-
Posts
62 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Posts posted by arjona00
-
-
Yeah,
All that is used for is the new feature of Epoch doing the restart, schedules and auto kick when someone gets banned, as before players got banned but not kciked so next time they joined the server it was then banned. now it does both ban and kick.
serverRestart = true; // true sends #shutdown command to server after the time specified in ForceRestartTimeforceRestartTime = 14400; // 4 hour restartsThis would not work unless it new the RCON passwordI can't find this in epochconfig.hpp. Is this feature enabled?
-
I don't have igiload script installed.
-
Igiload?
Only oficial epoch 0.3.0.2, A3EAI, SEM missions and status bar.
-
In my server all vehicles repaired after server restart and I don't know why.
-
Sorry if it's a repeated topic, but I have looked for it but without a successful result.
I'm the admin of dayzsurvivors.es server, only with oficial arma 3 epoch 0.3.0.2, A3EAI, SEM missions and status bar script.
All vehicles are repaired after each server restart, but I don't know why And we need to solve this issue.
Thanks for all of you, for this awesome work.
-
ETA?
-
Yes, in owr server vehicles had exploded on ground.
-
-
In my case, I delete old database.
All boats spawn in the same location.
-
Great work. Thanks for this awsome tool
-
Eooo. Nobody say nothing? I cant go inside my server, hehe
-
1. Epochmod.com 0.2.5.1a dayzsurvivors.es, our community server, without modifications.
2. [DzS] Antonio (admin)
3. Reconnecting after some changes in my server.
-
It could be functionaly, wrapping with admins tools protection, but I don't know if it's possible.
-
Has someone used zeus?
-
-
-
I know, but I can't see any random rules in my files. Only static rules.
-
Can anyone show me publicvar.txt file content when does server start?
-
Battleye folder path is correct and filters are inside.
I probed it only in high and it didn't function.
How are the differences between owner and high menu?
-
My folder generates log files.
And if I modify files manualy, watchdog tracks changes. But it don't modify publicvar file for itself, so I think admins can't perform the actions in admin menu.
-
If I manualy change a battleye file, I can see wathdog sending the message in BEC console, also I think the trouble is in @epoch_hive, that cant find or modify battleye rules.
//EpochServer.ini
[EpochServer]BattlEyePath = E:\juegos\Steam\SteamApps\common\Arma 3\BattlEyeInstanceID = db_epoch_arma3[Redis]IP = 127.0.0.1Port = 6379DB = 0Password = zfLnXXXXXXXXXXvyx[steamAPI]Key = 23XXXXXXXXXXXXXXXF24B3VACBanned = 0VACMinimumNumberOfBans = 0VACMaximumDaysSinceLastBan = 0// BEServer.cfgRConPassword zfLnXXXXXXXXXXvyxMaxPing 400//epochAH.hpp
// Anti Hackantihack_Enabled = true; // built-in Anti-Hackantihack_addOnCheck = true; //addon checkantihack_InvOpenCheck[] = {}; // blank array disables, enable with {6} distance in meters disallows gear access if another player is within this range also disables gear access in vehicles.antihack_banReason = "EpochMod.com Autoban";antihack_checkFiles[] = { //script check, leave it blank to disable it{"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"},{"\x\addons\a3_epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"},{"\x\addons\a3_epoch_code\compile\setup\EPOCH_masterLoop.sqf", "EPOCH_masterLoop"},{"\x\addons\a3_epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"},{"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"},{"\x\addons\a3_epoch_code\compile\interface_event_handlers\EPOCH_KeyDown.sqf", "EPOCH_KeyDown"}};adminMenu_Owner[] = {{"7656XXXXXX2349","Maka"},{"765XXXXXXX22922","Antonio"}}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; ADMINNAME will be used for the Admin log instead of in-game name./*Available Settings:"PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin"MAP-TELEPORT" => Click on Map to Teleport"TARGET-HEAL" => Heal Target"TARGET-AMMO" => Give Target Ammo"TARGET-KILL" => Kill Target"VEHICLEFLIP" => Flip Vehicle"BANPANNEL" => Access to Banpannel"SPAWN-MENU" => Access to Spawn Menu*/adminMenu_High[] = {{"7656XXXXXX2349","Maka"},{"765XXXXXXX22922","Antonio"}}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...};adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"};adminMenu_Low[] = {}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...};adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"};adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"};Admin menu appears when I press F1, but when I use any commands, kick me with restriction #0
If I understand how it works, always server starts, epoch_hive writes publicvariables file with random restrictions. Isn't it?
-
-
Does watchdog require any configuration?
-
FireDeamon have a lot of versions. Which version may I use? Does only pro version grant built services?
Updating to Epoch Server 0.3.0.2 b16 EpochMod.com Autoban #R2 Problems
in Server Install
Posted
Ok. Latest files, 0.3.0.3 had it. Thanks for all