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Mexx82

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  1. nice bots, keep it up
  2. I did the entire install again checked and now you go and many thanks to you :D
  3. I understand correctly, in the init.sqf this { _adminated = _x getVariable ["adminated",0]; if( !isNil "_adminated" && _adminated != 0)then{ _x setObjectTexture [0, "gui\upg\admin.jpg"]; }; }forEach playableUnits; // if your antihack doesnt allow this use nearestObjects[player, ["Survivor2_DZ"],25000]; to this { _adminated = _x getVariable ["adminated",0]; if( !isNil "_adminated" && _adminated != 0)then{ _x setObjectTexture [0, "gui\upg\admin.jpg"]; }; }forEach nearestObjects[player, ["INS_Worker2_DZ"],25000]; ?
  4. ok I believe it to be understood and must now say here that is not my thing. I'll let it be :( thanks for your help
  5. can one please help me, I've done everything so (I hope) as I but it should not get the desired result like this ?
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