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ukko

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Posts posted by ukko

  1. Well................

     interesting thought - here ya go - old skool UK thrash is my taste... so ya got - Bolt Thrower, Lawnmower Deth, Sabbat, Re-Animator, Acid Reign..... Also like Maiden, Helloween, ACDC, Motorhead, Dio, Black Sabbath, Anthrax,  Slayer, Kreator, Megdeth and many others.

     So pretty much old skool tbh... I don't mind stuff like A7X and stone sour nightwish... which is about as modern as I get lol.

  2. There's no control_zombieAgent.sqf in the compiles of the 1.0.5 dayz_code... this sqf I believe was the speed of the zombies. (theres no call in the 105 comples.sqf either) Guessing they've moved it somewhere else or renamed it - or done some other jiggery-pokery.... I'll keep looking...

    cheers.

  3. Hi Matt

     Great work so far on this script - its certainly proving to be a winner. I would also like to say that chaining vehicles can be so exploited and I would think personally a fix or like you say make it a configurable part of your scripts, but I believe it needs addressing as soon as poss. I've deployed it on my server and people thought it was good but it didn't take long before I started seeing SUV's pulling a train of others vehicles, heh..

     Great to see you continuing support for your 1st community script - keep it going ! ..

    Cheers

    ukko....

  4. Hi

     nice script - saves on a lot of unwanted extra's that you get with R3F, although like you said in your opener you was inspired by it and its easy to see why.... Couple of things I have noticed, towing a UAZ puts it about 7ft in the air, towing with a UAZ puts the towed vehicle into the ground... think its been mentioned about ya character disappearing into the ground when attaching etc..

     Great script, waiting for the next instalment,

    cheers

    ukko

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