)
How will I go about kicking players that are on a certain IP range?
I have the ranges, and kinda know my way around DarT, but not finding a way to create my own "config" for DarT to read, and kick a player that is in that range (And give a reason)
I am guessing I will have to make a private ban? -
Loaded from testing branch
Same problem I first got where the missions don't spawn (or if they do, don't get announced) and saw the same spelling mistake in line 10 of the ZFM_Loot_Config.sqf the vairable is spelt ZFS_Loot_Type_Probabilty and on line 27 it is ZFS_Loot_Type_Probability (Line 10 missing an i )
FIxed that and now missions spawn (get announced too) but the AI is not attacking me. Can walk right up to them, and kill them, and the others will just look at me like I am doing them a favour :P
New RPT
https://dl.dropboxusercontent.com/u/275706/arma2oaserver.RPT
Still a lot of "Error Undefined variable in expression" messages.
Not sure if I am maybe doing something wrong?
my server_monitor.sqf looks like this where I call up ZFM:allowConnection = true;
// Zambino FairMission
[] ExecVM "\z\addons\dayz_server\ZFM\ZFM_Initialize.sqf";
sm_done = true;
publicVariable "sm_done";
};
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Pulled from master
Here is my fresh RPT:
https://dl.dropboxusercontent.com/u/275706/arma2oaserver.RPT
Some examples:
9:13:28 Error in expression <calSupplies
];
ZFS_FixedLoot_Types =[
ZFS_FixedLoot_Pistols,
ZFS_FixedLoot_Sni>
9:13:28 Error position: <ZFS_FixedLoot_Pistols,
ZFS_FixedLoot_Sni>
9:13:28 Error Undefined variable in expression: zfs_fixedloot_pistols
9:13:28 File z\addons\dayz_server\ZFM\Config\ZFM_Loot_Config.sqf, line 224
9:13:28 Error in expression <
ZFM_Admin_UIDs =[
["239539334",[ZFM_Admin_All_Permissions]]
];
ZFM_Cach>
9:13:28 Error position: <ZFM_Admin_All_Permissions]]
];
ZFM_Cach>
9:13:28 Error Undefined variable in expression: zfm_admin_all_permissions
9:13:28 File z\addons\dayz_server\ZFM\Config\ZFM_Admin_Config.sqf, line 219:14:24 Error in expression <tedVehicle;
sleep 20;
deleteVehicle _createdVehicle;
_crashPosOne = _cras>
9:14:24 Error position: <_createdVehicle;
_crashPosOne = _cras>
9:14:24 Error Undefined variable in expression: _createdvehicle
9:14:24 File z\addons\dayz_server\ZFM\ZFM_Mission_Functions.sqf, line 826
9:14:24 "Crash Marker. Location [4138.75,8052.72,0], Difficulty DEADMEAT, MarkerText Crashed Mi17_medevac_CDF"
9:14:24 "Zambino FairMission System [ZFM] v0.3.2 - ZFM_CreateCrashVehicle - Marker set.."
9:14:24 Error in expression <",ZFM_NAME,ZFM_VERSION,(visiblePosition _createdVehicle)]);
[_createdVehicle,_m>
9:14:24 Error position: <_createdVehicle)]);
[_createdVehicle,_m>
9:14:24 Error Undefined variable in expression: _createdvehicle
9:14:24 File z\addons\dayz_server\ZFM\ZFM_Mission_Functions.sqf, line 840Thanks for the assist :-)
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Figured it out :-)
ZFM_Loot_Config.sqf
Line 10 has:
ZFS_Loot_Type_Probabilty = "4x10101B";
And line 27 has:
ZFS_Loot_Type_Probability
Fixed the spelling and working now :-)
EDIT:
Missions are running now, but getting a whole bunch of "Error Undefined variable in expression" mesages now, and seems like the loot crates are not filling with all leet. Only three weapons at a time. -
Seems like missions aren't spawning (Or am I a bit impatient? Which is possible :-) )
Getting this in my RPT:
8:56:33 Error in expression <OOT_MODE_TYPES = [
ZFS_Loot_Type_Fixed,
ZFS_Loot_Type_Probability
];
ZFS_Loot_>
8:56:33 Error position: <ZFS_Loot_Type_Probability
];
ZFS_Loot_>
8:56:33 Error Undefined variable in expression: zfs_loot_type_probabilityUnfortunately I am not to good at scripting yet to figure this out :-(
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Going to try this on my test server for sure :-)
Which maps is the AI compatable with?
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Exact path is:
DayZ_Epoch_7.Lingor\Custom\zedfree\zedfree.sqf
Sorry, forgot to at the zedfree.sqf on my path above.
Massive face palm imminent..
My co-ords were wrong when I added the sensor to the mission.sqm.
All working now :-D
Thank you so so much for this! -
Apologies for the late reply.
Here is my mission.sqm
https://dl.dropboxusercontent.com/u/275706/mission.sqm
I have put the zedfree.sqf script in custom\zedfree
Full path:
X:\DAYZ_EPOCH_SERVER\MPMissions\DayZ_Epoch_7.Lingor\custom\zedfree
As you can see I am running a Lingor server. The area still spawns zeds :-( (Airfield on an island to the left of the map)
No errors in my rpt log or when starting/joining server.
Thank you for the help thus far :-)
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Hmm... Don't see this in my mission.sqm, but will create and see what happens :-)
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Can this be added anywhere in the mission.sqm?
Zombies still spawning, so either I have it in the wrong place, or the wrong co-ords :-( -
Looked through your post history and only see posts about custom traders, farming hemp and servers on DayZ Commander.
Am I missing a post?
I too would like to create a zombie free area on an island that has buildings on it already. -
Same here
Have a Lingor server running
Value was default (I think 8) and saw animals a plenty (nice tropical island)
Now after update, nothing, not even dogs :'-( -
Please let me know as soon as it has been tested on a 1.63 server
Sitting at work now so can't update my server.Will feedback as soon as I can!
This looks really awesome :-) -
Right
Think I got it working
Edit your Trader_Config_Tool.php file's database access details, so that it can look into your DB and make changes (Obviously your DB and firewall must allow this connection)
Copy the Trader_Config_Tool.php, bg.jpg and dayz_epoch_logo.png into the bootstrap directory
delete the index.php file and rename Trader_Config_Tool.php to index.phpThen start hosting the site with a web server, I used XAMPP
The background does cause you to miss allot of text (black on black), make it lighter or create your own
Hope this helps a little.Edit: Would like some insight on how to add traders and edit their inventory / location.
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The index.php file is empty, causing the page to be just blank
Configuring the Trader_Config_Tool.php file does not help
Must this file (Trader_Config_Tool.php) be copied somewhere when done? Is there perhaps supposed to be an installation.php that must be run first that is just missing? -
Yeah, anybody else maybe have the files somewhere we can download? :-)
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I too would like to know this. Feeling that I am running out of vehicles and no new one's are spawning in...
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Hi all :-)
I'm having the same issue, all files vanilla except for init.sqf that starts an auto-refuel script. Does the same when script is taken out.
Unable to extract client files.
in General Discussion.
Posted
A .torrent file can not be extracted. You use it in conjuction with a torrent client to download the files you need.
Install uTorrent, and import that .torrent file into it, and uTorrent will download your files over Peer2Peer to the directory specified in its config.