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Microb

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Posts posted by Microb

  1. Great now you must tell that to at least 50% overpoch players who have -mod=@Dayz_Epoch;@DayZOverWatch

     

    It also happens to me... I already removed overwatch vehicles and everything seems to work fine... Now I only have annoying messages when somebody on server buys overwatch added weapon do you know how remove these?

  2. Nothing much... Client needs to handle only building destruction.

     

     

    In init field: null = [] execVM "path\to\your\script.sqf";
     

    google this: BIS_fnc_destroyCity

     

     

    I already have finished script...but  I how no idea how to attach it to SCUD B rocket launch. (Example-player fires scud rocket and activates targeting script)

  3. Hello.

     

    I have 2 questions.

     

    1:

     I have working nuke script working with dayz... is it possible to attach nuke launch script (or any script) to scud B rocket launch?

     

    2: 

    Nuke script is working trough setdamage 1... Everything works fine and every building is destroyed in radius I set, but if player relogs or another players logs in, some buildings(Hangars,Factories,etc) are not destroyed. Any ideas how to fix it?

     

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