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arjona00

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Posts posted by arjona00

  1.  

    Yeah,

     

    All that is used for is the new feature of Epoch doing the restart, schedules and auto kick when someone gets banned, as before players got banned but not kciked so next time they joined the server it was then banned. now it does both ban and kick. 

     

    serverRestart         = true; // true sends #shutdown command to server after the time specified in ForceRestartTime
    forceRestartTime      = 14400; // 4 hour restarts
     
    This would not work unless it new the RCON password

     

     

    I can't find this in epochconfig.hpp. Is this feature enabled?

  2. Sorry if it's a repeated topic, but I have looked for it but without a successful result.

    I'm the admin of dayzsurvivors.es server, only with oficial arma 3 epoch 0.3.0.2, A3EAI, SEM missions and status bar script.

    All vehicles are repaired after each server restart, but I don't know why And we need to solve this issue.

    Thanks for all of you, for this awesome work.

  3. If I manualy change a battleye file, I can see wathdog sending the message in BEC console, also I think the trouble is in @epoch_hive, that cant find or modify battleye rules.

     

    //EpochServer.ini

    [EpochServer]
    BattlEyePath = E:\juegos\Steam\SteamApps\common\Arma 3\BattlEye
    InstanceID = db_epoch_arma3
     
    [Redis]
    IP = 127.0.0.1
    Port = 6379
    DB = 0
    Password = zfLnXXXXXXXXXXvyx
     
    [steamAPI]
    Key = 23XXXXXXXXXXXXXXXF24B3
    VACBanned = 0
    VACMinimumNumberOfBans = 0
    VACMaximumDaysSinceLastBan = 0
     
     
    // BEServer.cfg
    RConPassword zfLnXXXXXXXXXXvyx
    MaxPing 400
     

    //epochAH.hpp

     

    // Anti Hack
    antihack_Enabled = true; // built-in Anti-Hack
    antihack_addOnCheck = true; //addon check
    antihack_InvOpenCheck[] = {}; // blank array disables, enable with {6} distance in meters disallows gear access if another player is within this range also disables gear access in vehicles.
    antihack_banReason = "EpochMod.com Autoban";
    antihack_checkFiles[] = { //script check, leave it blank to disable it
    {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"},
    {"\x\addons\a3_epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"},
    {"\x\addons\a3_epoch_code\compile\setup\EPOCH_masterLoop.sqf", "EPOCH_masterLoop"},
    {"\x\addons\a3_epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"},
    {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"},
    {"\x\addons\a3_epoch_code\compile\interface_event_handlers\EPOCH_KeyDown.sqf", "EPOCH_KeyDown"}
    };
    adminMenu_Owner[] = {{"7656XXXXXX2349","Maka"},{"765XXXXXXX22922","Antonio"}}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; ADMINNAME will be used for the Admin log instead of in-game name.
    /*
    Available Settings:
    "PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin
    "MAP-TELEPORT" => Click on Map to Teleport
    "TARGET-HEAL" => Heal Target
    "TARGET-AMMO" => Give Target Ammo
    "TARGET-KILL" => Kill Target
    "VEHICLEFLIP" => Flip Vehicle
    "BANPANNEL" => Access to Banpannel
    "SPAWN-MENU" => Access to Spawn Menu
    */
    adminMenu_High[] = {{"7656XXXXXX2349","Maka"},{"765XXXXXXX22922","Antonio"}}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...};
    adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"};
    adminMenu_Low[] = {}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...};
    adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"};
    adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"};

     

     

    Admin menu appears when I press F1, but when I use any commands, kick me with restriction #0

     

    If I understand how it works, always server starts, epoch_hive writes publicvariables file with random restrictions. Isn't it?

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