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Enlighten

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    Enlighten got a reaction from Danlalzxdf in Kills don't give humanity most of the time   
    Hello,
     
     
    Title says it all. I was suprised that I couldn't find any topics about this issue, since it's been around for a while now.
     
    Concrete problem: When you kill players (heroes, bandits, survivors), it doesn't affect the humanity of the character most of the time. This is really annoying as the humanity counter is important for the quality of the game (bandit/hero traders, hiscores, personal progress, ...).
     
    I tested the debug monitors after kills on multiple servers, so it must be a structural problem of the dayz mod itself?!
     
    Is there anything that could be done to solve this bug/problem?
     
     
     
    Looking forward to hearing from the devs. If this mechanic in the game is not going to get a fix, it would be very disappointing as it's very important for the gameplay.
     
     
    Cheers.
  2. Like
    Enlighten reacted to Sandbird in [1.0.5] Suggestions   
    Suggestion No.3:
     
    Add some default values that we constantly change in the the database...instead of the mission file..especially the MaxVehicleLimit value.
    Doing so will allow customizing the server details without recompiling the mission.pbo.
    Plus these values will be loaded when server starts...so no lag or desyncs are gonna affect it from loading.
    And after start, global variables can be set to these values, so everything should work the way it is now.
    Example table with values

     
    Server name can be used for watermarking the server.
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