Ulyssies
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Posts posted by Ulyssies
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If i do that when players put bandit skins on it will still do it
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So theres an aimbot in my server for some reason, you only get it on bandit ai and players with ai skins. Its really annoying.
Any help would be appreciated.
Kind Regards Ulyssies
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ok will do
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So i added all these new scripts to my server including EMS and Sarge ai when you get into a ai car it blows up, looting some ai crashes your game and you get a aimbot sometimes. i think the aimbot is because sarge ai, i was going over the script and it seems to give the ai aimbots when around certain things such as zombies and players and if you go next to a zombie sometimes you get an aimbot.
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could it be rmod?
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is sarge ai any good?
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i have EMS, sarge ai and AI Zone Alpha for some weird reason if you get into a ai car it explodes and when you loot some ai your game crashes.
Any help would be appreciated.
Uylssies
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That's not the problem, the problem is that I can't get any of those scripts to work.
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Im kind of new to arma 2 servers but i know what i'm doing in a sense i've got all these to work and customized them how i like it but
(Admin tool, Ghost of cherno MAP MOD, Debug, Refuel/ repair, towing, Safezones, kill message, select spawn starting, loadout, Bag theft, Snap build)i've tried everything and every script and i can't get missions/ selfbb and deploy bike to work this is my last resort.Any help would be appreciated.Epoch 1.0.4.2 ChernarusUlyssies -
I found the problem you were all kinda right in a way, before this happened i was using PboView then i changed to cpbo and it stopped working. cpbo was the problem.
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could it be cpbo not working properly?
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Thanks everyone, ill see if that works now xBowBii.
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https://www.dropbox.com/sh/j6m5tjgfdbtosxb/oNL-xlFc93 <----- Server.pbo
https://www.dropbox.com/sh/vhay8i8iugymok0/sRWbEoR22S <----- Mission.pbo -
Do you want to see my dayz_Server.pbo?
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Yeah everything is there. i went into the ftp then it just stopped working i didn't touch anything.
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==================================================================== C:\program files (x86)\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe== "C:\program files (x86)\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe" -mod=EXPANSION\beta;EXPANSION\beta\Expansion;EXPANSION;ca;@DayZ_Epoch1042;@rmod;839\@bliss -port=3017 -profiles=839 -config=839\server-pmdF0.cfg -cfg=839\arma2.cfg -name=cfgdayzDEFAULT -world=Chernarus -cpuCount=2 -exThreads=1 -noSound=====================================================================Exe timestamp: 2013/06/10 08:00:38Current time: 2014/04/16 03:13:39Version 1.62.103718Item STR_EPOCH_BULK_DESC_MP5SD listed twiceItem STR_ACTIONS_BUILD listed twiceItem STR_EQUIP_NAME_41 listed twiceItem STR_EQUIP_DESC_41 listed twiceUpdating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/Updating base class Damage->, by r_modz\config.cpp/CfgVehicles/HMMWV_TOW/Damage/Updating base class Engine->, by r_modz\config.cpp/CfgVehicles/UAZ_SPG9_Base/Sounds/Engine/Updating base class Sounds->, by r_modz\config.cpp/CfgVehicles/M1A1/Sounds/Updating base class Engine->, by r_modz\config.cpp/CfgVehicles/M1A1/Sounds/Engine/Updating base class Movement->, by r_modz\config.cpp/CfgVehicles/M1A1/Sounds/Movement/Updating base class Sounds->, by r_modz\config.cpp/CfgVehicles/UH1_Base/Sounds/Updating base class Engine->, by r_modz\config.cpp/CfgVehicles/UH1_Base/Sounds/Engine/Updating base class ViewOptics->, by r_modz\config.cpp/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/Updating base class HitPoints->HitPoints, by r_modz\config.cpp/CfgVehicles/GUE_Soldier_Base/HitPoints/Updating base class HitPoints->HitPoints, by r_modz\config.cpp/CfgVehicles/TK_GUE_Soldier_Base_EP1/HitPoints/Updating base class HitPoints->HitPoints, by r_modz\config.cpp/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/Updating base class StreetLamp->StreetLamp_BaseMediumOrange, by r_modz\config.cpp/CfgNonAIVehicles/Land_lampa_sidl/Updating base class StreetLamp->StreetLamp_BaseMediumOrange, by r_modz\config.cpp/CfgNonAIVehicles/Land_lampa_sidl_2/Updating base class StreetLamp->StreetLamp_BaseMediumOrange, by r_modz\config.cpp/CfgNonAIVehicles/Land_lampa_sidl_3/Updating base class StreetLamp->StreetLamp_BaseWeakYellow, by r_modz\config.cpp/CfgNonAIVehicles/Land_lampa_ind/Updating base class StreetLamp->StreetLamp_BaseWeakYellow, by r_modz\config.cpp/CfgNonAIVehicles/Land_lampa_ind_zebr/Updating base class CA_Magazine->4000Rnd_762x51_M134, by r_modz\config.cpp/CfgMagazines/2000Rnd_762x51_M134/Updating base class CA_Magazine->VehicleMagazine, by r_modz\config.cpp/CfgMagazines/100Rnd_127x99_M2/Updating base class CA_Magazine->VehicleMagazine, by r_modz\config.cpp/CfgMagazines/50Rnd_127x107_DSHKM/Updating base class CA_Magazine->VehicleMagazine, by r_modz\config.cpp/CfgMagazines/29Rnd_30mm_AGS30/Updating base class CA_Magazine->VehicleMagazine, by r_modz\config.cpp/CfgMagazines/48Rnd_40mm_MK19/Obsolete class Animations defined in bin\config.bin/RscCompass/Obsolete class Animations defined in bin\config.bin/RscWatch/3:14:46 Strange convex component288 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component289 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component290 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component291 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component292 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component293 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component294 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component295 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component296 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component297 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component298 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component299 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component300 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component301 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component302 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component303 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component304 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component305 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component306 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component307 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component308 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component309 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component310 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component311 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component312 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component313 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component314 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component315 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component316 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component317 in warehouse\models\warehouse.p3d:geometry3:14:46 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire3:14:46 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView3:14:46 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView3:14:49 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon3:14:49 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl3:14:51 Animation ca\wheeled2\tt650\data\anim\tt650_driver.rtm not found or empty3:14:51 Animation ca\wheeled2\tt650\data\anim\tt650_cargo.rtm not found or empty3:14:51 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"3:14:51 "DayZ Epoch: MPframework inited"3:14:52 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found3:14:52 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found3:14:52 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found3:14:52 "Res3tting B!S effects..."3:14:52 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found3:23:27 Client: Remote object 2:9 not found3:23:27 Client: Remote object 2:10 not found3:23:27 Client: Remote object 2:11 not found3:35:55 Client: Remote object 2:26 not found3:35:55 Client: Remote object 2:27 not found3:35:55 Client: Remote object 2:28 not found4:19:14 NAT Negotiation completed
Aimbot Problem
in Server Install
Posted
And if i was to change the skins how do i change them?