I have been testing on a vanilla epoch server and have isolotaed the problem to player_monitor.fsm is not executing endLoadingScreen; like it should be on 2nd logins. My fsm skills are light but I am trying to see if I can figure out why it is getting hung up there. The init.sqf is stopping executing at that point and the way I can tell is I placed
endLoadingScreen;
if (!isDedicated) then {
//Conduct map operations
0 fadeSound 0;
waitUntil {!isNil "dayz_loadScreenMsg"};
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor = [] execVM "player_monitor.sqf";