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Shreeden

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Posts posted by Shreeden

  1. Here's one.

    My server takes a while to load and I think it has something to do with this.

    Any ideas?

     

    15:52:15 "Epoch: Init Compiles"
    15:52:15 Connected to Steam servers
    15:52:15 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
    15:52:15 "#SEM: Start Simple Epoch Missions"
    15:52:15 Attempt to override final function - bis_fnc_init
    15:52:15 "-- LOOTSPAWNER initialise ------------------------"
    15:52:15 "Epoch: Starting ArmA3 Epoch Server, Version 0.2.5.2"
    15:52:16 "Epoch: Init Variables"
    15:52:16 Bad conversion: bool
    15:52:16 Bad conversion: bool
    15:52:16 Bad conversion: bool
    15:52:16 Bad conversion: bool
    15:52:16 Bad conversion: bool
    15:52:16 Bad conversion: bool
  2. I would like to add this to my server, however I am feeling a little daunted with the task.

    We currently have the following mods installed and I am unsure as to which installation I need.

     

    Logistic towing.

    Self BB

    Safezone - infistar

    Deploy bike/mozzie

     

    I believe that is all.

    I did not setup the server, I was asked to help move it forward.

     

    If anyone could help that would be great.

  3. I am getting this in my arma2oaserver.rpt

     

    5:38:55 Client: Object 9:259 (type Type_70) not found.
    5:38:58 Client: Object 9:259 (type Type_69) not found.

     

     

    It appears to have started after this.

     

    "WAI: Starting mission mayors_mansion"
     3:12:48 "WAI: Mission Mayors Mansion Started At [10377.4,8527.46]"
     3:12:50 "WAI: Spawned a group of 4 bandits at [10377.4,8527.46,0]"
     3:12:51 "WAI: Spawned a group of 4 bandits at [10377.4,8527.46,0]"
     3:12:51 "WAI: Spawned a group of 4 bandits at [10377.4,8527.46,0]"
     3:12:52 "WAI: Spawned a group of 4 bandits at [10377.4,8527.46,0]"
     3:12:52 Warning Message: Bad vehicle type 
     3:12:52 "WAI: Spawned a group of 1 bandits at [10377.4,8527.46,0]"
     3:12:53 "WAI: Spawned in 2 M2StaticMG"
     3:13:23 "TIME SYNC: Local Time set to [2013,8,3,17,13]"
     3:13:42 "EPOCH SERVERTRADE: Player: Chief=VX9= (76561197991805008) sold a Mk_48_DZ in/at trader city Stary for 1x ItemGoldBar10oz"
     3:14:13 "EPOCH SERVERTRADE: Player: Chief=VX9= (76561197991805008) sold a Sa58P_EP1 in/at trader city Stary for 1x ItemGoldBar"
     3:14:51 Server: Object 6:102 not found (message 99)
     3:15:08 "RUNNING EVENT: supply_drop on [2014,8,28,17,15]"
     3:16:48 "17 Active ground units"
     3:16:48 "2 Active emplacement units"
     3:16:48 "0 Active chopper patrol units (Crew)"
     3:16:48 "0 Active vehicle patrol units (Crew)"
     3:17:13 "17 Active ground units"
     3:17:13 "2 Active emplacement units"
     3:17:13 "0 Active chopper patrol units (Crew)"
     3:17:13 "0 Active vehicle patrol units (Crew)"
     3:18:24 "TIME SYNC: Local Time set to [2013,8,3,17,18]"
     3:19:24 "PDEATH: Player Died 76561198096410802"
     3:19:33 "get: STRING (76561198096410802), sent: STRING (76561198096410802)"
     3:19:33 "DISCONNECT: Cashe=VX9= (76561198096410802) Object: B 1-1-C:1 (Cashe=VX9=) REMOTE, _characterID: 815 at loc [-7236.4,19526.5,0.941803]"
     3:19:33 "ERROR: server_playerSync: Cannot Sync Player Cashe=VX9= [815]. Position in debug! [-7236.4,19526.5,0.941803]"
     3:19:33 Client: Remote object 4:6 not found
     3:20:07 "infiSTAR.de PlayerConnected: _uid: 76561198096410802   _name: Cashe=VX9="
     3:20:46 House not found in the list
     3:20:46 House 4346b200# 1065687: a_villa_dam_ep1.p3d (from) not found in the operative map
     3:20:46 House not found in the list
     3:20:46 House 4346b200# 1065687: a_villa_dam_ep1.p3d (to) not found in the operative map
     3:20:49 "PDEATH: Player Died 76561197974229303"
     3:20:51 House not found in the list
     3:20:51 House 4346b200# 1065687: a_villa_dam_ep1.p3d (from) not found in the operative map
     3:20:51 House not found in the list
     3:20:51 House 4346b200# 1065687: a_villa_dam_ep1.p3d (to) not found in the operative map
     3:20:56 House not found in the list
     3:20:56 House 4346b200# 1065687: a_villa_dam_ep1.p3d (from) not found in the operative map
     3:20:56 House not found in the list
     3:20:56 House 4346b200# 1065687: a_villa_dam_ep1.p3d (to) not found in the operative map

     

     

     

     

  4. I was recently asked to help with a server and I am still learning some things.

    We are using DZMS which is working and WAI which does not appear to be working.

    It appears that WAI was installed to the server however I have noticed that the mission_cfg.sqf, mission_ini.sqf, and mission.sqf are completely blank.

     

    Also in the init.sqf the following are set

     
    WAIconfigloaded = false;
    WAImissionconfig = false;
     
    This shows up in the report.
     
    15:36:35 "0 Active ground units"
    15:36:35 "0 Active emplacement units"
    15:36:35 "0 Active chopper patrol units (Crew)"
    15:36:35 "0 Active vehicle patrol units (Crew)"
    15:37:00 "0 Active ground units"
    15:37:00 "0 Active emplacement units"
    15:37:00 "0 Active chopper patrol units (Crew)"
    15:37:00 "0 Active vehicle patrol units (Crew)"
    I assume this is from the WAI but I am not sure.
     
     
    Any insight or help would be great. 
     
    Thank you.
  5. Was trying to add a trader and uploaded the modified dayz_server.pbo and the server_traders.sqf to the server and started it up.

    Now the admin have lost their powers and can't get to the admin panel.

    I had backed up both files before the upload so I went back and put the old files back but they still have no powers.

    Any help would be great.

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