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Mexx82

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Posts posted by Mexx82

  1.  

    I understand correctly, in the init.sqf

     

    this

    {
    _adminated = _x getVariable ["adminated",0];
    if( !isNil "_adminated" && _adminated != 0)then{
    _x setObjectTexture [0, "gui\upg\admin.jpg"];
    };
    }forEach playableUnits; // if your antihack doesnt allow this use nearestObjects[player, ["Survivor2_DZ"],25000];

    to this

    {
    _adminated = _x getVariable ["adminated",0];
    if( !isNil "_adminated" && _adminated != 0)then{
    _x setObjectTexture [0, "gui\upg\admin.jpg"];
    };
    }forEach nearestObjects[player, ["INS_Worker2_DZ"],25000];

    ?

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